diff options
-rw-r--r-- | Changelog-Trunk.txt | 4 | ||||
-rw-r--r-- | src/map/mob.c | 1 |
2 files changed, 4 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index ff806825c..ed953d723 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2007/11/05 + * Reverted official drop rate estimation [Playtester] + - although it really exists we don't have enough information about it + - if server owners really want it they can implement it themselves + (it's just a one-line fix anyways) * Cleaned up skill db lookup code - added some well-behaved functions to replace macros (skill_get_index) - used skill_get_index() to replace often occuring blocks of code diff --git a/src/map/mob.c b/src/map/mob.c index abbe46ba8..ed25d4198 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -3380,7 +3380,6 @@ static bool mob_parse_dbrow(char** str) } type = itemdb_type(db->dropitem[i].nameid); rate = atoi(str[k+1]); - if (rate < 1000) rate += 1; //Official drop bug estimate if (class_ >= 1324 && class_ <= 1363) { //Treasure box drop rates [Skotlex] rate_adjust = battle_config.item_rate_treasure; |