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-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/map/mob.c1
2 files changed, 3 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index efa4a629d..c6791cc98 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/27
+ * Added unlocking ud.target on mob_unlocktarget, fixes mobs chasing you
+ around while cloaked. [Skotlex]
* Changed the default rate of clone mob skills to 5% modified by
mob_skill_rate setting. [Skotlex]
* Applied some changes in unit.c to make mobs pick chase paths as they
diff --git a/src/map/mob.c b/src/map/mob.c
index 627137829..6e2bc399f 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -972,6 +972,7 @@ int mob_unlocktarget(struct mob_data *md,int tick)
md->state.skillstate=MSS_IDLE;
md->next_walktime=tick+rand()%3000+3000;
mob_stop_attack(md);
+ md->ud.target = 0;
return 0;
}
/*==========================================