diff options
-rw-r--r-- | src/map/pc.c | 10 | ||||
-rw-r--r-- | src/map/pc.h | 1 |
2 files changed, 9 insertions, 2 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 08fbae7ea..8dd216f55 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -11135,6 +11135,11 @@ int pc_split_atoui64(char* str, uint64* val, char sep, int max) return i; } +bool pc_read_skill_job_skip(short skill_id, int job_id) +{ + return skill_id == NV_TRICKDEAD && ((pc->jobid2mapid(job_id) & (MAPID_BASEMASK | JOBL_2)) != MAPID_NOVICE); // skip trickdead for non-novices +} + /** * Parses the skill tree config file. * @@ -11215,8 +11220,8 @@ void pc_read_skill_tree(void) ShowWarning("pc_read_skill_tree: '%s' can't inherit '%s', skill tree is full!\n", job_name, ijob_name); break; } - if (src->id == NV_TRICKDEAD && ((pc->jobid2mapid(job_id)&(MAPID_BASEMASK | JOBL_2)) != MAPID_NOVICE)) - continue; // skip trickdead for non-novices + if (pc->read_skill_job_skip(src->id, job_id)) + continue; dst = &pc->skill_tree[job_idx][cur]; dst->inherited = 1; if (dst->id == 0) { @@ -12481,6 +12486,7 @@ void pc_defaults(void) { pc->autosave = pc_autosave; pc->follow_timer = pc_follow_timer; pc->read_skill_tree = pc_read_skill_tree; + pc->read_skill_job_skip = pc_read_skill_job_skip; pc->clear_skill_tree = pc_clear_skill_tree; pc->isUseitem = pc_isUseitem; pc->show_steal = pc_show_steal; diff --git a/src/map/pc.h b/src/map/pc.h index 62a829734..49c102206 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -1101,6 +1101,7 @@ END_ZEROED_BLOCK; /* End */ int (*autosave) (int tid, int64 tick, int id, intptr_t data); int (*follow_timer) (int tid, int64 tick, int id, intptr_t data); void (*read_skill_tree) (void); + bool (*read_skill_job_skip) (short skill_id, int job_id); void (*clear_skill_tree) (void); int (*isUseitem) (struct map_session_data *sd,int n); int (*show_steal) (struct block_list *bl,va_list ap); |