diff options
-rw-r--r-- | src/map/atcommand.c | 15 | ||||
-rw-r--r-- | src/map/homunculus.c | 12 | ||||
-rw-r--r-- | src/map/homunculus.h | 17 | ||||
-rw-r--r-- | src/map/script.c | 6 |
4 files changed, 25 insertions, 25 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 8eb3bfd44..fa3108df8 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -6838,27 +6838,26 @@ ACMD(showmobs) /*========================================== * homunculus level up [orn] *------------------------------------------*/ -ACMD(homlevel) -{ +ACMD(homlevel) { TBL_HOM * hd; int level = 0; enum homun_type htype; nullpo_retr(-1, sd); - if ( !message || !*message || ( level = atoi(message) ) < 1 ) { + if( !message || !*message || ( level = atoi(message) ) < 1 ) { clif->message(fd, msg_txt(1253)); // Please enter a level adjustment (usage: @homlevel <number of levels>). return false; } - if ( !homun_alive(sd->hd) ) { + if( !homun_alive(sd->hd) ) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. return false; } hd = sd->hd; - if((htype = homun->class2type(hd->homunculus.class_)) == -1) { + if( (htype = homun->class2type(hd->homunculus.class_)) == HT_INVALID ) { ShowError("atcommand_homlevel: invalid homun class %d (player %s)\n", hd->homunculus.class_,sd->status.name); return false; } @@ -6920,12 +6919,12 @@ ACMD(hommutate) { enum homun_type m_class, m_id; nullpo_retr(-1, sd); - if (!homun_alive(sd->hd)) { + if( !homun_alive(sd->hd) ) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. return false; } - if (!message || !*message) { + if( !message || !*message ) { homun_id = 6048 + (rnd() % 4); } else { homun_id = atoi(message); @@ -6934,7 +6933,7 @@ ACMD(hommutate) { m_class = homun->class2type(sd->hd->homunculus.class_); m_id = homun->class2type(homun_id); - if (m_class != -1 && m_id != -1 && m_class == HT_EVO && m_id == HT_S && sd->hd->homunculus.level >= 99) { + if( m_class != HT_INVALID && m_id != HT_INVALID && m_class == HT_EVO && m_id == HT_S && sd->hd->homunculus.level >= 99 ) { homun->mutate(sd->hd, homun_id); } else { clif->emotion(&sd->hd->bl, E_SWT); diff --git a/src/map/homunculus.c b/src/map/homunculus.c index 81971ebef..c14df7e0b 100644 --- a/src/map/homunculus.c +++ b/src/map/homunculus.c @@ -71,7 +71,7 @@ enum homun_type homunculus_class2type(int class_) { case 6052: return HT_S; default: - return -1; + return HT_INVALID; } } @@ -288,7 +288,7 @@ bool homunculus_levelup(struct homun_data *hd) { int growth_max_hp, growth_max_sp; enum homun_type htype; - if((htype = homun->class2type(hd->homunculus.class_)) == -1) { + if( (htype = homun->class2type(hd->homunculus.class_)) == HT_INVALID ) { ShowError("homunculus_levelup: Invalid class %d. \n", hd->homunculus.class_); return false; } @@ -435,14 +435,14 @@ bool homunculus_mutate(struct homun_data *hd, int homun_id) { m_class = homun->class2type(hd->homunculus.class_); m_id = homun->class2type(homun_id); - if( m_class == -1 || m_id == -1 || m_class != HT_EVO || m_id != HT_S ) { + if( m_class == HT_INVALID || m_id == HT_INVALID || m_class != HT_EVO || m_id != HT_S ) { clif->emotion(&hd->bl, E_SWT); return false; } prev_class = hd->homunculus.class_; - if (!homun->change_class(hd, homun_id)) { + if( !homun->change_class(hd, homun_id) ) { ShowError("homunculus_mutate: Can't evolve homunc from %d to %d", hd->homunculus.class_, homun_id); return false; } @@ -462,7 +462,7 @@ bool homunculus_mutate(struct homun_data *hd, int homun_id) { hom->prev_class = prev_class; status_calc_homunculus(hd,1); - if (!(battle_config.hom_setting&0x2)) + if( !(battle_config.hom_setting&0x2) ) skill->unit_move(&sd->hd->bl,iTimer->gettick(),1); // apply land skills immediately return true; @@ -474,7 +474,7 @@ int homunculus_gainexp(struct homun_data *hd,unsigned int exp) { if(hd->homunculus.vaporize) return 1; - if((htype = homun->class2type(hd->homunculus.class_)) == -1) { + if( (htype = homun->class2type(hd->homunculus.class_)) == HT_INVALID ) { ShowError("homunculus_gainexp: Invalid class %d. \n", hd->homunculus.class_); return 0; } diff --git a/src/map/homunculus.h b/src/map/homunculus.h index 4b35c0992..a90faf2e2 100644 --- a/src/map/homunculus.h +++ b/src/map/homunculus.h @@ -53,13 +53,13 @@ struct homun_data { struct status_data base_status, battle_status; struct status_change sc; struct regen_data regen; - struct s_homunculus_db *homunculusDB; //[orn] - struct s_homunculus homunculus; //[orn] + struct s_homunculus_db *homunculusDB; //[orn] + struct s_homunculus homunculus; //[orn] - struct map_session_data *master; //pointer back to its master - int hungry_timer; //[orn] + struct map_session_data *master; //pointer back to its master + int hungry_timer; //[orn] unsigned int exp_next; - char blockskill[MAX_SKILL]; // [orn] + char blockskill[MAX_SKILL]; // [orn] }; struct homun_skill_tree_entry { @@ -74,9 +74,10 @@ struct homun_skill_tree_entry { }; // Celest enum homun_type { - HT_REG = 0x1, - HT_EVO = 0x2, - HT_S = 0x4, + HT_REG, // Regular Homunculus + HT_EVO, // Evolved Homunculus + HT_S, // Homunculus S + HT_INVALID = -1, // Invalid Homunculus }; /* homunculus.c interface */ diff --git a/src/map/script.c b/src/map/script.c index 7ac638848..87d2b475c 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -9797,16 +9797,16 @@ BUILDIN(homunculus_mutate) { if( sd == NULL || sd->hd == NULL ) return true; - if(script_hasdata(st,2)) + if( script_hasdata(st,2) ) homun_id = script_getnum(st,2); else homun_id = 6048 + (rnd() % 4); - if(homun_alive(sd->hd)) { + if( homun_alive(sd->hd) ) { m_class = homun->class2type(sd->hd->homunculus.class_); m_id = homun->class2type(homun_id); - if ( m_class != -1 && m_id != -1 && m_class == HT_EVO && m_id == HT_S && sd->hd->homunculus.level >= 99 ) + if( m_class != HT_INVALID && m_id != HT_INVALID && m_class == HT_EVO && m_id == HT_S && sd->hd->homunculus.level >= 99 ) homun->mutate(sd->hd, homun_id); else clif->emotion(&sd->hd->bl, E_SWT); |