diff options
-rw-r--r-- | Changelog-Trunk.txt | 3 | ||||
-rw-r--r-- | src/map/npc.c | 14 |
2 files changed, 12 insertions, 5 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 8c24bd90f..54437e012 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,9 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +09/10/24 + * 'OnTouch' script shouldn't trigger when you are invisible.(same as warps) [Inkfish] + * Fixed character doesn't stop walking when walking into OnTouch area of an NPC who doesn't have an OnTouch label. [Inkfish] 09/10/18 * Removed the char_rename setting in favor of a PACKETVER define [ultramage] * Inverted the way renames are counted: '0' now means 'no renames left' (the default) diff --git a/src/map/npc.c b/src/map/npc.c index 3380f2ace..9447478f2 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -776,6 +776,9 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y) if(sd->npc_id) return 1; + if (sd->sc.option&(OPTION_HIDE|OPTION_CLOAK|OPTION_CHASEWALK)) + return 0; + for(i=0;i<map[m].npc_num;i++) { if (map[m].npc[i]->sc.option&OPTION_INVISIBLE) { @@ -807,9 +810,6 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y) } switch(map[m].npc[i]->subtype) { case WARP: - // hidden chars cannot use warps -- is it the same for scripts too? - if (sd->sc.option&(OPTION_HIDE|OPTION_CLOAK|OPTION_CHASEWALK)) - break; pc_setpos(sd,map[m].npc[i]->u.warp.mapindex,map[m].npc[i]->u.warp.x,map[m].npc[i]->u.warp.y,0); break; case SCRIPT: @@ -824,10 +824,14 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y) if( npc_event(sd,name,0) > 0 ) {// failed to run OnTouch event, so just click the npc + struct unit_data *ud = unit_bl2ud(&sd->bl); + if( ud && ud->walkpath.path_pos < ud->walkpath.path_len ) + { // Since walktimer always == -1 at this time, we stop walking manually. [Inkfish] + clif_fixpos(&sd->bl); + ud->walkpath.path_pos = ud->walkpath.path_len; + } npc_click(sd,map[m].npc[i]); } - - pc_stop_walking(sd,1); //Make it stop walking! break; } } |