diff options
-rw-r--r-- | src/map/battle.c | 14 | ||||
-rw-r--r-- | src/map/status.c | 6 |
2 files changed, 10 insertions, 10 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 603db4738..4e56b47ce 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -4485,13 +4485,19 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list skill_id == NJ_KIRIKAGE)) { short cri = sstatus->cri; - if (sd) - { + if (sd) { + // Check for katar here as katar crit bonus should not be displayed + if (sd->status.weapon == W_KATAR) { + cri <<= 1; + } + cri+= sd->critaddrace[tstatus->race]; - if(flag.arrow) + + if (flag.arrow) { cri += sd->bonus.arrow_cri; + } } - if( sc && sc->data[SC_CAMOUFLAGE] ) + if (sc && sc->data[SC_CAMOUFLAGE]) cri += 10 * (10-sc->data[SC_CAMOUFLAGE]->val4); #ifndef RENEWAL //The official equation is *2, but that only applies when sd's do critical. diff --git a/src/map/status.c b/src/map/status.c index fa6d4ea8c..685febcdb 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -3586,12 +3586,6 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag) { st->cri = status->calc_critical(bl, sc, bst->cri, true); else st->cri = status->calc_critical(bl, sc, bst->cri + 3*(st->luk - bst->luk), true); - /** - * after status_calc_critical so the bonus is applied despite if you have or not a sc bugreport:5240 - **/ - if( bl->type == BL_PC && ((TBL_PC*)bl)->status.weapon == W_KATAR ) - st->cri <<= 1; - } if(flag&SCB_FLEE2 && bst->flee2) { |