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-rw-r--r--db/Changelog.txt5
-rw-r--r--db/item_db.txt2
2 files changed, 3 insertions, 4 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index 417284ecc..597d05a46 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -11,9 +11,6 @@
Missing Effects:
12214 Convex_Mirror: Detect MVP spawn on minimap; doesn't work with special condition MVPs. (Recommend constant: SC_DetectMVPSpawn)
- Missing 12.1 Equipment Bonuses:
- 1630 Release_of_Wish On magical attack, chance for two seconds you'll recover 50 SP and 100 HP.
-
Battleground Reward items:
Various weapons Some weapons require a bonus to bypass 20% defense on demi-human opponents.
13037 Assassin_Dagger_ When attacking, chance to gain occult impaction/icepick effect for 6 seconds, .
@@ -38,6 +35,8 @@
=======================
2009/06/08
+ * Fixed Radiant Wisdom giving double as much HP/SP than it should [Playtester]
+ - it will give 100 HP and 50 SP every 2 seconds for 10 seconds when it activates
* Fixed up the first set of Battle Ground armors [Playtester]
- reduced guessed chances from 5% to 0.5%
- fixed valorous huuma only giving 10% attack bonus instead of 100%
diff --git a/db/item_db.txt b/db/item_db.txt
index 637797724..ff75660b2 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -848,7 +848,7 @@
1627,Staffy,Staffy,4,20,,0,120,,1,0,0x00818314,7,2,2,1,1,0,10,{ bonus bMatkRate,15; bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50; },{},{}
1628,Survival_Rod_C,Refined Survivor's Rod,4,1,,0,71,,1,0,0x00818314,7,2,2,3,1,0,10,{ bonus bDex,4; bonus bMatkRate,20; bonus bMaxHP,500; },{},{}
1629,Walking_Stick,Gentleman's Staff,4,20,,500,40,,1,1,0x00818314,7,2,2,4,50,1,10,{ bonus bMatkRate,15; bonus bDex,1; if (isequipped(5045)) { bonus bDex,2; bonus bInt,2; bonus bSPrecovRate,5; bonus bMatkRate,getrefine(); } },{},{}
-1630,Radiant_Wisdom,Release of Wish,4,20,,500,30,,1,0,0x00010204,7,2,2,3,50,1,10,{ bonus bMatkRate,15; bonus bInt,3; bonus bHealPower,5; bonusautoscript "{ specialeffect2 EF_HEAL; sc_start4 SC_HPREGEN,10000,100,1,0,0; sc_start4 SC_SPREGEN,10000,50,1,0,0; }",10,BF_MAGIC; },{},{}
+1630,Radiant_Wisdom,Release of Wish,4,20,,500,30,,1,0,0x00010204,7,2,2,3,50,1,10,{ bonus bMatkRate,15; bonus bInt,3; bonus bHealPower,5; bonusautoscript "{ specialeffect2 EF_HEAL; sc_start4 SC_HPREGEN,10000,100,2,0,0; sc_start4 SC_SPREGEN,10000,50,2,0,0; }",10,BF_MAGIC; },{},{}
1631,Holy_Stick,Holy Stick,4,20,,500,50,,1,1,0x00008100,7,2,2,4,70,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bCastrate,156,-25; bonus2 bCastrate,77,-25; bonus2 bCastrate,79,-25; },{},{}
1632,Warlock's_Magic_Wand,Warlock's Magic Wand,4,0,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; },{},{}
1633,Warlock's_Battle_Wand,Warlock's Battle Wand,4,0,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; },{},{}