diff options
-rw-r--r-- | db/Changelog.txt | 1 | ||||
-rw-r--r-- | db/item_db.txt | 20 |
2 files changed, 11 insertions, 10 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index 0431b2482..25ea64b56 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -20,6 +20,7 @@ ======================== 12/16 + * Fixed prices of arrows [Playtester] * Update remaining headgears [Playtester] 12/15 * Reverted price of Mink Coat [Playtester] diff --git a/db/item_db.txt b/db/item_db.txt index c04fd8aff..8fcefcecf 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -772,23 +772,23 @@ 1750,Arrow,Arrow,10,1,,1,25,,,,0x000A0848,7,2,32768,,1,,1,{},{},{} 1751,Silver_Arrow,Silver Arrow,10,3,,2,30,,,,0x000A0848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Holy; },{},{} 1752,Fire_Arrow,Fire Arrow,10,3,,2,30,,,,0x000A0848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Fire; },{},{} -1753,Steel_Arrow,Steel Arrow,10,2,,2,40,,,,0x000A0848,7,2,32768,,1,,1,{},{},{} +1753,Steel_Arrow,Steel Arrow,10,4,,2,40,,,,0x000A0848,7,2,32768,,1,,1,{},{},{} 1754,Crystal_Arrow,Crystal Arrow,10,3,,2,30,,,,0x000A0848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Water; },{},{} 1755,Arrow_Of_Wind,Arrow of Wind,10,3,,2,30,,,,0x000A0848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Wind; },{},{} 1756,Stone_Arrow,Stone Arrow,10,3,,2,30,,,,0x000A0848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Earth; },{},{} 1757,Immatrial_Arrow,Immaterial Arrow,10,3,,1,30,,,,0x000A0848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Ghost; },{},{} -1758,Stun_Arrow,Stun Arrow,10,3,,3,1,,,,0x000A0848,7,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Stun,1000; },{},{} -1759,Freezing_Arrow,Frozen Arrow,10,3,,3,1,,,,0x000A0848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,1000; },{},{} -1760,Flash_Arrow,Flash Arrow,10,3,,3,1,,,,0x000A0848,7,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Blind,1000; },{},{} -1761,Curse_Arrow,Cursed Arrow,10,3,,3,1,,,,0x000A0848,7,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Curse,1000; },{},{} +1758,Stun_Arrow,Stun Arrow,10,10,,3,1,,,,0x000A0848,7,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Stun,1000; },{},{} +1759,Freezing_Arrow,Frozen Arrow,10,10,,3,1,,,,0x000A0848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,1000; },{},{} +1760,Flash_Arrow,Flash Arrow,10,10,,3,1,,,,0x000A0848,7,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Blind,1000; },{},{} +1761,Curse_Arrow,Cursed Arrow,10,10,,3,1,,,,0x000A0848,7,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Curse,1000; },{},{} 1762,Rusty_Arrow,Rusty Arrow,10,3,,2,30,,,,0x000A0848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Poison; },{},{} -1763,Poison_Arrow,Poison Arrow,10,3,,3,1,,,,0x000A0848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,2000; },{},{} -1764,Incisive_Arrow,Sharp Arrow,10,3,,3,10,,,,0x000A0848,7,2,32768,,1,,1,{ bonus bCritical,10; },{},{} -1765,Oridecon_Arrow,Oridecon Arrow,10,3,,3,50,,,,0x000A0848,7,2,32768,,1,,1,{},{},{} +1763,Poison_Arrow,Poison Arrow,10,10,,3,1,,,,0x000A0848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,2000; },{},{} +1764,Incisive_Arrow,Sharp Arrow,10,20,,3,10,,,,0x000A0848,7,2,32768,,1,,1,{ bonus bCritical,10; },{},{} +1765,Oridecon_Arrow,Oridecon Arrow,10,30,,3,50,,,,0x000A0848,7,2,32768,,1,,1,{},{},{} 1766,Arrow_Of_Counter_Evil,Arrow of Counter Evil,10,40,,3,50,,,,0x000A0848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Holy; },{},{} 1767,Arrow_Of_Shadow,Shadow Arrow,10,3,,2,30,,,,0x000A0848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Dark; },{},{} -1768,Sleep_Arrow,Sleep Arrow,10,3,,3,1,,,,0x000A0848,7,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Sleep,2000; },{},{} -1769,Silence_Arrow,Mute Arrow,10,3,,3,1,,,,0x000A0848,7,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Silence,1000; },{},{} +1768,Sleep_Arrow,Sleep Arrow,10,10,,3,1,,,,0x000A0848,7,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Sleep,2000; },{},{} +1769,Silence_Arrow,Mute Arrow,10,10,,3,1,,,,0x000A0848,7,2,32768,,1,,1,{ bonus2 bAddEff,Eff_Silence,1000; },{},{} 1770,Iron_Arrow,Iron Arrow,10,2,,1,30,,,,0x000A0848,7,2,32768,,1,,1,{},{},{} 1771,Venom_Knife,Venom Knife,10,50,,5,30,,,,0x00001000,7,2,32768,,1,,2,{},{},{} 1772,Holy_Arrow,Holy Arrow,10,3,,2,50,,,,0x000A0848,7,2,32768,,1,,1,{ bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Demon,5; },{},{} |