diff options
-rw-r--r-- | src/map/battle.c | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index aa494c3e4..c474ba69b 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3705,6 +3705,11 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t if (sc->data[SC_SACRIFICE]) { int skilllv = sc->data[SC_SACRIFICE]->val1; + /** + * We need to calculate the DMG before the hp reduction, because it can kill the source. + * For futher information: bugreport:4950 + **/ + damage_lv ret_val = (damage_lv)skill_attack(BF_WEAPON,src,src,target,PA_SACRIFICE,skilllv,tick,0); if( --sc->data[SC_SACRIFICE]->val2 <= 0 ) status_change_end(src, SC_SACRIFICE, INVALID_TIMER); @@ -3712,7 +3717,7 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t status_zap(src, sstatus->max_hp*9/100, 0);//Damage to self is always 9% //FIXME: invalid return type! - return (damage_lv)skill_attack(BF_WEAPON,src,src,target,PA_SACRIFICE,skilllv,tick,0); + return ret_val; } if (sc->data[SC_MAGICALATTACK]) //FIXME: invalid return type! |