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-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/map/skill.c3
2 files changed, 3 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 511bc5180..7b86b2dba 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/01
+ * Figured out and fixed the issue with Volcano/Deluge/Violent Gale not
+ really working. Thanks to Mpeg for noting it out. [Skotlex]
* Modified Self Destruction, so that Marine Spheres in non-versus maps will
hurt only enemies, while in all other situations this skill will hurt
everyone around them. [Skotlex]
diff --git a/src/map/skill.c b/src/map/skill.c
index 42bbd62e3..5ab0754dd 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -2768,7 +2768,6 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int
skill_attack(BF_WEAPON, src, src, bl, skillid, skilllv, tick, flag);
dir = dir < 4 ? dir+4 : dir-4; // change direction [Celest]
unit_setdir(bl,dir);
- //clif_changed_dir(bl); Already done by unit_setdir
}
else if (sd)
clif_skill_fail(sd,skillid,0,0);
@@ -6880,7 +6879,7 @@ int skill_unit_onplace (struct skill_unit *src, struct block_list *bl, unsigned
case UNT_VIOLENTGALE:
case UNT_SUITON:
if(sc && sc->data[type].timer==-1)
- sc_start(bl,type,100,sg->skill_lv,skill_get_time2(sg->skill_id,sg->skill_lv));
+ sc_start(bl,type,100,sg->skill_lv,sg->limit);
break;
case UNT_RICHMANKIM: