diff options
-rw-r--r-- | Changelog-Trunk.txt | 3 | ||||
-rw-r--r-- | src/map/pc.c | 5 | ||||
-rw-r--r-- | src/map/script.c | 1 |
3 files changed, 8 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 9599749e6..9adb358f7 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,9 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +09/06/05 + * Job_Battle_Manual and Battle_Manual can be used simultaneously. [Inkfish] + * Fixed "sleep" after "attachrid" (a different rid) halts the script. [Inkfish] 09/06/04 * Fixed turning off a skill needed to meet the requirements. [Inkfish] * Skills used through items which don't have aftercast delay or cast time now don't overwrite the former canact_tick. [Inkfish] diff --git a/src/map/pc.c b/src/map/pc.c index b1e558bc3..01e683ea0 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -3406,10 +3406,13 @@ int pc_isUseitem(struct map_session_data *sd,int n) case 14532: // Battle_Manual25 case 14533: // Battle_Manual100 case 14545: // Battle_Manual300 - case 14592: // JOB_Battle_Manual if( sd->sc.data[SC_EXPBOOST] ) return 0; break; + case 14592: // JOB_Battle_Manual + if( sd->sc.data[SC_JEXPBOOST] ) + return 0; + break; // Mercenary Items diff --git a/src/map/script.c b/src/map/script.c index b5e00fe55..913682c89 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -3203,6 +3203,7 @@ void run_script_main(struct script_state *st) if(st->sleep.tick > 0) { //Delay execution + sd = map_id2sd(st->rid); // Refresh sd since script might have attached someone while running. [Inkfish] st->sleep.charid = sd?sd->status.char_id:0; st->sleep.timer = add_timer(gettick()+st->sleep.tick, run_script_timer, st->sleep.charid, (intptr)st); |