diff options
-rw-r--r-- | src/common/db.c | 2 | ||||
-rw-r--r-- | src/map/atcommand.c | 66 | ||||
-rw-r--r-- | src/map/chat.c | 4 | ||||
-rw-r--r-- | src/map/clif.c | 4 | ||||
-rw-r--r-- | src/map/irc-bot.c | 2 | ||||
-rw-r--r-- | src/map/mob.c | 2 | ||||
-rw-r--r-- | src/map/npc.c | 13 | ||||
-rw-r--r-- | src/map/party.c | 2 | ||||
-rw-r--r-- | src/map/pc.c | 5 | ||||
-rw-r--r-- | src/map/pet.c | 17 | ||||
-rw-r--r-- | src/map/script.c | 15 | ||||
-rw-r--r-- | src/map/skill.c | 16 | ||||
-rw-r--r-- | src/map/status.c | 84 |
13 files changed, 126 insertions, 106 deletions
diff --git a/src/common/db.c b/src/common/db.c index c3ca7e0a4..ba3fef97b 100644 --- a/src/common/db.c +++ b/src/common/db.c @@ -1696,7 +1696,7 @@ static DBData* db_obj_vensure(DBMap* self, DBKey key, DBCreateData create, va_li if (db->options&DB_OPT_DUP_KEY) { node->key = db_dup_key(db, key); if (db->options&DB_OPT_RELEASE_KEY) - db->release(key, *data, DB_RELEASE_KEY); + db->release(key, node->data, DB_RELEASE_KEY); } else { node->key = key; } diff --git a/src/map/atcommand.c b/src/map/atcommand.c index da89f0008..9d01b2b37 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -900,50 +900,52 @@ ACMD(hide) { /*========================================== * Changes a character's class *------------------------------------------*/ -ACMD(jobchange) -{ +ACMD(jobchange) { int job = 0, upper = 0; const char* text; - if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1) { - int i; - bool found = false; - + if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1) { upper = 0; - - // Normal Jobs - for( i = JOB_NOVICE; i < JOB_MAX_BASIC && !found; i++ ){ - if (strncmpi(message, pc->job_name(i), 16) == 0) { - job = i; - found = true; + + if( message ) { + int i; + bool found = false; + + // Normal Jobs + for( i = JOB_NOVICE; i < JOB_MAX_BASIC && !found; i++ ) { + if (strncmpi(message, pc->job_name(i), 16) == 0) { + job = i; + found = true; + } } - } - - // High Jobs, Babys and Third - for( i = JOB_NOVICE_HIGH; i < JOB_MAX && !found; i++ ){ - if (strncmpi(message, pc->job_name(i), 16) == 0) { - job = i; - found = true; + + // High Jobs, Babys and Third + for( i = JOB_NOVICE_HIGH; i < JOB_MAX && !found; i++ ){ + if (strncmpi(message, pc->job_name(i), 16) == 0) { + job = i; + found = true; + } + } + + if (!found) { + text = atcommand_help_string(info); + if (text) + clif->messageln(fd, text); + return false; } - } - - if (!found) { - text = atcommand_help_string(info); - if (text) - clif->messageln(fd, text); - return false; } } - + /* WHY DO WE LIST THEM THEN? */ + // Deny direct transformation into dummy jobs if (job == JOB_KNIGHT2 || job == JOB_CRUSADER2 || job == JOB_WEDDING || job == JOB_XMAS || job == JOB_SUMMER || job == JOB_LORD_KNIGHT2 || job == JOB_PALADIN2 || job == JOB_BABY_KNIGHT2 || job == JOB_BABY_CRUSADER2 || job == JOB_STAR_GLADIATOR2 || (job >= JOB_RUNE_KNIGHT2 && job <= JOB_MECHANIC_T2) || (job >= JOB_BABY_RUNE2 && job <= JOB_BABY_MECHANIC2) - ) // Deny direct transformation into dummy jobs - {clif->message(fd, msg_txt(923)); //"You can not change to this job by command." - return true;} + ) { + clif->message(fd, msg_txt(923)); //"You can not change to this job by command." + return true; + } - if (pcdb_checkid(job)) - { + if (pcdb_checkid(job)) { if (pc->jobchange(sd, job, upper) == 0) clif->message(fd, msg_txt(12)); // Your job has been changed. else { diff --git a/src/map/chat.c b/src/map/chat.c index 187d40337..858878430 100644 --- a/src/map/chat.c +++ b/src/map/chat.c @@ -54,11 +54,11 @@ struct chat_data* chat_createchat(struct block_list* bl, const char* title, cons if( cd->bl.id == 0 ) { aFree(cd); - cd = NULL; + return NULL; } map->addiddb(&cd->bl); - + if( bl->type != BL_NPC ) cd->kick_list = idb_alloc(DB_OPT_BASE); diff --git a/src/map/clif.c b/src/map/clif.c index 4e10e2eea..41ba732fe 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -11088,8 +11088,10 @@ void clif_parse_RemoveOption(int fd,struct map_session_data *sd) void clif_parse_ChangeCart(int fd,struct map_session_data *sd) {// TODO: State tracking? int type; + + nullpo_retv(sd); - if( sd && pc->checkskill(sd, MC_CHANGECART) < 1 ) + if( pc->checkskill(sd, MC_CHANGECART) < 1 ) return; #ifdef RENEWAL diff --git a/src/map/irc-bot.c b/src/map/irc-bot.c index 0f487d8f7..2b6dcfccd 100644 --- a/src/map/irc-bot.c +++ b/src/map/irc-bot.c @@ -289,7 +289,7 @@ void irc_privmsg(int fd, char *cmd, char *source, char *target, char *msg) { } else if( strcmpi(target,hChSys.irc_nick) == 0 ) { ShowDebug("irc_privmsg: Received message from %s: '%s'\n", source ? source : "(null)", msg); #endif // IRCBOT_DEBUG - } else if( strcmpi(target,hChSys.irc_channel) == 0 ) { + } else if( msg && strcmpi(target,hChSys.irc_channel) == 0 ) { char source_nick[IRC_NICK_LENGTH], source_ident[IRC_IDENT_LENGTH], source_host[IRC_HOST_LENGTH]; source_nick[0] = source_ident[0] = source_host[0] = '\0'; diff --git a/src/map/mob.c b/src/map/mob.c index 8bb0ebe65..8c02503aa 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -602,7 +602,7 @@ int mob_spawn_guardian_sub(int tid, int64 tick, int id, intptr_t data) { guild->castledatasave(md->guardian_data->castle->castle_id, 1, 0); } } else { - if (md->guardian_data->number >= 0 && md->guardian_data->number < MAX_GUARDIANS && md->guardian_data->castle->guardian[md->guardian_data->number].visible) + if (md->guardian_data && md->guardian_data->number >= 0 && md->guardian_data->number < MAX_GUARDIANS && md->guardian_data->castle->guardian[md->guardian_data->number].visible) guild->castledatasave(md->guardian_data->castle->castle_id, 10+md->guardian_data->number,0); unit->free(&md->bl,CLR_OUTSIGHT); //Remove guardian. } diff --git a/src/map/npc.c b/src/map/npc.c index 5f890c65b..b57627495 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -3148,7 +3148,7 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char int savex, savey; if (state == 0) ; //Map flag disabled. - else if (!strcmpi(w4, "SavePoint")) { + else if (w4 && !strcmpi(w4, "SavePoint")) { map->list[m].save.map = 0; map->list[m].save.x = -1; map->list[m].save.y = -1; @@ -3370,10 +3370,11 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char else if (!strcmpi(w3,"adjust_unit_duration")) { int skill_id, k; char skill_name[MAP_ZONE_MAPFLAG_LENGTH], modifier[MAP_ZONE_MAPFLAG_LENGTH]; - int len = strlen(w4); + int len = w4 ? strlen(w4) : 0; modifier[0] = '\0'; - memcpy(skill_name, w4, MAP_ZONE_MAPFLAG_LENGTH); + if( w4 ) + memcpy(skill_name, w4, MAP_ZONE_MAPFLAG_LENGTH); for(k = 0; k < len; k++) { if( skill_name[k] == '\t' ) { @@ -3424,10 +3425,12 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char } else if (!strcmpi(w3,"adjust_skill_damage")) { int skill_id, k; char skill_name[MAP_ZONE_MAPFLAG_LENGTH], modifier[MAP_ZONE_MAPFLAG_LENGTH]; - int len = strlen(w4); + int len = w4 ? strlen(w4) : 0; modifier[0] = '\0'; - memcpy(skill_name, w4, MAP_ZONE_MAPFLAG_LENGTH); + + if( w4 ) + memcpy(skill_name, w4, MAP_ZONE_MAPFLAG_LENGTH); for(k = 0; k < len; k++) { if( skill_name[k] == '\t' ) { diff --git a/src/map/party.c b/src/map/party.c index 8e3ac3dcf..cab12548b 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -553,7 +553,7 @@ int party_member_withdraw(int party_id, int account_id, int char_id) sd->status.party_id = 0; clif->charnameupdate(sd); //Update name display [Skotlex] //TODO: hp bars should be cleared too - if( p->instances ) + if( p && p->instances ) instance->check_kick(sd); } if (sd && sd->sc.data[SC_DANCING]) { diff --git a/src/map/pc.c b/src/map/pc.c index aa6073be8..7c3df2262 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -1790,9 +1790,8 @@ int pc_disguise(struct map_session_data *sd, int class_) { } if (sd->chatID) { struct chat_data* cd; - nullpo_retr(1, sd); - cd = (struct chat_data*)map->id2bl(sd->chatID); - if( cd != NULL || (struct block_list*)sd == cd->owner ) + + if( (cd = (struct chat_data*)map->id2bl(sd->chatID)) ) clif->dispchat(cd,0); } } diff --git a/src/map/pet.c b/src/map/pet.c index a2695d3b0..8cdc78e16 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -364,15 +364,20 @@ int pet_data_init(struct map_session_data *sd, struct s_pet *petinfo) pd->last_thinktime = timer->gettick(); pd->state.skillbonus = 0; + if( battle_config.pet_status_support ) script->run(pet->db[i].pet_script,0,sd->bl.id,0); - if( pd->petDB && pd->petDB->equip_script ) - status_calc_pc(sd,SCO_NONE); + + if( pd->petDB ) { + if( pd->petDB->equip_script ) + status_calc_pc(sd,SCO_NONE); - if( battle_config.pet_hungry_delay_rate != 100 ) - interval = (pd->petDB->hungry_delay*battle_config.pet_hungry_delay_rate)/100; - else - interval = pd->petDB->hungry_delay; + if( battle_config.pet_hungry_delay_rate != 100 ) + interval = (pd->petDB->hungry_delay*battle_config.pet_hungry_delay_rate)/100; + else + interval = pd->petDB->hungry_delay; + } + if( interval <= 0 ) interval = 1; pd->pet_hungry_timer = timer->add(timer->gettick() + interval, pet->hungry, sd->bl.id, 0); diff --git a/src/map/script.c b/src/map/script.c index 764ae743a..1da6fb1c2 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -10669,13 +10669,14 @@ BUILDIN(setmapflag) { case MF_NORETURN: map->list[m].flag.noreturn = 1; break; case MF_NOWARPTO: map->list[m].flag.nowarpto = 1; break; case MF_NIGHTMAREDROP: map->list[m].flag.pvp_nightmaredrop = 1; break; - case MF_ZONE: { - char zone[6] = "zone\0"; - char empty[1] = "\0"; - char params[MAP_ZONE_MAPFLAG_LENGTH]; - memcpy(params, val2, MAP_ZONE_MAPFLAG_LENGTH); - npc->parse_mapflag(map->list[m].name, empty, zone, params, empty, empty, empty); - } + case MF_ZONE: + if( val2 ) { + char zone[6] = "zone\0"; + char empty[1] = "\0"; + char params[MAP_ZONE_MAPFLAG_LENGTH]; + memcpy(params, val2, MAP_ZONE_MAPFLAG_LENGTH); + npc->parse_mapflag(map->list[m].name, empty, zone, params, empty, empty, empty); + } break; case MF_NOCOMMAND: map->list[m].nocommand = (val <= 0) ? 100 : val; break; case MF_NODROP: map->list[m].flag.nodrop = 1; break; diff --git a/src/map/skill.c b/src/map/skill.c index 1f9a8c15b..e8538d286 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -9266,14 +9266,16 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin break; case MH_GRANITIC_ARMOR: case MH_PYROCLASTIC: - { - struct block_list *s_bl = battle->get_master(src); - if(s_bl) - sc_start2(s_bl, type, 100, skill_lv, hd->homunculus.level, skill->get_time(skill_id, skill_lv)); //start on master - sc_start2(bl, type, 100, skill_lv, hd->homunculus.level, skill->get_time(skill_id, skill_lv)); - if (hd) + if( hd ){ + struct block_list *s_bl = battle->get_master(src); + + if(s_bl) + sc_start2(s_bl, type, 100, skill_lv, hd->homunculus.level, skill->get_time(skill_id, skill_lv)); //start on master + + sc_start2(bl, type, 100, skill_lv, hd->homunculus.level, skill->get_time(skill_id, skill_lv)); + skill->blockhomun_start(hd, skill_id, skill->get_cooldown(skill_id, skill_lv)); - } + } break; case MH_LIGHT_OF_REGENE: diff --git a/src/map/status.c b/src/map/status.c index 4367f6243..7e16faeeb 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1752,14 +1752,16 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, uin bool is_detect = ((st->mode&MD_DETECTOR)?true:false);//god-knows-why gcc doesn't shut up until this happens if (pc_isinvisible(sd)) return 0; - if (tsc->option&hide_flag && !is_boss && - ((sd->special_state.perfect_hiding || !is_detect) || - (tsc->data[SC_CLOAKINGEXCEED] && is_detect))) - return 0; - if( tsc->data[SC_CAMOUFLAGE] && !(is_boss || is_detect) && !skill_id ) - return 0; - if( tsc->data[SC_STEALTHFIELD] && !is_boss ) - return 0; + if( tsc ) { + if (tsc->option&hide_flag && !is_boss && + ((sd->special_state.perfect_hiding || !is_detect) || + (tsc->data[SC_CLOAKINGEXCEED] && is_detect))) + return 0; + if( tsc->data[SC_CAMOUFLAGE] && !(is_boss || is_detect) && !skill_id ) + return 0; + if( tsc->data[SC_STEALTHFIELD] && !is_boss ) + return 0; + } } break; case BL_ITEM: //Allow targetting of items to pick'em up (or in the case of mobs, to loot them). @@ -1792,38 +1794,41 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, uin //Checks whether the source can see and chase target. int status_check_visibility(struct block_list *src, struct block_list *target) { int view_range; - struct status_data *st = status->get_status_data(src); - struct status_change *tsc = status->get_sc(target); + struct status_change *tsc = NULL; + switch (src->type) { - case BL_MOB: - view_range = ((TBL_MOB*)src)->min_chase; - break; - case BL_PET: - view_range = ((TBL_PET*)src)->db->range2; - break; - default: - view_range = AREA_SIZE; + case BL_MOB: + view_range = ((TBL_MOB*)src)->min_chase; + break; + case BL_PET: + view_range = ((TBL_PET*)src)->db->range2; + break; + default: + view_range = AREA_SIZE; } if (src->m != target->m || !check_distance_bl(src, target, view_range)) return 0; - if( tsc && tsc->data[SC_STEALTHFIELD] ) - return 0; - - switch (target->type) - { //Check for chase-walk/hiding/cloaking opponents. - case BL_PC: - if ( tsc->data[SC_CLOAKINGEXCEED] && !(st->mode&MD_BOSS) ) - return 0; - if( (tsc->option&(OPTION_HIDE|OPTION_CLOAK|OPTION_CHASEWALK) || tsc->data[SC__INVISIBILITY] || tsc->data[SC_CAMOUFLAGE]) && !(st->mode&MD_BOSS) && - ( ((TBL_PC*)target)->special_state.perfect_hiding || !(st->mode&MD_DETECTOR) ) ) - return 0; - break; - default: - if( tsc && (tsc->option&(OPTION_HIDE|OPTION_CLOAK|OPTION_CHASEWALK) || tsc->data[SC__INVISIBILITY] || tsc->data[SC_CAMOUFLAGE]) && !(st->mode&(MD_BOSS|MD_DETECTOR)) ) + if( ( tsc = status->get_sc(target) ) ) { + struct status_data *st = status->get_status_data(src); + + if( tsc->data[SC_STEALTHFIELD] ) return 0; + switch (target->type) { //Check for chase-walk/hiding/cloaking opponents. + case BL_PC: + if ( tsc->data[SC_CLOAKINGEXCEED] && !(st->mode&MD_BOSS) ) + return 0; + if( (tsc->option&(OPTION_HIDE|OPTION_CLOAK|OPTION_CHASEWALK) || tsc->data[SC__INVISIBILITY] || tsc->data[SC_CAMOUFLAGE]) && !(st->mode&MD_BOSS) && + ( ((TBL_PC*)target)->special_state.perfect_hiding || !(st->mode&MD_DETECTOR) ) ) + return 0; + break; + default: + if( (tsc->option&(OPTION_HIDE|OPTION_CLOAK|OPTION_CHASEWALK) || tsc->data[SC__INVISIBILITY] || tsc->data[SC_CAMOUFLAGE]) && !(st->mode&(MD_BOSS|MD_DETECTOR)) ) + return 0; + + } } return 1; @@ -2054,12 +2059,13 @@ int status_calc_mob_(struct mob_data* md, enum e_status_calc_opt opt) { mbl = map->id2bl(md->master_id); if (flag&8 && mbl) { - struct status_data *mstatus = status->get_base_status(mbl); - if (mstatus && - battle_config.slaves_inherit_speed&(mstatus->mode&MD_CANMOVE?1:2)) - mstatus->speed = mstatus->speed; - if( mstatus->speed < 2 ) /* minimum for the unit to function properly */ - mstatus->speed = 2; + struct status_data *mstatus; + if ( (mstatus = status->get_base_status(mbl)) ) { + if( battle_config.slaves_inherit_speed&(mstatus->mode&MD_CANMOVE?1:2) ) + mstatus->speed = mstatus->speed; + if( mstatus->speed < 2 ) /* minimum for the unit to function properly */ + mstatus->speed = 2; + } } if (flag&16 && mbl) { @@ -9932,7 +9938,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const else if(opt_flag) { clif->changeoption(bl); if( sd && opt_flag&0x4 ) { - clif->changelook(bl,LOOK_BASE,vd->class_); + clif->changelook(bl,LOOK_BASE,sd->vd.class_); clif->get_weapon_view(sd, &sd->vd.weapon, &sd->vd.shield); clif->changelook(bl,LOOK_WEAPON,sd->vd.weapon); clif->changelook(bl,LOOK_SHIELD,sd->vd.shield); |