diff options
-rw-r--r-- | db/sc_config.txt | 4 | ||||
-rw-r--r-- | src/map/status.c | 1 |
2 files changed, 4 insertions, 1 deletions
diff --git a/db/sc_config.txt b/db/sc_config.txt index 1993a3e7f..6c430e36d 100644 --- a/db/sc_config.txt +++ b/db/sc_config.txt @@ -16,7 +16,8 @@ SC_PROVOKE, 32 SC_ENDURE, 21 -SC_CLOAKING, 2 +SC_HIDING, 4 +SC_CLOAKING, 6 SC_TWOHANDQUICKEN, 24 SC_CONCENTRATION, 16 SC_ENCHANTPOISON, 16 @@ -117,6 +118,7 @@ SC_KAUPE, 26 SC_ONEHANDQUICKEN, 26 //SC_GDSKILL_POSTDELAY, 29 SC_PRESERVE, 18 +SC_CHASEWALK, 4 SC_CHASEWALK2, 26 //SC_MOVESLOW_POTION, 26 SC_DOUBLECASTING, 26 diff --git a/src/map/status.c b/src/map/status.c index c73f78c42..30bedf565 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1793,6 +1793,7 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, uin else { switch ( skill_id ) { case MO_ABSORBSPIRITS: // it works when already casted and target suddenly hides. + case SA_DISPELL: hide_flag &= ~OPTION_HIDE; break; } |