diff options
-rw-r--r-- | conf/map/battle/items.conf | 3 | ||||
-rw-r--r-- | src/map/battle.c | 1 | ||||
-rw-r--r-- | src/map/battle.h | 1 | ||||
-rw-r--r-- | src/map/itemdb.h | 13 | ||||
-rw-r--r-- | src/map/pc.c | 29 |
5 files changed, 3 insertions, 44 deletions
diff --git a/conf/map/battle/items.conf b/conf/map/battle/items.conf index c7aa99245..f7ffd3f32 100644 --- a/conf/map/battle/items.conf +++ b/conf/map/battle/items.conf @@ -86,9 +86,6 @@ item_check: false // On officials this is 0, but it's set to 100ms as a measure against bots/macros. item_use_interval: 100 -// How much time must pass between cash food uses? Default: 60000 (1 min) -cashfood_use_interval: 60000 - // Required level of bNoMagicDamage before Status Changes are blocked (Golden Thief Bug card). // For example, if left at 50. An item can give bNoMagicDamage,40; // which reduces magic damage by 40%, but does not blocks status changes. diff --git a/src/map/battle.c b/src/map/battle.c index a4e6d8dd1..5197bf31b 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -7036,7 +7036,6 @@ static const struct battle_data { { "combo_delay_rate", &battle_config.combo_delay_rate, 100, 0, INT_MAX, }, { "item_check", &battle_config.item_check, 0, 0, 1, }, { "item_use_interval", &battle_config.item_use_interval, 100, 0, INT_MAX, }, - { "cashfood_use_interval", &battle_config.cashfood_use_interval, 60000, 0, INT_MAX, }, { "wedding_modifydisplay", &battle_config.wedding_modifydisplay, 0, 0, 1, }, { "wedding_ignorepalette", &battle_config.wedding_ignorepalette, 0, 0, 1, }, { "xmas_ignorepalette", &battle_config.xmas_ignorepalette, 0, 0, 1, }, diff --git a/src/map/battle.h b/src/map/battle.h index d582f3c92..0584ebe5c 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -240,7 +240,6 @@ struct Battle_Config { int combo_delay_rate; int item_check; int item_use_interval; //[Skotlex] - int cashfood_use_interval; int wedding_modifydisplay; int wedding_ignorepalette; //[Skotlex] int xmas_ignorepalette; // [Valaris] diff --git a/src/map/itemdb.h b/src/map/itemdb.h index 138a783ae..7f0ed748b 100644 --- a/src/map/itemdb.h +++ b/src/map/itemdb.h @@ -268,18 +268,6 @@ enum mercenary_scroll_item_list { }; /** - * Cash Food - */ -enum cash_food_item_list { - ITEMID_STR_DISH10_ = 12202, - ITEMID_AGI_DISH10_, // 12203 - ITEMID_INT_DISH10_, // 12204 - ITEMID_DEX_DISH10_, // 12205 - ITEMID_LUK_DISH10_, // 12206 - ITEMID_VIT_DISH10_, // 12207 -}; - -/** * Geneticist */ enum geneticist_item_list { @@ -557,7 +545,6 @@ struct item_data { #define itemdb_is_spellbook(n) ((n) >= ITEMID_MAGIC_BOOK_FB && (n) <= ITEMID_MAGIC_BOOK_DL) #define itemdb_is_poison(n) ((n) >= ITEMID_POISON_PARALYSIS && (n) <= ITEMID_POISON_FATIGUE) #define itemid_isgemstone(n) ((n) >= ITEMID_YELLOW_GEMSTONE && (n) <= ITEMID_BLUE_GEMSTONE) -#define itemdb_iscashfood(n) ((n) >= ITEMID_STR_DISH10_ && (n) <= ITEMID_VIT_DISH10_) #define itemdb_is_GNbomb(n) ((n) >= ITEMID_APPLE_BOMB && (n) <= ITEMID_VERY_HARD_LUMP) #define itemdb_is_GNthrowable(n) ((n) >= ITEMID_MYSTERIOUS_POWDER && (n) <= ITEMID_BLACK_THING_TO_THROW) #define itemid_is_pilebunker(n) ((n) == ITEMID_PILEBUNCKER || (n) == ITEMID_PILEBUNCKER_P || (n) == ITEMID_PILEBUNCKER_S || (n) == ITEMID_PILEBUNCKER_T) diff --git a/src/map/pc.c b/src/map/pc.c index 582abf71c..0bc410e3e 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4903,25 +4903,6 @@ int pc_isUseitem(struct map_session_data *sd,int n) if( map->list[sd->bl.m].flag.nobranch || map_flag_gvg2(sd->bl.m) ) return 0; break; - case ITEMID_BUBBLE_GUM: - case ITEMID_COMP_BUBBLE_GUM: - if( sd->sc.data[SC_CASH_RECEIVEITEM] ) - return 0; - break; - case ITEMID_BATTLE_MANUAL: - case ITEMID_COMP_BATTLE_MANUAL: - case ITEMID_THICK_MANUAL50: - case ITEMID_NOBLE_NAMEPLATE: - case ITEMID_BATTLE_MANUAL25: - case ITEMID_BATTLE_MANUAL100: - case ITEMID_BATTLE_MANUAL_X3: - if( sd->sc.data[SC_CASH_PLUSEXP] ) - return 0; - break; - case ITEMID_JOB_MANUAL50: - if( sd->sc.data[SC_CASH_PLUSONLYJOBEXP] ) - return 0; - break; // Mercenary Items case ITEMID_MERCENARY_RED_POTION: @@ -5075,10 +5056,8 @@ int pc_useitem(struct map_session_data *sd,int n) { )) return 0; - //Prevent mass item usage. [Skotlex] - if( DIFF_TICK(sd->canuseitem_tick, tick) > 0 || - (itemdb_iscashfood(nameid) && DIFF_TICK(sd->canusecashfood_tick, tick) > 0) - ) + // Prevent mass item usage. [Skotlex] + if (DIFF_TICK(sd->canuseitem_tick, tick) > 0) return 0; /* Items with delayed consume are not meant to work while in mounts except reins of mount(12622) */ @@ -5171,10 +5150,8 @@ int pc_useitem(struct map_session_data *sd,int n) { script->potion_flag = 3; //Even more effective potions. } - //Update item use time. + // Update item use time. sd->canuseitem_tick = tick + battle_config.item_use_interval; - if( itemdb_iscashfood(nameid) ) - sd->canusecashfood_tick = tick + battle_config.cashfood_use_interval; script->run_use_script(sd, sd->inventory_data[n], npc->fake_nd->bl.id); script->potion_flag = 0; |