diff options
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | src/map/battle.c | 4 |
2 files changed, 6 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 8e8afc5e1..945d2ad21 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,8 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/03
+ * Fixed NPC_CRITICALSLASH not being considered as a Critical hit by the
+ code. [Skotlex]
* Added RUDE_ATTACKED_COUNT so you can easily adjust how many rude-attacks
should happen before a mob uses the rude-attacked skill. Value has been set
to 2 for now. [Skotlex]
diff --git a/src/map/battle.c b/src/map/battle.c index 225cc9670..0e53bb9e8 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -902,6 +902,10 @@ static struct Damage battle_calc_weapon_attack( case KN_AUTOCOUNTER: wd.flag=(wd.flag&~BF_SKILLMASK)|BF_NORMAL; break; + + case NPC_CRITICALSLASH: + flag.cri = 1; //Always critical skill. + break; } } |