diff options
-rw-r--r-- | Changelog-Trunk.txt | 1 | ||||
-rw-r--r-- | src/map/status.c | 4 |
2 files changed, 3 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 9fb9a287e..22a4b716b 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2007/01/23 + * Fixed int/dex foods using an incorrect icon for their status [ultramage] * Changed the night status from 149 to 160, which seems to work so much better, and also enabled simplifying the night code. * A skill's walk delay will also delay your can-attack time when the skill diff --git a/src/map/status.c b/src/map/status.c index f448f006a..ac05fcb9f 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -425,8 +425,8 @@ void initChangeTables(void) { StatusIconChangeTable[SC_STRFOOD] = SI_FOODSTR; StatusIconChangeTable[SC_AGIFOOD] = SI_FOODAGI; StatusIconChangeTable[SC_VITFOOD] = SI_FOODVIT; - StatusIconChangeTable[SC_INTFOOD] = SI_FOODDEX; - StatusIconChangeTable[SC_DEXFOOD] = SI_FOODINT; + StatusIconChangeTable[SC_INTFOOD] = SI_FOODINT; + StatusIconChangeTable[SC_DEXFOOD] = SI_FOODDEX; StatusIconChangeTable[SC_LUKFOOD] = SI_FOODLUK; StatusIconChangeTable[SC_FLEEFOOD] = SI_FOODFLEE; StatusIconChangeTable[SC_HITFOOD] = SI_FOODHIT; |