diff options
-rw-r--r-- | src/map/status.c | 15 | ||||
-rw-r--r-- | src/map/unit.c | 19 |
2 files changed, 11 insertions, 23 deletions
diff --git a/src/map/status.c b/src/map/status.c index 80d194774..f6a5e5997 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -963,7 +963,6 @@ void initChangeTables(void) { StatusChangeStateTable[SC_TRICKDEAD] |= SCS_NOMOVE; StatusChangeStateTable[SC_BLADESTOP] |= SCS_NOMOVE; StatusChangeStateTable[SC_BLADESTOP_WAIT] |= SCS_NOMOVE; - StatusChangeStateTable[SC_DANCING] |= SCS_NOMOVE|SCS_NOMOVECOND; StatusChangeStateTable[SC_GOSPEL] |= SCS_NOMOVE|SCS_NOMOVECOND; StatusChangeStateTable[SC_BASILICA] |= SCS_NOMOVE|SCS_NOMOVECOND; StatusChangeStateTable[SC_STOP] |= SCS_NOMOVE; @@ -3410,12 +3409,7 @@ void status_calc_state( struct block_list *bl, struct status_change *sc, enum sc if( !(flag&SCS_NOMOVECOND) ) { sc->cant.move += ( start ? 1 : -1 ); } else if( - (sc->data[SC_DANCING] && sc->data[SC_DANCING]->val4 && ( - !sc->data[SC_LONGING] || - (sc->data[SC_DANCING]->val1&0xFFFF) == CG_MOONLIT || - (sc->data[SC_DANCING]->val1&0xFFFF) == CG_HERMODE - ) ) - || (sc->data[SC_GOSPEL] && sc->data[SC_GOSPEL]->val4 == BCT_SELF) // cannot move while gospel is in effect + (sc->data[SC_GOSPEL] && sc->data[SC_GOSPEL]->val4 == BCT_SELF) // cannot move while gospel is in effect || (sc->data[SC_BASILICA] && sc->data[SC_BASILICA]->val4 == bl->id) // Basilica caster cannot move || (sc->data[SC_GRAVITATION] && sc->data[SC_GRAVITATION]->val3 == BCT_SELF) || (sc->data[SC_CLOAKING] && //Need wall at level 1-2 @@ -8857,16 +8851,11 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const if(sce->val4 && sce->val4 != BCT_SELF && (dsd=map_id2sd(sce->val4))) {// end status on partner as well dsc = dsd->sc.data[SC_DANCING]; - if(dsc) - { - struct status_change *tsc = status_get_sc(&dsd->bl); + if(dsc) { //This will prevent recursive loops. dsc->val2 = dsc->val4 = 0; - // Set cant.move back to 0 to avoid character freezing. - tsc->cant.move = 0; - sc->cant.move = 0; status_change_end(&dsd->bl, SC_DANCING, INVALID_TIMER); } } diff --git a/src/map/unit.c b/src/map/unit.c index 507bfbb07..1e0bad280 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -920,16 +920,15 @@ int unit_can_move(struct block_list *bl) return 0; //Can't move if (sc) { - // Ensemble checks to prevent freezing characters - if( sc->cant.move && sc->data[SC_LONGING] && !((sc->data[SC_DANCING]->val1&0xFFFF) == CG_MOONLIT)) - { - // allow movement - sc->cant.move = 0; - return 1; - } - - if( sc->cant.move || (sc->data[SC_FEAR] && sc->data[SC_FEAR]->val2 > 0) || (sc->data[SC_SPIDERWEB] && sc->data[SC_SPIDERWEB]->val1) ) - return 0; + if( sc->cant.move /* status placed here are ones that cannot be cached by sc->cant.move for they depend on other conditions other than their availability */ + || (sc->data[SC_FEAR] && sc->data[SC_FEAR]->val2 > 0) + || (sc->data[SC_SPIDERWEB] && sc->data[SC_SPIDERWEB]->val1) + || (sc->data[SC_DANCING] && sc->data[SC_DANCING]->val4 && ( + !sc->data[SC_LONGING] || + (sc->data[SC_DANCING]->val1&0xFFFF) == CG_MOONLIT || + (sc->data[SC_DANCING]->val1&0xFFFF) == CG_HERMODE + ) ) + ) if (sc->opt1 > 0 && sc->opt1 != OPT1_STONEWAIT && sc->opt1 != OPT1_BURNING && (sc->opt1 != OPT1_CRYSTALIZE && bl->type != BL_MOB)) return 0; |