diff options
-rw-r--r-- | src/map/battle.c | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index f740d6518..bbb03eb1f 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -440,12 +440,12 @@ int64 battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, u if( sc && sc->count ){ if( sc->data[SC_ZENKAI] && watk->ele == sc->data[SC_ZENKAI]->val2 ) eatk += 200; - #ifdef RENEWAL_EDP +#ifdef RENEWAL_EDP if( sc->data[SC_EDP] && skill_id != AS_GRIMTOOTH && skill_id != AS_VENOMKNIFE && skill_id != ASC_BREAKER ){ eatk = eatk * (sc->data[SC_EDP]->val4 / 100 - 1); damage = damage * (sc->data[SC_EDP]->val4 / 100); } - #endif +#endif } if( skill_id != ASC_METEORASSAULT ){ @@ -4880,10 +4880,8 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list #ifndef RENEWAL_EDP if( sc->data[SC_EDP] ){ switch(skill_id){ - case AS_SPLASHER: - case AS_GRIMTOOTH: + case AS_SPLASHER: // Needs more info case ASC_BREAKER: - case AS_VENOMKNIFE: case ASC_METEORASSAULT: break; default: ATK_ADDRATE(sc->data[SC_EDP]->val3); |