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-rw-r--r--src/map/clif.c131
1 files changed, 66 insertions, 65 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index cfb83dcda..9f168522c 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -745,22 +745,19 @@ void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, un
/*==========================================
* Prepares 'unit standing' packet
*------------------------------------------*/
-static int clif_set0078(struct block_list* bl, unsigned char* buf)
+static int clif_set_unit_standing(struct block_list* bl, unsigned char* buf)
{
struct status_change* sc;
struct view_data* vd;
int guild_id, emblem_id, dir, level, speed;
- nullpo_retr(0, bl);
sc = status_get_sc(bl);
vd = status_get_viewdata(bl);
-
guild_id = status_get_guild_id(bl);
emblem_id = status_get_emblem_id(bl);
speed = status_get_speed(bl);
dir = unit_getdir(bl);
- level = status_get_lv(bl);
- level = clif_setlevel(level);
+ level = status_get_lv(bl); level = clif_setlevel(level);
if(pcdb_checkid(vd->class_))
{
@@ -900,16 +897,14 @@ static int clif_set0078(struct block_list* bl, unsigned char* buf)
/*==========================================
* Prepares 'unit walking' packet
*------------------------------------------*/
-static int clif_set007b(struct block_list* bl, struct unit_data* ud, unsigned char* buf)
+static int clif_set_unit_walking(struct block_list* bl, struct unit_data* ud, unsigned char* buf)
{
struct status_change* sc;
struct view_data* vd;
int guild_id, emblem_id, lv;
- nullpo_retr(0, bl);
sc = status_get_sc(bl);
vd = status_get_viewdata(bl);
-
guild_id = status_get_guild_id(bl);
emblem_id = status_get_emblem_id(bl);
lv = status_get_lv(bl);
@@ -1074,6 +1069,54 @@ static int clif_set007b(struct block_list* bl, struct unit_data* ud, unsigned ch
}
}
+/*==========================================
+ * Prepares 'unit spawned' packet
+ *------------------------------------------*/
+static int clif_set_unit_spawned(struct block_list* bl, unsigned char* buf)
+{
+ struct status_change* sc = status_get_sc(bl);
+ struct view_data* vd = status_get_viewdata(bl);
+
+ if( pcdb_checkid(vd->class_) )
+ { // player spawn packet
+ int id = ( PACKETVER >= 7 ) ? 0x22b
+ : ( PACKETVER >= 4 ) ? 0x1d9
+ : 0x79;
+ int len = clif_set_unit_standing(bl, buf);
+ WBUFW(buf,0) = id; // override packet id
+ WBUFW(buf,len-3) = WBUFW(buf,len-2); // spawn packet doesn't have the 'dead_sit' field
+ return packet_len(id);
+ }
+ else
+ { // npc/mob/pet/homun spawn packet
+ struct status_change *sc = status_get_sc(bl);
+ memset(buf,0,sizeof(buf));
+ WBUFW(buf, 0) = 0x7c;
+ WBUFL(buf, 2) = bl->id;
+ WBUFW(buf, 6) = status_get_speed(bl);
+ WBUFW(buf, 8) = (sc)? sc->opt1 : 0;
+ WBUFW(buf,10) = (sc)? sc->opt2 : 0;
+ WBUFW(buf,12) = (sc)? sc->option : 0;
+ WBUFW(buf,14) = vd->hair_style; //Required for pets (removes attack cursor)
+ //16W: Weapon
+ WBUFW(buf,18) = vd->head_bottom; //Pet armor (ignored by client)
+ WBUFW(buf,20) = vd->class_;
+ //22W: Shield
+ //24W: Head top
+ //26W: Head mid
+ //28W: Hair color
+ //30W: Cloth color
+ //32W: Head dir
+ //34B: karma
+ //35B: Sex
+ WBUFPOS(buf,36,bl->x,bl->y,unit_getdir(bl));
+ //39B: ???
+ //40B: ???
+ return packet_len(0x7c);
+ }
+}
+
+
//Modifies the buffer for disguise characters and sends it to self.
//Flag = 0: change id to negative, buf will have disguise data.
//Flag = 1: change id to positive, class and option to make your own char invisible.
@@ -1205,56 +1248,18 @@ int clif_spawn(struct block_list *bl)
{
unsigned char buf[128];
struct view_data *vd;
+ int len;
- nullpo_retr(0, bl);
vd = status_get_viewdata(bl);
if( !vd || vd->class_ == INVISIBLE_CLASS )
return 0;
- if( pcdb_checkid(vd->class_) )
- { // player spawn packet
- int id = ( PACKETVER >= 7 ) ? 0x22b
- : ( PACKETVER >= 4 ) ? 0x1d9
- : 0x79;
- int len = clif_set0078(bl, buf);
- WBUFW(buf,0) = id; // override packet id
- WBUFW(buf,len-3) = WBUFW(buf,len-2); // spawn packet doesn't have the 'dead_sit' field
- clif_send(buf, packet_len(id), bl, AREA_WOS);
- if (disguised(bl))
- clif_setdisguise((TBL_PC*)bl, buf, packet_len(id), 0);
- }
- else
- { // npc/mob/pet/homun spawn packet
- struct status_change *sc = status_get_sc(bl);
- memset(buf,0,sizeof(buf));
- WBUFW(buf, 0) = 0x7c;
- WBUFL(buf, 2) = bl->id;
- WBUFW(buf, 6) = status_get_speed(bl);
- WBUFW(buf, 8) = (sc)? sc->opt1 : 0;
- WBUFW(buf,10) = (sc)? sc->opt2 : 0;
- WBUFW(buf,12) = (sc)? sc->option : 0;
- WBUFW(buf,14) = vd->hair_style; //Required for pets (removes attack cursor)
- //16W: Weapon
- WBUFW(buf,18) = vd->head_bottom; //Pet armor (ignored by client)
- WBUFW(buf,20) = vd->class_;
- //22W: Shield
- //24W: Head top
- //26W: Head mid
- //28W: Hair color
- //30W: Cloth color
- //32W: Head dir
- //34B: karma
- //35B: Sex
- WBUFPOS(buf,36,bl->x,bl->y,unit_getdir(bl));
- //39B: ???
- //40B: ???
- clif_send(buf,packet_len(0x7c),bl,AREA_WOS);
- if (disguised(bl)) {
- WBUFL(buf,2)=-bl->id;
- clif_send(buf,packet_len(0x7c),bl,SELF);
- }
- }
-
+ len = clif_set_unit_spawned(bl, buf);
+ clif_send(buf, len, bl, AREA_WOS);
+
+ if (disguised(bl))
+ clif_setdisguise((TBL_PC*)bl, buf, len, 0);
+
if (vd->cloth_color)
clif_refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS);
@@ -1438,7 +1443,7 @@ static void clif_move2(struct block_list *bl, struct view_data *vd, struct unit_
uint8 buf[128];
int len;
- len = clif_set007b(bl,ud,buf);
+ len = clif_set_unit_walking(bl,ud,buf);
clif_send(buf,len,bl,AREA_WOS);
if (disguised(bl))
clif_setdisguise((TBL_PC*)bl, buf, len, 0);
@@ -3540,13 +3545,10 @@ int clif_storageclose(struct map_session_data *sd)
return 0;
}
-//
-// callbackŚn ?
-//
/*==========================================
* PC•\Ž¦
*------------------------------------------*/
-void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* dstsd)
+static void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* dstsd)
{
int len;
if(dstsd->chatID)
@@ -3572,10 +3574,8 @@ void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* ds
clif_changestatus(&dstsd->bl,SP_MANNER,dstsd->status.manner);
// pvp circle for duel [LuzZza]
- /*
- if(dstsd->duel_group)
- clif_specialeffect(&dstsd->bl, 159, 4);
- */
+ //if(dstsd->duel_group)
+ // clif_specialeffect(&dstsd->bl, 159, 4);
}
void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl)
@@ -3590,7 +3590,7 @@ void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl)
return;
ud = unit_bl2ud(bl);
- len = ( ud && ud->walktimer != -1 ) ? clif_set007b(bl,ud,buf) : clif_set0078(bl,buf);
+ len = ( ud && ud->walktimer != -1 ) ? clif_set_unit_walking(bl,ud,buf) : clif_set_unit_standing(bl,buf);
clif_send(buf,len,&sd->bl,SELF);
if (vd->cloth_color)
@@ -3610,8 +3610,9 @@ void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl)
break;
case BL_NPC:
{
- if(((TBL_NPC*)bl)->chat_id)
- clif_dispchat((struct chat_data*)map_id2bl(((TBL_NPC*)bl)->chat_id),sd->fd);
+ TBL_NPC* nd = (TBL_NPC*)bl;
+ if( nd->chat_id )
+ clif_dispchat((struct chat_data*)map_id2bl(nd->chat_id),sd->fd);
}
break;
case BL_MOB: