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-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/map/clif.c6
-rw-r--r--src/map/status.c4
3 files changed, 8 insertions, 4 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 5895cde7a..ec3fa97a4 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/01
+ * Fixed berserk not raising your HP to your new cap. [Skotlex]
+ * Fixed ground-skills not displaying damage done. [Skotlex]
* Fixed a few functions sending a negative ID for disguised characters
(such as clif_specialeffect) which very likely produced client crashes.
[Skotlex]
diff --git a/src/map/clif.c b/src/map/clif.c
index 6636865c9..21c8bcbcc 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -4412,8 +4412,10 @@ int clif_skill_setunit(struct skill_unit *unit)
bl=map_id2bl(unit->group->src_id);
- if (unit->group->unit_id == UNT_ATTACK_SKILLS)
- return 0; //These are invisible client-side. [Skotlex]
+// These are invisible client-side, but are necessary because
+// otherwise the client will not know who caused the attack.
+// if (unit->group->unit_id == UNT_ATTACK_SKILLS)
+// return 0;
#if PACKETVER < 3
memset(WBUFP(buf, 0),0,packet_len_table[0x11f]);
diff --git a/src/map/status.c b/src/map/status.c
index 8d1028427..cb97017b1 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -4235,6 +4235,8 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
break;
case SC_BERSERK: /* ƒo?ƒT?ƒN */
+ if (sc->data[SC_ENDURE].timer == -1 || sc->data[SC_ENDURE].val1 <= 10)
+ sc_start(bl, SC_ENDURE, 100, 11, tick);
if(sd && !(flag&4)){
sd->status.hp = sd->status.max_hp * 3;
sd->status.sp = 0;
@@ -4244,8 +4246,6 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
}
if (!(flag&4))
tick = 10000;
- if (sc->data[SC_ENDURE].timer == -1 || sc->data[SC_ENDURE].val1 <= 10)
- sc_start(bl, SC_ENDURE, 100, 11, tick);
calc_flag = 1;
break;