diff options
-rw-r--r-- | src/map/status.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c index 05061ec5a..bfa00e3c7 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -6228,7 +6228,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val if( vd && (pcdb_checkid(vd->class_) || bl->type == BL_MER ) ) //Only for players sprites, client crashes if they receive this for a mob o.O [Skotlex] clif_status_change(bl,StatusIconChangeTable[type],1,tick); else if( sd ) //Send packet to self otherwise (disguised player?) - clif_status_load(bl,StatusIconChangeTable[type],1,tick); + clif_status_load(bl,StatusIconChangeTable[type],1); //Don't trust the previous sce assignment, in case the SC ended somewhere between there and here. if((sce=sc->data[type])) |