diff options
-rw-r--r-- | Changelog-Trunk.txt | 1 | ||||
-rw-r--r-- | src/map/status.c | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 594ddffe5..0d63d307a 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/07/27
+ * Added missing SC information to NPC_CHANGEUNDEAD [Skotlex]
* Added config setting party_update_interval so you can specify how often
the party-mate minidots should be updated (defaults to 1 sec). [Skotlex]
* Removed a bunch of broken comments in skill.c [Skotlex]
diff --git a/src/map/status.c b/src/map/status.c index 971bc3f88..06e652950 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -272,6 +272,7 @@ void initChangeTables(void) { add_sc(NPC_STOP, SC_STOP); set_sc(NPC_BREAKWEAPON, SC_BROKENWEAPON, SI_BROKENWEAPON, SCB_NONE); set_sc(NPC_BREAKARMOR, SC_BROKENARMOR, SI_BROKENARMOR, SCB_NONE); + add_sc(NPC_CHANGEUNDEAD, SC_ELEMENTALCHANGE); set_sc(NPC_POWERUP, SC_INCDEXRATE, SI_BLANK, SCB_DEX); set_sc(NPC_AGIUP, SC_INCAGIRATE, SI_BLANK, SCB_AGI); add_sc(NPC_INVISIBLE, SC_CLOAKING); |