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-rw-r--r--db/Changelog.txt2
-rw-r--r--db/item_db.txt4
-rw-r--r--npc/Changelog.txt2
-rw-r--r--npc/custom/quests/tha_statues.txt31
4 files changed, 30 insertions, 9 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index 458630fe0..857e52dfe 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -26,6 +26,8 @@
=========================
+03/11
+ * Adjusted bonus items drop rates at Mimic Card and Myst Case Card [Lupus]
03/10
* Added a few dummy duration values on skill_cast_db for some GS skills
(better than leaving them on 0...) [Skotlex]
diff --git a/db/item_db.txt b/db/item_db.txt
index 1c2cf591a..38867a343 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -1343,8 +1343,8 @@
4202,Civil_Servant_Card,Civil Servant Card,6,,10,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Ghost,20; }
4203,Mutant_Dragonoid_Card,Mutant Dragonoid Card,6,,10,10,,,,,,,,2,,,,,{ bonus bBaseAtk,15; bonus3 bAutoSpell,17,3+7*(getskilllv(17)==10),50; }
4204,Mini_Demon_Card,Mini Demon Card,6,,10,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Brute,-20; bonus2 bExpAddRace,RC_Brute,10; }
-4205,Mimic_Card,Mimic Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,603,-2; }
-4206,Myst_Case_Card,Myst Case Card,6,,10,10,,,,,,,,769,,,,,{ if(isequipped(4233,4281,4321,4206)==0) bonus2 bAddMonsterDropItem,644,-8; }
+4205,Mimic_Card,Mimic Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,603,-6; }
+4206,Myst_Case_Card,Myst Case Card,6,,10,10,,,,,,,,769,,,,,{ if(isequipped(4233,4281,4321,4206)==0) bonus2 bAddMonsterDropItem,644,-24; }
4207,Mysteltainn_Card,Mysteltainn Card,6,,10,10,,,,,,,,32,,,,,{ bonus2 bSubSize,0,25; bonus bDef,1; }
4208,Miyabi_Doll_Card,Miyabi Doll Card,6,,10,10,,,,,,,,64,,,,,{ bonus bMaxSPrate,10; bonus2 bSkillAtk,15,5; }
4209,Violy_Card,Violy Card,6,,10,10,,,,,,,,136,,,,,{ bonus4 bAutoSpell,318,1+4*(getskilllv(318)==5),20,0; }
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 36db72348..75a404513 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -27,6 +27,8 @@ Nexon
Date Added
======
+03/11
+ * Updated, fixed Custom Thanatos Statues Quest, thx2Justin84 for help [Lupus]
03/10
* Fixed Turtle Island quest, got rid of 2 useless variables [Lupus]
* Added 3 Weapon shops, thanks to Muad_Dib. Still need SPRITES ID [Lupus]
diff --git a/npc/custom/quests/tha_statues.txt b/npc/custom/quests/tha_statues.txt
index d860d5c30..d33811847 100644
--- a/npc/custom/quests/tha_statues.txt
+++ b/npc/custom/quests/tha_statues.txt
@@ -3,13 +3,14 @@
//===== By: ==================================================
//= Bibilol & Moryagorn
//===== Current Version: =====================================
-//= 1.0
+//= 1.1
//===== Compatible With: =====================================
//= Any eAthena Version;
//===== Description: =========================================
//= Custom Thanatos Tower Quest
//===== Additional Comments: =================================
-//=
+//= 1.1 Fixed wrong NPC names in their dialogues, added
+//= Justin84's gems check in Sox NPC [Lupus]
//============================================================
@@ -221,7 +222,7 @@ tha_t12.gat,96,57,4 script Hox 111,{
close;
nook:
mes "[Hox]";
- mes "Sorry, Go back and talk to Nox.";
+ mes "Sorry, Go back and talk to Vox.";
next;
set TSQ_CHK,0;
close;
@@ -235,7 +236,7 @@ tha_t12.gat,153,17,4 script Dox 111,{
close;
nook:
mes "[Dox]";
- mes "Sorry, Go back and talk to Nox.";
+ mes "Sorry, Go back and talk to Hox.";
next;
set TSQ_CHK,0;
close;
@@ -245,16 +246,32 @@ tha_t12.gat,128,88,4 script Sox 111,{
if(TSQ_CHK != 4 ) goto nook;
mes "[Sox]";
mes "You have just passed the test successfully.";
+ next;
+ mes "[Sox]";
+ mes "You have to give me Red Magic Stone, Yellow Magic Stone, Blue Magic Stone & Green Magic Stone.";
+ next;
+ if(countitem(7426) < 1 || countitem(7427) < 1 || countitem(7428) < 1 || countitem(7429) < 1) goto nostone;
+ delitem 7426,1;
+ delitem 7427,1;
+ delitem 7428,1;
+ delitem 7429,1;
+ mes "[Sox]";
mes "I will now warp you to steps of Fate.";
mes "Good-bye.";
next;
set TSQ_CHK,0;
- warp "thana_step.gat", 186, 223;
+ warp "thana_step.gat", 186, 223;
close;
+
+nostone:
+ mes "[Sox]";
+ mes "Oh well, seems you don't have enough stones.";
+ close;
+
nook:
mes "[Sox]";
- mes "Sorry, Go back and talk to Nox.";
+ mes "Sorry, Go back and talk to Dox.";
next;
set TSQ_CHK,0;
close;
-}
+} \ No newline at end of file