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-rw-r--r--src/map/atcommand.c3
-rw-r--r--src/map/atcommand.h4
-rw-r--r--src/map/map.h79
-rw-r--r--src/map/mapdefines.h103
4 files changed, 110 insertions, 79 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 87be6ab1b..a9f63fe13 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -10716,6 +10716,9 @@ void atcommand_defaults(void)
{
atcommand = &atcommand_s;
+ atcommand->atcmd_output = &atcmd_output;
+ atcommand->atcmd_player_name = &atcmd_player_name;
+
atcommand->db = NULL;
atcommand->alias_db = NULL;
diff --git a/src/map/atcommand.h b/src/map/atcommand.h
index 3bbbefa20..1783e5dc6 100644
--- a/src/map/atcommand.h
+++ b/src/map/atcommand.h
@@ -21,9 +21,11 @@
#ifndef MAP_ATCOMMAND_H
#define MAP_ATCOMMAND_H
+#include "map/mapdefines.h"
#include "map/pc_groups.h"
#include "common/hercules.h"
#include "common/db.h"
+#include "common/mmo.h"
#include <stdarg.h>
@@ -90,6 +92,8 @@ struct atcmd_binding_data {
* Interface
**/
struct atcommand_interface {
+ char (*atcmd_output)[CHAT_SIZE_MAX];
+ char (*atcmd_player_name)[NAME_LENGTH];
unsigned char at_symbol;
unsigned char char_symbol;
/* atcommand binding */
diff --git a/src/map/map.h b/src/map/map.h
index ace2a35a1..1f70680e8 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -45,42 +45,6 @@ enum E_MAPSERVER_ST {
MAPSERVER_ST_LAST
};
-#define MAX_NPC_PER_MAP 512
-#define AREA_SIZE (battle->bc->area_size)
-#define CHAT_AREA_SIZE (battle->bc->chat_area_size)
-#define DEAD_AREA_SIZE (battle->bc->dead_area_size)
-#define DAMAGELOG_SIZE 30
-#define LOOTITEM_SIZE 10
-#define MAX_MOBSKILL 50
-#define MAX_MOB_LIST_PER_MAP 100
-#define MAX_EVENTQUEUE 2
-#define MAX_EVENTTIMER 32
-#define NATURAL_HEAL_INTERVAL 500
-#define MIN_FLOORITEM 2
-#define MAX_FLOORITEM START_ACCOUNT_NUM
-#define MAX_IGNORE_LIST 20 // official is 14
-#define MAX_VENDING 12
-#define MAX_MAP_SIZE (512*512) // Wasn't there something like this already? Can't find it.. [Shinryo]
-
-#define BLOCK_SIZE 8
-#define block_free_max 1048576
-#define BL_LIST_MAX 1048576
-
-// The following system marks a different job ID system used by the map server,
-// which makes a lot more sense than the normal one. [Skotlex]
-// These marks the "level" of the job.
-#define JOBL_2_1 0x0100
-#define JOBL_2_2 0x0200
-#define JOBL_2 0x0300 // JOBL_2_1 | JOBL_2_2
-#define JOBL_UPPER 0x1000
-#define JOBL_BABY 0x2000
-#define JOBL_THIRD 0x4000
-
-// For filtering and quick checking.
-#define MAPID_BASEMASK 0x00ff
-#define MAPID_UPPERMASK 0x0fff
-#define MAPID_THIRDMASK (JOBL_THIRD|MAPID_UPPERMASK)
-
//First Jobs
//Note the oddity of the novice:
//Super Novices are considered the 2-1 version of the novice! Novices are considered a first class type.
@@ -344,36 +308,6 @@ enum {
STATIC_ASSERT(((MAPID_1_1_MAX - 1) | MAPID_BASEMASK) == MAPID_BASEMASK, "First class map IDs do not fit into MAPID_BASEMASK");
-// Max size for inputs to Graffiti, Talkie Box and Vending text prompts
-#define MESSAGE_SIZE (79 + 1)
-// String length you can write in the 'talking box'
-#define CHATBOX_SIZE (70 + 1)
-// Chatroom-related string sizes
-#define CHATROOM_TITLE_SIZE (36 + 1)
-#define CHATROOM_PASS_SIZE (8 + 1)
-// Max allowed chat text length
-#define CHAT_SIZE_MAX (255 + 1)
-// 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS
-#define EVENT_NAME_LENGTH ( NAME_LENGTH * 2 + 3 )
-#define DEFAULT_AUTOSAVE_INTERVAL (5*60*1000)
-// Specifies maps where players may hit each other
-#define map_flag_vs(m) ( \
- map->list[m].flag.pvp \
- || map->list[m].flag.gvg_dungeon \
- || map->list[m].flag.gvg \
- || ((map->agit_flag || map->agit2_flag) && map->list[m].flag.gvg_castle) \
- || map->list[m].flag.battleground \
- || map->list[m].flag.cvc \
- )
-// Specifies maps that have special GvG/WoE restrictions
-#define map_flag_gvg(m) (map->list[m].flag.gvg || ((map->agit_flag || map->agit2_flag) && map->list[m].flag.gvg_castle))
-// Specifies if the map is tagged as GvG/WoE (regardless of map->agit_flag status)
-#define map_flag_gvg2(m) (map->list[m].flag.gvg || map->list[m].flag.gvg_castle)
-// No Kill Steal Protection
-#define map_flag_ks(m) (map->list[m].flag.town || map->list[m].flag.pvp || map->list[m].flag.gvg || map->list[m].flag.battleground)
-// No ViewID
-#define map_no_view(m, view) (map->list[m].flag.noviewid & (view))
-
//This stackable implementation does not means a BL can be more than one type at a time, but it's
// meant to make it easier to check for multiple types at a time on invocations such as map_foreach* calls [Skotlex]
enum bl_type {
@@ -392,9 +326,6 @@ enum bl_type {
BL_ALL = 0xFFF,
};
-// For common mapforeach calls. Since pets cannot be affected, they aren't included here yet.
-#define BL_CHAR (BL_PC|BL_MOB|BL_HOM|BL_MER|BL_ELEM)
-
enum npc_subtype { WARP, SHOP, SCRIPT, CASHSHOP, TOMB };
/**
@@ -748,16 +679,6 @@ enum map_zone_merge_type {
MZMT_NEVERMERGE, ///< Cannot merge with any zones.
};
-#define MAP_ZONE_NAME_LENGTH 60
-#define MAP_ZONE_ALL_NAME "All"
-#define MAP_ZONE_NORMAL_NAME "Normal"
-#define MAP_ZONE_PVP_NAME "PvP"
-#define MAP_ZONE_GVG_NAME "GvG"
-#define MAP_ZONE_BG_NAME "Battlegrounds"
-#define MAP_ZONE_CVC_NAME "CvC"
-#define MAP_ZONE_PK_NAME "PK Mode"
-#define MAP_ZONE_MAPFLAG_LENGTH 65
-
struct map_zone_data {
char name[MAP_ZONE_NAME_LENGTH];/* 20'd */
enum map_zone_merge_type merge_type;
diff --git a/src/map/mapdefines.h b/src/map/mapdefines.h
new file mode 100644
index 000000000..df9e9bccb
--- /dev/null
+++ b/src/map/mapdefines.h
@@ -0,0 +1,103 @@
+/**
+ * This file is part of Hercules.
+ * http://herc.ws - http://github.com/HerculesWS/Hercules
+ *
+ * Copyright (C) 2012-2018 Hercules Dev Team
+ * Copyright (C) Athena Dev Teams
+ *
+ * Hercules is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#ifndef MAP_MAPDEFINES_H
+#define MAP_MAPDEFINES_H
+
+#define MAX_NPC_PER_MAP 512
+#define AREA_SIZE (battle->bc->area_size)
+#define CHAT_AREA_SIZE (battle->bc->chat_area_size)
+#define DEAD_AREA_SIZE (battle->bc->dead_area_size)
+#define DAMAGELOG_SIZE 30
+#define LOOTITEM_SIZE 10
+#define MAX_MOBSKILL 50
+#define MAX_MOB_LIST_PER_MAP 100
+#define MAX_EVENTQUEUE 2
+#define MAX_EVENTTIMER 32
+#define NATURAL_HEAL_INTERVAL 500
+#define MIN_FLOORITEM 2
+#define MAX_FLOORITEM START_ACCOUNT_NUM
+#define MAX_IGNORE_LIST 20 // official is 14
+#define MAX_VENDING 12
+#define MAX_MAP_SIZE (512*512) // Wasn't there something like this already? Can't find it.. [Shinryo]
+
+#define BLOCK_SIZE 8
+#define block_free_max 1048576
+#define BL_LIST_MAX 1048576
+
+// The following system marks a different job ID system used by the map server,
+// which makes a lot more sense than the normal one. [Skotlex]
+// These marks the "level" of the job.
+#define JOBL_2_1 0x0100
+#define JOBL_2_2 0x0200
+#define JOBL_2 0x0300 // JOBL_2_1 | JOBL_2_2
+#define JOBL_UPPER 0x1000
+#define JOBL_BABY 0x2000
+#define JOBL_THIRD 0x4000
+
+// For filtering and quick checking.
+#define MAPID_BASEMASK 0x00ff
+#define MAPID_UPPERMASK 0x0fff
+#define MAPID_THIRDMASK (JOBL_THIRD|MAPID_UPPERMASK)
+
+// Max size for inputs to Graffiti, Talkie Box and Vending text prompts
+#define MESSAGE_SIZE (79 + 1)
+// String length you can write in the 'talking box'
+#define CHATBOX_SIZE (70 + 1)
+// Chatroom-related string sizes
+#define CHATROOM_TITLE_SIZE (36 + 1)
+#define CHATROOM_PASS_SIZE (8 + 1)
+// Max allowed chat text length
+#define CHAT_SIZE_MAX (255 + 1)
+// 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS
+#define EVENT_NAME_LENGTH ( NAME_LENGTH * 2 + 3 )
+#define DEFAULT_AUTOSAVE_INTERVAL (5*60*1000)
+// Specifies maps where players may hit each other
+#define map_flag_vs(m) ( \
+ map->list[m].flag.pvp \
+ || map->list[m].flag.gvg_dungeon \
+ || map->list[m].flag.gvg \
+ || ((map->agit_flag || map->agit2_flag) && map->list[m].flag.gvg_castle) \
+ || map->list[m].flag.battleground \
+ || map->list[m].flag.cvc \
+ )
+// Specifies maps that have special GvG/WoE restrictions
+#define map_flag_gvg(m) (map->list[m].flag.gvg || ((map->agit_flag || map->agit2_flag) && map->list[m].flag.gvg_castle))
+// Specifies if the map is tagged as GvG/WoE (regardless of map->agit_flag status)
+#define map_flag_gvg2(m) (map->list[m].flag.gvg || map->list[m].flag.gvg_castle)
+// No Kill Steal Protection
+#define map_flag_ks(m) (map->list[m].flag.town || map->list[m].flag.pvp || map->list[m].flag.gvg || map->list[m].flag.battleground)
+// No ViewID
+#define map_no_view(m, view) (map->list[m].flag.noviewid & (view))
+
+// For common mapforeach calls. Since pets cannot be affected, they aren't included here yet.
+#define BL_CHAR (BL_PC|BL_MOB|BL_HOM|BL_MER|BL_ELEM)
+
+#define MAP_ZONE_NAME_LENGTH 60
+#define MAP_ZONE_ALL_NAME "All"
+#define MAP_ZONE_NORMAL_NAME "Normal"
+#define MAP_ZONE_PVP_NAME "PvP"
+#define MAP_ZONE_GVG_NAME "GvG"
+#define MAP_ZONE_BG_NAME "Battlegrounds"
+#define MAP_ZONE_CVC_NAME "CvC"
+#define MAP_ZONE_PK_NAME "PK Mode"
+#define MAP_ZONE_MAPFLAG_LENGTH 65
+
+#endif /* MAP_MAPDEFINES_H */