diff options
-rw-r--r-- | doc/script_commands.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index e3606b971..354ad8298 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -145,7 +145,7 @@ explanation, see 'setmapflag'. Map name is the name of the map the monsters will spawn on. x,y are the coordinates where the mob should spawn. If xs and ys are non-zero, they -specify the diameters of a spawn-rectangle area who's center is x,y. +specify the 'radius' of a spawn-rectangle area centered at x,y. Putting zeros instead of these coordinates will spawn the monsters randomly. Note this is only the initial spawn zone, as mobs random-walk, they are free to move away from their specified spawn region. |