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-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--doc/script_commands.txt9
2 files changed, 6 insertions, 5 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 3c2a86018..c6ceecdb5 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2007/02/03
+ * Corrected a lie in the script documentation [ultramage]
2007/02/02
* Fixed the flag parameter not working on npcshopattach.
* Updated the walk delay code so that it parses homunculus as well as
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 81462e634..65d61f4ba 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -5031,11 +5031,10 @@ specifically, apparently, named items may not have cards in them, slots or no -
these data slots are taken by the character ID who's name is inscribed. Only one
remains free and it's not quite clear if a card may be there.
-Items that may not be equipped may NOT be inscribed with a name with this
-function. Which is why this is a function which will return a value - 1 if an
-item was successfully created and 0 if it wasn't for whatever reason. Like
-'getitem' this function will also take an 'english name' from the itemdb
-database as an item name and will return 0 if nothing is found.
+This function will return 1 if an item was successfully created and 0 if it
+wasn't for whatever reason. Like 'getitem', this function will also accept an
+'english name' from the item database as an item name and will return 0 if no
+such item exists.
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