diff options
-rw-r--r-- | Changelog-Trunk.txt | 6 | ||||
-rw-r--r-- | src/map/skill.c | 35 |
2 files changed, 15 insertions, 26 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 396817b86..8eb1401a0 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,12 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2008/12/01 + * Fixed rare crash when using Flying Kick on clones (bugreport:2506) [ultramage] + * Corrected Flying Kick's debuff rules to match official servers + - only works on players + - soul linkers and stalkers with Preserve active are immune + - only removes Berserk Potion, Kaahi, Kaite, 1HQ, AAR and Soul Links 2008/11/27 * Fixed a memory leak when returning a string variable in the script engine. [FlavioJS] (since r9864/r9865, fixes bugreport:2488) diff --git a/src/map/skill.c b/src/map/skill.c index 199c4f13f..2937a489c 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -796,37 +796,20 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int break; case TK_JUMPKICK: - //Cancel out Soul Linker status of the target. [Skotlex] - if (tsc->count) { - //Remove NORMAL potions effect. - if (tsc->data[SC_ASPDPOTION0] && !tsc->data[SC_ASPDPOTION0]->val4) - status_change_end(bl, SC_ASPDPOTION0, -1); - if (tsc->data[SC_ASPDPOTION1] && !tsc->data[SC_ASPDPOTION1]->val4) - status_change_end(bl, SC_ASPDPOTION1, -1); - if (tsc->data[SC_ASPDPOTION2] && !tsc->data[SC_ASPDPOTION2]->val4) - status_change_end(bl, SC_ASPDPOTION2, -1); - if (tsc->data[SC_ASPDPOTION3] && !tsc->data[SC_ASPDPOTION3]->val4) - status_change_end(bl, SC_ASPDPOTION3, -1); - if (tsc->data[SC_SPEEDUP0] && !tsc->data[SC_SPEEDUP0]->val4) - status_change_end(bl, SC_SPEEDUP0, -1); - if (tsc->data[SC_SPEEDUP1] && !tsc->data[SC_SPEEDUP1]->val4) - status_change_end(bl, SC_SPEEDUP1, -1); - // Stalkers who are preserved will no longer lose their link. - if (tsc->data[SC_SPIRIT] && !(dstsd->class_&MAPID_STALKER && tsc->data[SC_SPIRIT] && tsc->data[SC_PRESERVE])) + if( dstsd && dstsd->class_ != MAPID_SOUL_LINKER && !tsc->data[SC_PRESERVE] ) + {// debuff the following statuses + if (tsc->data[SC_SPIRIT]) status_change_end(bl, SC_SPIRIT, -1); - // Updated by Brainstorm to remove 'Ka' status effects and Link granted skills. - if (tsc->data[SC_KAIZEL]) - status_change_end(bl, SC_KAIZEL, -1); - if (tsc->data[SC_KAAHI]) - status_change_end(bl, SC_KAAHI, -1); - if (tsc->data[SC_KAUPE]) - status_change_end(bl, SC_KAUPE, -1); + if (tsc->data[SC_ADRENALINE2]) + status_change_end(bl, SC_ADRENALINE2, -1); if (tsc->data[SC_KAITE]) status_change_end(bl, SC_KAITE, -1); + if (tsc->data[SC_KAAHI]) + status_change_end(bl, SC_KAAHI, -1); if (tsc->data[SC_ONEHAND]) status_change_end(bl, SC_ONEHAND, -1); - if (tsc->data[SC_ADRENALINE2]) - status_change_end(bl, SC_ADRENALINE2, -1); + if (tsc->data[SC_ASPDPOTION2]) + status_change_end(bl, SC_ASPDPOTION2, -1); } break; case TK_TURNKICK: |