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-rw-r--r--Changelog-Trunk.txt1
-rw-r--r--src/map/status.c2
2 files changed, 2 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index c67753689..85a685337 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -1,6 +1,7 @@
Date Added
2011/05/29
+ * Fixed NULL pointer in status_change_timer (SC_BERSERK), when the HP subtraction causes the HP drop below 100, but does not exceed remaining HP (bugreport:1150, related r8705, r11786 and r12061). [Ai4rei]
* Updated script commands 'npcshopitem', 'npcshopadditem' and 'npcshopdelitem' to support cashshops as well (bugreport:4928). [Ai4rei]
* Fixed players could add themselves to their friendslist through their clones or WPE (bugreport:4909). [Ai4rei]
* Fixed bonus 'bHPDrainValue' on left hand would work as right hand bonus, when specified with 'bonus' rather than 'bonus2' (bugreport:4939, since r6221). [Ai4rei]
diff --git a/src/map/status.c b/src/map/status.c
index d9a14dc23..e055c46d3 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -7261,7 +7261,7 @@ int status_change_timer(int tid, unsigned int tick, int id, intptr data)
case SC_BERSERK:
// 5% every 10 seconds [DracoRPG]
- if(--(sce->val3)>0 && status_charge(bl, sce->val2, 0))
+ if( --( sce->val3 ) > 0 && status_charge(bl, sce->val2, 0) && status->hp > 100 )
{
sc_timer_next(sce->val4+tick, status_change_timer, bl->id, data);
return 0;