diff options
-rw-r--r-- | doc/item_db.txt | 4 | ||||
-rw-r--r-- | src/map/skill.c | 1 |
2 files changed, 3 insertions, 2 deletions
diff --git a/doc/item_db.txt b/doc/item_db.txt index 72a14b915..08abd8694 100644 --- a/doc/item_db.txt +++ b/doc/item_db.txt @@ -126,8 +126,8 @@ View: For normal items, defines a replacement view-sprite for the item (eg: 3: Bullets 4: Shells 5: Grenades - 6: Shurikens - 7: Kunais + 6: Shuriken + 7: Kunai Script: Script to execute when the item is used/equipped. diff --git a/src/map/skill.c b/src/map/skill.c index bc00db58c..62721eea9 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4754,6 +4754,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in } break; case SA_MAGICROD: + clif_skill_nodamage(src,bl,skillid,-1,0); //Skill animation with no yell. sc_start(bl,type,100,skilllv,skill_get_time(skillid,skilllv)); break; case SA_AUTOSPELL: |