diff options
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | conf/battle/homunc.conf | 3 | ||||
-rw-r--r-- | src/map/battle.c | 1 | ||||
-rw-r--r-- | src/map/battle.h | 1 | ||||
-rw-r--r-- | src/map/pc.c | 2 |
5 files changed, 8 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index a98cb1e28..ce4581cac 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2008/07/04 + * Rev. 12911 Homunculus will no longer auto-vaporize on master death. [L0ne_W0lf] + - Added config option to allow for this to be turned on or off. * Added missing 'E' logs to mail system [Lupus] 2008/07/03 * Removed aspd penalty from Free Cast since tests show it's not there, diff --git a/conf/battle/homunc.conf b/conf/battle/homunc.conf index c57c9f9b0..e8c45ec5c 100644 --- a/conf/battle/homunc.conf +++ b/conf/battle/homunc.conf @@ -46,3 +46,6 @@ homunculus_show_growth: no // If a monster is killed only by homunculus, can autoloot works? homunculus_autoloot: yes + +// Should homunculii Vaporize when Master dies? +homunculus_auto_vapor: no diff --git a/src/map/battle.c b/src/map/battle.c index 9db8d2647..07bc5379a 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3702,6 +3702,7 @@ static const struct _battle_data { { "auction_feeperhour", &battle_config.auction_feeperhour, 12000, 0, INT_MAX, }, { "auction_maximumprice", &battle_config.auction_maximumprice, 500000000, 0, MAX_ZENY, }, { "gm_viewequip_min_lv", &battle_config.gm_viewequip_min_lv, 0, 0, 99, }, + { "homunculus_auto_vapor", &battle_config.homunculus_auto_vapor, 0, 0, 1, }, }; diff --git a/src/map/battle.h b/src/map/battle.h index 93ead772d..bb7e53278 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -452,6 +452,7 @@ extern struct Battle_Config int auction_feeperhour; int auction_maximumprice; int gm_viewequip_min_lv; + int homunculus_auto_vapor; //Keep Homunculus from Vaporizing when master dies. [L0ne_W0lf] } battle_config; void do_init_battle(void); diff --git a/src/map/pc.c b/src/map/pc.c index 2b2ef3a83..08d91c24b 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4958,7 +4958,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) pet_unlocktarget(sd->pd); } - if(sd->status.hom_id > 0) //orn + if(sd->status.hom_id > 0 && battle_config.homunculus_auto_vapor) //orn merc_hom_vaporize(sd, 0); // Leave duel if you die [LuzZza] |