diff options
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | src/map/skill.c | 3 |
2 files changed, 4 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 63776ef8f..7cd1caf30 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/07/28
+ * Self destruction will now hit all characters in range, not just enemies.
+ [Skotlex]
* Cleaned up the NJ update code: [Skotlex]
- Restored code which was removed (stuff like SC_SKA)
- Fixed possible crashes on some NJ skills if used by non-players.
diff --git a/src/map/skill.c b/src/map/skill.c index 1c09354d2..78b142d8b 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4091,10 +4091,11 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in break; case NPC_SELFDESTRUCTION: + //Self Destruction hits everyone in range (allies+enemies) clif_skill_nodamage(src, src, skillid, -1, 1); map_foreachinrange(skill_area_sub, bl, skill_get_splash(skillid, skilllv), BL_CHAR, - src, skillid, skilllv, tick, flag|BCT_ENEMY, + src, skillid, skilllv, tick, flag|BCT_ALL, skill_castend_damage_id); status_damage(src, src, sstatus->max_hp,0,0,1); break; |