diff options
-rw-r--r-- | src/map/skill.c | 2 | ||||
-rw-r--r-- | src/map/status.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index cba56d3fe..969c8c007 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -14634,7 +14634,7 @@ static int skill_unit_timer_sub(DBKey key, DBData *data, va_list ap) { // revert unit back into a trap struct item item_tmp; memset(&item_tmp,0,sizeof(item_tmp)); - item_tmp.nameid = ITEMID_TRAP; + item_tmp.nameid = ( group->unit_id >= UNT_MAGENTATRAP && group->unit_id <= UNT_CLUSTERBOMB )?ITEMID_TRAP_ALLOY:ITEMID_TRAP; // Ensure we're returning the correct trap item_tmp.identify = 1; map_addflooritem(&item_tmp,1,bl->m,bl->x,bl->y,0,0,0,0); } diff --git a/src/map/status.c b/src/map/status.c index a37a80ab2..e2a61f393 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1681,7 +1681,7 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, int if (tsc->option&hide_flag && !is_boss && (sd->special_state.perfect_hiding || !is_detect) ) return 0; - if( tsc->data[SC_CLOAKINGEXCEED] && !(is_boss) && (status->mode&(RC_INSECT|RC_DEMON)) ) // Cloaking Exceed => undetected from insect & demon except bosses [Cookie] + if( tsc->data[SC_CLOAKINGEXCEED] && !(is_boss) && (status->mode&(RC_INSECT|RC_DEMON)) ) // Cloaking Exceed => undetected from insect & demon except bosses return 0; if( tsc->data[SC_CAMOUFLAGE] && !(is_boss || is_detect) && !skill_num ) return 0; |