diff options
-rw-r--r-- | Changelog-Trunk.txt | 3 | ||||
-rw-r--r-- | src/map/atcommand.c | 8 |
2 files changed, 11 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 02e79de68..ae45acad4 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,9 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2006/07/20
+ * Should have fixed @refine applying multiple times to equipment that uses
+ multiple equip slots. [Skotlex]
2006/07/19
* Fixed the inf code update breakage which was blocking all offensive
skills. [Skotlex]
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index d22483f8a..d5d2ce661 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -3769,8 +3769,16 @@ int atcommand_refine( for (j = 0; j < EQI_MAX-1; j++) {
if ((i = sd->equip_index[j]) < 0)
continue;
+ if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == i)
+ continue;
+ if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == i)
+ continue;
+ if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == i || sd->equip_index[EQI_HEAD_LOW] == i))
+ continue;
+
if(position && !(sd->status.inventory[i].equip & position))
continue;
+
final_refine = sd->status.inventory[i].refine + refine;
if (final_refine > MAX_REFINE)
final_refine = MAX_REFINE;
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