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-rw-r--r--doc/item_db.txt4
-rw-r--r--src/map/skill.c1
2 files changed, 3 insertions, 2 deletions
diff --git a/doc/item_db.txt b/doc/item_db.txt
index 72a14b915..08abd8694 100644
--- a/doc/item_db.txt
+++ b/doc/item_db.txt
@@ -126,8 +126,8 @@ View: For normal items, defines a replacement view-sprite for the item (eg:
3: Bullets
4: Shells
5: Grenades
- 6: Shurikens
- 7: Kunais
+ 6: Shuriken
+ 7: Kunai
Script: Script to execute when the item is used/equipped.
diff --git a/src/map/skill.c b/src/map/skill.c
index bc00db58c..62721eea9 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -4754,6 +4754,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
}
break;
case SA_MAGICROD:
+ clif_skill_nodamage(src,bl,skillid,-1,0); //Skill animation with no yell.
sc_start(bl,type,100,skilllv,skill_get_time(skillid,skilllv));
break;
case SA_AUTOSPELL: