diff options
-rw-r--r-- | db/const.txt | 6 | ||||
-rw-r--r-- | src/common/mmo.h | 50 | ||||
-rw-r--r-- | src/map/map.h | 47 | ||||
-rw-r--r-- | src/map/pc.c | 395 |
4 files changed, 272 insertions, 226 deletions
diff --git a/db/const.txt b/db/const.txt index 69a45a59e..8310085e9 100644 --- a/db/const.txt +++ b/db/const.txt @@ -237,8 +237,6 @@ EAJ_BABY_ARCHER 0x2003 EAJ_BABY_ACOLYTE 0x2004 EAJ_BABY_MERCHANT 0x2005 EAJ_BABY_THIEF 0x2006 -EAJ_BABY_TAEKWON 0x2007 -EAJ_BABY_GANGSI 0x200D EAJ_SUPER_BABY 0x2100 EAJ_BABY_KNIGHT 0x2101 @@ -247,8 +245,6 @@ EAJ_BABY_HUNTER 0x2103 EAJ_BABY_PRIEST 0x2104 EAJ_BABY_BLACKSMITH 0x2105 EAJ_BABY_ASSASSIN 0x2106 -EAJ_BABY_STAR_GLADIATOR 0x2107 -EAJ_BABY_DEATH_KNIGHT 0x210D EAJ_BABY_CRUSADER 0x2201 EAJ_BABY_SAGE 0x2202 @@ -256,8 +252,6 @@ EAJ_BABY_BARDDANCER 0x2203 EAJ_BABY_MONK 0x2204 EAJ_BABY_ALCHEMIST 0x2205 EAJ_BABY_ROGUE 0x2206 -EAJ_BABY_SOUL_LINKER 0x2207 -EAJ_BABY_DARK_COLLECTOR 0x220D EAJ_SUPER_NOVICE_E 0x4100 EAJ_RUNE_KNIGHT 0x4101 diff --git a/src/common/mmo.h b/src/common/mmo.h index 543757e5e..b08b91055 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -639,27 +639,25 @@ enum { JOB_STAR_GLADIATOR, JOB_STAR_GLADIATOR2, JOB_SOUL_LINKER, - /** - * 3.1 (2.1) - **/ + + //JOB_GANGSI, + //JOB_DEATH_KNIGHT, + //JOB_DARK_COLLECTOR, + JOB_RUNE_KNIGHT = 4054, JOB_WARLOCK, JOB_RANGER, JOB_ARCH_BISHOP, JOB_MECHANIC, JOB_GUILLOTINE_CROSS, - /** - * 3.1 (2.1 Trans) - **/ + JOB_RUNE_KNIGHT_T, JOB_WARLOCK_T, JOB_RANGER_T, JOB_ARCH_BISHOP_T, JOB_MECHANIC_T, JOB_GUILLOTINE_CROSS_T, - /** - * 3.2 (2.2) - **/ + JOB_ROYAL_GUARD, JOB_SORCERER, JOB_MINSTREL, @@ -667,9 +665,7 @@ enum { JOB_SURA, JOB_GENETIC, JOB_SHADOW_CHASER, - /** - * 3.2 (2.2 Trans) - **/ + JOB_ROYAL_GUARD_T, JOB_SORCERER_T, JOB_MINSTREL_T, @@ -677,9 +673,7 @@ enum { JOB_SURA_T, JOB_GENETIC_T, JOB_SHADOW_CHASER_T, - /** - * 3.x Mounts / Vehicles - **/ + JOB_RUNE_KNIGHT2, JOB_RUNE_KNIGHT_T2, JOB_ROYAL_GUARD2, @@ -689,6 +683,32 @@ enum { JOB_MECHANIC2, JOB_MECHANIC_T2, + /*JOB_BABY_RUNE = 4096, + JOB_BABY_WARLOCK, + JOB_BABY_RANGER, + JOB_BABY_BISHOP, + JOB_BABY_MECHANIC, + JOB_BABY_CROSS, + + JOB_BABY_GUARD, + JOB_BABY_SORCERER, + JOB_BABY_MINSTREL, + JOB_BABY_WANDERER, + JOB_BABY_SURA, + JOB_BABY_GENETIC, + JOB_BABY_CHASER, + + JOB_BABY_RUNE2, + JOB_BABY_GUARD2, + JOB_BABY_RANGER2, + JOB_BABY_MECHANIC2,*/ + + //JOB_SUPER_NOVICE_E = 4190, + //JOB_SUPER_BABY_E, + + //JOB_KAGEROU = 4211, + //JOB_OBORO, + JOB_MAX, }; diff --git a/src/map/map.h b/src/map/map.h index 8456959b7..cfaa8bb3d 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -64,13 +64,14 @@ enum E_MAPSERVER_ST #define JOBL_THIRD 0x4000 //16384 //for filtering and quick checking. -#define MAPID_UPPERMASK 0x0fff #define MAPID_BASEMASK 0x00ff +#define MAPID_UPPERMASK 0x0fff #define MAPID_THIRDMASK (JOBL_THIRD|MAPID_UPPERMASK) //First Jobs //Note the oddity of the novice: //Super Novices are considered the 2-1 version of the novice! Novices are considered a first class type, too... enum { +//Novice And 1-1 Jobs MAPID_NOVICE = 0x0, MAPID_SWORDMAN, MAPID_MAGE, @@ -84,7 +85,8 @@ enum { MAPID_NINJA, MAPID_XMAS, MAPID_SUMMER, -//2_1 classes + //MAPID_GANGSI, +//2-1 Jobs MAPID_SUPER_NOVICE = JOBL_2_1|0x0, MAPID_KNIGHT, MAPID_WIZARD, @@ -93,7 +95,9 @@ enum { MAPID_BLACKSMITH, MAPID_ASSASSIN, MAPID_STAR_GLADIATOR, -//2_2 classes + //MAPID_KAGEROUOBORO = JOBL_2_1|0x0A, + //MAPID_DEATH_KNIGHT = JOBL_2_1|0x0D, +//2-2 Jobs MAPID_CRUSADER = JOBL_2_2|0x1, MAPID_SAGE, MAPID_BARDDANCER, @@ -101,7 +105,8 @@ enum { MAPID_ALCHEMIST, MAPID_ROGUE, MAPID_SOUL_LINKER, -//1-1, advanced + //MAPID_DARK_COLLECTOR = JOBL_2_2|0x0D, +//Trans Novice And Trans 1-1 Jobs MAPID_NOVICE_HIGH = JOBL_UPPER|0x0, MAPID_SWORDMAN_HIGH, MAPID_MAGE_HIGH, @@ -109,21 +114,21 @@ enum { MAPID_ACOLYTE_HIGH, MAPID_MERCHANT_HIGH, MAPID_THIEF_HIGH, -//2_1 advanced +//Trans 2-1 Jobs MAPID_LORD_KNIGHT = JOBL_UPPER|JOBL_2_1|0x1, MAPID_HIGH_WIZARD, MAPID_SNIPER, MAPID_HIGH_PRIEST, MAPID_WHITESMITH, MAPID_ASSASSIN_CROSS, -//2_2 advanced +//Trans 2-2 Jobs MAPID_PALADIN = JOBL_UPPER|JOBL_2_2|0x1, MAPID_PROFESSOR, MAPID_CLOWNGYPSY, MAPID_CHAMPION, MAPID_CREATOR, MAPID_STALKER, -//1-1 baby +//Baby Novice And Baby 1-1 Jobs MAPID_BABY = JOBL_BABY|0x0, MAPID_BABY_SWORDMAN, MAPID_BABY_MAGE, @@ -131,8 +136,7 @@ enum { MAPID_BABY_ACOLYTE, MAPID_BABY_MERCHANT, MAPID_BABY_THIEF, - MAPID_BABY_TAEKWON, -//2_1 baby +//Baby 2-1 Jobs MAPID_SUPER_BABY = JOBL_BABY|JOBL_2_1|0x0, MAPID_BABY_KNIGHT, MAPID_BABY_WIZARD, @@ -140,40 +144,57 @@ enum { MAPID_BABY_PRIEST, MAPID_BABY_BLACKSMITH, MAPID_BABY_ASSASSIN, - MAPID_BABY_STAR_GLADIATOR, -//2_2 baby +//Baby 2-2 Jobs MAPID_BABY_CRUSADER = JOBL_BABY|JOBL_2_2|0x1, MAPID_BABY_SAGE, MAPID_BABY_BARDDANCER, MAPID_BABY_MONK, MAPID_BABY_ALCHEMIST, MAPID_BABY_ROGUE, - MAPID_BABY_SOUL_LINKER, +//3-1 Jobs + //MAPID_SUPER_NOVICE_E = JOBL_THIRD|JOBL_2_1|0x0, MAPID_RUNE_KNIGHT = JOBL_THIRD|JOBL_2_1|0x1, MAPID_WARLOCK, MAPID_RANGER, MAPID_ARCH_BISHOP, MAPID_MECHANIC, MAPID_GUILLOTINE_CROSS, +//3-2 Jobs MAPID_ROYAL_GUARD = JOBL_THIRD|JOBL_2_2|0x1, MAPID_SORCERER, MAPID_MINSTRELWANDERER, MAPID_SURA, MAPID_GENETIC, MAPID_SHADOW_CHASER, +//Trans 3-1 Jobs MAPID_RUNE_KNIGHT_T = JOBL_THIRD|JOBL_UPPER|JOBL_2_1|0x1, MAPID_WARLOCK_T, MAPID_RANGER_T, MAPID_ARCH_BISHOP_T, MAPID_MECHANIC_T, MAPID_GUILLOTINE_CROSS_T, +//Trans 3-2 Jobs MAPID_ROYAL_GUARD_T = JOBL_THIRD|JOBL_UPPER|JOBL_2_2|0x1, MAPID_SORCERER_T, MAPID_MINSTRELWANDERER_T, MAPID_SURA_T, MAPID_GENETIC_T, MAPID_SHADOW_CHASER_T, - +//Baby 3-1 Jobs + //MAPID_SUPER_BABY_E = JOBL_THIRD|JOBL_BABY|JOBL_2_1|0x0, + /*MAPID_BABY_RUNE = JOBL_THIRD|JOBL_BABY|JOBL_2_1|0x1, + MAPID_BABY_WARLOCK, + MAPID_BABY_RANGER, + MAPID_BABY_BISHOP, + MAPID_BABY_MECHANIC, + MAPID_BABY_CROSS, +//Baby 3-2 Jobs + MAPID_BABY_GUARD = JOBL_THIRD|JOBL_BABY|JOBL_2_2|0x1, + MAPID_BABY_SORCERER, + MAPID_BABY_MINSTRELWANDERER, + MAPID_BABY_SURA, + MAPID_BABY_GENETIC, + MAPID_BABY_CHASER,*/ }; //Max size for inputs to Graffiti, Talkie Box and Vending text prompts diff --git a/src/map/pc.c b/src/map/pc.c index 35ced409c..667c37575 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4712,114 +4712,120 @@ int pc_jobid2mapid(unsigned short b_class) { switch(b_class) { - case JOB_NOVICE: return MAPID_NOVICE; - //1st classes - case JOB_SWORDMAN: return MAPID_SWORDMAN; - case JOB_MAGE: return MAPID_MAGE; - case JOB_ARCHER: return MAPID_ARCHER; - case JOB_ACOLYTE: return MAPID_ACOLYTE; - case JOB_MERCHANT: return MAPID_MERCHANT; - case JOB_THIEF: return MAPID_THIEF; - case JOB_TAEKWON: return MAPID_TAEKWON; - case JOB_WEDDING: return MAPID_WEDDING; - case JOB_GUNSLINGER: return MAPID_GUNSLINGER; - case JOB_NINJA: return MAPID_NINJA; - case JOB_XMAS: return MAPID_XMAS; - case JOB_SUMMER: return MAPID_SUMMER; - //2_1 classes - case JOB_SUPER_NOVICE: return MAPID_SUPER_NOVICE; - case JOB_KNIGHT: return MAPID_KNIGHT; - case JOB_WIZARD: return MAPID_WIZARD; - case JOB_HUNTER: return MAPID_HUNTER; - case JOB_PRIEST: return MAPID_PRIEST; - case JOB_BLACKSMITH: return MAPID_BLACKSMITH; - case JOB_ASSASSIN: return MAPID_ASSASSIN; - case JOB_STAR_GLADIATOR: return MAPID_STAR_GLADIATOR; - //2_2 classes - case JOB_CRUSADER: return MAPID_CRUSADER; - case JOB_SAGE: return MAPID_SAGE; + //Novice And 1-1 Jobs + case JOB_NOVICE: return MAPID_NOVICE; + case JOB_SWORDMAN: return MAPID_SWORDMAN; + case JOB_MAGE: return MAPID_MAGE; + case JOB_ARCHER: return MAPID_ARCHER; + case JOB_ACOLYTE: return MAPID_ACOLYTE; + case JOB_MERCHANT: return MAPID_MERCHANT; + case JOB_THIEF: return MAPID_THIEF; + case JOB_TAEKWON: return MAPID_TAEKWON; + case JOB_WEDDING: return MAPID_WEDDING; + case JOB_GUNSLINGER: return MAPID_GUNSLINGER; + case JOB_NINJA: return MAPID_NINJA; + case JOB_XMAS: return MAPID_XMAS; + case JOB_SUMMER: return MAPID_SUMMER; + //case JOB_GANGSI: return MAPID_GANGSI; + //2-1 Jobs + case JOB_SUPER_NOVICE: return MAPID_SUPER_NOVICE; + case JOB_KNIGHT: return MAPID_KNIGHT; + case JOB_WIZARD: return MAPID_WIZARD; + case JOB_HUNTER: return MAPID_HUNTER; + case JOB_PRIEST: return MAPID_PRIEST; + case JOB_BLACKSMITH: return MAPID_BLACKSMITH; + case JOB_ASSASSIN: return MAPID_ASSASSIN; + case JOB_STAR_GLADIATOR: return MAPID_STAR_GLADIATOR; + //case JOB_KAGEROU: + //case JOB_OBORO: return MAPID_KAGEROUOBORO; + //case JOB_DEATHKNIGHT: return MAPID_DEATHKNIGHT; + //2-2 Jobs + case JOB_CRUSADER: return MAPID_CRUSADER; + case JOB_SAGE: return MAPID_SAGE; case JOB_BARD: - case JOB_DANCER: return MAPID_BARDDANCER; - case JOB_MONK: return MAPID_MONK; - case JOB_ALCHEMIST: return MAPID_ALCHEMIST; - case JOB_ROGUE: return MAPID_ROGUE; - case JOB_SOUL_LINKER: return MAPID_SOUL_LINKER; - //1st: advanced - case JOB_NOVICE_HIGH: return MAPID_NOVICE_HIGH; - case JOB_SWORDMAN_HIGH: return MAPID_SWORDMAN_HIGH; - case JOB_MAGE_HIGH: return MAPID_MAGE_HIGH; - case JOB_ARCHER_HIGH: return MAPID_ARCHER_HIGH; - case JOB_ACOLYTE_HIGH: return MAPID_ACOLYTE_HIGH; - case JOB_MERCHANT_HIGH: return MAPID_MERCHANT_HIGH; - case JOB_THIEF_HIGH: return MAPID_THIEF_HIGH; - //2_1 advanced - case JOB_LORD_KNIGHT: return MAPID_LORD_KNIGHT; - case JOB_HIGH_WIZARD: return MAPID_HIGH_WIZARD; - case JOB_SNIPER: return MAPID_SNIPER; - case JOB_HIGH_PRIEST: return MAPID_HIGH_PRIEST; - case JOB_WHITESMITH: return MAPID_WHITESMITH; - case JOB_ASSASSIN_CROSS: return MAPID_ASSASSIN_CROSS; - //2_2 advanced - case JOB_PALADIN: return MAPID_PALADIN; - case JOB_PROFESSOR: return MAPID_PROFESSOR; + case JOB_DANCER: return MAPID_BARDDANCER; + case JOB_MONK: return MAPID_MONK; + case JOB_ALCHEMIST: return MAPID_ALCHEMIST; + case JOB_ROGUE: return MAPID_ROGUE; + case JOB_SOUL_LINKER: return MAPID_SOUL_LINKER; + //case JOB_DARKCOLLECTOR: return MAPID_DARKCOLLECTOR; + //Trans Novice And Trans 1-1 Jobs + case JOB_NOVICE_HIGH: return MAPID_NOVICE_HIGH; + case JOB_SWORDMAN_HIGH: return MAPID_SWORDMAN_HIGH; + case JOB_MAGE_HIGH: return MAPID_MAGE_HIGH; + case JOB_ARCHER_HIGH: return MAPID_ARCHER_HIGH; + case JOB_ACOLYTE_HIGH: return MAPID_ACOLYTE_HIGH; + case JOB_MERCHANT_HIGH: return MAPID_MERCHANT_HIGH; + case JOB_THIEF_HIGH: return MAPID_THIEF_HIGH; + //Trans 2-1 Jobs + case JOB_LORD_KNIGHT: return MAPID_LORD_KNIGHT; + case JOB_HIGH_WIZARD: return MAPID_HIGH_WIZARD; + case JOB_SNIPER: return MAPID_SNIPER; + case JOB_HIGH_PRIEST: return MAPID_HIGH_PRIEST; + case JOB_WHITESMITH: return MAPID_WHITESMITH; + case JOB_ASSASSIN_CROSS: return MAPID_ASSASSIN_CROSS; + //Trans 2-2 Jobs + case JOB_PALADIN: return MAPID_PALADIN; + case JOB_PROFESSOR: return MAPID_PROFESSOR; case JOB_CLOWN: - case JOB_GYPSY: return MAPID_CLOWNGYPSY; - case JOB_CHAMPION: return MAPID_CHAMPION; - case JOB_CREATOR: return MAPID_CREATOR; - case JOB_STALKER: return MAPID_STALKER; - //1-1 baby - case JOB_BABY: return MAPID_BABY; - case JOB_BABY_SWORDMAN: return MAPID_BABY_SWORDMAN; - case JOB_BABY_MAGE: return MAPID_BABY_MAGE; - case JOB_BABY_ARCHER: return MAPID_BABY_ARCHER; - case JOB_BABY_ACOLYTE: return MAPID_BABY_ACOLYTE; - case JOB_BABY_MERCHANT: return MAPID_BABY_MERCHANT; - case JOB_BABY_THIEF: return MAPID_BABY_THIEF; - //2_1 baby - case JOB_SUPER_BABY: return MAPID_SUPER_BABY; - case JOB_BABY_KNIGHT: return MAPID_BABY_KNIGHT; - case JOB_BABY_WIZARD: return MAPID_BABY_WIZARD; - case JOB_BABY_HUNTER: return MAPID_BABY_HUNTER; - case JOB_BABY_PRIEST: return MAPID_BABY_PRIEST; - case JOB_BABY_BLACKSMITH: return MAPID_BABY_BLACKSMITH; - case JOB_BABY_ASSASSIN: return MAPID_BABY_ASSASSIN; - //2_2 baby - case JOB_BABY_CRUSADER: return MAPID_BABY_CRUSADER; - case JOB_BABY_SAGE: return MAPID_BABY_SAGE; + case JOB_GYPSY: return MAPID_CLOWNGYPSY; + case JOB_CHAMPION: return MAPID_CHAMPION; + case JOB_CREATOR: return MAPID_CREATOR; + case JOB_STALKER: return MAPID_STALKER; + //Baby Novice And Baby 1-1 Jobs + case JOB_BABY: return MAPID_BABY; + case JOB_BABY_SWORDMAN: return MAPID_BABY_SWORDMAN; + case JOB_BABY_MAGE: return MAPID_BABY_MAGE; + case JOB_BABY_ARCHER: return MAPID_BABY_ARCHER; + case JOB_BABY_ACOLYTE: return MAPID_BABY_ACOLYTE; + case JOB_BABY_MERCHANT: return MAPID_BABY_MERCHANT; + case JOB_BABY_THIEF: return MAPID_BABY_THIEF; + //Baby 2-1 Jobs + case JOB_SUPER_BABY: return MAPID_SUPER_BABY; + case JOB_BABY_KNIGHT: return MAPID_BABY_KNIGHT; + case JOB_BABY_WIZARD: return MAPID_BABY_WIZARD; + case JOB_BABY_HUNTER: return MAPID_BABY_HUNTER; + case JOB_BABY_PRIEST: return MAPID_BABY_PRIEST; + case JOB_BABY_BLACKSMITH: return MAPID_BABY_BLACKSMITH; + case JOB_BABY_ASSASSIN: return MAPID_BABY_ASSASSIN; + //Baby 2-2 Jobs + case JOB_BABY_CRUSADER: return MAPID_BABY_CRUSADER; + case JOB_BABY_SAGE: return MAPID_BABY_SAGE; case JOB_BABY_BARD: - case JOB_BABY_DANCER: return MAPID_BABY_BARDDANCER; - case JOB_BABY_MONK: return MAPID_BABY_MONK; - case JOB_BABY_ALCHEMIST: return MAPID_BABY_ALCHEMIST; - case JOB_BABY_ROGUE: return MAPID_BABY_ROGUE; - //3.1 non-trans + case JOB_BABY_DANCER: return MAPID_BABY_BARDDANCER; + case JOB_BABY_MONK: return MAPID_BABY_MONK; + case JOB_BABY_ALCHEMIST: return MAPID_BABY_ALCHEMIST; + case JOB_BABY_ROGUE: return MAPID_BABY_ROGUE; + //3-1 Jobs + //case JOB_SUPER_NOVICE_E: return MAPID_SUPER_NOVICE_E; case JOB_RUNE_KNIGHT: return MAPID_RUNE_KNIGHT; - case JOB_WARLOCK: return MAPID_WARLOCK; - case JOB_RANGER: return MAPID_RANGER; - case JOB_ARCH_BISHOP: return MAPID_ARCH_BISHOP; - case JOB_MECHANIC: return MAPID_MECHANIC; + case JOB_WARLOCK: return MAPID_WARLOCK; + case JOB_RANGER: return MAPID_RANGER; + case JOB_ARCH_BISHOP: return MAPID_ARCH_BISHOP; + case JOB_MECHANIC: return MAPID_MECHANIC; case JOB_GUILLOTINE_CROSS: return MAPID_GUILLOTINE_CROSS; - //3.1 trans + //3-2 Jobs + case JOB_ROYAL_GUARD: return MAPID_ROYAL_GUARD; + case JOB_SORCERER: return MAPID_SORCERER; + case JOB_MINSTREL: + case JOB_WANDERER: return MAPID_MINSTRELWANDERER; + case JOB_SURA: return MAPID_SURA; + case JOB_GENETIC: return MAPID_GENETIC; + case JOB_SHADOW_CHASER: return MAPID_SHADOW_CHASER; + //Trans 3-1 Jobs case JOB_RUNE_KNIGHT_T: return MAPID_RUNE_KNIGHT_T; - case JOB_WARLOCK_T: return MAPID_WARLOCK_T; - case JOB_RANGER_T: return MAPID_RANGER_T; + case JOB_WARLOCK_T: return MAPID_WARLOCK_T; + case JOB_RANGER_T: return MAPID_RANGER_T; case JOB_ARCH_BISHOP_T: return MAPID_ARCH_BISHOP_T; case JOB_MECHANIC_T: return MAPID_MECHANIC_T; - case JOB_GUILLOTINE_CROSS_T:return MAPID_GUILLOTINE_CROSS_T; - //3.2 non-trans - case JOB_ROYAL_GUARD: return MAPID_ROYAL_GUARD; - case JOB_SORCERER: return MAPID_SORCERER; - case JOB_MINSTREL: return MAPID_MINSTRELWANDERER; - case JOB_WANDERER: return MAPID_MINSTRELWANDERER; - case JOB_SURA: return MAPID_SURA; - case JOB_GENETIC: return MAPID_GENETIC; - case JOB_SHADOW_CHASER: return MAPID_SHADOW_CHASER; - //3.2 trans + case JOB_GUILLOTINE_CROSS_T: return MAPID_GUILLOTINE_CROSS_T; + //Trans 3-2 Jobs case JOB_ROYAL_GUARD_T: return MAPID_ROYAL_GUARD_T; case JOB_SORCERER_T: return MAPID_SORCERER_T; - case JOB_MINSTREL_T: return MAPID_MINSTRELWANDERER_T; + case JOB_MINSTREL_T: case JOB_WANDERER_T: return MAPID_MINSTRELWANDERER_T; - case JOB_SURA_T: return MAPID_SURA_T; - case JOB_GENETIC_T: return MAPID_GENETIC_T; + case JOB_SURA_T: return MAPID_SURA_T; + case JOB_GENETIC_T: return MAPID_GENETIC_T; case JOB_SHADOW_CHASER_T: return MAPID_SHADOW_CHASER_T; default: return -1; @@ -4831,109 +4837,114 @@ int pc_mapid2jobid(unsigned short class_, int sex) { switch(class_) { - case MAPID_NOVICE: return JOB_NOVICE; - //1st classes - case MAPID_SWORDMAN: return JOB_SWORDMAN; - case MAPID_MAGE: return JOB_MAGE; - case MAPID_ARCHER: return JOB_ARCHER; - case MAPID_ACOLYTE: return JOB_ACOLYTE; - case MAPID_MERCHANT: return JOB_MERCHANT; - case MAPID_THIEF: return JOB_THIEF; - case MAPID_TAEKWON: return JOB_TAEKWON; - case MAPID_WEDDING: return JOB_WEDDING; - case MAPID_GUNSLINGER: return JOB_GUNSLINGER; - case MAPID_NINJA: return JOB_NINJA; - case MAPID_XMAS: return JOB_XMAS; - case MAPID_SUMMER: return JOB_SUMMER; - //2_1 classes - case MAPID_SUPER_NOVICE: return JOB_SUPER_NOVICE; - case MAPID_KNIGHT: return JOB_KNIGHT; - case MAPID_WIZARD: return JOB_WIZARD; - case MAPID_HUNTER: return JOB_HUNTER; - case MAPID_PRIEST: return JOB_PRIEST; - case MAPID_BLACKSMITH: return JOB_BLACKSMITH; - case MAPID_ASSASSIN: return JOB_ASSASSIN; - case MAPID_STAR_GLADIATOR: return JOB_STAR_GLADIATOR; - //2_2 classes - case MAPID_CRUSADER: return JOB_CRUSADER; - case MAPID_SAGE: return JOB_SAGE; - case MAPID_BARDDANCER: return sex?JOB_BARD:JOB_DANCER; - case MAPID_MONK: return JOB_MONK; - case MAPID_ALCHEMIST: return JOB_ALCHEMIST; - case MAPID_ROGUE: return JOB_ROGUE; - case MAPID_SOUL_LINKER: return JOB_SOUL_LINKER; - //1st: advanced - case MAPID_NOVICE_HIGH: return JOB_NOVICE_HIGH; - case MAPID_SWORDMAN_HIGH: return JOB_SWORDMAN_HIGH; - case MAPID_MAGE_HIGH: return JOB_MAGE_HIGH; - case MAPID_ARCHER_HIGH: return JOB_ARCHER_HIGH; - case MAPID_ACOLYTE_HIGH: return JOB_ACOLYTE_HIGH; - case MAPID_MERCHANT_HIGH: return JOB_MERCHANT_HIGH; - case MAPID_THIEF_HIGH: return JOB_THIEF_HIGH; - //2_1 advanced - case MAPID_LORD_KNIGHT: return JOB_LORD_KNIGHT; - case MAPID_HIGH_WIZARD: return JOB_HIGH_WIZARD; - case MAPID_SNIPER: return JOB_SNIPER; - case MAPID_HIGH_PRIEST: return JOB_HIGH_PRIEST; - case MAPID_WHITESMITH: return JOB_WHITESMITH; - case MAPID_ASSASSIN_CROSS: return JOB_ASSASSIN_CROSS; - //2_2 advanced - case MAPID_PALADIN: return JOB_PALADIN; - case MAPID_PROFESSOR: return JOB_PROFESSOR; - case MAPID_CLOWNGYPSY: return sex?JOB_CLOWN:JOB_GYPSY; - case MAPID_CHAMPION: return JOB_CHAMPION; - case MAPID_CREATOR: return JOB_CREATOR; - case MAPID_STALKER: return JOB_STALKER; - //1-1 baby - case MAPID_BABY: return JOB_BABY; - case MAPID_BABY_SWORDMAN: return JOB_BABY_SWORDMAN; - case MAPID_BABY_MAGE: return JOB_BABY_MAGE; - case MAPID_BABY_ARCHER: return JOB_BABY_ARCHER; - case MAPID_BABY_ACOLYTE: return JOB_BABY_ACOLYTE; - case MAPID_BABY_MERCHANT: return JOB_BABY_MERCHANT; - case MAPID_BABY_THIEF: return JOB_BABY_THIEF; - //2_1 baby - case MAPID_SUPER_BABY: return JOB_SUPER_BABY; - case MAPID_BABY_KNIGHT: return JOB_BABY_KNIGHT; - case MAPID_BABY_WIZARD: return JOB_BABY_WIZARD; - case MAPID_BABY_HUNTER: return JOB_BABY_HUNTER; - case MAPID_BABY_PRIEST: return JOB_BABY_PRIEST; - case MAPID_BABY_BLACKSMITH: return JOB_BABY_BLACKSMITH; - case MAPID_BABY_ASSASSIN: return JOB_BABY_ASSASSIN; - //2_2 baby - case MAPID_BABY_CRUSADER: return JOB_BABY_CRUSADER; - case MAPID_BABY_SAGE: return JOB_BABY_SAGE; - case MAPID_BABY_BARDDANCER: return sex?JOB_BABY_BARD:JOB_BABY_DANCER; - case MAPID_BABY_MONK: return JOB_BABY_MONK; - case MAPID_BABY_ALCHEMIST: return JOB_BABY_ALCHEMIST; - case MAPID_BABY_ROGUE: return JOB_BABY_ROGUE; - //3.1 non-trans + //Novice And 1-1 Jobs + case MAPID_NOVICE: return JOB_NOVICE; + case MAPID_SWORDMAN: return JOB_SWORDMAN; + case MAPID_MAGE: return JOB_MAGE; + case MAPID_ARCHER: return JOB_ARCHER; + case MAPID_ACOLYTE: return JOB_ACOLYTE; + case MAPID_MERCHANT: return JOB_MERCHANT; + case MAPID_THIEF: return JOB_THIEF; + case MAPID_TAEKWON: return JOB_TAEKWON; + case MAPID_WEDDING: return JOB_WEDDING; + case MAPID_GUNSLINGER: return JOB_GUNSLINGER; + case MAPID_NINJA: return JOB_NINJA; + case MAPID_XMAS: return JOB_XMAS; + case MAPID_SUMMER: return JOB_SUMMER; + //case MAPID_GANGSI: return JOB_GANGSI; + //2-1 Jobs + case MAPID_SUPER_NOVICE: return JOB_SUPER_NOVICE; + case MAPID_KNIGHT: return JOB_KNIGHT; + case MAPID_WIZARD: return JOB_WIZARD; + case MAPID_HUNTER: return JOB_HUNTER; + case MAPID_PRIEST: return JOB_PRIEST; + case MAPID_BLACKSMITH: return JOB_BLACKSMITH; + case MAPID_ASSASSIN: return JOB_ASSASSIN; + case MAPID_STAR_GLADIATOR: return JOB_STAR_GLADIATOR; + //case MAPID_KAGEROUOBORO: return sex?JOB_KAGEROU:JOB_OBORO; + //case MAPID_DEATHKNIGHT: return JOB_DEATHKNIGHT; + //2-2 Jobs + case MAPID_CRUSADER: return JOB_CRUSADER; + case MAPID_SAGE: return JOB_SAGE; + case MAPID_BARDDANCER: return sex?JOB_BARD:JOB_DANCER; + case MAPID_MONK: return JOB_MONK; + case MAPID_ALCHEMIST: return JOB_ALCHEMIST; + case MAPID_ROGUE: return JOB_ROGUE; + case MAPID_SOUL_LINKER: return JOB_SOUL_LINKER; + //case MAPID_DARKCOLLECTOR: return JOB_DARKCOLLECTOR; + //Trans Novice And Trans 2-1 Jobs + case MAPID_NOVICE_HIGH: return JOB_NOVICE_HIGH; + case MAPID_SWORDMAN_HIGH: return JOB_SWORDMAN_HIGH; + case MAPID_MAGE_HIGH: return JOB_MAGE_HIGH; + case MAPID_ARCHER_HIGH: return JOB_ARCHER_HIGH; + case MAPID_ACOLYTE_HIGH: return JOB_ACOLYTE_HIGH; + case MAPID_MERCHANT_HIGH: return JOB_MERCHANT_HIGH; + case MAPID_THIEF_HIGH: return JOB_THIEF_HIGH; + //Trans 2-1 Jobs + case MAPID_LORD_KNIGHT: return JOB_LORD_KNIGHT; + case MAPID_HIGH_WIZARD: return JOB_HIGH_WIZARD; + case MAPID_SNIPER: return JOB_SNIPER; + case MAPID_HIGH_PRIEST: return JOB_HIGH_PRIEST; + case MAPID_WHITESMITH: return JOB_WHITESMITH; + case MAPID_ASSASSIN_CROSS: return JOB_ASSASSIN_CROSS; + //Trans 2-2 Jobs + case MAPID_PALADIN: return JOB_PALADIN; + case MAPID_PROFESSOR: return JOB_PROFESSOR; + case MAPID_CLOWNGYPSY: return sex?JOB_CLOWN:JOB_GYPSY; + case MAPID_CHAMPION: return JOB_CHAMPION; + case MAPID_CREATOR: return JOB_CREATOR; + case MAPID_STALKER: return JOB_STALKER; + //Baby Novice And Baby 1-1 Jobs + case MAPID_BABY: return JOB_BABY; + case MAPID_BABY_SWORDMAN: return JOB_BABY_SWORDMAN; + case MAPID_BABY_MAGE: return JOB_BABY_MAGE; + case MAPID_BABY_ARCHER: return JOB_BABY_ARCHER; + case MAPID_BABY_ACOLYTE: return JOB_BABY_ACOLYTE; + case MAPID_BABY_MERCHANT: return JOB_BABY_MERCHANT; + case MAPID_BABY_THIEF: return JOB_BABY_THIEF; + //Baby 2-1 Jobs + case MAPID_SUPER_BABY: return JOB_SUPER_BABY; + case MAPID_BABY_KNIGHT: return JOB_BABY_KNIGHT; + case MAPID_BABY_WIZARD: return JOB_BABY_WIZARD; + case MAPID_BABY_HUNTER: return JOB_BABY_HUNTER; + case MAPID_BABY_PRIEST: return JOB_BABY_PRIEST; + case MAPID_BABY_BLACKSMITH: return JOB_BABY_BLACKSMITH; + case MAPID_BABY_ASSASSIN: return JOB_BABY_ASSASSIN; + //Baby 2-2 Jobs + case MAPID_BABY_CRUSADER: return JOB_BABY_CRUSADER; + case MAPID_BABY_SAGE: return JOB_BABY_SAGE; + case MAPID_BABY_BARDDANCER: return sex?JOB_BABY_BARD:JOB_BABY_DANCER; + case MAPID_BABY_MONK: return JOB_BABY_MONK; + case MAPID_BABY_ALCHEMIST: return JOB_BABY_ALCHEMIST; + case MAPID_BABY_ROGUE: return JOB_BABY_ROGUE; + //3-1 Jobs + //case MAPID_SUPER_NOVICE_E: return JOB_SUPER_NOVICE_E; case MAPID_RUNE_KNIGHT: return JOB_RUNE_KNIGHT; - case MAPID_WARLOCK: return JOB_WARLOCK; - case MAPID_RANGER: return JOB_RANGER; - case MAPID_ARCH_BISHOP: return JOB_ARCH_BISHOP; + case MAPID_WARLOCK: return JOB_WARLOCK; + case MAPID_RANGER: return JOB_RANGER; + case MAPID_ARCH_BISHOP: return JOB_ARCH_BISHOP; case MAPID_MECHANIC: return JOB_MECHANIC; - case MAPID_GUILLOTINE_CROSS:return JOB_GUILLOTINE_CROSS; - //3.1 trans + case MAPID_GUILLOTINE_CROSS: return JOB_GUILLOTINE_CROSS; + //3-2 Jobs + case MAPID_ROYAL_GUARD: return JOB_ROYAL_GUARD; + case MAPID_SORCERER: return JOB_SORCERER; + case MAPID_MINSTRELWANDERER: return sex?JOB_MINSTREL:JOB_WANDERER; + case MAPID_SURA: return JOB_SURA; + case MAPID_GENETIC: return JOB_GENETIC; + case MAPID_SHADOW_CHASER: return JOB_SHADOW_CHASER; + //Trans 3-1 Jobs case MAPID_RUNE_KNIGHT_T: return JOB_RUNE_KNIGHT_T; case MAPID_WARLOCK_T: return JOB_WARLOCK_T; case MAPID_RANGER_T: return JOB_RANGER_T; - case MAPID_ARCH_BISHOP_T: return JOB_ARCH_BISHOP_T; + case MAPID_ARCH_BISHOP_T: return JOB_ARCH_BISHOP_T; case MAPID_MECHANIC_T: return JOB_MECHANIC_T; - case MAPID_GUILLOTINE_CROSS_T:return JOB_GUILLOTINE_CROSS_T; - //3.2 non-trans - case MAPID_ROYAL_GUARD: return JOB_ROYAL_GUARD; - case MAPID_SORCERER: return JOB_SORCERER; - case MAPID_MINSTRELWANDERER:return sex?JOB_MINSTREL:JOB_WANDERER; - case MAPID_SURA: return JOB_SURA; - case MAPID_GENETIC: return JOB_GENETIC; - case MAPID_SHADOW_CHASER: return JOB_SHADOW_CHASER; - //3.2 trans + case MAPID_GUILLOTINE_CROSS_T: return JOB_GUILLOTINE_CROSS_T; + //Trans 3-2 Jobs case MAPID_ROYAL_GUARD_T: return JOB_ROYAL_GUARD_T; case MAPID_SORCERER_T: return JOB_SORCERER_T; - case MAPID_MINSTRELWANDERER_T:return sex?JOB_MINSTREL_T:JOB_WANDERER_T; - case MAPID_SURA_T: return JOB_SURA_T; - case MAPID_GENETIC_T: return JOB_GENETIC_T; + case MAPID_MINSTRELWANDERER_T: return sex?JOB_MINSTREL_T:JOB_WANDERER_T; + case MAPID_SURA_T: return JOB_SURA_T; + case MAPID_GENETIC_T: return JOB_GENETIC_T; case MAPID_SHADOW_CHASER_T: return JOB_SHADOW_CHASER_T; default: return -1; 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