diff options
-rw-r--r-- | Changelog-SVN.txt | 1 | ||||
-rw-r--r-- | src/map/skill.c | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/Changelog-SVN.txt b/Changelog-SVN.txt index 8ca6cf7da..f81338f01 100644 --- a/Changelog-SVN.txt +++ b/Changelog-SVN.txt @@ -1,6 +1,7 @@ Date Added 02/24 + * Fixed another bad typo in skill list_num reading, thanks to orn [celest] * Fixed Steal Item Rate. It has been multiplied twice on common_item_drop value for any kinds of items. [Lupus] e.g. If you set droprate of comman items to 500%, then even rare items could be stolen more easily. Thanks to Freya * Items Droprate fix. Now it adjusts correctly, w/o overflows. Thanks to Freya [Lupus] diff --git a/src/map/skill.c b/src/map/skill.c index 75df62f6b..3eb77bf70 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -9300,7 +9300,7 @@ int skill_readdb(void) skill_db[i].pl=atoi(split[4]); skill_db[i].nk=atoi(split[5]); skill_db[i].max=atoi(split[6]); - skill_split_atoi(split[1],skill_db[i].num); + skill_split_atoi(split[7],skill_db[i].num); if(strcmpi(split[8],"yes") == 0) skill_db[i].castcancel=1; |