diff options
-rw-r--r-- | src/map/battle.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 3a52769fc..49dcd54ef 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2844,7 +2844,7 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam else damage >>= 1; //Receive 50% damage } -#endif
+#endif if(sc->data[SC_DEFENDER] && ((flag&(BF_LONG|BF_WEAPON)) == (BF_LONG|BF_WEAPON) || skill_id == CR_ACIDDEMONSTRATION)) @@ -2855,9 +2855,9 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam damage -= damage * 20 / 100; if(sc->data[SC_FOGWALL]) { - if(flag&BF_SKILL) { //25% reduction
- if ( !(skill->get_inf(skill_id)&INF_GROUND_SKILL) && !(skill->get_nk(skill_id)&NK_SPLASH) )
- damage -= 25*damage/100;
+ if(flag&BF_SKILL) { //25% reduction + if ( !(skill->get_inf(skill_id)&INF_GROUND_SKILL) && !(skill->get_nk(skill_id)&NK_SPLASH) ) + damage -= 25*damage/100; } else if ((flag&(BF_LONG|BF_WEAPON)) == (BF_LONG|BF_WEAPON)) damage >>= 2; //75% reduction |