diff options
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | src/map/map.h | 3 | ||||
-rw-r--r-- | src/map/status.c | 2 |
3 files changed, 5 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 20ea0be65..6d31bd83a 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/09/06
+ * Fixed the memset in status_calc_pc, corrects some mysterious bugs such as
+ item-drop bonuses suddenly not working anymore. [Skotlex]
* Corrected SC_INCREASEAGI and SC_DECREASEAGI speed-change formula.
[Skotlex]
* Fixed Aex Aeterna ending on Soul Breaker's first half. [Skotlex]
diff --git a/src/map/map.h b/src/map/map.h index 5788efbdb..dcd87f294 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -708,7 +708,7 @@ struct map_session_data { // zeroed structures end here
// zeroed vars start here.
int arrow_atk,arrow_ele,arrow_cri,arrow_hit;
- int nhealhp,nhealsp,nshealhp,nshealsp,nsshealhp,nsshealsp;
+ int nsshealhp,nsshealsp;
int critical_def,double_rate;
int long_attack_atk_rate; //Long range atk rate, not weapon based. [Skotlex]
int near_attack_def_rate,long_attack_def_rate,magic_def_rate,misc_def_rate;
@@ -952,7 +952,6 @@ struct mob_data { struct {
int id;
int dmg;
- unsigned char to_homun; //[blackhole89] - determines whether this damage was dealt by homunculus or its master
} dmglog[DAMAGELOG_SIZE];
struct spawn_data *spawn; //Spawn data.
struct item *lootitem;
diff --git a/src/map/status.c b/src/map/status.c index 4b05b494e..352d0da62 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1674,6 +1674,8 @@ int status_calc_pc(struct map_session_data* sd,int first) + sizeof(sd->hp_loss_type)
+ sizeof(sd->hp_gain_value)
+ sizeof(sd->sp_gain_value)
+ + sizeof(sd->sp_vanish_rate)
+ + sizeof(sd->sp_vanish_per)
+ sizeof(sd->add_drop_count)
+ sizeof(sd->unbreakable)
+ sizeof(sd->unbreakable_equip)
|