diff options
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | src/map/npc.c | 7 |
2 files changed, 7 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 9e185f3f5..1ab5903ed 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,8 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2010/04/28 + * Fixed OnTouch doesn't trigger on hiding character. (bugreport:4208) [Inkfish] 2010/04/23 * Merged a few updates for supporting renewal clients (thanks to Diablo): [Skotlex] - Updated packets for char-select screen, trade item add, guild storage item add, vending list. diff --git a/src/map/npc.c b/src/map/npc.c index 15434f357..aa9bfd228 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -107,8 +107,11 @@ int npc_ontouch_event(struct map_session_data *sd, struct npc_data *nd) { char name[NAME_LENGTH*2+3]; - if( nd->touching_id || pc_ishiding(sd) ) - return 0; + if( nd->touching_id ) + return 0; // Attached a player already. Can't trigger on anyone else. + + if( pc_ishiding(sd) ) + return 1; // Can't trigger 'OnTouch_'. try 'OnTouch' later. snprintf(name, ARRAYLENGTH(name), "%s::%s", nd->exname, script_config.ontouch_name); return npc_event(sd,name,1); |