summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--Changelog-Trunk.txt1
-rw-r--r--src/map/skill.c3
2 files changed, 3 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 0d48f491b..9fb7dcd39 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/03/06
+ * Fixed song/dance cells to appear even on top of walls and pits.
* Fixed non-chatroom owners being able to kick others from the chatroom.
[Skotlex]
* Fixed a crash when a homun kills a mvp and the char that did
diff --git a/src/map/skill.c b/src/map/skill.c
index 11acaa106..c80e46f57 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -6432,7 +6432,8 @@ struct skill_unit_group* skill_unitsetting (struct block_list *src, short skilli
if(range<=0)
map_foreachincell(skill_cell_overlap,src->m,ux,uy,BL_SKILL,skillid,&alive, src);
- if( alive && map_getcell(src->m,ux,uy,CELL_CHKWALL) )
+ //Song/dances/encores are displayed even over pits/walls.
+ if( alive && map_getcell(src->m,ux,uy,CELL_CHKWALL) && !group->state.song_dance )
alive = 0;
if( alive && battle_config.skill_wall_check && !path_search_long(NULL,src->m,ux,uy,x,y,CELL_CHKWALL) )