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-rw-r--r--conf/char/char-server.conf10
-rw-r--r--conf/global/sql_connection.conf8
-rw-r--r--conf/login/login-server.conf4
-rw-r--r--conf/map/map-server.conf8
-rw-r--r--src/config/renewal.h2
5 files changed, 16 insertions, 16 deletions
diff --git a/conf/char/char-server.conf b/conf/char/char-server.conf
index c512f1fb7..06951841c 100644
--- a/conf/char/char-server.conf
+++ b/conf/char/char-server.conf
@@ -35,7 +35,7 @@ char_configuration: {
// NOTE: Do not use spaces or any of these characters which are not allowed in
// Windows filenames \/:*?"<>|
// ... or else guild emblems won't work client-side!
- server_name: "Hercules"
+ server_name: "neoonRO Classic"
// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters)
wisp_server_name: "Server"
@@ -48,13 +48,13 @@ char_configuration: {
// Information related to inter-server behavior
inter: {
// Server Communication username and password.
- userid: "s1"
- passwd: "p1"
+ userid: "HbsnKJ_04sX"
+ passwd: "pDSdL_0rxK4"
// Login Server IP
// The character server connects to the login server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
- //login_ip: "127.0.0.1"
+ login_ip: "164.132.104.78"
// The character server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
@@ -67,7 +67,7 @@ char_configuration: {
// Character Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
- //char_ip: "127.0.0.1"
+ char_ip: "164.132.104.78"
// Character Server Port
char_port: 6121
diff --git a/conf/global/sql_connection.conf b/conf/global/sql_connection.conf
index 60fea5656..a5477769c 100644
--- a/conf/global/sql_connection.conf
+++ b/conf/global/sql_connection.conf
@@ -43,10 +43,10 @@ sql_connection: {
// Under windows, you want to use 127.0.0.1. If you see a message like
// "Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)"
// and you have localhost, switch it to 127.0.0.1
- db_hostname: "127.0.0.1"
+ db_hostname: "91.134.140.224"
db_port: 3306
- db_username: "ragnarok"
- db_password: "ragnarok"
- db_database: "ragnarok"
+ db_username: "neoonro"
+ db_password: "pgURU4w9eSCh9"
+ db_database: "neoonro"
//codepage:""
}
diff --git a/conf/login/login-server.conf b/conf/login/login-server.conf
index 71928e3d0..7541a88f9 100644
--- a/conf/login/login-server.conf
+++ b/conf/login/login-server.conf
@@ -57,7 +57,7 @@ login_configuration: {
// Account engine configuration
account: {
// Can you use _M/_F to make new accounts on the server?
- new_account: true
+ new_account: false
//If new_account is enabled, minimum length to userid and passwords should be 4?
//Must be 'true' unless your client uses both 'Disable 4 LetterUserID/Password' Diffs
@@ -75,7 +75,7 @@ login_configuration: {
// Store passwords as MD5 hashes instead of plaintext ?
// NOTE: Will not work with clients that use <passwordencrypt>
- use_MD5_passwords: false
+ use_MD5_passwords: true
// Account data engine storage configuration
@include "conf/global/sql_connection.conf"
diff --git a/conf/map/map-server.conf b/conf/map/map-server.conf
index b489e948b..1f638180f 100644
--- a/conf/map/map-server.conf
+++ b/conf/map/map-server.conf
@@ -53,14 +53,14 @@ map_configuration: {
// Information related to inter-server behavior
inter: {
// Interserver communication passwords, set in the login server database
- userid: "s1"
- passwd: "p1"
+ userid: "HbsnKJ_04sX"
+ passwd: "pDSdL_0rxK4"
// Character Server IP
// The map server connects to the character server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
- //char_ip: "127.0.0.1"
+ char_ip: "164.132.104.78"
// The map server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
@@ -73,7 +73,7 @@ map_configuration: {
// Map Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
- //map_ip: "127.0.0.1"
+ map_ip: "164.132.104.78"
// Map Server Port
map_port: 5121
diff --git a/src/config/renewal.h b/src/config/renewal.h
index 2b5a043d4..b90f6fc63 100644
--- a/src/config/renewal.h
+++ b/src/config/renewal.h
@@ -38,7 +38,7 @@
* line, by passing --disable-renewal to the configure script:
* ./configure --disable-renewal
*/
-//#define DISABLE_RENEWAL
+#define DISABLE_RENEWAL
#ifndef DISABLE_RENEWAL // Do not change this line