diff options
-rw-r--r-- | Changelog-Trunk.txt | 4 | ||||
-rw-r--r-- | db/Changelog.txt | 3 | ||||
-rw-r--r-- | db/skill_cast_db.txt | 2 | ||||
-rw-r--r-- | db/skill_castnodex_db.txt | 3 | ||||
-rw-r--r-- | src/map/clif.c | 25 | ||||
-rw-r--r-- | src/map/skill.c | 2 | ||||
-rw-r--r-- | src/map/status.c | 22 |
7 files changed, 23 insertions, 38 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 9ab8b7f9f..7cd3757c7 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,10 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2007/03/23 + * Corrected Ankle Snare/Spider Web having a 1% chance to trap rather than + 100% + * Food boosts are now dispelled on death only. 2007/03/22 * Corrected setitemscript not correctly updating the item's script. * Added define MAX_CHARS so you can easily mod the server to support a diff --git a/db/Changelog.txt b/db/Changelog.txt index 66467b472..04ec10cd2 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -19,7 +19,10 @@ ----- ======================== + 03/23 + * Twilight Pharmacy's cast time is no longer reducable by dex. + * All weapon enchant levels now last 3 minutes. [Skotlex] * Added 11.2 weapons [Playtester] 03/22 * Optimized Aliza Card [Lupus] diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt index c4e8ab7c8..5095cfbdc 100644 --- a/db/skill_cast_db.txt +++ b/db/skill_cast_db.txt @@ -822,7 +822,7 @@ //========================================== //-- ITEM_ENCHANTARMS -492,0,0,0,180000:180000:180000:180000:180000:1200000:1200000:1200000:1200000:1200000,0 +492,0,0,0,180000,0 //===== Mixed Taekwon Skills =============== //-- TK_MISSION diff --git a/db/skill_castnodex_db.txt b/db/skill_castnodex_db.txt index 74ce7b299..f366056d5 100644 --- a/db/skill_castnodex_db.txt +++ b/db/skill_castnodex_db.txt @@ -22,6 +22,9 @@ 410,1 //WE_CALLBABY 482,1 //PF_DOUBLECASTING 462,1 //SL_KAIZEL +496,1 //AM_TWILIGHT1 +497,1 //AM_TWILIGHT2 +498,1 //AM_TWILIGHT3 512,3 //GS_TRACKING 1014,1 //PR_REDEMPTIO 10010,3 //GD_BATTLEORDER diff --git a/src/map/clif.c b/src/map/clif.c index d95f78c87..f1fa8c2fa 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -8845,31 +8845,6 @@ void clif_parse_Restart(int fd, struct map_session_data *sd) { break; pc_setstand(sd); pc_setrestartvalue(sd, 3); - if (sd->sc.count && battle_config.debuff_on_logout&2) { - //For some reason food buffs are removed when you respawn. - if(sd->sc.data[SC_STRFOOD].timer!=-1) - status_change_end(&sd->bl,SC_STRFOOD,-1); - if(sd->sc.data[SC_AGIFOOD].timer!=-1) - status_change_end(&sd->bl,SC_AGIFOOD,-1); - if(sd->sc.data[SC_VITFOOD].timer!=-1) - status_change_end(&sd->bl,SC_VITFOOD,-1); - if(sd->sc.data[SC_INTFOOD].timer!=-1) - status_change_end(&sd->bl,SC_INTFOOD,-1); - if(sd->sc.data[SC_DEXFOOD].timer!=-1) - status_change_end(&sd->bl,SC_DEXFOOD,-1); - if(sd->sc.data[SC_LUKFOOD].timer!=-1) - status_change_end(&sd->bl,SC_LUKFOOD,-1); - if(sd->sc.data[SC_HITFOOD].timer!=-1) - status_change_end(&sd->bl,SC_HITFOOD,-1); - if(sd->sc.data[SC_FLEEFOOD].timer!=-1) - status_change_end(&sd->bl,SC_FLEEFOOD,-1); - if(sd->sc.data[SC_BATKFOOD].timer!=-1) - status_change_end(&sd->bl,SC_BATKFOOD,-1); - if(sd->sc.data[SC_WATKFOOD].timer!=-1) - status_change_end(&sd->bl,SC_WATKFOOD,-1); - if(sd->sc.data[SC_MATKFOOD].timer!=-1) - status_change_end(&sd->bl,SC_MATKFOOD,-1); - } //If warping fails, send a normal stand up packet. if (pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 2)) clif_resurrection(&sd->bl, 1); diff --git a/src/map/skill.c b/src/map/skill.c index c625ab80f..33113f9ac 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -7209,7 +7209,7 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns case UNT_ANKLESNARE: if(sg->val2==0 && tsc){ int sec = skill_get_time2(sg->skill_id,sg->skill_lv); - if (status_change_start(bl,type,100,sg->skill_lv,sg->group_id,0,0,sec, 8)) + if (status_change_start(bl,type,10000,sg->skill_lv,sg->group_id,0,0,sec, 8)) { struct TimerData* td = get_timer(tsc->data[type].timer); if (td) sec = DIFF_TICK(td->tick, tick); diff --git a/src/map/status.c b/src/map/status.c index 076b8c573..e2452ad93 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -6035,17 +6035,6 @@ int status_change_clear(struct block_list *bl,int type) case SC_READYTURN: case SC_DODGE: case SC_JAILED: - case SC_STRFOOD: - case SC_AGIFOOD: - case SC_VITFOOD: - case SC_INTFOOD: - case SC_DEXFOOD: - case SC_LUKFOOD: - case SC_HITFOOD: - case SC_FLEEFOOD: - case SC_BATKFOOD: - case SC_WATKFOOD: - case SC_MATKFOOD: continue; } status_change_end(bl, i, -1); @@ -7021,6 +7010,17 @@ int status_change_clear_buffs (struct block_list *bl, int type) case SC_CP_SHIELD: case SC_CP_ARMOR: case SC_CP_HELM: + case SC_STRFOOD: + case SC_AGIFOOD: + case SC_VITFOOD: + case SC_INTFOOD: + case SC_DEXFOOD: + case SC_LUKFOOD: + case SC_HITFOOD: + case SC_FLEEFOOD: + case SC_BATKFOOD: + case SC_WATKFOOD: + case SC_MATKFOOD: continue; //Debuffs that can be removed. |