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-rw-r--r--conf/msg_athena.conf48
-rw-r--r--src/map/atcommand.c36
2 files changed, 47 insertions, 37 deletions
diff --git a/conf/msg_athena.conf b/conf/msg_athena.conf
index ae2cd5cd9..315098099 100644
--- a/conf/msg_athena.conf
+++ b/conf/msg_athena.conf
@@ -332,31 +332,41 @@
318: Eighteen Castles
319: Nineteen Castles
320: Twenty Castles
-321: Twenty One Castles
-322: Twenty Two Castles
-323: Twenty Three Castles
-//324: Twenty Four Castles
-324: Total Domination
+321: Twenty-One Castles
+322: Twenty-Two Castles
+323: Twenty-Three Castles
+324: Twenty-Four Castles
+325: Twenty-Five Castles
+326: Twenty-Six Castles
+327: Twenty-Seven Castles
+328: Twenty-Eight Castles
+329: Twenty-Nine Castles
+330: Thirty Castles
+331: Thirty-One Castles
+332: Thirty-Two Castles
+333: Thirty-Three Castles
+// 334: Thirty-Four Castles
+334: Total Domination
// Players Titles (for @who, etc commands, check battle_athena.conf for titles level setting)
// Useful note: you may remove ':%d' from the line, then you will see only player title, w/o his level
-325: Super player:%d
-326: Super player+:%d
-327: Mediator:%d
-328: Sub-GM:%d
-329: Sub-GM+:%d
-330: GM:%d
-331: GM Chief:%d
-332: Administrator:%d
+335: Super player:%d
+336: Super player+:%d
+337: Mediator:%d
+338: Sub-GM:%d
+339: Sub-GM+:%d
+340: GM:%d
+341: GM Chief:%d
+342: Administrator:%d
// Templates for @who output
-333: Name: %s
-334: (%s)
-335: | Party: '%s'
-336: | Guild: '%s'
+343: Name: %s
+344: (%s)
+345: | Party: '%s'
+346: | Guild: '%s'
//You may ommit the last %s, then you won't see players job name
-337: | L:%d/%d | Job: %s
+347: | L:%d/%d | Job: %s
//You may ommit 2 last %d, then you won't see players coords, just map name
-338: | Location: %s %d %d
+348: | Location: %s %d %d
// @duel (part 1)
350: Duel: You can't use @invite. You aren't a duelist.
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 0ab76c6b0..66be96cc4 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -104,14 +104,14 @@ const char* msg_txt(int msg_number)
static char* player_title_txt(int level)
{
const char* format;
- format = (level >= battle_config.title_lvl8) ? msg_txt(332)
- : (level >= battle_config.title_lvl7) ? msg_txt(331)
- : (level >= battle_config.title_lvl6) ? msg_txt(330)
- : (level >= battle_config.title_lvl5) ? msg_txt(329)
- : (level >= battle_config.title_lvl4) ? msg_txt(328)
- : (level >= battle_config.title_lvl3) ? msg_txt(327)
- : (level >= battle_config.title_lvl2) ? msg_txt(326)
- : (level >= battle_config.title_lvl1) ? msg_txt(325)
+ format = (level >= battle_config.title_lvl8) ? msg_txt(342)
+ : (level >= battle_config.title_lvl7) ? msg_txt(341)
+ : (level >= battle_config.title_lvl6) ? msg_txt(340)
+ : (level >= battle_config.title_lvl5) ? msg_txt(339)
+ : (level >= battle_config.title_lvl4) ? msg_txt(338)
+ : (level >= battle_config.title_lvl3) ? msg_txt(337)
+ : (level >= battle_config.title_lvl2) ? msg_txt(336)
+ : (level >= battle_config.title_lvl1) ? msg_txt(335)
: "";
sprintf(atcmd_temp, format, level);
return atcmd_temp;
@@ -625,16 +625,16 @@ ACMD_FUNC(who3)
atcmd_output[0]=0;
}
//Player name
- sprintf(temp0, msg_txt(333), pl_sd->status.name);
+ sprintf(temp0, msg_txt(343), pl_sd->status.name);
strcat(atcmd_output,temp0);
//Player title, if exists
if (pl_GM_level > 0) {
//sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
- sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
+ sprintf(temp0, msg_txt(344), player_title_txt(pl_GM_level) );
strcat(atcmd_output,temp0);
}
//Players Location: map x y
- sprintf(temp0, msg_txt(338), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
+ sprintf(temp0, msg_txt(348), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
strcat(atcmd_output,temp0);
clif_displaymessage(fd, atcmd_output);
@@ -695,16 +695,16 @@ ACMD_FUNC(who2)
if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
//Players Name
//sprintf(atcmd_output, "Name: %s ", pl_sd->status.name);
- sprintf(atcmd_output, msg_txt(333), pl_sd->status.name);
+ sprintf(atcmd_output, msg_txt(343), pl_sd->status.name);
//Player title, if exists
if (pl_GM_level > 0) {
//sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
- sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
+ sprintf(temp0, msg_txt(344), player_title_txt(pl_GM_level) );
strcat(atcmd_output,temp0);
}
//Players Base Level / Job name
//sprintf(temp0, "| L:%d/%d | Job: %s", pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) );
- sprintf(temp0, msg_txt(337), pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) );
+ sprintf(temp0, msg_txt(347), pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) );
strcat(atcmd_output,temp0);
clif_displaymessage(fd, atcmd_output);
@@ -769,22 +769,22 @@ ACMD_FUNC(who)
g = guild_search(pl_sd->status.guild_id);
p = party_search(pl_sd->status.party_id);
//Players Name
- sprintf(atcmd_output, msg_txt(333), pl_sd->status.name);
+ sprintf(atcmd_output, msg_txt(343), pl_sd->status.name);
//Player title, if exists
if (pl_GM_level > 0) {
- sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
+ sprintf(temp0, msg_txt(344), player_title_txt(pl_GM_level) );
strcat(atcmd_output,temp0);
}
//Players Party if exists
if (p != NULL) {
//sprintf(temp0," | Party: '%s'", p->name);
- sprintf(temp0, msg_txt(335), p->party.name);
+ sprintf(temp0, msg_txt(345), p->party.name);
strcat(atcmd_output,temp0);
}
//Players Guild if exists
if (g != NULL) {
//sprintf(temp0," | Guild: '%s'", g->name);
- sprintf(temp0, msg_txt(336), g->name);
+ sprintf(temp0, msg_txt(346), g->name);
strcat(atcmd_output,temp0);
}
clif_displaymessage(fd, atcmd_output);