diff options
-rw-r--r-- | npc/Changelog.txt | 2 | ||||
-rw-r--r-- | npc/guild2/schg_cas02.txt | 11 |
2 files changed, 8 insertions, 5 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index fa1f7299f..0a1dbdcc9 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,5 +1,7 @@ Date Added ====== +2008/04/10 + * Rev. 12567 Fixed setcell range of first barricade in Juno Castle 2. [L0ne_W0lf] 2008/04/07 * Rev. 12531 Added the Schwaltzvalt Guild Castles 1-5. (update 3/3) [L0ne_W0lf] * Rev. 12531 Added the Arunafeltz Guild Castles 1-5. (update 2/3) [L0ne_W0lf] diff --git a/npc/guild2/schg_cas02.txt b/npc/guild2/schg_cas02.txt index 98448ea90..d0ce2dcbf 100644 --- a/npc/guild2/schg_cas02.txt +++ b/npc/guild2/schg_cas02.txt @@ -3,13 +3,14 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= //= WoE SE Schwaltzvalt Castle 2 //===== Additional Comments: ================================= //= 1.0 First Version [L0ne_W0lf] +//= 1.1 Fixed setcell range of first barricade. [L0ne_W0lf] //============================================================ schg_cas02,1,1,0 script Manager#sch02_02 111,{ @@ -1159,8 +1160,8 @@ OnDisable: schg_cas02,2,1,0 script #sch02_RL00 -1,{ OnEnable: - setcell "schg_cas02",290,98,209,105,cell_walkable,0; - setcell "schg_cas02",290,98,209,105,cell_shootable,0; + setcell "schg_cas02",290,98,290,105,cell_walkable,0; + setcell "schg_cas02",290,98,290,105,cell_shootable,0; guardian "schg_cas02",290,98," ",1905,"#sch02_RL00::OnBarrierDestroyed"; //24; guardian "schg_cas02",290,100," ",1905,"#sch02_RL00::OnBarrierDestroyed"; //25; guardian "schg_cas02",290,102," ",1905,"#sch02_RL00::OnBarrierDestroyed"; //26; @@ -1168,8 +1169,8 @@ OnEnable: end; OnDisable: - setcell "schg_cas02",290,98,209,105,cell_walkable,1; - setcell "schg_cas02",290,98,209,105,cell_shootable,1; + setcell "schg_cas02",290,98,290,105,cell_walkable,1; + setcell "schg_cas02",290,98,290,105,cell_shootable,1; killmonster "schg_cas02","#sch02_RL00::OnBarrierDestroyed"; end; |