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-rw-r--r--Changelog-SVN.txt1
-rw-r--r--src/map/skill.c2
2 files changed, 2 insertions, 1 deletions
diff --git a/Changelog-SVN.txt b/Changelog-SVN.txt
index 8ca6cf7da..f81338f01 100644
--- a/Changelog-SVN.txt
+++ b/Changelog-SVN.txt
@@ -1,6 +1,7 @@
Date Added
02/24
+ * Fixed another bad typo in skill list_num reading, thanks to orn [celest]
* Fixed Steal Item Rate. It has been multiplied twice on common_item_drop value for any kinds of items. [Lupus]
e.g. If you set droprate of comman items to 500%, then even rare items could be stolen more easily. Thanks to Freya
* Items Droprate fix. Now it adjusts correctly, w/o overflows. Thanks to Freya [Lupus]
diff --git a/src/map/skill.c b/src/map/skill.c
index 75df62f6b..3eb77bf70 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -9300,7 +9300,7 @@ int skill_readdb(void)
skill_db[i].pl=atoi(split[4]);
skill_db[i].nk=atoi(split[5]);
skill_db[i].max=atoi(split[6]);
- skill_split_atoi(split[1],skill_db[i].num);
+ skill_split_atoi(split[7],skill_db[i].num);
if(strcmpi(split[8],"yes") == 0)
skill_db[i].castcancel=1;