diff options
-rw-r--r-- | db/Changelog.txt | 2 | ||||
-rw-r--r-- | db/item_db.txt | 36 | ||||
-rw-r--r-- | db/item_trade.txt | 324 | ||||
-rw-r--r-- | db/quest_db.txt | 4 | ||||
-rw-r--r-- | src/map/mob.c | 7 |
5 files changed, 216 insertions, 157 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index 4b4e708fa..d83ab555e 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -8,6 +8,8 @@ 1475 Equestrian's Spear: NEED INFO. 13005 Angelic Wing Dagger: NEED INFO. ======================= +2011/08/07 + * Rev. 14926 Minor item-related updates, and a couple quest database updates. [L0ne_W0lf] 2011/07/11 * Rev. 14901 Lots of updates. :] [L0ne_W0lf] - Added several missing items to the item database, updated others. diff --git a/db/item_db.txt b/db/item_db.txt index 80ce76ae6..e9e15f41f 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -912,7 +912,7 @@ // Bows 1701,Bow,Bow,4,1000,,500,15,,5,3,0x000A0848,7,2,34,1,4,1,11,{},{},{} 1702,Bow_,Bow,4,1000,,500,15,,5,4,0x000A0848,7,2,34,1,4,1,11,{},{},{} -1703,Bow__,Bow,4,1000,,500,15,,5,0,0x000A0848,7,2,34,1,4,1,11,{ bonus2 bAddDamageClass,1002,500; bonus2 bAddDamageClass,1113,500; bonus2 bAddDamageClass,1031,500; bonus2 bAddDamageClass,1242,500; },{},{} +1703,Bow__,Bow,4,1000,,0,15,,5,0,0x000A0848,7,2,34,1,4,1,11,{ bonus2 bAddDamageClass,1002,500; bonus2 bAddDamageClass,1113,500; bonus2 bAddDamageClass,1031,500; bonus2 bAddDamageClass,1242,500; },{},{} 1704,Composite_Bow,Composite Bow,4,2500,,600,29,,5,3,0x000A0848,7,2,34,1,4,1,11,{},{},{} 1705,Composite_Bow_,Composite Bow,4,2500,,600,29,,5,4,0x000A0848,7,2,34,1,4,1,11,{},{},{} 1706,Composite_Bow__,Composite Bow,4,2500,,600,29,,5,0,0x000A0848,7,2,34,1,4,1,11,{},{},{} @@ -1691,10 +1691,10 @@ 2791,Just_Got_Fish,Fresh Fish,5,20,,500,,0,,1,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bHit,3; },{},{} //2792,Ring_Of_Flame_Lord_I,Ring of Flame Lord,5,0,,0,,0,,0,0x00CFFF80,2,2,136,,0,0,0,{ bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20; if(isequipped(2679)) { bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; } },{},{} //2793,Ring_Of_Resonance_I,Ring of Resonance,5,0,,0,,2,,0,0x00CFFF80,2,2,136,,0,0,0,{ bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20; },{},{} -2794,Magic_Stone_Ring,Magic Stone Ring,5,0,,0,,0,,1,0x00000000,7,2,136,,99,0,0,{ bonus bStr,2; },{},{} -2795,Green_Apple_Ring,Immature Apple Ring,5,0,,0,,0,,0,0x00000000,7,2,136,,99,0,0,{ bonus bAllStats,6; if(JobLevel <30) { bonus bAllStats,(JobLevel/5); } },{},{} -2796,Magical_Stone,Rocks,5,0,,200,,0,,0,0x00810204,7,2,136,,99,0,0,{ bonus2 bAddDamageClass,2047,10; bonus2 bAddDefClass,2048,-10; bonus3 bAddMonsterDropItem,6152,2047,70; },{},{} -2797,Magical_Stone_,Rocks,5,0,,200,,0,,0,0x00810204,7,2,136,,99,0,0,{ bonus2 bAddDamageClass,2049,10; bonus2 bAddDefClass,2050,-10; bonus3 bAddMonsterDropItem,6151,2049,70; },{},{} +2794,Magic_Stone_Ring,Magic Stone Ring,5,0,,0,,0,,1,0x00004082,7,2,136,,99,0,0,{ bonus bStr,2; },{},{} +2795,Green_Apple_Ring,Green Apple Ring,5,0,,0,,0,,0,0xFFFFFFFE,7,2,136,,99,0,0,{ bonus bAllStats,6; if(JobLevel <30) { bonus bAllStats,(JobLevel/5); } },{},{} +2796,Magical_Stone,Rocks,5,0,,200,,0,,0,0x00810204,7,2,136,,99,0,0,{ bonus2 bAddDamageClass,2047,10; bonus2 bAddDefClass,2048,-10; bonus3 bAddClassDropItem,6152,2047,70; },{},{} +2797,Magical_Stone_,Rocks,5,0,,200,,0,,0,0x00810204,7,2,136,,99,0,0,{ bonus2 bAddDamageClass,2049,10; bonus2 bAddDefClass,2050,-10; bonus3 bAddClassDropItem,6151,2049,70; },{},{} 2798,Will_Of_Exhausted_Angel,Will Of Exhausted Angel,5,0,,200,,0,,0,0x00008100,7,2,136,,99,0,0,{ getmapxy .@map$,.@x,.@y,0; if(.@map$ == "job3_arch02") { bonus2 bAddDefClass,1761,50; bonus2 bAddDefClass,1762,50; } },{},{} 2799,Kuirpenring,Kuirpenring,5,0,,100,,0,,1,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bMdef,1; },{},{} 2800,Accelerator,Accelerator,5,100000,,100,,0,,1,0x00000000,7,2,136,,99,0,0,{ bonus bAgi,2; },{},{} @@ -3075,19 +3075,19 @@ //5743,Orange_Stem_Hat,Orange Stem Hat,5,20,,100,,0,,0,0x00000000,7,2,256,,1,0,620,{ bonus bLuk,3; },{},{} //5744,Capricon_Crown,Capricon Crown,5,20,,300,,3,,1,0xFFFFFFFF,7,2,256,,1,1,621,{ bonus bVit,2; bonus bDex,2; },{},{} //5745,Capricon_Diadem,Capricon Diadem,5,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,1,1,622,{ bonus bDex,2; bonus bMdef,5; },{},{} -5746,Rune_Circlet,Rune Circlet,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,623,{ bonus bStr,1; bonus bInt,1; bonus bMdef,5; },{},{} -5747,Mitra,Mitra,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,624,{ bonus bInt,1; bonus bVit,1; bonus bMdef,5; },{},{} -5748,Sniper_Goggle,Sniper Goggles,5,20,,100,,12,,1,0x0000000,7,2,768,,100,1,625,{ bonus bDex,1;bonus bAgi,1;bonus bMdef,5; },{},{} -5749,Driver_Band,Driver Band,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,626,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; },{},{} -5750,Shadow_Handicraft,Shadow Handicraft,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,627,{ bonus bInt,1; bonus bAgi,1; bonus bMdef,5; },{},{} -5751,Minstrel_Song_Hat,Minstrel Song Hat,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,628,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; },{},{} -5752,Midas_Whisper,Midas Whisper,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,629,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; },{},{} -5753,Magic_Stone_Hat,Magic Stone Hat,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,630,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; },{},{} -5754,Blazing_Soul,Blazing Soul,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,631,{ bonus bStr,1; bonus bVit,1; bonus bMdef,5; },{},{} -5755,Silent_Executer,Silence Executer,5,20,,100,,6,,0,0x0000000,7,2,513,,100,0,632,{ bonus bAgi,1;bonus bMdef,5; },{},{} -5756,Wind_Whisper,Wind Whisper,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,633,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; },{},{} -5757,Schmidt_Helm,Dip Schmidt Helm,5,20,,100,,17,,1,0x0000000,7,2,768,,100,1,634,{ bonus bInt,1;bonus bVit,2;bonus bMdef,5; },{},{} -5758,Dying_Swan,Dying Swan,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,635,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; },{},{} +5746,Rune_Circlet,Rune Circlet,5,20,,100,,12,,1,0x00000080,7,2,256,,100,1,623,{ bonus bStr,1; bonus bInt,1; bonus bMdef,5; },{},{} +5747,Mitra,Mitra,5,20,,100,,12,,1,0x00000100,7,2,256,,100,1,624,{ bonus bInt,1; bonus bVit,1; bonus bMdef,5; },{},{} +5748,Sniper_Goggle,Sniper Goggles,5,20,,100,,12,,1,0x00000800,7,2,768,,100,1,625,{ bonus bDex,1;bonus bAgi,1;bonus bMdef,5; },{},{} +5749,Driver_Band,Driver Band,5,20,,100,,12,,1,0x00000400,7,2,256,,100,1,626,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; },{},{} +5750,Shadow_Handicraft,Shadow Handicraft,5,20,,100,,12,,1,0x00020000,7,2,256,,100,1,627,{ bonus bInt,1; bonus bAgi,1; bonus bMdef,5; },{},{} +5751,Minstrel_Song_Hat,Minstrel Song Hat,5,20,,100,,12,,1,0x00080000,7,1,256,,100,1,628,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; },{},{} +5752,Midas_Whisper,Midas Whisper,5,20,,100,,12,,1,0x00040000,7,2,256,,100,1,629,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; },{},{} +5753,Magic_Stone_Hat,Magic Stone Hat,5,20,,100,,12,,1,0x00000200,7,2,256,,100,1,630,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; },{},{} +5754,Blazing_Soul,Blazing Soul,5,20,,100,,12,,1,0x00008000,7,2,256,,100,1,631,{ bonus bStr,1; bonus bVit,1; bonus bMdef,5; },{},{} +5755,Silent_Executer,Silence Executer,5,20,,100,,6,,0,0x00001000,,2,513,,100,0,632,{ bonus bAgi,1;bonus bMdef,5; },{},{} +5756,Wind_Whisper,Wind Whisper,5,20,,100,,12,,1,0x00010000,7,2,256,,100,1,633,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; },{},{} +5757,Schmidt_Helm,Dip Schmidt Helm,5,20,,100,,17,,1,0x00004000,7,2,768,,100,1,634,{ bonus bInt,1;bonus bVit,2;bonus bMdef,5; },{},{} +5758,Dying_Swan,Dying Swan,5,20,,100,,12,,1,0x00080000,7,0,256,,100,1,635,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; },{},{} //5759,Noah_Hat,Noah Hat,5,20,,500,,1,,1,0xFFFFFFFF,7,2,256,,1,1,636,{ bonus bMdef,3; },{},{} 5760,Driver_Band_,Driver Band,5,20,,100,,12,,1,0x00000000,7,2,256,,100,1,637,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; },{},{} //5761,Sloth_Hat,Sloth Hat,5,20,,800,,3,,1,0xFFFFFFFF,7,2,256,,1,1,638,{ bonus bAgi,2; },{},{} diff --git a/db/item_trade.txt b/db/item_trade.txt index 536346dca..f2224d9be 100644 --- a/db/item_trade.txt +++ b/db/item_trade.txt @@ -1089,57 +1089,57 @@ 14594,91,100 // Quagmire_Scroll // Battleground Rewards (Tierra Gorge/Flavius) -13036,123,100 // BF_Dagger1 -13037,123,100 // BF_Dagger2 -13410,123,100 // BF_Sword1 -13411,123,100 // BF_Sword2 -1425,123,100 // BF_Spear1 -1632,123,100 // BF_Staff1 -1633,123,100 // BF_Staff2 -1634,123,100 // BF_Staff3 -1635,123,100 // BF_Staff4 -1542,123,100 // BF_Morning_Star1 -1543,123,100 // BF_Morning_Star2 -1923,123,100 // BF_Instrument1 -1924,123,100 // BF_Instrument2 -1977,123,100 // BF_Whip1 -1978,123,100 // BF_Whip2 -1574,123,100 // BF_Book1 -1575,123,100 // BF_Book2 -1823,123,100 // BF_Knuckle1 -1824,123,100 // BF_Knuckle2 -1183,123,100 // BF_Two_Handed_Sword1 -1184,123,100 // BF_Two_Handed_Sword2 -1482,123,100 // BF_Lance1 -1379,123,100 // BF_Two_Handed_Axe1 -1380,123,100 // BF_Two_Handed_Axe2 -13305,123,100 // BF_Huuma_Shuriken1 -13306,123,100 // BF_Huuma_Shuriken2 -1279,123,100 // BF_Katar1 -1280,123,100 // BF_Katar2 -1738,123,100 // BF_Bow1 -1739,123,100 // BF_Bow2 -13108,123,100 // BF_Pistol1 -13171,123,100 // BF_Rifle1 -13172,123,100 // BF_Gatling_Gun1 -13173,123,100 // BF_Shotgun1 -13174,123,100 // BF_Launcher1 -2538,123,100 // Commander_Manteau -2539,123,100 // Commander_Manteau_ -2540,123,100 // Sheriff_Manteau -2435,123,100 // Battle_Greave -2436,123,100 // Combat_Boots -2437,123,100 // Battle_Boots -2376,123,100 // Assaulter_Plate -2377,123,100 // Elite_Engineer_Armor -2378,123,100 // Assassin_Robe -2379,123,100 // Warlock_Battle_Robe -2380,123,100 // Medic_Robe -2381,123,100 // Elite_Archer_Suit -2382,123,100 // Elite_Shooter_Suit -2733,123,100 // Medal_Gunner -7828,123,100 // BF_Badge1 -7829,123,100 // BF_Badge2 +13036,83,100 // BF_Dagger1 +13037,83,100 // BF_Dagger2 +13410,83,100 // BF_Sword1 +13411,83,100 // BF_Sword2 +1425,83,100 // BF_Spear1 +1632,83,100 // BF_Staff1 +1633,83,100 // BF_Staff2 +1634,83,100 // BF_Staff3 +1635,83,100 // BF_Staff4 +1542,83,100 // BF_Morning_Star1 +1543,83,100 // BF_Morning_Star2 +1923,83,100 // BF_Instrument1 +1924,83,100 // BF_Instrument2 +1977,83,100 // BF_Whip1 +1978,83,100 // BF_Whip2 +1574,83,100 // BF_Book1 +1575,83,100 // BF_Book2 +1823,83,100 // BF_Knuckle1 +1824,83,100 // BF_Knuckle2 +1183,83,100 // BF_Two_Handed_Sword1 +1184,83,100 // BF_Two_Handed_Sword2 +1482,83,100 // BF_Lance1 +1379,83,100 // BF_Two_Handed_Axe1 +1380,83,100 // BF_Two_Handed_Axe2 +13305,83,100 // BF_Huuma_Shuriken1 +13306,83,100 // BF_Huuma_Shuriken2 +1279,83,100 // BF_Katar1 +1280,83,100 // BF_Katar2 +1738,83,100 // BF_Bow1 +1739,83,100 // BF_Bow2 +13108,83,100 // BF_Pistol1 +13171,83,100 // BF_Rifle1 +13172,83,100 // BF_Gatling_Gun1 +13173,83,100 // BF_Shotgun1 +13174,83,100 // BF_Launcher1 +2538,83,100 // Commander_Manteau +2539,83,100 // Commander_Manteau_ +2540,83,100 // Sheriff_Manteau +2435,83,100 // Battle_Greave +2436,83,100 // Combat_Boots +2437,83,100 // Battle_Boots +2376,83,100 // Assaulter_Plate +2377,83,100 // Elite_Engineer_Armor +2378,83,100 // Assassin_Robe +2379,83,100 // Warlock_Battle_Robe +2380,83,100 // Medic_Robe +2381,83,100 // Elite_Archer_Suit +2382,83,100 // Elite_Shooter_Suit +2733,83,100 // Medal_Gunner +7828,83,100 // BF_Badge1 +7829,83,100 // BF_Badge2 7801,123,100 // Girl_Fan_Letter 7802,123,100 // Autograph_Book @@ -1295,44 +1295,44 @@ 6051,115,100 // Gray_Hollow // Battleground Rewards (Krieger Von Midgard) -13416,115,100 // Krieger_Onehand_Sword1 -13417,115,100 // Krieger_Onehand_Sword2 -13418,115,100 // Krieger_Onehand_Sword3 -13042,115,100 // Krieger_Dagger1 -1310,115,100 // Krieger_Onehand_Axe1 -1426,115,100 // Krieger_Onehand_Spear1 -1546,115,100 // Krieger_Onehand_Mace1 -1576,115,100 // Krieger_Book1 -1577,115,100 // Krieger_Book2 -1640,115,100 // Krieger_Onehand_Staff1 -1641,115,100 // Krieger_Onehand_Staff2 -1826,115,100 // Krieger_Knuckle1 -1827,115,100 // Krieger_Knuckle2 -1927,115,100 // Krieger_Instrument1 -1981,115,100 // Krieger_Whip1 -1187,115,100 // Krieger_Twohand_Sword1 -1281,115,100 // Krieger_Katar1 -1282,115,100 // Krieger_Katar2 -1382,115,100 // Krieger_Twohand_Axe1 -1486,115,100 // Krieger_Twohand_Spear1 -2002,115,100 // Krieger_Twohand_Staff1 -13307,115,100 // Krieger_Huuma_Shuriken1 -1743,115,100 // Krieger_Bow1 -13110,115,100 // Krieger_Pistol1 -13176,115,100 // Krieger_Rifle1 -13177,115,100 // Krieger_Gatling1 -13178,115,100 // Krieger_Shotgun1 -13179,115,100 // Krieger_Launcher1 -2394,115,100 // Krieger_Suit1 -2444,115,100 // Krieger_Shoes1 -2549,115,100 // Krieger_Muffler1 -2772,115,100 // Krieger_Ring1 -2445,115,100 // Krieger_Shoes2 -2446,115,100 // Krieger_Shoes3 -2395,115,100 // Krieger_Suit2 -2396,115,100 // Krieger_Suit3 -2773,115,100 // Krieger_Ring2 -2774,115,100 // Krieger_Ring3 +13416,83,100 // Krieger_Onehand_Sword1 +13417,83,100 // Krieger_Onehand_Sword2 +13418,83,100 // Krieger_Onehand_Sword3 +13042,83,100 // Krieger_Dagger1 +1310,83,100 // Krieger_Onehand_Axe1 +1426,83,100 // Krieger_Onehand_Spear1 +1546,83,100 // Krieger_Onehand_Mace1 +1576,83,100 // Krieger_Book1 +1577,83,100 // Krieger_Book2 +1640,83,100 // Krieger_Onehand_Staff1 +1641,83,100 // Krieger_Onehand_Staff2 +1826,83,100 // Krieger_Knuckle1 +1827,83,100 // Krieger_Knuckle2 +1927,83,100 // Krieger_Instrument1 +1981,83,100 // Krieger_Whip1 +1187,83,100 // Krieger_Twohand_Sword1 +1281,83,100 // Krieger_Katar1 +1282,83,100 // Krieger_Katar2 +1382,83,100 // Krieger_Twohand_Axe1 +1486,83,100 // Krieger_Twohand_Spear1 +2002,83,100 // Krieger_Twohand_Staff1 +13307,83,100 // Krieger_Huuma_Shuriken1 +1743,83,100 // Krieger_Bow1 +13110,83,100 // Krieger_Pistol1 +13176,83,100 // Krieger_Rifle1 +13177,83,100 // Krieger_Gatling1 +13178,83,100 // Krieger_Shotgun1 +13179,83,100 // Krieger_Launcher1 +2394,83,100 // Krieger_Suit1 +2444,83,100 // Krieger_Shoes1 +2549,83,100 // Krieger_Muffler1 +2772,83,100 // Krieger_Ring1 +2445,83,100 // Krieger_Shoes2 +2446,83,100 // Krieger_Shoes3 +2395,83,100 // Krieger_Suit2 +2396,83,100 // Krieger_Suit3 +2773,83,100 // Krieger_Ring2 +2774,83,100 // Krieger_Ring3 // Misc. Items 7923,115,100 // KRATHONG_ @@ -1356,16 +1356,6 @@ 5460,115,100 // Adv_Dragon_Skull 5461,115,100 // Adv_Whisper_Mask 5464,123,100 // Zaha_Doll_Hat -12333,123,100 // Ansila -12725,91,100 // Runstone_Nosiege -12726,91,100 // Runstone_Rhydo -12727,91,100 // Runstone_Verkana -12728,91,100 // Runstone_Isia -12729,91,100 // Runstone_Asir -12730,91,100 // Runstone_Urj -12731,91,100 // Runstone_Turisus -12732,91,100 // Runstone_Pertz -12733,91,100 // Runstone_Hagalas 5254,73,100 // Deviling_Hat 14296,91,100 // Angel_Scroll 14297,91,100 // Devil_Scroll @@ -1454,10 +1444,6 @@ //14361,91,100 // ??? //14362,91,100 // ??? //14363,91,100 // ??? -12323,115,100 // N_Fly_Wing -12324,115,100 // N_Butterfly_Wing -12325,115,100 // N_Magnifier -2393,115,100 // N_Adventurer's_Suit //12400,83,100 // ??? //2815,91,100 // ??? 5346,73,100 // Gf_Recruiter_Hat @@ -1518,35 +1504,105 @@ 12348,91,100 // Manuk's_Faith 12349,91,100 // Cornus'_Tears +// New Novice Training Grounds +1381,115,100 // N_Battle_Axe +1545,115,100 // N_Mace +1639,115,100 // N_Rod +1742,115,100 // N_Composite_Bow +2393,115,100 // N_Adventurer's_Suit +12323,123,100 // N_Fly_Wing +12324,123,100 // N_Butterfly_Wing +12325,123,100 // N_Magnifier +13040,115,100 // N_Cutter +13041,115,100 // N_Main_Gauche +13415,115,100 // N_Falchion + // Epidode 13.3 -//1192,123,100 // P_Slayer1 -//1193,123,100 // P_Slayer2 -//1650,123,100 // P_Staff1 -//1651,123,100 // P_Staff2 -//1747,123,100 // P_Bow1 -//1748,123,100 // P_Bow2 -//2456,123,100 // Para_Team_Boots1 -//2457,123,100 // Para_Team_Boots2 -//2458,123,100 // Para_Team_Boots3 -//2560,123,100 // Para_Team_Manteau -//5583,123,100 // Para_Team_Hat -//6219,123,100 // Para_Team_Mark -//13050,123,100 // P_Dagger1 -//13051,123,100 // P_Dagger2 -//13112,123,100 // P_Revolver1 -//13113,123,100 // P_Revolver2 -//13423,123,100 // P_Sabre1 -//13424,123,100 // P_Sabre2 -//15009,123,100 // Para_Team_Uniform1 -//15010,123,100 // Para_Team_Uniform2 -//15011,123,100 // Para_Team_Uniform3 -//16004,123,100 // P_Mace1 -//16005,123,100 // P_Mace2 - -// Novice Training Grounds -2819,123,100 -2820,123,100 -2821,123,100 -2822,123,100 -2823,123,100 -2824,123,100 +// * Eden Group +1192,123,100 // P_Slayer1 +1193,123,100 // P_Slayer2 +1650,123,100 // P_Staff1 +1651,123,100 // P_Staff2 +1747,123,100 // P_Bow1 +1748,123,100 // P_Bow2 +2456,123,100 // Para_Team_Boots1 +2457,123,100 // Para_Team_Boots2 +2458,123,100 // Para_Team_Boots3 +2560,123,100 // Para_Team_Manteau +5583,123,100 // Para_Team_Hat +6219,123,100 // Para_Team_Mark +13050,123,100 // P_Dagger1 +13051,123,100 // P_Dagger2 +13112,123,100 // P_Revolver1 +13113,123,100 // P_Revolver2 +13423,123,100 // P_Sabre1 +13424,123,100 // P_Sabre2 +15009,123,100 // Para_Team_Uniform1 +15010,123,100 // Para_Team_Uniform2 +15011,123,100 // Para_Team_Uniform3 +16004,123,100 // P_Mace1 +16005,123,100 // P_Mace2 + +// * Third Job-related +1703,123,100 // Bow__ +2794,123,100 // Magic_Stone_Ring +2795,115,100 // Green_Apple_Ring +2796,123,100 // Magical_Stone +2797,123,100 // Magical_Stone_ +5746,91,100 // Rune_Circlet +5747,91,100 // Mitra +5748,91,100 // Sniper_Goggle +5749,91,100 // Driver_Band +5750,91,100 // Shadow_Handicraft +5751,91,100 // Minstrel_Song_Hat +5752,91,100 // Midas_Whisper +5753,91,100 // Magic_Stone_Hat +5754,91,100 // Blazing_Soul +5755,91,100 // Silent_Executer +5756,91,100 // Wind_Whisper +5757,91,100 // Schmidt_Helm +5758,91,100 // Dying_Swan +5760,91,100 // Driver_Band_ +6151,115,100 // Peice_Of_Great_Bradium +6152,115,100 // Glittering_Crystal +6153,123,100 // Special_Exchange_Coupon +6154,115,100 // Broken_Horn_Pipe +6156,115,100 // Approval_Report +6266,123,100 // Cheat_Key +6267,123,100 // Virtual_Key +6268,123,100 // Mirth_Key +6269,123,100 // Master_Brush +6270,115,100 // Mins_Picture +6271,115,100 // Mins_Receipt +6274,123,100 // Saint_Cloth_Piece +6275,123,100 // King_Shield +6276,123,100 // Clear_Reagent +6277,123,100 // Red_Reagent +6278,123,100 // Black_Reagent +12384,115,100 // Rainbow_Ruby_Water +12385,115,100 // Rainbow_Ruby_Fire +12386,115,100 // Rainbow_Ruby_Wind +12387,115,100 // Rainbow_Ruby_Earth +12388,123,100 // Runstone_Crush +12389,123,100 // Runstone_Storm +12390,123,100 // Runstone_Millennium +2798,115,100 // Will_Of_Exhausted_Angel +12258,115,100 // Bombring_Box +12333,123,100 // Ansila +12725,91,100 // Runstone_Nosiege +12726,91,100 // Runstone_Rhydo +12727,91,100 // Runstone_Verkana +12728,91,100 // Runstone_Isia +12729,91,100 // Runstone_Asir +12730,91,100 // Runstone_Urj +12731,91,100 // Runstone_Turisus +12732,91,100 // Runstone_Pertz +12733,91,100 // Runstone_Hagalas + +// * New Novice Training Grounds +2819,115,100 // Swordman_Manual +2820,115,100 // Thief_Manual +2821,115,100 // Acolyte_Manual +2822,115,100 // Archer_Manual +2823,115,100 // Merchant_Manual +2824,115,100 // Mage_Manual diff --git a/db/quest_db.txt b/db/quest_db.txt index 59e0560b0..4e0cff4dc 100644 --- a/db/quest_db.txt +++ b/db/quest_db.txt @@ -409,7 +409,7 @@ 4133,0,0,0,0,0,0,0,"Iara" 4134,0,0,0,0,0,0,0,"Iara" -4135,0,0,0,0,0,0,0,"Iara" +4135,86400,0,0,0,0,0,0,"Iara" 5000,0,0,0,0,0,0,0,"The Crow of the Fate - 7" @@ -1190,7 +1190,7 @@ 11142,0,0,0,0,0,0,0,"Fearful metalic sound" 11143,0,0,0,0,0,0,0,"Thanatos tower" 11144,0,0,0,0,0,0,0,"Juno manager : click" -11145,0,0,0,0,0,0,0,"I want to get the " +11145,0,1622,33,0,0,0,0,"I want to get the " 11146,0,0,0,0,0,0,0,"to ice tunnel..." 11147,0,0,0,0,0,0,0,"Lared's dew" 11148,0,0,0,0,0,0,0,"Toward Comodo with the bow" diff --git a/src/map/mob.c b/src/map/mob.c index f41501638..9b83440dd 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2259,9 +2259,10 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) int itemid = 0; for (i = 0; i < ARRAYLENGTH(sd->add_drop) && (sd->add_drop[i].id || sd->add_drop[i].group); i++) { - if (sd->add_drop[i].race & (1<<status->race) || - sd->add_drop[i].race & 1<<(status->mode&MD_BOSS?RC_BOSS:RC_NONBOSS) || - sd->add_drop[i].race == md->class_) + if ( ( sd->add_drop[i].race <= (1<<status->race) && + sd->add_drop[i].race & (1<<status->race) || + sd->add_drop[i].race & 1<<(status->mode&MD_BOSS?RC_BOSS:RC_NONBOSS) ) || + ( sd->add_drop[i].race > (1<<RC_MAX) && sd->add_drop[i].race == md->class_) ) { //check if the bonus item drop rate should be multiplied with mob level/10 [Lupus] if(sd->add_drop[i].rate < 0) { |