diff options
-rw-r--r-- | Changelog-Trunk.txt | 4 | ||||
-rw-r--r-- | src/map/battle.h | 2 | ||||
-rw-r--r-- | src/map/mob.c | 2 | ||||
-rw-r--r-- | src/map/npc.c | 4 | ||||
-rw-r--r-- | src/map/script.c | 8 |
5 files changed, 10 insertions, 10 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 81f82b628..4aba37ef0 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/12/01 + * Fixed passive mobs becoming increasingly unlikely to retaliate to attacks + after they got inflicted by a disabling status change. [Skotlex] + * Changed the "is_boss" define to check for mode MD_BOSS instead of giving + mvp exp. [Skotlex] * Updated sql files [Playtester] * Fixed txt-converter compilation. [Skotlex] * STRECOVERYno longer makes a mob unlock it's target like Cure does. diff --git a/src/map/battle.h b/src/map/battle.h index 6a137a4de..709cc3c78 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -75,7 +75,7 @@ int battle_getcurrentskill(struct block_list *bl); #define BCT_SELF 0x010000
#define BCT_NEUTRAL 0x100000
-#define is_boss(bl) status_get_mexp(bl) // Can refine later [Aru]
+#define is_boss(bl) (status_get_mode(bl)&MD_BOSS) // Can refine later [Aru]
int battle_check_undead(int race,int element);
int battle_check_target(struct block_list *src, struct block_list *target,int flag);
diff --git a/src/map/mob.c b/src/map/mob.c index b00d18aeb..92a0396ec 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1079,7 +1079,7 @@ static int mob_ai_sub_hard(struct block_list *bl,va_list ap) // Abnormalities if((md->sc.opt1 > 0 && md->sc.opt1 != OPT1_STONEWAIT) || md->sc.data[SC_BLADESTOP].timer != -1) { //Should reset targets. - md->target_id = md->attacked_id = 0; + md->target_id = md->attacked_id = md->attacked_players = 0; return 0; } diff --git a/src/map/npc.c b/src/map/npc.c index fe01a7ded..fbedef5da 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -2153,10 +2153,6 @@ static int npc_parse_function (char *w1, char *w2, char *w3, char *w4, char *fir oldscript = (struct script_code *)strdb_get(user_db, p);
if(oldscript != NULL) {
printf("\r"); //Carriage return to clear the 'loading..' line. [Skotlex]
- //ShowWarning("parse_function: Duplicate user function [%s] (%s:%d)\n", p, file, *lines);
- //aFree(p);
- //script_free_code(script);
- // Experimental function overwriting - [Lance]
ShowInfo("parse_function: Overwriting user function [%s] (%s:%d)\n", p, file, *lines);
script_free_code(oldscript);
user_db->remove(user_db,str2key(p));
diff --git a/src/map/script.c b/src/map/script.c index fee8efa5d..56547df55 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -10353,8 +10353,8 @@ int buildin_select(struct script_state *st) clif_scriptmenu(sd,st->oid,buf); aFree(buf); } else if(sd->npc_menu==0xff){ - sd->state.menu_or_input=0; - st->state=END; + sd->state.menu_or_input=0; + st->state=END; } else { //Skip empty menu entries which weren't displayed on the client (Skotlex) for(i=st->start+2;i< (st->start+2+sd->npc_menu) && sd->npc_menu < (st->end-st->start-2);i++) { @@ -10365,8 +10365,8 @@ int buildin_select(struct script_state *st) pc_setreg(sd,add_str((unsigned char *) "@menu"),sd->npc_menu); sd->state.menu_or_input=0; push_val(st->stack,C_INT,sd->npc_menu); - } - return 0; + } + return 0; } int buildin_prompt(struct script_state *st) |