diff options
-rw-r--r-- | Changelog-SVN.txt | 1 | ||||
-rw-r--r-- | src/map/battle.c | 3 |
2 files changed, 3 insertions, 1 deletions
diff --git a/Changelog-SVN.txt b/Changelog-SVN.txt index 2ed5abb17..7f7763c37 100644 --- a/Changelog-SVN.txt +++ b/Changelog-SVN.txt @@ -1,6 +1,7 @@ Date Added 03/27 + * Fixed AutospellWhenHit effect to only work on melee attacks [celest] * Fixed AddEffWhenHit effect to only work on melee attacks [celest] * Moved guardian hostility checking and monster_ignore_gm check to battle.c -- processed earlier, and more appropiate [celest] diff --git a/src/map/battle.c b/src/map/battle.c index 9e8f6b578..25aae5ec0 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3616,7 +3616,8 @@ int battle_weapon_attack( struct block_list *src,struct block_list *target, } if (target->type == BL_PC) { struct map_session_data *tsd = (struct map_session_data *)target; - if(tsd->autospell2_id > 0 && rand()%100 < tsd->autospell2_rate) { + if(tsd && ((sd && !sd->state.arrow_atk) || (status_get_range(src)<=2)) && + tsd->autospell2_id > 0 && rand()%100 < tsd->autospell2_rate) { int skilllv = tsd->autospell_lv,i,f=0,sp; i = rand()%100; if(i >= 50) skilllv -= 2; |