diff options
-rw-r--r-- | db/Changelog.txt | 2 | ||||
-rw-r--r-- | db/item_db.txt | 4 | ||||
-rw-r--r-- | db/mob_db.txt | 6 | ||||
-rw-r--r-- | sql-files/item_db.sql | 248 | ||||
-rw-r--r-- | sql-files/mob_db.sql | 86 |
5 files changed, 191 insertions, 155 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index a1148a319..5bde4deba 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -28,6 +28,8 @@ ======================== 09/04 + * Some drop and item fixes [Playtester] + - also updated sql files * Added drops to Cursed Abbey mobs [Playtester] * Updated several item scripts to use bonus3 autospells rather than bonus4 ones. [Skotlex] diff --git a/db/item_db.txt b/db/item_db.txt index 380f9bfcc..ea2192f61 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -1717,7 +1717,7 @@ 4423,Galion_Card,Galion_Card,6,,10,10,,,,,,,,136,,,,,{ bonus bHit,5; bonus2 bAddEle,Ele_Water,5; },{},{} 4424,Stapo_Card,Stapo_Card,6,,10,10,,,,,,,,136,,,,,{ skill 151,1; skill 152,1; },{},{} 4425,Atroce_Card,Atroce_Card,6,,10,10,,,,,,,,2,,,,,{ bonus bBaseAtk,25; },{},{} -4426,Byorgue_Card,Byorgue_Card,6,,10,10,,,,,,,,16,,,,,{ if (BaseJob == Job_Rogue) { bonus bMatkRate,10; bonus bAtkRate,10; },},{} +4426,Byorgue_Card,Byorgue_Card,6,,10,10,,,,,,,,16,,,,,{ if(BaseJob == Job_Rogue){ bonus bMatkRate,10; bonus bAtkRate,10; } },{},{} 4427,Sword_Guardian_Card,Sword_Guardian_Card,6,,10,10,,,,,,,,2,,,,,{ bonus bHit,5; bonus bCritical,5; if (getiteminfo(getequipid(4),11) == 2 || getiteminfo(getequipid(4),11) == 3) bonus2 bSkillAtk,62,25; },{},{} 4428,Bow_Guardian_Card,Bow_Guardian_Card,6,,10,10,,,,,,,,2,,,,,{ bonus bHit,5; bonus bCritical,5; if (getiteminfo(getequipid(4),11) == 11) bonus2 bSkillAtk,47,50; },{},{} 4429,Salamander_Card,Salamander_Card,6,,10,10,,,,,,,,4,,,,,{ bonus2 bSkillAtk,80,40; bonus2 bSkillAtk,83,40; },{},{} @@ -1729,7 +1729,7 @@ 4435,Zombie_Slaughter_Card,Zombie_Slaughter_Card,6,,10,10,,,,,,,,64,,,,,{ bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,DemiHuman,1; bonus bHPGainValue,50; if(isequipped(4435)) bonus bSPGainValue,2; },{},{} 4436,Ragged_Zombie_Card,Ragged_Zombie_Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,DemiHuman,1; bonus2 bAddEff2,Eff_Bleeding,50; },{},{} 4437,Hell_Poodle_Card,Hell_Poodle_Card,6,,10,10,,,,,,,,136,,,,,{ bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus2 bAddEff,Eff_Bleeding,100; },{},{} -4438,Banshee_Card,Banshee_Card,6,,10,10,,,,,,,,769,,,,,{ if (BaseClass == Job_Mage) { bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,11,20; bonus2 bSkillAtk,13,20; bonus2 bSkillAtk,400,20; },},{} +4438,Banshee_Card,Banshee_Card,6,,10,10,,,,,,,,769,,,,,{ if(BaseClass == Job_Mage){ bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,11,20; bonus2 bSkillAtk,13,20; bonus2 bSkillAtk,400,20; } },{},{} 4439,Flame_Skull_Card,Flame_Skull_Card,6,,10,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,100; bonus2 bAddEffWhenHit,Eff_Stun,100; bonus2 bAddEffWhenHit,Eff_Curse,100; bonus2 bAddEffWhenHit,Eff_Stone,100; },{},{} 4440,Necromancer_Card,Necromancer_Card,6,,10,10,,,,,,,,2,,,,,{ if (getiteminfo(getequipid(4),11) == 10) { bonus bInt,1; bonus bIgnoreMdefRate,2; } },{},{} 4441,Fallen_Bishop_Hibram_Card,Fallen_Bishop_Hibram_Card,6,,10,10,,,,,,,,64,,,,,{ bonus bMAtkRate,10; bonus bMaxSPrate,-50; bonus2 bAddRace,RC_Angel,50; bonus2 bAddRace,RC_DemiHuman,50; },{},{} diff --git a/db/mob_db.txt b/db/mob_db.txt index 0df25a234..a6449fbb8 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -851,7 +851,7 @@ 1815,EVENT_RICECAKE,Rice Cake,Rice Cake,12,20,0,0,0,1,1,2,100,99,1,1,1,1,1,1,0,0,1,0,20,0x40,2000,1320,0,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1816,EVENT_GOURD,Gourd,Gourd,12,1000,0,0,0,1,1,2,100,99,1,1,1,1,1,1,0,0,1,0,20,0x40,2000,96,96,96,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1829,SWORD_GUADIAN,Sword Guardian,Sword Master,86,152533,0,155013,122604,2,7590,9140,60,33,1,40,54,65,125,65,14,16,2,7,80,0x37B5,170,140,384,288,0,0,0,0,0,0,0,0,7069,3000,1370,30,1163,50,1168,1,0,0,0,0,0,0,1422,5,1176,5,0,0 +1829,SWORD_GUADIAN,Sword Guardian,Sword Master,86,152533,0,155013,122604,2,7590,9140,60,33,1,40,54,65,125,65,14,16,2,7,80,0x37B5,170,140,384,288,0,0,0,0,0,0,0,0,7069,3000,1370,30,1163,50,1168,1,0,0,0,0,2122,3,1422,5,1176,5,0,0 1830,BOW_GUARDIAN,Bow Guardian,Bow Master,80,80404,0,50149,23006,12,1840,2520,40,62,1,80,33,90,165,55,14,16,2,7,80,0x37B5,170,76,384,288,0,0,0,0,0,0,0,0,7069,3000,1723,30,1701,50,0,0,0,0,0,0,0,0,2367,3,2701,1,0,0 1831,SALAMANDER,Salamander,Salamander,91,97934,0,72000,55000,2,7590,10860,65,50,1,55,44,45,180,25,10,12,2,0,63,0x37B5,160,140,384,288,0,0,0,0,0,0,0,0,7097,3000,994,30,716,100,2680,1,1370,5,2621,1,0,0,1920,3,2364,2,0,0 1832,IFRIT,Ifrit,Ifrit,99,7700000,0,3154321,3114520,3,13530,17000,40,50,1,180,25,190,199,50,10,12,2,0,83,0x37B5,130,212,384,360,1577160,10000,603,5500,617,5000,616,2000,994,10000,2677,3000,2678,100,2679,100,1471,2000,1133,2000,1473,2000,2345,100,0,0,0,0 @@ -871,10 +871,10 @@ 1868,G_BANSHEE,Banshee,Banshee,81,35111,0,0,0,1,1666,2609,30,55,30,74,1,120,75,1,10,12,1,6,47,0x3795,150,576,504,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1869,FLAME_SKULL,Flame Skull,Flame Skull,60,10800,0,3000,2600,1,100,1200,20,40,50,100,30,40,140,110,10,12,0,6,68,0x3195,150,972,648,432,0,0,0,0,0,0,0,0,957,3000,7005,1000,990,10,13170,3,2425,2,0,0,0,0,0,0,0,0,0,0 1870,NECROMANCER,Necromancer,Necromancer,88,98000,0,45000,35000,1,3500,4000,0,30,1,50,1,190,166,10,10,12,1,1,89,0x37B5,150,1816,1320,420,0,0,0,0,0,0,0,0,932,3000,7005,1000,7752,1000,7099,1000,2609,10,1624,3,2532,2,0,0,0,0,0,0 -1871,FALLINGBISHOP,Falling Bishop,Falling Bishop,80,3333333,0,3333333,3333333,1,3220,5040,50,0,1,80,15,126,120,20,10,12,1,6,47,0x37B5,150,432,1152,360,0,0,0,0,0,0,0,0,523,3000,985,1000,1614,10,1615,10,1420,5,1422,5,2677,2,0,0,0,0,0,0 +1871,FALLINGBISHOP,Falling Bishop,Falling Bishop,80,3333333,0,3333333,3333333,1,3220,5040,50,0,1,80,15,126,120,20,10,12,1,6,47,0x37B5,150,432,1152,360,1666666,10000,607,5500,617,5000,617,5000,523,3000,985,1000,1614,10,1615,10,1420,5,1422,5,2677,2,0,0,0,0,0,0 1872,BEELZEBUB_FLY,Beelzebub Fly,Hell Fly,66,500000,0,0,0,1,1200,2000,25,15,33,105,60,15,72,30,10,12,0,4,84,0x37B5,100,676,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1873,BEELZEBUB,Beelzebub,Beelzebub,98,6666666,0,0,0,1,4100,4960,40,35,6,110,200,250,120,66,10,12,0,6,88,0x37B5,100,100,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -1874,BEELZEBUB_,Beelzebub,Beelzebub,98,6666666,0,6666666,6666666,2,10000,13410,40,40,6,110,200,250,166,66,10,12,2,6,88,0x37B5,100,212,504,432,3333333,10000,607,5500,617,5000,617,5000,7754,3000,985,2000,742,2000,1565,9,2000,9,2122,6,2423,6,2702,3,0,0,0,0 +1874,BEELZEBUB_,Beelzebub,Beelzebub,98,6666666,0,6666666,6666666,2,10000,13410,40,40,6,110,200,250,166,66,10,12,2,6,88,0x37B5,100,212,504,432,3333333,10000,607,5500,617,5000,617,5000,7754,3000,985,2000,742,2000,1565,9,2000,9,2423,6,2702,3,0,0,0,0,0,0 1875,TRISTAN_3RD,Tristan 3RD,Tristan III,80,43000,0,1,1,2,1366,1626,25,30,5,10,10,69,70,1,10,12,1,1,89,0x3695,175,1816,1152,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //Moscovia monsters (with sense info) diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql index adcdb4a08..88763066f 100644 --- a/sql-files/item_db.sql +++ b/sql-files/item_db.sql @@ -566,8 +566,8 @@ REPLACE INTO `item_db` VALUES (1171,'Zweihander_','Zweihander',4,NULL,10,2200,20 REPLACE INTO `item_db` VALUES (1172,'Claymore_','Claymore',4,74000,NULL,2500,180,NULL,1,2,0x00004080,7,2,34,3,33,1,3,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1173,'Muramasa_C','Refined Muramasa',4,NULL,NULL,0,204,NULL,1,0,0x00004082,7,2,34,4,1,0,3,' bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1174,'Executioner_C','Refined Executioner',4,NULL,NULL,0,190,NULL,1,0,0x00004082,7,2,34,4,1,0,3,' bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bAtkEle,Ele_Dark; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1175,'Blade_of_Atros','Blade_of_Atros',4,NULL,10,2000,200,NULL,1,1,0x00004082,7,2,34,4,55,1,3,' bonus bCritical,10; if(readparam(bStr)>80) bonus bBreakArmorRate,100; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1176,'Muscle_Cutter','Muscle_Cutter',4,NULL,10,2200,160,NULL,1,2,0x00004082,2,2,34,4,55,1,3,' bonus2 bAddEff,Eff_Bleeding,100; bonus4 bAutoSpell,30,1,20,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1175,'Blade_of_Atroce','Blade of Atroce',4,NULL,10,2000,200,NULL,1,1,0x00004082,2,2,34,4,55,1,3,' bonus bCritical,10; if(readparam(bStr)>80) bonus bBreakArmorRate,100; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1176,'Muscle_Cutter','Muscle_Cutter',4,NULL,10,2200,160,NULL,1,2,0x00004082,2,2,34,4,55,1,3,' bonus2 bAddEff,Eff_Bleeding,100; bonus3 bAutoSpell,30,1,20; ',NULL,NULL); # // Daggers REPLACE INTO `item_db` VALUES (1201,'Knife','Knife',4,50,NULL,400,17,NULL,1,3,0xFE9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1202,'Knife_','Knife',4,50,NULL,400,17,NULL,1,4,0xFE9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL); @@ -606,7 +606,7 @@ REPLACE INTO `item_db` VALUES (1234,'Moonlight_Sword','Moonlight Dagger',4,NULL, REPLACE INTO `item_db` VALUES (1235,'Azoth','Azoth',4,NULL,10,700,110,NULL,1,0,0x00040000,7,2,2,4,36,1,1,' bonus bClassChange,300; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1236,'Sucsamad','Sucsamad',4,NULL,10,800,140,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,' bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1237,'Grimtooth_','Grimtooth',4,NULL,10,800,180,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,' bonus bFlee,10; bonus bFlee2,5; bonus bDefRate,-50; bonus bDef2Rate,-50; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1238,'Zeny_Knife','Zeny Knife',4,NULL,10,1200,64,NULL,1,0,0x028F5EEE,7,2,2,3,70,1,1,' bonus2 bGetZenyNum,1,40; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1238,'Zeny_Knife','Zeny Knife',4,NULL,10,1200,64,NULL,1,0,0x028F5EEE,7,2,2,3,70,1,1,' bonus2 bGetZenyNum,100,40; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1239,'Poison_Knife','Poison Knife',4,NULL,10,800,64,NULL,1,0,0x028F5EEE,7,2,2,3,65,1,1,' bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1240,'Princess_Knife','Princess Knife',4,NULL,10,400,84,NULL,1,0,0x028F5EEE,7,2,2,4,1,1,1,' bonus bAllStats,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1241,'Cursed_Dagger','Cursed Dagger',4,80000,NULL,400,55,NULL,1,0,0x00810204,7,2,2,4,85,1,1,' bonus2 bAddEff,Eff_Curse,500; ',NULL,NULL); @@ -637,10 +637,10 @@ REPLACE INTO `item_db` VALUES (1264,'Various_Jur','Specialty Jur',4,NULL,10,800, REPLACE INTO `item_db` VALUES (1265,'Bloody_Roar','Bloody Roar',4,NULL,10,1000,120,NULL,1,0,0x00001000,7,2,34,4,75,1,16,' bonus bIgnoreDefRace,RC_DemiHuman; bonus bFlee,-160; bonus bFlee2,-160; bonus bNoRegen,1; bonus bNoRegen,2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1266,'Infiltrator_','Infiltrator',4,57000,NULL,1500,140,NULL,1,1,0x00001000,7,2,34,4,75,1,16,' bonus2 bAddRace,RC_DemiHuman,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1267,'Infiltrator_C','Refined Infiltrator',4,NULL,NULL,0,189,NULL,1,0,0x00001000,7,2,34,4,1,0,16,' bonus2 bAddRace,RC_DemiHuman,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1268,'Ogre\'s_Toenail','Ogre\'s Toenail',4,NULL,10,1450,160,NULL,1,1,0x00001000,7,2,34,4,55,1,16,' if (getrefine() > 9) { bonus3 bAutoSpell,673,4,10; } bonus3 bAutoSpell,673,2,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1269,'Inverse_Scare','Inverse Scare',4,NULL,10,1500,140,NULL,1,0,0x00001000,7,2,34,4,55,1,16,' bonus3 bAutoSpell,659,1,10; bonus bAtkEle,Ele_Holy; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1270,'Drill_Katar','Drill Katar',4,NULL,10,1400,110,NULL,1,1,0x00001000,7,2,34,4,55,1,16,' bonus bHit,30; bonus4 bAutoSpell,476,5,50,1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1271,'Bloody_Blade','Bloody Blade',4,NULL,10,1700,120,NULL,1,2,0x00001000,7,2,34,4,55,1,16,' bonus3 bAutoSpell,665,2,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1268,'Ogre\'s_Toenail','Ogre\'s Toenail',4,NULL,10,1450,160,NULL,1,1,0x00001000,2,2,34,4,55,1,16,' if(getrefine() >= 9){ bonus3 bAutoSpell,673,4,10; } else bonus3 bAutoSpell,673,2,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1269,'Inverse_Scare','Inverse Scare',4,NULL,10,1500,140,NULL,1,0,0x00001000,2,2,34,4,55,1,16,' bonus bAtkEle,Ele_Holy; if(getrefine() >= 9){ bonus3 bAutoSpell,659,2,10; } else bonus3 bAutoSpell,659,1,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1270,'Drill_Katar','Drill Katar',4,NULL,10,1400,110,NULL,1,1,0x00001000,2,2,34,4,55,1,16,' bonus bHit,30; bonus3 bAutoSpell,476,5,50; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1271,'Bloody_Blade','Bloody Blade',4,NULL,10,1700,120,NULL,1,2,0x00001000,2,2,34,4,55,1,16,' if(getrefine() >= 9){ bonus3 bAutoSpell,665,2,10; } else bonus3 bAutoSpell,665,1,10; ',NULL,NULL); # // 1-Handed Axes REPLACE INTO `item_db` VALUES (1301,'Axe','Axe',4,500,NULL,800,38,NULL,1,3,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1302,'Axe_','Axe',4,500,NULL,800,38,NULL,1,4,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL); @@ -676,8 +676,8 @@ REPLACE INTO `item_db` VALUES (1372,'Right_Epsilon_C','Refined Light Epsilon',4, REPLACE INTO `item_db` VALUES (1373,'Brood_Axe_C','Refined Bloody Axe',4,NULL,NULL,0,205,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,' bonus bStr,20; bonus bSpeedRate,25; bonus bAspdRate,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1374,'Tomahawk_C','Refined Tomahawk',4,NULL,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,' bonus bAtkEle,Ele_Wind; skill 337,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1375,'Bardiche','Bardiche',4,NULL,10,2500,200,NULL,1,2,0x000444A2,7,2,34,3,70,1,7,' bonus2 bSubSize,1,13; bonus2 bSubSize,2,15; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1376,'Heart_Breaker','Heart Breaker',4,NULL,10,2000,175,NULL,1,1,0x000444A2,7,2,34,4,70,1,7,' bonus bCritical,20+getrefine(); bonus bAspdRate,5; if ((Class == Job_Whitesmith) || (Class == Job_Creator)) bonus4 bAutoSpell,110,3,50,1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1377,'Hurricane\'s_Fury','Hurricane\'s Fury',4,NULL,10,3500,332,NULL,1,1,0x000444A2,7,2,34,4,80,1,7,' bonus2 bSubSize,1,10+getrefine(); bonus bAspdRate,getrefine(); bonus3 bAutoSpell,661,1,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1376,'Heart_Breaker','Heart Breaker',4,NULL,10,2000,175,NULL,1,1,0x000444A2,7,2,34,4,70,1,7,' bonus bCritical,20+3*getrefine(); bonus bAspdRate,5; if ((Class == Job_Whitesmith) || (Class == Job_Creator)) bonus3 bAutoSpell,110,3,50; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1377,'Hurricane\'s_Fury','Hurricane\'s Fury',4,NULL,10,3500,332,NULL,1,1,0x000444A2,7,2,34,4,80,1,7,' bonus2 bSubSize,1,10+getrefine(); bonus bAspdRate,2*getrefine(); bonus3 bAutoSpell,661,1,10; ',NULL,NULL); # // 1-Handed Spears REPLACE INTO `item_db` VALUES (1401,'Javelin','Javelin',4,150,NULL,700,28,NULL,3,3,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1402,'Javelin_','Javelin',4,150,NULL,700,28,NULL,3,4,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL); @@ -698,9 +698,9 @@ REPLACE INTO `item_db` VALUES (1416,'Tjungkuletti','Tjungkuletti',4,NULL,10,1000 REPLACE INTO `item_db` VALUES (1417,'Pole_Axe','Pole Axe',4,NULL,10,3800,160,NULL,3,1,0x00004082,7,2,2,3,71,1,4,' bonus bStr,1; bonus bInt,2; bonus bDex,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1418,'Gungnir_','Gungnir',4,NULL,10,500,120,NULL,3,2,0x00004082,7,2,2,4,4,1,4,' bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1419,'Pole_Axe_C','Refined Pole Axe',4,NULL,NULL,4800,159,NULL,3,0,0x00004082,7,2,2,3,1,0,4,' bonus bStr,1; bonus bInt,2; bonus bDex,1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1420,'Long_Horn','Long Horn',4,NULL,10,1000,150,NULL,3,1,0x00004082,7,2,2,4,65,1,4,' bonus2 bAddEff,Eff_Bleeding,10; skill 93,1; bonus3 bAutoSpellWhenHit,361,2,10; bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Holy; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1421,'Battle_Hook','Battle Hook',4,NULL,10,900,140,NULL,3,1,0x00004082,7,2,2,4,65,1,4,' bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; skill 56,3; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1422,'Hunting_Spear','Hunting Spear',4,NULL,10,4200,180,NULL,3,1,0x00004082,2,2,2,4,60,1,4,' bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,100; bonus4 bAutoSpell,399,3,50,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1420,'Long_Horn','Long Horn',4,NULL,10,1000,150,NULL,3,1,0x00004082,2,2,2,4,65,1,4,' bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,100; skill 53,1; bonus bUnbreakableWeapon,0; if(isequipped(2115)) bonus3 bAutoSpellWhenHit,361,2,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1421,'Battle_Hook','Battle Hook',4,NULL,10,900,140,NULL,3,1,0x00004082,2,2,2,4,65,1,4,' bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; skill 56,3; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1422,'Hunting_Spear','Hunting Spear',4,NULL,10,4200,180,NULL,3,1,0x00004082,2,2,2,4,60,1,4,' bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,100; bonus3 bAutoSpell,399,3,50; ',NULL,NULL); # // 2-Handed Spears REPLACE INTO `item_db` VALUES (1451,'Guisarme','Guisarme',4,13000,NULL,1000,84,NULL,3,2,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1452,'Guisarme_','Guisarme',4,13000,NULL,1000,84,NULL,3,3,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL); @@ -730,8 +730,8 @@ REPLACE INTO `item_db` VALUES (1473,'Wizardy_Staff','Wizardry Staff',4,NULL,10,2 REPLACE INTO `item_db` VALUES (1474,'Gae_Bolg','Gae Bolg',4,NULL,10,2000,160,NULL,3,0,0x00004082,7,2,34,4,60,1,5,' bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1475,'Horseback_Lance','Equestrian\'s Spear',4,NULL,10,3700,200,NULL,4,0,0x00004082,7,2,34,4,75,1,5,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1476,'Crescent_Scythe_','Crescent Scythe',4,NULL,10,2500,180,NULL,3,1,0x00004082,7,2,34,4,48,1,5,' bonus bCritical,30; bonus bHit,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1477,'Phantom_Sphere','Phantom Spear',4,NULL,10,2000,170,NULL,3,0,0x00004082,7,2,34,4,75,1,5,' bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus bHPGainValue,50; bonus2 bAddEff2,Eff_Confusion,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1478,'Ahlspiess','Ahlspiess',4,NULL,10,1000,120,NULL,3,0,0x00004080,7,2,34,4,65,1,5,' bonus bDefRatioAtkRace,RC_NonBoss; bonus2 bAddRace,RC_DemiHuman,10; bonus4 bAutoSpell,56,5,20,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1477,'Phantom_Sphere','Phantom Spear',4,NULL,10,2000,170,NULL,3,0,0x00004082,7,2,34,4,75,1,5,' bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus bHPGainValue,50; if(!isequipped(2700)) bonus2 bAddEff2,Eff_Confusion,100; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1478,'Ahlspiess','Ahlspiess',4,NULL,10,1000,120,NULL,3,0,0x00004080,7,2,34,4,65,1,5,' bonus bIgnoreDefRace,RC_NonBoss; bonus2 bAddRace,RC_DemiHuman,10; bonus3 bAutoSpell,56,5,20; ',NULL,NULL); # // Maces REPLACE INTO `item_db` VALUES (1501,'Club','Club',4,120,NULL,700,23,NULL,1,3,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1502,'Club_','Club',4,120,NULL,700,23,NULL,1,4,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL); @@ -781,9 +781,9 @@ REPLACE INTO `item_db` VALUES (1558,'Girl\'s_Diary','Girl\'s Diary',4,1500,NULL, REPLACE INTO `item_db` VALUES (1559,'Legacy_Of_Dragon','Legacy of Dragon',4,NULL,10,700,130,NULL,1,0,0x00410100,7,2,2,4,70,1,15,' bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1560,'Diary_Of_Great_Sage','Sage\'s Diary',4,NULL,10,1100,100,NULL,1,2,0x00410100,7,2,2,3,60,1,15,' bonus bMatkRate,15; if(readparam(bStr)>=50) bonus bAspdRate,5; if(readparam(bInt)>=70) bonus bMatkRate,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1561,'Hardback','Hardcover Book',4,NULL,10,1500,140,NULL,1,1,0x00410100,7,2,2,4,55,1,15,' bonus bStr,3; bonus bDex,2; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1562,'Bible_Of_Battlefield','Battlefield Textbook',4,NULL,10,700,110,NULL,1,1,0x00410100,7,2,2,4,80,0,15,' bonus bInt,3; bonus4 bAutoSpell,34,3+(getskilllv(34)>3)*(getskilllv(34)-3),20,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1562,'Bible_Of_Battlefield','Battlefield Textbook',4,NULL,10,700,110,NULL,1,1,0x00410100,7,2,2,4,80,0,15,' bonus bInt,3; bonus3 bAutoSpell,34,3+(getskilllv(34)>3)*(getskilllv(34)-3),20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1563,'Diary_Of_Great_Sage_C','Refined Sage\'s Diary',4,NULL,NULL,0,135,NULL,1,2,0x00410100,7,2,2,3,1,0,15,' bonus bMatkRate,20; bonus bAspdRate,5; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1564,'Giant_Encyclopedia','Gieant Encyclopedia',4,NULL,10,2000,110,NULL,1,2,0x00410100,7,2,2,3,70,1,15,' bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+readparam(bLuk)/3; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1564,'Giant_Encyclopedia','Giant Encyclopedia',4,NULL,10,2000,110,NULL,1,2,0x00410100,7,2,2,3,70,1,15,' bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+readparam(bLuk)/5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1565,'Book_of_the_Dead','Book of the Dead',4,NULL,10,1000,137,NULL,1,2,0x00410100,7,2,2,4,85,1,15,' bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,100; bonus bAspdRate,getrefine(); if(BaseJob == Job_Sage) bonus3 bAutoSpell,662,1,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1599,'Angra_Manyu','Angra Manyu',4,1,NULL,10,200,NULL,2,0,0xFFFFFFFF,7,2,2,1,1,1,8,' bonus bAllStats,50; bonus bBaseAtk,3800; bonus2 bHPDrainRate,1000,100; ',NULL,NULL); # // Staffs @@ -810,9 +810,9 @@ REPLACE INTO `item_db` VALUES (1620,'Survival_Rod2_','Survivor\'s Rod',4,85000,N REPLACE INTO `item_db` VALUES (1621,'Hypnotist\'s_Staff','Hypnotist\'s Staff',4,43000,NULL,500,70,NULL,1,1,0x00000001,7,2,2,3,30,1,10,' bonus bInt,1; bonus bMatkRate,25; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1622,'Hypnotist\'s_Staff_','Hypnotist\'s Staff',4,NULL,10,500,70,NULL,1,2,0x00000001,7,2,2,3,30,1,10,' bonus bInt,1; bonus bMatkRate,25; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1623,'Mighty_Staff_C','Refined Mighty Staff',4,NULL,10,700,165,NULL,1,0,0x00818314,7,2,2,3,1,0,10,' bonus bStr,10; bonus bInt,4; bonus bMatkRate,20; bonus bSPDrainValue,-1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1624,'Staff_of_Lich\'s_Skull','Staff of Lich\'s Skull',4,NULL,10,800,60,NULL,1,2,0x00018314,2,2,2,3,70,1,10,' bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus2 bAddEffWhenHit,Eff_Curse,200+100*getRefine(); if(getRefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1625,'Staff_of_Recovery','Staff of Recovery',4,NULL,10,400,10,NULL,1,0,0x00008110,7,2,2,3,55,1,10,' bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bSkillHeal,28,(getRefine()*15)/10+2*(getRefine()>9); bonus2 bSkillHeal,70,(getRefine()*15)/10+2*(getRefine()>9); ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1626,'Staff_of_Piercing','Staff of Piercing',4,NULL,10,500,80,NULL,1,0,0x00018314,2,2,2,3,70,1,10,' bonus bInt,4; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_NonBoss,10+getRefine(); bonus2 bMagicAddRace,RC_Boss,10+getRefine(); ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1624,'Staff_of_Lich\'s_Skull','Staff of Lich\'s Skull',4,NULL,10,800,60,NULL,1,2,0x00018314,2,2,2,3,70,1,10,' bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,677,5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1625,'Staff_of_Recovery','Staff of Recovery',4,NULL,10,400,10,NULL,1,0,0x00008110,7,2,2,3,55,1,10,' bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bSkillHeal,28,(getrefine()*15)/10+2*(getrefine()>9); bonus2 bSkillHeal,70,(getrefine()*15)/10+2*(getrefine()>9); ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1626,'Staff_of_Piercing','Staff of Piercing',4,NULL,10,500,80,NULL,1,0,0x00018314,2,2,2,3,70,1,10,' bonus bInt,4; bonus bMatkRate,15; bonus bIgnoreMdefRate,10+getrefine(); ',NULL,NULL); # // Bows REPLACE INTO `item_db` VALUES (1701,'Bow','Bow',4,1000,NULL,500,15,NULL,5,3,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1702,'Bow_','Bow',4,1000,NULL,500,15,NULL,5,4,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL); @@ -845,7 +845,7 @@ REPLACE INTO `item_db` VALUES (1729,'Bow_Of_Rudra_C','Refined Rudra Bow',4,NULL, REPLACE INTO `item_db` VALUES (1730,'Burning_Bow','Burning Bow',4,NULL,10,1400,95,NULL,5,1,0x00020800,7,2,34,3,55,1,11,' bonus2 bSubEle,Ele_Fire,10; if(isequipped(1752)) bonus bLongAtkRate,25; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1731,'Freezing_Bow','Freezing Bow',4,NULL,10,1400,100,NULL,5,1,0x00020800,7,2,34,3,55,1,11,' bonus2 bAddEff,Eff_Freeze,500; if(isequipped(1754)) bonus bLongAtkRate,25; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1732,'Earthen_Bow','Earthen Bow',4,NULL,10,1400,105,NULL,5,1,0x00020800,7,2,34,3,55,1,11,' bonus2 bAddEff,Eff_Blind,500; if(isequipped(1756)) bonus bLongAtkRate,25; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1733,'Gale_Bow','Gale Bow',4,NULL,10,1400,95,NULL,5,1,0x00020800,7,2,34,3,55,1,11,' if(readparam(bInt)>40) { bonus4 bAutoSpell,540,5,50,1; } else bonus4 bAutoSpell,540,5,20,1; if(isequipped(1755)) bonus bLongAtkRate,25; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1733,'Gale_Bow','Gale Bow',4,NULL,10,1400,95,NULL,5,1,0x00020800,7,2,34,3,55,1,11,' if(readparam(bInt)>40) { bonus3 bAutoSpell,540,5,50; } else bonus3 bAutoSpell,540,5,20; if(isequipped(1755)) bonus bLongAtkRate,25; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1734,'Orc_Archer\'s_Bow','Orc Archer\'s Bow',4,NULL,10,1600,120,NULL,5,0,0x00020800,7,2,34,4,65,1,11,' bonus2 bAddMonsterDropItem,1770,200; if(isequipped(1770)) bonus bLongAtkRate,50; ',NULL,NULL); # // Arrows REPLACE INTO `item_db` VALUES (1750,'Arrow','Arrow',10,1,NULL,1,25,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,NULL,NULL,NULL); @@ -889,10 +889,10 @@ REPLACE INTO `item_db` VALUES (1814,'Berserk','Berserk',4,NULL,10,500,120,NULL,1 REPLACE INTO `item_db` VALUES (1815,'Claw_Of_Garm','Garm Claw',4,NULL,10,550,152,NULL,1,1,0x00008100,7,2,2,4,70,1,12,' bonus bAtkEle,Ele_Dark; bonus bMaxHPrate,-2; bonus2 bAddEff,Eff_Bleeding,500; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1816,'Berserk_','Berserk',4,NULL,10,500,120,NULL,1,1,0x00008100,7,2,2,4,36,1,12,' bonus bAspdRate,12; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1817,'Kaiser_Knuckle_C','Refined Kaiser Knuckle',4,NULL,NULL,0,159,NULL,1,0,0x00008100,7,2,2,4,1,0,12,' bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10; bonus bAspdRate,5; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1818,'Magma_Fist','Magma Fist',4,NULL,10,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,' bonus4 bAutoSpell,280,5,10,0; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1819,'Icicle_Fist','Iceicle Fist',4,NULL,10,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,' bonus4 bAutoSpell,281,5,10,0; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1820,'Electric_Fist','Electric Fist',4,NULL,10,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,' bonus4 bAutoSpell,282,5,10,0; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1821,'Seismic_Fist','Seismic Fist',4,NULL,10,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,' bonus4 bAutoSpell,283,5,10,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1818,'Magma_Fist','Magma Fist',4,NULL,10,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,' bonus3 bAutoSpell,280,5,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1819,'Icicle_Fist','Iceicle Fist',4,NULL,10,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,' bonus3 bAutoSpell,281,5,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1820,'Electric_Fist','Electric Fist',4,NULL,10,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,' bonus3 bAutoSpell,282,5,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1821,'Seismic_Fist','Seismic Fist',4,NULL,10,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,' bonus3 bAutoSpell,283,5,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1822,'Barrage_Fist','Barrage Fist',4,NULL,NULL,500,30,NULL,1,4,0x00008100,7,2,2,3,60,1,12,' bonus2 bSkillAtk,263,15; bonus2 bSkillAtk,272,15; bonus2 bSkillAtk,273,20; ',NULL,NULL); # // Instruments REPLACE INTO `item_db` VALUES (1901,'Violin','Violin',4,4000,NULL,700,50,NULL,1,3,0x00080000,7,1,2,1,2,1,13,NULL,NULL,NULL); @@ -913,7 +913,7 @@ REPLACE INTO `item_db` VALUES (1915,'Guitar_Of_Blue_Solo','Loner\'s Guitar',4,NU REPLACE INTO `item_db` VALUES (1916,'Guitar_Of_Vast_Land','Green Acre Guitar',4,NULL,10,900,110,NULL,1,0,0x00080000,7,1,2,3,27,1,13,' bonus bAtkEle,Ele_Earth; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1917,'Guitar_Of_Gentle_Breeze','Gentle Breeze Guitar',4,NULL,10,900,110,NULL,1,0,0x00080000,7,1,2,3,27,1,13,' bonus bAtkEle,Ele_Wind; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1918,'Oriental_Lute','Oriental Lute',4,NULL,10,1200,150,NULL,1,0,0x00080000,7,1,2,4,65,1,13,' bonus2 bSkillAtk,394,10; bonus2 bSkillAtk,316,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1919,'Bass_Guitar','Bass Guitar',4,NULL,10,1500,150,NULL,1,1,0x00080000,2,1,2,3,70,1,13,' bonus bSPGainValue,3; bonus4 bAutoSpell,283,3,50,1; bonus3 bAutoSpell,667,1,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1919,'Bass_Guitar','Bass Guitar',4,NULL,10,1500,130,NULL,1,1,0x00080000,2,1,2,3,70,1,13,' bonus bSPGainValue,3; bonus3 bAutoSpellWhenHit,91,3,50; bonus3 bAutoSpell,667,1,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1920,'Spirited_Guitar','Spirited Guitar',4,NULL,10,1800,10,NULL,1,0,0x00080000,2,1,2,4,70,1,13,' bonus bAspdRate,100; bonus bNoRegen,1; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); ',NULL,NULL); # // Whips REPLACE INTO `item_db` VALUES (1950,'Rope','Rope',4,2500,NULL,400,45,NULL,2,3,0x00080000,7,0,2,1,3,1,14,NULL,NULL,NULL); @@ -938,12 +938,12 @@ REPLACE INTO `item_db` VALUES (1968,'Jump_Rope','Skipping Rope',4,NULL,10,400,12 REPLACE INTO `item_db` VALUES (1969,'Bladed_Whip','Blade Whip',4,NULL,10,1200,140,NULL,2,0,0x00080000,7,0,2,4,30,1,14,' bonus2 bAddEff,Eff_Bleeding,500; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1970,'Queen\'s_Whip','Queen\'s Whip',4,NULL,10,1100,150,NULL,2,0,0x00080000,7,0,2,4,65,1,14,' bonus2 bSkillAtk,394,10; bonus2 bSkillAtk,324,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1971,'Electric_Wire','Electric Wire',4,NULL,10,700,110,NULL,2,0,0x00080000,7,0,2,3,30,1,14,' bonus bAtkEle,Ele_Wind; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1972,'Electric_Eel','Electric Eel',4,NULL,10,2000,100,NULL,2,2,0x00080000,2,0,2,4,70,1,14,' bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus4 bAutoSpell,84,3,20,1; if (getRefine() > 0) { bonus4 bAutoSpell,394,getRefine(),20,1; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1973,'Foot_of_the_Sea_Witch','Foot of the Sea Witch',4,NULL,10,1500,110,NULL,2,1,0x00080000,2,0,2,4,70,1,14,' bonus bSPGainValue,5; bonus4 bAutoSpellWhenHit,88,2,50,0; bonus3 bAutoSpell,663,1,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1974,'Carrot_Whip','Carrot Whip',4,NULL,10,1300,185,NULL,2,0,0x00080000,2,0,2,4,70,1,14,' if (getRefine() > 0) { bonus4 bAutoSpell,29,getRefine(),10,0; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1972,'Electric_Eel','Electric Eel',4,NULL,10,2000,100,NULL,2,2,0x00080000,2,0,2,4,70,1,14,' bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus3 bAutoSpell,84,3,20; if(getrefine() > 0) bonus3 bAutoSpell,394,getrefine(),20; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1973,'Foot_of_the_Sea_Witch','Foot of the Sea Witch',4,NULL,10,1400,110,NULL,2,1,0x00080000,2,0,2,4,70,1,14,' bonus bSPGainValue,5; bonus3 bAutoSpell,88,3,10; bonus3 bAutoSpellWhenHit,663,1,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1974,'Carrot_Whip','Carrot Whip',4,NULL,10,1300,185,NULL,2,0,0x00080000,2,0,2,4,70,1,14,' if(getrefine() > 0) bonus3 bAutoSpell,29,getrefine(),10; ',NULL,NULL); # // Additional 2-Handed Staffs -REPLACE INTO `item_db` VALUES (2000,'Staff_of_Destruction','Staff of Destruction',4,NULL,10,2500,130,NULL,1,1,0x00000200,7,2,34,4,80,1,10,' bonus bMatkRate,25; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,getRefine(); bonus3 bAutoSpellWhenHit,84,5,getRefine()*10; bonus bMatkRate,getRefine()/2; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2001,'Divine_Cross','Divine Cross',4,NULL,10,1500,120,NULL,1,0,0x00008100,7,2,34,4,70,1,10,' bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; if (isequipped(2677)) { bonus bMatkRate,10; bonus bdex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus bAtkEle,Ele_Holy; }; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2000,'Staff_of_Destruction','Staff of Destruction',4,NULL,10,2500,130,NULL,1,1,0x00000200,2,2,34,4,80,1,10,' bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,getrefine(); bonus3 bAutoSpell,84,5,10+getrefine(); bonus2 bCastrate,366,-50; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2001,'Divine_Cross','Divine Cross',4,NULL,10,1500,120,NULL,1,0,0x00008100,7,2,34,4,70,1,10,' bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; if (isequipped(2677)) { bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; }; ',NULL,NULL); # // Shields # //=================================================================== REPLACE INTO `item_db` VALUES (2101,'Guard','Guard',5,500,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,32,NULL,0,1,1,NULL,NULL,NULL); @@ -960,17 +960,17 @@ REPLACE INTO `item_db` VALUES (2111,'Herald_Of_GOD','Sacred Mission',5,128000,NU REPLACE INTO `item_db` VALUES (2112,'Novice_Guard','Novice Guard',5,1,NULL,1,NULL,3,NULL,0,0x00000001,7,2,32,NULL,0,0,1,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2113,'Novice_Shield','Novice Shield',5,5000,NULL,1000,NULL,3,NULL,1,0x00000001,7,2,32,NULL,40,1,3,' bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2114,'Stone_Buckler','Stone Buckler',5,30000,NULL,1500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,2,' bonus2 bSubSize,2,5; if (isequipped(2353,5122)) { bonus bStr,2; bonus bDef,5; bonus bMdef,5; if(BaseClass == Job_Swordman) bonus bDef,6; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2115,'Valkyrja\'s_Shield','Valkyrie\'s Shield',5,30000,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,3,' bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2; bonus bMdef,5+getRefine()+getequiprefinerycnt(1); } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2115,'Valkyrja\'s_Shield','Valkyrie\'s Shield',5,30000,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,3,' bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2; bonus bMdef,5+getrefine()+getequiprefinerycnt(1); } ',NULL,NULL); REPLACE INTO `item_db` VALUES (2116,'Angel\'s_Safeguard','Angelic Guard',5,10000,NULL,400,NULL,3,NULL,1,0x00000001,7,2,32,NULL,20,1,3,' bonus2 bSubRace,RC_Demon,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2117,'Arm_Guard','Arm Guard',5,10000,NULL,150,NULL,5,NULL,0,0x02000000,7,2,32,NULL,20,1,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2118,'Arm_Guard_','Arm Guard',5,10000,NULL,150,NULL,5,NULL,1,0x02000000,7,2,32,NULL,20,1,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2119,'Improved_Arm_Guard','Improved Arm Guard',5,40000,NULL,150,NULL,4,NULL,0,0x02000000,7,2,32,NULL,50,1,NULL,' bonus bMdef,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2120,'Improved_Arm_Guard_','Improved Arm Guard',5,40000,NULL,150,NULL,4,NULL,1,0x02000000,7,2,32,NULL,50,1,NULL,' bonus bMdef,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2121,'Memory_Book_','Memory Book',5,NULL,10,1000,NULL,3,NULL,1,0x00810204,7,2,32,NULL,0,1,0,' bonus bInt,1; bonus bMdef,2; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2122,'Platinum_Shield','Platinum Shield',5,NULL,10,1200,NULL,5,NULL,0,0x0FFFFFFE,2,2,32,NULL,68,1,1,' bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; bonus2 bSubRace,RC_Undead,10; bonus bMdef,5; bonus5 bAutoSpellWhenHit,671,2,10,BF_MAGIC,0; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2123,'Orleans\'_Plate','Orleans\' Plate',5,NULL,10,1000,NULL,5,NULL,1,0x0FFFFFFE,2,2,32,NULL,55,1,1,' bonus bMagicDamageReturn,5; bonus bMDef,2; if (isequipped(2701)) bonus bCastrate,-10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2122,'Platinum_Shield','Platinum Shield',5,NULL,10,1200,NULL,5,NULL,0,0x0FFFFFFE,2,2,32,NULL,68,1,1,' bonus bMdef,5; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,671,2,10,BF_MAGIC,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2123,'Orleans\'_Plate','Orleans\' Plate',5,NULL,10,1000,NULL,5,NULL,1,0x0FFFFFFE,2,2,32,NULL,55,1,1,' bonus bMDef,2; bonus bMagicDamageReturn,5; if (isequipped(2701)) bonus bCastrate,-10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2124,'Thorny_Shield','Thorny Shield',5,NULL,10,1000,NULL,5,NULL,1,0x0FFFFFFE,2,2,32,NULL,55,1,1,' bonus bMDef,2; if (isequipped(2702)) { bonus bAspdRate,20; bonus bShortWeaponDamageReturn,5; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2125,'Strong_Shield','Strong Shield',5,NULL,10,2500,NULL,4,NULL,1,0x000654E2,2,2,32,NULL,75,1,1,' bonus bNoKnockback,0; bonus bNearAtkDef,20;bonus bLongAtkDef,20; bonus bMagicAtkDef,20; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2125,'Strong_Shield','Strong Shield',5,NULL,10,2500,NULL,4,NULL,1,0xFFFFFFFE,2,2,32,NULL,75,1,1,' bonus bNoKnockback,0; bonus bNearAtkDef,-20; bonus bLongAtkDef,-20; bonus bMagicAtkDef,-20; ',NULL,NULL); # //2126,±¸¾à_Shield,±¸¾à_Shield,5,,10,700,,3,,0,0xFFFFFFFE,7,2,32,,75,1,1,{ bonus bMDef,3; },{},{} REPLACE INTO `item_db` VALUES (2199,'Ahura_Mazda','Ahura Mazdah',5,1,NULL,10,NULL,100,NULL,0,0xFFFFFFFF,7,2,32,NULL,1,1,0,' bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; skill 479,5; ',NULL,NULL); # // Headgears @@ -1130,7 +1130,7 @@ REPLACE INTO `item_db` VALUES (2351,'Earth_Sprits_Armor_','Claytos Cracking Eart REPLACE INTO `item_db` VALUES (2352,'Novice_Plate','Tattered Novice Ninja Suit',5,1,NULL,1,NULL,4,NULL,0,0x00000001,7,2,16,NULL,0,0,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2353,'Odin\'s_Blessing','Odin\'s Blessing',5,30000,NULL,2500,NULL,6,NULL,1,0xFFFFFFFE,7,2,16,NULL,65,1,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2354,'Goibne\'s_Armor','Goibne\'s Armor',5,50000,NULL,3500,NULL,7,NULL,0,0xFFFFFFFE,7,2,16,NULL,54,1,0,' bonus bVit,2; bonus bMaxHPrate,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2355,'Angel\'s_Protection','Angelic Protection',5,10000,NULL,600,NULL,4,NULL,1,0x00000001,7,2,16,NULL,40,1,0,' bonus bMdef,20; if(isequipped(2116,2420,2521,5125)) { bonus bMaxHP,900; bonus bMaxSP,100; bonus4 bAutoSpellWhenHit,361,1,20,0; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2355,'Angel\'s_Protection','Angelic Protection',5,10000,NULL,600,NULL,4,NULL,1,0x00000001,7,2,16,NULL,40,1,0,' bonus bMdef,20; if(isequipped(2116,2420,2521,5125)) { bonus bMaxHP,900; bonus bMaxSP,100; bonus3 bAutoSpellWhenHit,361,1,20; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (2356,'Vestment_Of_Grace','Blessed Holy Robe',5,NULL,10,2500,NULL,5,NULL,1,0x00008100,7,2,16,NULL,70,1,0,' bonus bMdef,5; bonus2 bResEff,Eff_Blind,8000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2357,'Valkyrie_Armor','Valkyrie\'s Armor',5,0,NULL,2800,NULL,6,NULL,1,0xFFFFFFFE,2,2,16,NULL,0,1,0,' bonus bAllStats,1; bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2358,'Angel_Dress','Angel\'s Dress',5,NULL,10,1000,NULL,5,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,0,0,' bonus bLuk,4; ',NULL,NULL); @@ -1142,7 +1142,7 @@ REPLACE INTO `item_db` VALUES (2360,'Robe_of_Casting_','Robe of Cast',5,124800,N REPLACE INTO `item_db` VALUES (2364,'Meteor_Plate','Meteor Plate',5,NULL,10,3000,NULL,10,NULL,1,0x000444A2,2,2,16,NULL,55,1,0,' bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Freeze,3000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2365,'Robes_of_Orleans','Robes of Orleans',5,NULL,10,300,NULL,2,NULL,1,0x0FFFFFFE,2,2,16,NULL,55,1,0,' bonus bCastrate,15; bonus bNoCastCancel,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2366,'Divine_Clothes','Divine Clothes',5,NULL,10,1500,NULL,6,NULL,1,0x0FFFFFFE,2,2,16,NULL,55,1,0,' bonus2 bResEff,Eff_Curse,500; bonus2 bResEff,Eff_Silence,500; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2367,'Sniping_Suits','Sniping Suit',5,NULL,10,750,NULL,5,NULL,1,0x00000800,2,2,16,NULL,50,1,0,' bonus bCritical,6+bLuk/5; bonus bMdef,5; bonus bDelayRate,-23; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2367,'Sniping_Suits','Sniping Suit',5,NULL,10,750,NULL,5,NULL,1,0x00000800,2,2,16,NULL,50,1,0,' bonus bMdef,5; bonus bCritical,6+readparam(bLuk)/5; bonus bDelayRate,-23; ',NULL,NULL); # //2368,Golden_Armor,Golden_Armor,5,,10,2000,,4,,0,0xFFFFFFFF,7,2,16,,,1,0,{ bonus bMdef,4; },{},{} # //2369,Freya's_Clothes,Freya's_Clothes,5,,10,500,,12,,0,0xFFFFFFFE,7,2,16,,0,1,0,{ if ((isequipped(2428)) || (isequipped(2533)) || (isequipped(5306))) { bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill 88,10; } },{},{} # // Footgears @@ -1171,8 +1171,8 @@ REPLACE INTO `item_db` VALUES (2421,'Valkyrie_Shoes','Valkyrie\'s Shoes',5,0,NUL REPLACE INTO `item_db` VALUES (2422,'High_Quality_Sandals','High Quality Sandals',5,24000,NULL,200,NULL,2,NULL,1,0x00818314,7,2,64,NULL,40,1,0,' bonus bMdef,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2423,'Variant_Shoes','Variant Shoes',5,NULL,10,500,NULL,3,NULL,0,0xFFFFFFFE,2,2,64,NULL,85,1,0,' bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2424,'Tidal_Shoes','Tidal Shoes',5,NULL,10,300,NULL,3,NULL,1,0xFFFFFFFE,2,2,64,NULL,55,1,0,' bonus2 bSubEle,Ele_Water,5; if (isequipped(2528)) { bonus bHPrecovRate,5; bonus bMaxHPrate,10; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2425,'Black_Leather_Boots','Black Leather Boots',5,NULL,10,500,NULL,4,NULL,0,0xFFFFFFFE,2,2,64,NULL,55,1,0,' bonus bAgi,1; if (getrefine() >= 9) bonus bAgi,2; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2426,'Shadow_Walk','Shadow Walk',5,NULL,10,2000,NULL,0,NULL,0,0xFFFFFFFE,2,2,64,NULL,75,1,0,' bonus4 bAutoSpellWhenHit,135,3+getskilllv(135),500,0; bonus bMdef,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2425,'Black_Leather_Boots','Black Leather Boots',5,NULL,10,500,NULL,4,NULL,0,0xFFFFFFFE,2,2,64,NULL,55,1,0,' bonus bAgi,1; if(getrefine() >= 9) bonus bAgi,2; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2426,'Shadow_Walk','Shadow Walk',5,NULL,10,2000,NULL,0,NULL,0,0xFFFFFFFE,2,2,64,NULL,75,1,0,' bonus bMdef,10; if(getskilllv(135) < 3){ bonus5 bAutoSpellWhenHit,135,3,50,BF_MAGIC,0; } else bonus5 bAutoSpellWhenHit,135,getskilllv(135),50,BF_MAGIC,0; ',NULL,NULL); # //2427,Golden_Shoes,Golden_Shoes,5,,10,300,,4,,0,0xFFFFFFFF,7,2,64,,,1,0,{ bonus bMdef,4; },{},{} # //2428,Freya's_Boots,Freya's_Boots,5,,10,300,,10,,0,0xFFFFFFFF,7,2,64,,0,1,0,{},{},{} REPLACE INTO `item_db` VALUES (2429,'Iron_Shoes_01','Iron_Shoes_01',5,NULL,10,1500,NULL,5,NULL,0,0x030E5CEA,7,2,64,NULL,0,1,0,NULL,NULL,NULL); @@ -1187,7 +1187,7 @@ REPLACE INTO `item_db` VALUES (2505,'Manteau','Manteau',5,32000,NULL,600,NULL,4, REPLACE INTO `item_db` VALUES (2506,'Manteau_','Manteau',5,32000,NULL,600,NULL,4,NULL,1,0x006654E2,7,2,4,NULL,0,1,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2507,'Cape_Of_Ancient_Lord','Ancient Cape',5,82000,NULL,600,NULL,2,NULL,0,0xFFFFFFFE,7,2,4,NULL,40,1,0,' bonus bAgi,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2508,'Ragamuffin_Cape','Ragamuffin Manteau',5,56000,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,4,NULL,0,1,0,' bonus bMdef,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2509,'Clack_Of_Servival','Survivor\'s Manteau',5,20000,NULL,550,NULL,0,NULL,0,0x00810204,7,2,4,NULL,75,1,0,' bonus bVit,10; if(isequipped(1618) || isequipped(1620)) bonus bMaxHP,300; bonus bMatkRate,-5; if(isequipped(1617) || isequipped(1618) || isequipped(1619) || isequipped(1620)) bonus bMatkRate,getequiprefinerycnt(4); bonus2 bSubEle,Ele_Neutral,getRefine()*3; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2509,'Clack_Of_Servival','Survivor\'s Manteau',5,20000,NULL,550,NULL,0,NULL,0,0x00810204,7,2,4,NULL,75,1,0,' bonus bVit,10; if(isequipped(1618) || isequipped(1620)) bonus bMaxHP,300; bonus bMatkRate,-5; if(isequipped(1617) || isequipped(1618) || isequipped(1619) || isequipped(1620)) bonus bMatkRate,getequiprefinerycnt(4); bonus2 bSubEle,Ele_Neutral,getrefine()*3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2510,'Novice_Hood','Somber Novice Hood',5,1,NULL,1,NULL,2,NULL,0,0x00000001,7,2,4,NULL,0,0,0,' bonus2 bSubEle,Ele_Neutral,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2511,'Skeleton\'s_Cape','Skeleton Manteau',5,5000,NULL,700,NULL,1,NULL,0,0xFFFFFFFE,7,2,4,NULL,75,1,0,' bonus bStr,2; bonus bInt,-3; bonus bDex,2; bonus bVit,-3; bonus bLuk,2; bonus bAgi,-4; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2512,'Novice_Manteau','Novice Manteau',5,50000,NULL,500,NULL,2,NULL,1,0x00000001,7,2,4,NULL,40,1,0,' bonus2 bSubEle,Ele_Neutral,10; ',NULL,NULL); @@ -1205,12 +1205,12 @@ REPLACE INTO `item_db` VALUES (2523,'Undershirt_','Undershirt',5,20000,NULL,150, REPLACE INTO `item_db` VALUES (2524,'Valkyrie_Manteau','Valkyrie\'s Manteau',5,0,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,2,2,4,NULL,1,1,0,' if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(5)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(5)*2); ',NULL,NULL); REPLACE INTO `item_db` VALUES (2525,'Cape_Of_Ancient_Lord_','Ancient Cape',5,82000,NULL,600,NULL,2,NULL,1,0xFFFFFFFE,7,2,4,NULL,40,1,0,' bonus bAgi,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2526,'Dragonscale_Jacket','Dragonscale Jacket',5,NULL,10,10,NULL,4,NULL,0,0xFFFFFFFF,7,2,4,NULL,50,1,0,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (2527,'Breath_of_the_Dragon','Breath of the Dragon',5,NULL,10,600,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,48,1,0,' bonus2 bSubRace,RC_Dragon,15; if ((isequipped(1166)) || (isequipped(13001)) || (isequipped(1474))) bonus2 bAddRace,RC_Dragon,5; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2528,'Wool_Scarf','Wool Scarf',5,NULL,10,50,NULL,3,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,' bonus bMdef,4;',NULL,NULL); +REPLACE INTO `item_db` VALUES (2527,'Breath_of_the_Dragon','Breath of the Dragon',5,NULL,10,600,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,48,1,0,' bonus2 bSubRace,RC_Dragon,15; if (isequipped(1166) || isequipped(13001) || isequipped(1474)) bonus2 bAddRace,RC_Dragon,5; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2528,'Wool_Scarf','Wool Scarf',5,NULL,10,500,NULL,3,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,' bonus bMdef,4;',NULL,NULL); REPLACE INTO `item_db` VALUES (2529,'Decoration_of_the_Rider','Decoration of the Rider',5,NULL,10,500,NULL,4,NULL,0,0xFFFFFFFE,2,2,4,NULL,55,1,0,' bonus bAgi,2; if (isequipped(2425)) bonus bFlee,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2530,'Decoration_of_the_Rider_','Decoration of the Rider',5,NULL,10,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,' bonus bAgi,2; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2531,'Wolfhedin','Wolfhedin',5,NULL,10,700,NULL,3,NULL,1,0x000654E2,2,2,4,NULL,70,1,0,' bonus5 bAutoSpellWhenHit,675,1,10,BF_WEAPON,0; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2532,'Mithril_Magic_Cape','Mithril Magic Cape',5,NULL,10,400,NULL,3,NULL,1,0x00098B1C,2,2,4,NULL,70,1,0,' bonus bMdef,3; bonus5 bAutoSpellWhenHit,676,1,10,BF_MAGIC,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2530,'Decoration_of_the_Rider_','Decoration of the Rider',5,NULL,10,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,' bonus bAgi,2; if (isequipped(2425)) bonus bFlee,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2531,'Wolfhedin','Wolfhedin',5,NULL,10,700,NULL,3,NULL,1,0x000654E2,2,2,4,NULL,70,1,0,' bonus5 bAutoSpellWhenHit,675,1,20,BF_WEAPON,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2532,'Mithril_Magic_Cape','Mithril Magic Cape',5,NULL,10,400,NULL,3,NULL,1,0x00098B1C,2,2,4,NULL,70,1,0,' bonus bMdef,3; bonus5 bAutoSpellWhenHit,676,1,20,BF_MAGIC,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2533,'Freya\'s_Manteau','Freya\'s_Manteau',5,NULL,10,200,NULL,10,NULL,0,0xFFFFFFFE,7,2,4,NULL,0,1,0,NULL,NULL,NULL); # // Accessories # //=================================================================== @@ -1290,9 +1290,9 @@ REPLACE INTO `item_db` VALUES (2674,'Ring_Of_Honor','Ring of Honor',5,20,NULL,0, REPLACE INTO `item_db` VALUES (2675,'Lord_Ring','Lord Ring',5,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2676,'Hunter_Earring','Hunter\'s Earring',5,NULL,10,300,NULL,70,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,' bonus2 bAddMonsterDropItem,7618,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2677,'Spiritual_Ring','Spiritual_Ring',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,' bonus bInt,2; bonus bDex,1; if(isequipped(2607) || isequipped(2608) || isequipped(2626)) { bonus2 bSkillAtk,28,50; bonus2 bSkillAtk,79,30; bonus bSPrecovRate,9; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2678,'Ring_of_Flame_Lord','Ring_of_Flame_Lord',5,20,NULL,100,NULL,1,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,' bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpell,401,1,30,0; bonus4 bAutoSpell,270,5,10,0; bonus3 bAutoSpell,367,2,30; bonus3 bAutoSpell,17,1,150; bonus3 bAutoSpell,62,5,20; if(isequipped(2679)) { bonus3 bAutoSpell,271,1,3; bonus3 bAutoSpell,78,1,20; bonus3 bAutoSpell,136,5,50; bonus3 bAutoSpell,266,5,20; bonus3 bAutoSpell,406,2,50; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2679,'Ring_of_Resonance','Ring_of_Resonance',5,20,NULL,100,NULL,1,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,' bonus bAgi,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpellWhenHit,92,1,50,0; bonus4 bAutoSpellWhenHit,141,10,20,0; bonus4 bAutoSpellWhenHit,28,10,30,0; bonus4 bAutoSpellWhenHit,361,3,20,0; bonus3 bAutoSpellWhenHit,489,5,20; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2680,'Lesser_Elemental_Ring','Ring of Minor Spirits',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,' bonus bAllStats,1; bonus3 bAutoSpell,93,1,80; bonus3 bAutoSpell,40,1,50; bonus3 bAutoSpell,151,1,100; bonus3 bAutoSpell,1013,1,10; bonus4 bAutoSpellWhenHit,411,5,20,0; bonus4 bAutoSpellWhenHit,426,3,30,0; bonus4 bAutoSpellWhenHit,142,1,100,0; bonus4 bAutoSpellWhenHit,150,1,50,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2678,'Ring_of_Flame_Lord','Ring_of_Flame_Lord',5,20,NULL,100,NULL,1,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,' bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,401,1,30; bonus3 bAutoSpell,270,5,10; bonus3 bAutoSpell,367,2,30; bonus3 bAutoSpell,17,1,150; bonus3 bAutoSpell,62,5,20; if(isequipped(2679)) { bonus3 bAutoSpell,271,1,3; bonus3 bAutoSpell,78,1,20; bonus3 bAutoSpell,136,5,50; bonus3 bAutoSpell,266,5,20; bonus3 bAutoSpell,406,2,50; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2679,'Ring_of_Resonance','Ring_of_Resonance',5,20,NULL,100,NULL,1,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,' bonus bAgi,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpellWhenHit,92,1,50,0; bonus3 bAutoSpellWhenHit,141,10,20; bonus3 bAutoSpellWhenHit,28,10,30; bonus3 bAutoSpellWhenHit,361,3,20; bonus3 bAutoSpellWhenHit,489,5,20; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2680,'Lesser_Elemental_Ring','Ring of Minor Spirits',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,' bonus bAllStats,1; bonus3 bAutoSpell,93,1,80; bonus3 bAutoSpell,40,1,50; bonus3 bAutoSpell,151,1,100; bonus3 bAutoSpell,1013,1,10; bonus3 bAutoSpellWhenHit,411,5,20; bonus3 bAutoSpellWhenHit,426,3,30; bonus3 bAutoSpellWhenHit,142,1,100; bonus3 bAutoSpellWhenHit,150,1,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2681,'Republic_Ring','Republic Anniversary Ring',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,' end; bonus bAllStats,3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2682,'Ring_Of_Water','Ring of Water',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,' bonus2 bSubEle,Ele_Water,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2683,'Ring_Of_Fire','Ring of Fire',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,' bonus2 bSubEle,Ele_Fire,5; ',NULL,NULL); @@ -1483,7 +1483,7 @@ REPLACE INTO `item_db` VALUES (4157,'Goblin_Archer_Card','Goblin Archer Card',6, REPLACE INTO `item_db` VALUES (4158,'Flying_Deleter_Card','Sky Deleter Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bHPrecovRate,-100; bonus bHPGainValue,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4159,'Nine_Tail_Card','Nine Tail Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bAgi,2; if(getrefine()>8) bonus bFlee,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4160,'Antique_Firelock_Card','Firelock Soldier Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bStr,2; if(getrefine()>8) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4161,'Grand_Peco_Card','Grand Peco Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,75,1,50,0; if(isequipped(4031)) { bonus bDef,3; bonus bVit,3; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4161,'Grand_Peco_Card','Grand Peco Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,75,1,50; if(isequipped(4031)) { bonus bDef,3; bonus bVit,3; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4162,'Grizzly_Card','Grizzly Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Blind,300+600*(isequipped(4074)); ',NULL,NULL); REPLACE INTO `item_db` VALUES (4163,'Gryphon_Card','Gryphon Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bFlee,2; bonus bCritical,7; if (BaseClass == Job_Swordman) bonus3 bAutoSpell,62,5,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4164,'Gullinbursti_Card','Gullinbursti Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus2 bSubRace,RC_Fish,-20; bonus2 bExpAddRace,RC_Fish,10; ',NULL,NULL); @@ -1497,7 +1497,7 @@ REPLACE INTO `item_db` VALUES (4171,'Dark_Priest_Card','Dark Priest Card',6,NULL REPLACE INTO `item_db` VALUES (4172,'The_Paper_Card','The Paper Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bCritAtkRate,20; bonus2 bSPDrainValue,-1,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4173,'Demon_Pungus_Card','Demon Pungus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Sleep,600; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4174,'Deviling_Card','Deviling Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus2 bSubEle,Ele_Neutral,50; bonus2 bSubEle,Ele_Water,-50; bonus2 bSubEle,Ele_Earth,-50; bonus2 bSubEle,Ele_Fire,-50; bonus2 bSubEle,Ele_Wind,-50; bonus2 bSubEle,Ele_Poison,-50; bonus2 bSubEle,Ele_Holy,-50; bonus2 bSubEle,Ele_Dark,-50; bonus2 bSubEle,Ele_Ghost,-50; bonus2 bSubEle,Ele_Undead,-50; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4175,'Poison_Toad_Card','Poisonous Toad Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus4 bAutoSpell,52,1,20,1; bonus2 bAddSkillBlow,52,5; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4175,'Poison_Toad_Card','Poisonous Toad Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,52,1,20; bonus2 bAddSkillBlow,52,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4176,'Dullahan_Card','Dullahan Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Dragon,7; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4177,'Dryad_Card','Dryad Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,993,RC_Plant,100; bonus2 bSubEle,Ele_Earth,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4178,'Dragon_Tail_Card','Dragon Tail Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bAgi,1; bonus bFlee,10; bonus2 bSkillAtk,46,5; bonus2 bSkillAtk,47,5; ',NULL,NULL); @@ -1513,9 +1513,9 @@ REPLACE INTO `item_db` VALUES (4187,'Raydric_Archer_Card','Raydric Archer Card', REPLACE INTO `item_db` VALUES (4188,'Leib_Olmai_Card','Leib Olmai Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bSubEle,Ele_Fire,10; bonus3 bAddMonsterDropItem,990,RC_Brute,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4189,'Wraith_Dead_Card','Wraith Dead Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Curse,600; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4190,'Wraith_Card','Wraith Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12027,RC_Undead,300; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4191,'Loli_Ruri_Card','Loli Ruri Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,28,3,50,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4191,'Loli_Ruri_Card','Loli Ruri Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,28,3,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4192,'Rotar_Zairo_Card','Rotar Zairo Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Fish,7; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4193,'Lude_Card','Lude Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus4 bAutoSpellWhenHit,8,1,200,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4193,'Lude_Card','Lude Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus3 bAutoSpellWhenHit,8,1,200; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4194,'Rybio_Card','Rybio Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Stun,300+600*(readparam(bDex)>=77); ',NULL,NULL); REPLACE INTO `item_db` VALUES (4195,'Leaf_Cat_Card','Leaf Cat Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bSubEle,Ele_Water,10; bonus3 bAddMonsterDropItem,991,RC_Fish,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4196,'Marin_Card','Marin Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItem,909,2000; bonus2 bAddMonsterDropItem,7126,10; ',NULL,NULL); @@ -1531,7 +1531,7 @@ REPLACE INTO `item_db` VALUES (4205,'Mimic_Card','Mimic Card',6,NULL,10,10,NULL, REPLACE INTO `item_db` VALUES (4206,'Mystcase_Card','Myst Case Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItem,644,-24; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4207,'Mysteltainn_Card','Mysteltainn Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubSize,0,25; bonus bDef,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4208,'Miyabi_Ningyo_Card','Miyabi Doll Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMaxSPrate,10; bonus2 bSkillAtk,15,5; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4209,'Violy_Card','Violy Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus4 bAutoSpell,318,1+4*(getskilllv(318)==5),20,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4209,'Violy_Card','Violy Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,318,1+4*(getskilllv(318)==5),20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4210,'Wander_Man_Card','Wanderer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' if(BaseClass == Job_Thief) bonus bFlee,20; if(isequipped(4172,4257,4230,4272) == 0) { bonus3 bAutoSpell,219,1,20; } else { bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,5; bonus2 bSPDrainValue,1,0; if(BaseClass == Job_Thief) bonus bNoGemStone,0; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4211,'Vocal_Card','Vocal Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bMdef,3; if(isequipped(4021)) bonus bFlee,18; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4212,'Bon_Gun_Card','Bongun Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,5,1,20; bonus2 bAddSkillBlow,5,5; bonus2 bAddDamageByClass,1026,100; ',NULL,NULL); @@ -1539,7 +1539,7 @@ REPLACE INTO `item_db` VALUES (4213,'Brilight_Card','Brilight Card',6,NULL,10,10 REPLACE INTO `item_db` VALUES (4214,'Bloody_Murderer_Card','Bloody Murderer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Insect,7; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4215,'Blazzer_Card','Blazer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItemGroup,IG_Food,500; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4216,'Sasquatch_Card','Sasquatch Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Freeze,600; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4217,'Live_Peach_Tree_Card','Enchanted Peach Tree Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus4 bAutoSpell,28,1+9*(getskilllv(28)==10),20,0; if(isequipped(4280,4185,4293,4312)) { bonus bVit,10; bonus bCastrate,-10; bonus bUseSPRate,-10; if(BaseClass == Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4217,'Live_Peach_Tree_Card','Enchanted Peach Tree Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,28,1+9*(getskilllv(28)==10),20; if(isequipped(4280,4185,4293,4312)) { bonus bVit,10; bonus bCastrate,-10; bonus bUseSPRate,-10; if(BaseClass == Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4218,'Succubus_Card','Succubus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMaxHP,1000; if (isequipped(4269)) { bonus bVit,1; bonus bHPrecovRate,10; } else { bonus bVit,-3; bonus bHPrecovRate,-20; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4219,'Sageworm_Card','Sage Worm Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItemGroup,IG_Gemstone,90; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4220,'Solider_Card','Solider Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bDef,2; bonus bMdef,2; ',NULL,NULL); @@ -1552,25 +1552,25 @@ REPLACE INTO `item_db` VALUES (4226,'Sting_Card','Sting Card',6,NULL,10,10,NULL, REPLACE INTO `item_db` VALUES (4227,'Spring_Rabbit_Card','Spring Rabbit Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddItemHealRate,IG_Meat,50; bonus3 bAddMonsterDropItemGroup,IG_Meat,RC_Brute,400; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4228,'Sleeper_Card','Sleeper Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12031,RC_Fish,300; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4229,'C_Tower_Manager_Card','Clock Tower Manager Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bInt,1; bonus bCastrate,-5; if(isequipped(4244,4299,4313)) { bonus bDef,3; bonus bMdef,3; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4230,'Shinobi_Card','Shinobi Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bAgi,1; bonus4 bAutoSpellWhenHit,135,5,100,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4230,'Shinobi_Card','Shinobi Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bAgi,1; bonus3 bAutoSpellWhenHit,135,5,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4231,'Increase_Soil_Card','Increase Soil Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubRace2,5,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4232,'Wild_Ginseng_Card','Hermit Plant Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddItemHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4233,'Baby_Leopard_Card','Baby Leopard Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bLuk,3; if(BaseClass == Job_Merchant) bonus bUnbreakableArmor,0; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4234,'Anolian_Card','Anolian Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,45,1+9*(getskilllv(45)==10),30,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4234,'Anolian_Card','Anolian Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,45,1+9*(getskilllv(45)==10),30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4235,'Cookie_XMAS_Card','Christmas Cookie Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4236,'Amon_Ra_Card','Amon Ra Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bAllStats,1; bonus4 bAutoSpellWhenHit,73,10,(30+70*(readparam(bInt)>=99)),0; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4237,'Owl_Duke_Card','Owl Duke Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus4 bAutoSpell,66,3,3,0; if(isequipped(4238)) bonus3 bAutoSpell,20,5,20; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4236,'Amon_Ra_Card','Amon Ra Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bAllStats,1; bonus3 bAutoSpellWhenHit,73,10,(30+70*(readparam(bInt)>=99)); ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4237,'Owl_Duke_Card','Owl Duke Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,66,3,3; if(isequipped(4238)) bonus3 bAutoSpell,20,5,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4238,'Owl_Baron_Card','Owl Baron Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,78,1,30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4239,'Iron_Fist_Card','Iron Fist Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus2 bSubRace,RC_Formless,-20; bonus2 bExpAddRace,RC_Formless,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4240,'Arclouse_Card','Arclouze Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' if (getrefine()<6) { bonus bDef,2; bonus bMdef,3; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4241,'Archangeling_Card','Arc Angeling Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bMaxHP,300; if(readparam(bLuk)>=77) { bonus bHPrecovRate,100; bonus bSPrecovRate,100; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4242,'Apocalips_Card','Apocalipse Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bVit,2; if(getrefine()>8) bonus bMaxHP,800; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4243,'Antonio_Card','Antonio Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,26,1,500,0; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4244,'Alarm_Card','Alarm Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,10,1,200,0; bonus bMaxHP,300; bonus bVit,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4243,'Antonio_Card','Antonio Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,26,1,500; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4244,'Alarm_Card','Alarm Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,10,1,200; bonus bMaxHP,300; bonus bVit,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4245,'Am_Mut_Card','Am Mut Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus2 bSubRace,RC_DemiHuman,-20; bonus2 bExpAddRace,RC_DemiHuman,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4246,'Assulter_Card','Assaulter Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_DemiHuman,7; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4247,'Aster_Card','Aster Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bBaseAtk,5; bonus2 bAddDamageClass,1074,30; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4248,'Ancient_Mummy_Card','Ancient Mummy Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,32,5,30,0; if(isequipped(4106)) bonus bPerfectHitAddRate,20; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4248,'Ancient_Mummy_Card','Ancient Mummy Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,32,5,30; if(isequipped(4106)) bonus bPerfectHitAddRate,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4249,'Ancient_Worm_Card','Ancient Worm Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus2 bSubRace,RC_Demon,-20; bonus2 bExpAddRace,RC_Demon,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4250,'Executioner_Card','Executioner Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubSize,2,25; bonus bDef,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4251,'Elder_Card','Elder Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bAddRace2,5,40; ',NULL,NULL); @@ -1602,11 +1602,11 @@ REPLACE INTO `item_db` VALUES (4276,'Lord_Of_Death_Card','Lord of Death Card',6, REPLACE INTO `item_db` VALUES (4277,'Zherlthsh_Card','Zherlthsh Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus bLuk,2; bonus2 bSkillAtk,316,10; bonus2 bSkillAtk,324,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4278,'Gibbet_Card','Gibbet Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' if(getrefine()<6) bonus bMdef,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4279,'Deleter_Card','Earth Deleter Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bSPrecovRate,-100; bonus bSPGainValue,10; ',NULL,' heal 0,-100; '); -REPLACE INTO `item_db` VALUES (4280,'Geographer_Card','Geographer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,34,2+8*(getskilllv(34)==10),30,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4280,'Geographer_Card','Geographer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,34,2+8*(getskilllv(34)==10),30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4281,'Zipper_Bear_Card','Zipper Bear Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bBaseAtk,30; bonus2 bSPDrainValue,-1,0; if(BaseClass == Job_Merchant) bonus bUnbreakableWeapon,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4282,'Tengu_Card','Tengu Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItemGroup,IG_Recovery,500; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4283,'Greatest_General_Card','Greatest General Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus4 bAutoSpell,261,5,2+18*(BaseClass == Job_Acolyte),0; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4284,'Chepet_Card','Chepet Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,28,5,50; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4283,'Greatest_General_Card','Greatest General Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,261,5,2+18*(BaseClass == Job_Acolyte); ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4284,'Chepet_Card','Chepet Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus4 bAutoSpell,28,5,50,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4285,'Choco_Card','Choco Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bFlee2,5; bonus bFlee,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4286,'Karakasa_Card','Karakasa Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Confusion,300+600*(readparam(bStr)>=77); ',NULL,NULL); REPLACE INTO `item_db` VALUES (4287,'Kapha_Card','Kapha Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' if(getrefine()<6) bonus bMdef,8; ',NULL,NULL); @@ -1616,12 +1616,12 @@ REPLACE INTO `item_db` VALUES (4290,'Cat_O_Nine_Tail_Card','Cat O\' Nine Tails C REPLACE INTO `item_db` VALUES (4291,'Kobold_Leader_Card','Kobold Leader Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bAddRace2,2,30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4292,'Kobold_Archer_Card','Kobold Archer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Plant,7; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4293,'Cookie_Card','Cookie Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bLuk,2; bonus2 bSkillAtk,156,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4294,'Quve_Card','Quve Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus4 bAutoSpellWhenHit,29,1,100,0; if(isequipped(4193)) { bonus bMaxHP,300; bonus bMaxSP,60; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4294,'Quve_Card','Quve Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus3 bAutoSpellWhenHit,29,1,100; if(isequipped(4193)) { bonus bMaxHP,300; bonus bMaxSP,60; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4295,'Kraben_Card','Kraben Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Blind,600; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4296,'Cramp_Card','Cramp Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bGetZenyNum,5,1; if(isequipped(4028)) bonus bStr,3; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4296,'Cramp_Card','Cramp Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bGetZenyNum,500,1; if(isequipped(4028)) bonus bStr,3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4297,'Cruiser_Card','Cruiser Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Brute,7; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4298,'Cremy_Fear_Card','Creamy Fear Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Confusion,600; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4299,'Clock_Card','Clock Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,249,3+7*(getskilllv(249)==10),30,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4299,'Clock_Card','Clock Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,249,3+7*(getskilllv(249)==10),30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4300,'Chimera_Card','Chimera Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Poison,300+600*(BaseJob==Job_Assassin); ',NULL,NULL); REPLACE INTO `item_db` VALUES (4301,'Killer_Mantis_Card','Killer Mantis Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Bleeding,600; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4302,'Tao_Gunka_Card','Tao Gunka Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMaxHPrate,100; bonus bDef,-50; bonus bMdef,-50; ',NULL,NULL); @@ -1641,7 +1641,7 @@ REPLACE INTO `item_db` VALUES (4315,'Pest_Card','Pest Card',6,NULL,10,10,NULL,NU REPLACE INTO `item_db` VALUES (4316,'Fake_Angel_Card','False Angel Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSPGainRace,RC_Angel,5; ',NULL,' heal 0,-5; '); REPLACE INTO `item_db` VALUES (4317,'Mobster_Card','Mobster Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bCritAtkRate,15; if(BaseClass == Job_Thief) bonus bCritical,4; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4318,'Knight_Windstorm_Card','Stormy Knight Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,89,2,20; bonus2 bAddEff,Eff_Freeze,2000; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4319,'Freezer_Card','Freezer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMaxHP,300; if(getrefine()>=9) bonus2 bSkillAtk,5,10; if(isequipped(4246,4311,4220,4331)) { bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus4 bAutoSpell,112,1,3,0; bonus2 bAddMonsterDropItem,501,500; if(BaseClass == Job_Swordman) { bonus2 bAddItemHealRate,IG_Potion,50; } } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4319,'Freezer_Card','Freezer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMaxHP,300; if(getrefine()>=9) bonus2 bSkillAtk,5,10; if(isequipped(4246,4311,4220,4331)) { bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,112,1,3; bonus2 bAddMonsterDropItem,501,500; if(BaseClass == Job_Swordman) { bonus2 bAddItemHealRate,IG_Potion,50; } } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4320,'Bloody_Knight_Card','Bloody Knight Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,83,1,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4321,'Hylozoist_Card','Hylozoist Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bClassChange,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4322,'High_Orc_Card','High Orc Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus bDef,1; bonus bShortWeaponDamageReturn,5; ',NULL,NULL); @@ -1654,7 +1654,7 @@ REPLACE INTO `item_db` VALUES (4328,'Hyegun_Card','Hyegun Card',6,NULL,10,10,NUL REPLACE INTO `item_db` VALUES (4329,'Phendark_Card','Phendark Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSPGainRace,RC_DemiHuman,5; ',NULL,' heal 0,-5; '); REPLACE INTO `item_db` VALUES (4330,'Dark_Snake_Lord_Card','Evil Snake Lord Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bInt,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Curse,10000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4331,'Heater_Card','Heater Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bCritical,3; if(BaseClass == Job_Swordman) bonus bFlee2,3; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4332,'Waste_Stove_Card','Waste Stove Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bBaseAtk,5; bonus bInt,1; if(isequipped(4185,4293,4312)) { bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus4 bAutoSpell,32,5,10,1; bonus2 bSkillAtk,271,10; if(BaseJob == Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel,0; } } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4332,'Waste_Stove_Card','Waste Stove Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bBaseAtk,5; bonus bInt,1; if(isequipped(4185,4293,4312)) { bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,32,5,10; bonus2 bSkillAtk,271,10; if(BaseJob == Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel,0; } } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4333,'Venomous_Card','Venomous Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAddEffWhenHit,Eff_Poison,3000,2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4334,'Noxious_Card','Noxious Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bLongAtkDef,10; bonus2 bSubEle,Ele_Neutral,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4335,'Pitman_Card','Pitman Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,90,5; bonus2 bSkillAtk,91,5; ',NULL,' heal 0,-50; '); @@ -1665,7 +1665,7 @@ REPLACE INTO `item_db` VALUES (4339,'Mineral_Card','Mineral Card',6,NULL,10,10,N REPLACE INTO `item_db` VALUES (4340,'Teddy_Bear_Card','Teddy Bear Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubRace,RC_Undead,30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4341,'Metaling_Card','Metaling Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,215,1,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4342,'RSX_0806_Card','RSX 0806 Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bVit,3; bonus bUnbreakableArmor,0; bonus bNoKnockback,0; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4343,'Mole_Card','Holden Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bLuk,2; if(isequipped(4186,4281,4036,4233)) { bonus bStr,4; bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus2 bSkillAtk,42,20; bonus bSPDrainValue,1; if(BaseJob == Job_Alchemist) { bonus4 bAutoSpell,111,1,10,0; bonus2 bAddMonsterDropItem,7139,300; bonus2 bAddMonsterDropItem,905,300; } } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4343,'Mole_Card','Holden Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bLuk,2; if(isequipped(4186,4281,4036,4233)) { bonus bStr,4; bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus2 bSkillAtk,42,20; bonus bSPDrainValue,1; if(BaseJob == Job_Alchemist) { bonus3 bAutoSpell,111,1,10; bonus2 bAddMonsterDropItem,7139,300; bonus2 bAddMonsterDropItem,905,300; } } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4344,'Anopheles_Card','Anopheles Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12058,RC_Insect,300; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4345,'Hill_Wind_Card','Hill Wind Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,21,5; bonus2 bSkillAtk,84,5; bonus2 bSkillAtk,85,5; ',NULL,' heal 0,-50; '); REPLACE INTO `item_db` VALUES (4346,'Ygnizem_Card','Egnigem Cenia Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bStr,readparam(bInt)/18; ',NULL,NULL); @@ -1674,7 +1674,7 @@ REPLACE INTO `item_db` VALUES (4348,'Whikebain_Card','Wikebine Tres Card',6,NULL REPLACE INTO `item_db` VALUES (4349,'Erend_Card','Errende Ebecee Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,25,1,50,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4350,'Rawrel_Card','Laurell Weinder Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,88,3; bonus2 bSkillAtk,89,3; ',NULL,' heal 0,-50; '); REPLACE INTO `item_db` VALUES (4351,'Kavac_Card','Kavach Icarus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' if(getrefine()<=4) { bonus bFlee,20; bonus bFlee2,1; } else { bonus bFlee,10; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4352,'B_Ygnizem_Card','General Egnigem Cenia Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMaxHPrate,10; bonus bMaxSPrate,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4352,'B_Ygnizem_Card','General Egnigem Cenia Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bHPRegenRate,50,10000; bonus2 bSPRegenRate,10,10000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4353,'Removal_Card','Remover Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMaxHP,(800-(80*getrefine())); bonus bHPrecovRate,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4354,'Gemini_Card','Gemini-S58 Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' if(readparam(bAgi)>=90) { bonus2 bResEff,Eff_Silence,3000; bonus2 bResEff,Eff_Stun,3000; } if(readparam(bVit)>=80) { bonus2 bResEff,Eff_Stone,5000; bonus2 bResEff,Eff_Sleep,5000; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4355,'Gremlin_Card','Gremlin Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12043,RC_Brute,300; ',NULL,NULL); @@ -1696,14 +1696,14 @@ REPLACE INTO `item_db` VALUES (4370,'Dimik_Card','Dimik Card',6,NULL,10,10,NULL, REPLACE INTO `item_db` VALUES (4371,'Archdam_Card','Archdam Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bBaseAtk,10; bonus bCastrate,20; if(isequipped(4311,4319,4331)) { bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,480,10; bonus2 bSkillAtk,368,10; bonus bCastrate,-10; if(BaseJob == Job_Crusader) { bonus bDefEle,Ele_Holy; } } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4372,'Bacsojin_Card','Bacsojin Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bSkillHeal,28,30; bonus2 bSkillHeal,70,30; bonus2 bSkillHeal,231,30; bonus bUseSPrate,15; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4373,'Chung_E_Card','Chung E Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bLuk,getrefine()-5; bonus bCritical,getrefine(); ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4374,'Apocalips_H_Card','Vesper Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bDex,2; bonus2 bMagicAddRace,RC_Boss,30; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4374,'Apocalips_H_Card','Vesper Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bDex,2; bonus2 bIgnoreMdefRate,RC_Boss,30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4375,'Orc_Baby_Card','Orc Baby Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' if(getrefine()>=9) { bonus2 bSubEle,Ele_Neutral,15; bonus bFlee,15; } else { bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,10; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4376,'Lady_Tanee_Card','Lady Tanee Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMaxHPrate,-50; bonus bMaxSPrate,50; bonus2 bAddMonsterDropItem,513,500; bonus2 bAddItemHealRate,513,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4377,'Green_Iguana_Card','Green Iguana Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12063,RC_Formless,300; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4378,'Acidus_Card','Gold Acidus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' if(getrefine()<=4) { bonus bMaxHPrate,8; bonus bMaxSPrate,8; bonus bHPrecovRate,5; bonus bSPrecovRate,5; } else { bonus bMaxHPrate,4; bonus bMaxSPrate,4; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4379,'Acidus__Card','Blue Acidus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' if(getrefine()<=4) { bonus bSPrecovRate,5; bonus bMaxSP,80; } else { bonus bMaxSP,40; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4380,'Ferus_Card','Red Ferus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,80,5; bonus2 bSkillAtk,83,5; ',NULL,' heal 0,-50; '); -REPLACE INTO `item_db` VALUES (4381,'Ferus__Card','Green Ferus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bVit,1; bonus bMaxHPrate,10; if(isequipped(4297,4234,4252,4178)) { bonus bDex,5; bonus2 bSkillAtk,394,5; bonus2 bSkillAtk,324,10; bonus2 bSkillAtk,316,10; if(BaseJob == Job_Bard || BaseJob == Job_Dancer) { bonus4 bAutoSpellWhenHit,489,2,50,1; } } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4381,'Ferus__Card','Green Ferus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bVit,1; bonus bMaxHPrate,10; if(isequipped(4297,4234,4252,4178)) { bonus bDex,5; bonus2 bSkillAtk,394,5; bonus2 bSkillAtk,324,10; bonus2 bSkillAtk,316,10; if(BaseJob == Job_Bard || BaseJob == Job_Dancer) { bonus3 bAutoSpellWhenHit,489,2,50; } } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4382,'Novus__Card','Yellow Novus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMaxHP,500; bonus bHPrecovRate,10; if(isequipped(4208,4258,4325,4327)) { bonus bInt,3; bonus2 bSkillAtk,91,10; bonus2 bSkillAtk,21,10; if(BaseJob == Job_Sage) { bonus bMagicDamageReturn,20; bonus2 bAddMonsterDropItem,716,100; bonus2 bAddMonsterDropItem,715,100; bonus bCastrate,-20; } } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4383,'Novus_Card','Red Novus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAddEffWhenHit,Eff_Confusion,3000,2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4384,'Hydro_Card','Hydro Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,277,1,100; ',NULL,NULL); @@ -1716,13 +1716,13 @@ REPLACE INTO `item_db` VALUES (4390,'Breeze_Card','Breeze Card',6,NULL,10,10,NUL REPLACE INTO `item_db` VALUES (4391,'Retribution_Card','Retribution Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12068,RC_Angel,300; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4392,'Observation_Card','Observation Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bDex,readparam(bVit)/18; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4393,'Shelter_Card','Shelter Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bInt,readparam(bStr)/18; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4394,'Solace_Card','Solace Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' if(BaseJob == Job_Priest) bonus4 bAutoSpell,254,5,10,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4394,'Solace_Card','Solace Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' if(BaseJob == Job_Priest) bonus3 bAutoSpell,254,5,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4395,'Tha_Maero_Card','Thanatos Maero Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bBaseAtk,5; bonus3 bAutoSpell,30,3,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4396,'Tha_Odium_Card','Thanatos Odium Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bAgi,getrefine()-5;',NULL,NULL); REPLACE INTO `item_db` VALUES (4397,'Tha_Despero_Card','Thanatos Despero Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus bInt,getrefine()-6; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4398,'Tha_Dolor_Card','Thanatos Dolor Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bMagicAddRace,RC_Angel,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4399,'Thanatos_Card','Thanatos Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; bonus bSPDrainValue,-1; bonus bDef,-30; bonus bFlee,-30; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4400,'Aliza_Card','Aliza Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,1011,1,50+50*(BaseJob == Job_Dancer),1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4400,'Aliza_Card','Aliza Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,1011,1,50+50*(BaseJob == Job_Dancer); ',NULL,NULL); REPLACE INTO `item_db` VALUES (4401,'Alicel_Card','Alicel Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bFlee,10; bonus bDef,-5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4402,'Aliot_Card','Aliot Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) { bonus bStr, 2; bonus bMaxHPrate, 5; } if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) { bonus bInt, 2; bonus bMaxSPrate, 5; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4403,'Kiel_Card','Kiel Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bDelayRate,-30; ',NULL,NULL); @@ -1730,6 +1730,40 @@ REPLACE INTO `item_db` VALUES (4404,'Skogul_Card','Skogul Card',6,NULL,10,10,NUL REPLACE INTO `item_db` VALUES (4405,'Frus_Card','Frus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMagicDamageReturn,getrefine()*2; if(BaseClass==Job_Mage) bonus bMdef,3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4406,'Skeggiold_Card','Skeggiold Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bMagicAddRace,RC_Demon,2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4407,'Randgris_Card','Randgris Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus2 bAddRace2,5,10; bonus3 bAutoSpell,289,1,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4408,'Gloom_Under_Night_Card','Gloom_Under_Night_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEle,Ele_Holy,40; bonus2 bAddEle,Ele_Dark,40; bonus2 bAddRace,RC_Angel,40; bonus2 bAddRace,RC_Demon,40; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4409,'Agav_Card','Agav_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatkRate,5; bonus bDef,-10; if (BaseClass == Job_Mage) bonus bMaxSP,100; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4410,'Echio_Card','Echio_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bAtk,15; if (BaseClass == Job_Swordman) bonus bMaxHP,500; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4411,'Vanberk_Card','Vanberk_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bStr,2; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4412,'Isilla_Card','Isilla_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bInt,2; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4413,'Hodremlin_Card','Hodremlin_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubSize,0,15; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4414,'Seeker_Card','Seeker_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' skill 16,1; bonus2 bResEff,Eff_Stone,3000; bonus bMdef,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4415,'Snowier_Card','Snowier_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItem,536,200; bonus2 bAddItemHealRate,536,100; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4416,'Siroma_Card','Siroma_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,14,25; bonus2 bCastrate,14,-25; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4417,'Ice_Titan_Card','Ice_Titan_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bVit,2; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4418,'Gazeti_Card','Gazeti_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,14,2,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4419,'Ktullanux_Card','Ktullanux_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEle,Ele_Fire,50; bonus5 bAutoSpellWhenHit,88,10,30,BF_WEAPON|BF_MAGIC,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4420,'Muscipular_Card','Muscipular_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus5 bAutoSpellWhenHit,28,1,10,BF_SHORT,0; bonus5 bAutoSpellWhenHit,29,1,10,BF_SHORT,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4421,'Drosera_Card','Drosera_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' if (getiteminfo(getequipid(4),9) > 3) bonus bCritical,15; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4422,'Roween_Card','Roween_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bFlee,5; bonus bFlee2,3; bonus2 bAddEle,Ele_Water,10; bonus2 bCriticalAddRace,RC_Fish,15; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4423,'Galion_Card','Galion_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bHit,5; bonus2 bAddEle,Ele_Water,5; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4424,'Stapo_Card','Stapo_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' skill 151,1; skill 152,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4425,'Atroce_Card','Atroce_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bBaseAtk,25; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4426,'Byorgue_Card','Byorgue_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' if(BaseJob == Job_Rogue){ bonus bMatkRate,10; bonus bAtkRate,10; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4427,'Sword_Guardian_Card','Sword_Guardian_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bHit,5; bonus bCritical,5; if (getiteminfo(getequipid(4),11) == 2 || getiteminfo(getequipid(4),11) == 3) bonus2 bSkillAtk,62,25; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4428,'Bow_Guardian_Card','Bow_Guardian_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bHit,5; bonus bCritical,5; if (getiteminfo(getequipid(4),11) == 11) bonus2 bSkillAtk,47,50; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4429,'Salamander_Card','Salamander_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,80,40; bonus2 bSkillAtk,83,40; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4430,'Ifrit_Card','Ifrit_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bAtk,(JobLevel/7); bonus bCritical,(JobLevel/7); bonus bHit,(JobLevel/7); bonus3 bAutoSpellWhenHit,653,2,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4431,'Kasa_Card','Kasa_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,17,5,10; bonus3 bAutoSpell,19,5,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4432,'Magmaring_Card','Magmaring_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4433,'Imp_Card','Imp_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,19,25; bonus2 bCastrate,19,-25; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4434,'Knocker_Card','Knocker_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bAddRace,RC_Formless,5; bonus3 bAddMonsterDropItem,756,RC_Formless,300; bonus3 bAddMonsterDropItem,757,RC_Formless,300; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4435,'Zombie_Slaughter_Card','Zombie_Slaughter_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,DemiHuman,1; bonus bHPGainValue,50; if(isequipped(4435)) bonus bSPGainValue,2; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4436,'Ragged_Zombie_Card','Ragged_Zombie_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,DemiHuman,1; bonus2 bAddEff2,Eff_Bleeding,50; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4437,'Hell_Poodle_Card','Hell_Poodle_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus2 bAddEff,Eff_Bleeding,100; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4438,'Banshee_Card','Banshee_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' if(BaseClass == Job_Mage){ bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,11,20; bonus2 bSkillAtk,13,20; bonus2 bSkillAtk,400,20; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4439,'Flame_Skull_Card','Flame_Skull_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,100; bonus2 bAddEffWhenHit,Eff_Stun,100; bonus2 bAddEffWhenHit,Eff_Curse,100; bonus2 bAddEffWhenHit,Eff_Stone,100; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4440,'Necromancer_Card','Necromancer_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' if (getiteminfo(getequipid(4),11) == 10) { bonus bInt,1; bonus bIgnoreMdefRate,2; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4441,'Fallen_Bishop_Hibram_Card','Fallen_Bishop_Hibram_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMAtkRate,10; bonus bMaxSPrate,-50; bonus2 bAddRace,RC_Angel,50; bonus2 bAddRace,RC_DemiHuman,50; ',NULL,NULL); # // More Headgears # //=================================================================== REPLACE INTO `item_db` VALUES (5001,'Headset','Headset',5,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,1,87,' bonus2 bResEff,Eff_Curse,1000; ',NULL,NULL); @@ -1867,7 +1901,7 @@ REPLACE INTO `item_db` VALUES (5132,'Angeling_Hat','Angeling Hat',5,20,NULL,700, REPLACE INTO `item_db` VALUES (5133,'Sheep_Hat','Sheep Hat',5,20,NULL,150,NULL,1,NULL,0,0x00008110,7,2,256,NULL,0,0,205,' bonus bShortWeaponDamageReturn,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5134,'Pumpkin_Hat','Pumpkin-Head',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,206,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5135,'Cyclops_Visor','Cyclop\'s Eye',5,0,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,75,0,207,' bonus bMaxSP,50; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5136,'Santa\'s_Hat_','Louise\'s Santa Hat',5,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,20,' bonus bMdef,1; bonus bLuk,1; bonus4 bAutoSpellWhenHit,75,5,50,0; bonus4 bAutoSpellWhenHit,34,10,50,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5136,'Santa\'s_Hat_','Louise\'s Santa Hat',5,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,20,' bonus bMdef,1; bonus bLuk,1; bonus3 bAutoSpellWhenHit,75,5,50; bonus3 bAutoSpellWhenHit,34,10,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5137,'Alice_Doll','Alice Doll',5,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,0,208,' bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddEff2,Eff_Sleep,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5138,'Magic_Eyes','Magic Eyes',5,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,30,1,209,' bonus bMdef,5; bonus bCastrate,-10; bonus bUseSPrate,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5139,'Hibiscus','Lotus',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,210,' bonus bDex,1; bonus bInt,1; bonus bMdef,5; ',NULL,NULL); @@ -1913,11 +1947,11 @@ REPLACE INTO `item_db` VALUES (5178,'Candle_','Candle',5,20,NULL,150,NULL,0,NULL REPLACE INTO `item_db` VALUES (5179,'Golden_Tiara','Golden Tiara',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,232,' bonus bInt,2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5180,'Phrygian_Hat','France Holiday Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,217,' bonus bVit,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5181,'Helm_of_Darkness','Helm of Darkness',5,20,NULL,2000,NULL,3,NULL,1,0x000654E2,7,2,768,NULL,50,1,233,' bonus bStr,2; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5182,'Puppy_Hat','Puppy Hat',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,234,' bonus bAgi,1; bonus4 bAutoSpell,75,1,10+20*(readparam(bAgi)>=77),0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5182,'Puppy_Hat','Puppy Hat',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,234,' bonus bAgi,1; bonus3 bAutoSpell,75,1,10+20*(readparam(bAgi)>=77); ',NULL,NULL); REPLACE INTO `item_db` VALUES (5183,'Bird_Nest_Hat','Nest Hat',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,235,' bonus bDex,1; bonus bAgi,1; bonus2 bResEff,Eff_Stun,1000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5184,'Captain\'s_Hat','Captain\'s Hat',5,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,7,2,256,NULL,30,1,236,' bonus2 bSubEle,Ele_Water,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5185,'Laurel_Wreath','Laurel Crown',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,237,' bonus bLuk,3; bonus2 bResEff,Eff_Blind,500; bonus2 bResEff,Eff_Curse,500; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5186,'Geographer_Band','Geographer Decoration',5,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,238,' bonus bInt,1; bonus4 bAutoSpellWhenHit,28,1,50,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5186,'Geographer_Band','Geographer Decoration',5,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,238,' bonus bInt,1; bonus3 bAutoSpellWhenHit,28,1,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5187,'Twin_Ribbon','Twin Ribbon',5,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,239,' bonus bMaxSP,30; bonus bMdef,3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5188,'Minstrel_Hat','Wandering Minstrel Hat',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,240,' bonus bInt,1; bonus bDex,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5189,'Fallen_Leaves','Autumn Leaves',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,241,' bonus bMaxHP,40; bonus bMaxSP,40; ',NULL,NULL); @@ -1945,7 +1979,7 @@ REPLACE INTO `item_db` VALUES (5210,'Flying_Angel','Flying Angel',5,NULL,10,300, REPLACE INTO `item_db` VALUES (5211,'Dress_Hat','Ribbon Hat',5,NULL,10,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,265,' bonus bMdef,7; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5212,'Satellite_Hairband','Solar Panels',5,NULL,10,1000,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,266,' bonus bMaxHP,50; bonus bMaxSP,10; skill 24,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5213,'Black_Bunny_Band','Rabbit Ears',5,NULL,10,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,267,' bonus bAgi,2; bonus bMdef,3; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5214,'Moonlight_Flower_Hat','Cat Helm',5,NULL,10,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,268,' bonus bDex,1; bonus4 bAutoSpell,29,1,30,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5214,'Moonlight_Flower_Hat','Cat Helm',5,NULL,10,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,268,' bonus bDex,1; bonus3 bAutoSpell,29,1,30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5215,'Angelic_Chain_','Evolved Angel Wing',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,38,' bonus bMdef,3; bonus bDex,1; bonus bInt,1; bonus2 bSubRace,RC_Demon,3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5216,'Satanic_Chain_','Evolved Evil Wing',5,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,39,' bonus bStr,1; bonus bAgi,1; bonus bFlee,3; bonus2 bSubRace,RC_Angel,3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5217,'Magestic_Goat_TW','Evolved Majestic Goat',5,20,NULL,800,NULL,5,NULL,0,0x006444A2,7,2,256,NULL,0,1,41,' bonus bStr,2; ',NULL,NULL); @@ -1956,7 +1990,7 @@ REPLACE INTO `item_db` VALUES (5221,'Pair_Of_Red_Ribbon_','Evolved Small Ribbons REPLACE INTO `item_db` VALUES (5222,'Fish_On_Head_','Evolved Blue Fish',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,149,' bonus bAgi,1; bonus bDex,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5223,'Big_Golden_Bell_','Evolved Decorative Golden Bell',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,7,2,768,NULL,35,1,175,' bonus bAgi,2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5224,'Orc_Hero_Helm_TW','Evolved Helmet of Orc Hero',5,20,NULL,900,NULL,5,NULL,0,0xFFFFFFFE,7,2,768,NULL,55,1,178,' bonus bStr,2; bonus bVit,1; bonus bMaxHPrate,10; ',NULL,NULL); -# //5225,Marcher_Hat,Holy ???,5,,10,200,,2,,1,0xFFFFFFFF,7,2,256,,10,1,269,{ bonus bMdef,2; bonus bStr,2; bonus4 bAutoSpell,33,5,10,0; },{},{} +# //5225,Marcher_Hat,Holy ???,5,,10,200,,2,,1,0xFFFFFFFF,7,2,256,,10,1,269,{ bonus bMdef,2; bonus bStr,2; bonus3 bAutoSpell,33,5,10; },{},{} REPLACE INTO `item_db` VALUES (5226,'Mini_Propeller_','Advanced Mini Propeller',5,NULL,10,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,270,' bonus bAgi,2; bonus bDex,1; bonus bFlee,10; bonus bCastrate,-getrefine(); ',NULL,NULL); REPLACE INTO `item_db` VALUES (5227,'Red_Deviruchi_Cap','Red Deviruchi Hat',5,NULL,10,800,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,64,1,271,' bonus bStr,1; bonus bInt,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5228,'White_Deviruchi_Cap','White Deviruchi Hat',5,NULL,10,800,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,64,1,272,' bonus bStr,1; bonus bInt,1; ',NULL,NULL); @@ -1984,14 +2018,14 @@ REPLACE INTO `item_db` VALUES (5249,'Human_Blinker','Human_Blinker',5,NULL,10,20 REPLACE INTO `item_db` VALUES (5250,'Robot_Ear','Robot_Ear',5,NULL,10,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,73,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5251,'Blank_Ear','Blank_Ear',5,NULL,10,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,73,NULL,NULL,NULL); # //There are some headgears missing -REPLACE INTO `item_db` VALUES (5252,'Drooping_Ninetails','Drooping Ninetails',5,NULL,10,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,296,' bonus bAgi,1; bonus bDex,1; bonus4 bAutoSpellWhenHit,75,1,50,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5252,'Drooping_Ninetails','Drooping Ninetails',5,NULL,10,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,296,' bonus bAgi,1; bonus bDex,1; bonus3 bAutoSpellWhenHit,75,1,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5253,'Lif_Doll_Hat','Drooping Lif',5,NULL,10,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,297,' bonus bInt,1; bonus bMdef,getrefine(); ',NULL,NULL); REPLACE INTO `item_db` VALUES (5254,'Deviling_Hat','Deviling Hat',5,NULL,10,350,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,298,' bonus bStr,1; bonus bCritical,3; bonus2 bSubRace,RC_Angel,-20; if(getrefine()>=6){bonus bCritical,getrefine()-6;} ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5255,'Triple_Poring_Hat','Poring Tower',5,NULL,10,600,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,299,' bonus bLuk,3; bonus4 bAutoSpell,1013,1,10,0; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5256,'Valkyrie_Feather_Band','Valkyrie Feather Band',5,NULL,10,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,300,' bonus bInt,1; bonus4 bAutoSpellWhenHit,28,1,10,0; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5257,'Soulless_Ring','Soul Ring',5,NULL,10,300,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,20,1,301,' bonus bMdef,2; bonus4 bAutoSpellWhenHit,361,1,10,0; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5258,'Dokebi\'s_Wig','Dokebi\'s Wig',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,768,NULL,10,1,302,' bonus4 bAutoSpellWhenHit,142,1,300,0; bonus2 bSubEle,Ele_Neutral,1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5259,'Elephant_Hat_','Elephant Hat',5,0,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,215,' bonus bVit,1; bonus4 bAutoSpell,86,3,30,1; skill 31,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5255,'Triple_Poring_Hat','Poring Tower',5,NULL,10,600,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,299,' bonus bLuk,3; bonus3 bAutoSpell,1013,1,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5256,'Valkyrie_Feather_Band','Valkyrie Feather Band',5,NULL,10,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,300,' bonus bInt,1; bonus3 bAutoSpellWhenHit,28,1,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5257,'Soulless_Ring','Soul Ring',5,NULL,10,300,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,20,1,301,' bonus bMdef,2; bonus3 bAutoSpellWhenHit,361,1,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5258,'Dokebi\'s_Wig','Dokebi\'s Wig',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,768,NULL,10,1,302,' bonus3 bAutoSpellWhenHit,142,1,300; bonus2 bSubEle,Ele_Neutral,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5259,'Elephant_Hat_','Elephant Hat',5,0,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,215,' bonus bVit,1; bonus3 bAutoSpell,86,3,30; skill 31,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5260,'Cookie_Hat','Cookie Hat',5,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,217,' bonus bAgi,1; bonus bFlee2,5; bonus bCritAtkRate,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5261,'Silver_Tiara_','Silver Tiara',5,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,218,' bonus bInt,2; if (BaseClass == Job_mage) bonus bMatkRate,(JobLevel/20); if (Baseclass == Job_Acolyte) bonus bUseSPrate,-(JobLevel/10); if (BaseClass == Job_Archer) bonus bMaxSP,(JobLevel*2); ',NULL,NULL); REPLACE INTO `item_db` VALUES (5262,'Gold_Tiara_','Golden Tiara',5,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,232,' bonus bStr,2; bonus bUnbreakableHelm,0; if ((readparam(bDex) < 56) && (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief)) bonus bDex,JobLevel/7; ',NULL,NULL); @@ -2004,7 +2038,7 @@ REPLACE INTO `item_db` VALUES (5268,'Lord_Circlet_C','Refined Grand Circlet',5,N REPLACE INTO `item_db` VALUES (5269,'Flying_Angel_','Flying Angel',5,NULL,10,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,264,' bonus bAspdRate,3; bonus bSpeedRate,3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5270,'Fallen_Leaves_','Autumn Leaves',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,241,' bonus bFlee2,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5271,'Chinese_Crown_','Phoenix Crown',5,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,221,' bonus bMdef,3; bonus2 bSubRace,RC_Boss,getrefine(); ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5272,'Tongue_Mask_','Smiling Mask',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,253,' bonus4 bAutoSpell,6,5,30,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5272,'Tongue_Mask_','Smiling Mask',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,253,' bonus3 bAutoSpell,6,5,30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5273,'Happy_Wig','Happy Wig',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,305,' bonus bSpeedRate,5; bonus bDef,4; skill 51,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5274,'Shiny_Wig','Shiny Wig',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,306,' bonus bSpeedRate,5; bonus bDef,4; skill 51,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5275,'Marvelous_Wig','Marvelous Wig',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,307,' bonus bSpeedRate,5; bonus bDef,4; skill 51,1; ',NULL,NULL); @@ -2021,9 +2055,9 @@ REPLACE INTO `item_db` VALUES (5285,'Pinwheel_Hairpin','Pinwheel_Hairpin',5,NULL REPLACE INTO `item_db` VALUES (5286,'Peco_Peco_Hairband','Peco_Peco_Hairband',5,NULL,10,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,314,' bonus bAspdRate,-10; bonus bAspdRate,5; bonus bCastrate,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5287,'Summer_Hat','Summer_Hat',5,NULL,10,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,315,' bonus bVit,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5288,'Red_Glasses','Red_Glasses',5,NULL,10,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,1,316,' bonus bInt,1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5289,'Vanilmirth_Hat','Vanilmirth_Hat',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,317,' bonus bUnbreakableArmor,0; bonus4 bAutoSpell,19,1,100,1; bonus4 bAutoSpell,14,1,100,1; bonus4 bAutoSpell,20,1,100,1; bonus4 bAutoSpell,90,1,100,1; bonus bMdef,5; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5289,'Vanilmirth_Hat','Vanilmirth_Hat',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,317,' bonus bUnbreakableArmor,0; bonus3 bAutoSpell,19,1,100; bonus3 bAutoSpell,14,1,100; bonus3 bAutoSpell,20,1,100; bonus3 bAutoSpell,90,1,100; bonus bMdef,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5290,'Evolved_Drooping_Bunny','Evolved_Drooping_Bunny',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,249,' bonus bDex,1; bonus bFlee,2; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5291,'Magic_Kettle','Magic_Kettle',5,NULL,10,600,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,318,' bonus4 bAutoSpell,286,2,300,0; bonus4 bAutoSpell,86,3,300,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5291,'Magic_Kettle','Magic_Kettle',5,NULL,10,600,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,318,' bonus4 bAutoSpell,286,2,300,0; bonus3 bAutoSpell,86,3,300; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5292,'Suspicion_Skeleton','Suspicion_Skeleton',5,NULL,10,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,319,' bonus2 bSubRace,RC_Dragon,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5293,'Ramen_Hat','Ramen_Hat',5,NULL,10,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,320,' bonus bdex,4; bonus4 bAutoSpell,30,1,100,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5294,'Whisper_Mask','Whisper_Mask',5,NULL,10,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,0,321,' bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-50; ',NULL,NULL); @@ -2039,7 +2073,7 @@ REPLACE INTO `item_db` VALUES (5303,'Flower_Crown','Flower_Crown',5,NULL,10,300, REPLACE INTO `item_db` VALUES (5304,'Executioner_Hood','Executioner_Hood',5,NULL,10,800,NULL,4,NULL,0,0xFFFFFFFF,7,2,769,NULL,50,0,326,' bonus2 bResEff,Eff_Curse,700; bonus2 bResEff,Eff_Blind,10000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5305,'Pirate_Dagger','Pirate_Dagger',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,327,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5306,'Freya\'s_Crown','Freya\'s_Crown',5,NULL,10,500,NULL,12,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,328,' bonus2 bSubRace,RC_DemiHuman,5; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5307,'Carmen_Miranda\'s_Hat','Carmen_Miranda\'s_Hat',5,NULL,10,400,NULL,3,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,0,329,' bonus bMdef,3; bonus4 bAutoSpellWhenHit,1011,1,50,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5307,'Carmen_Miranda\'s_Hat','Carmen_Miranda\'s_Hat',5,NULL,10,400,NULL,3,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,0,329,' bonus bMdef,3; bonus3 bAutoSpellWhenHit,1011,1,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5308,'Brazil_National_Flag_Hat','Brazil_National_Flag_Hat',5,NULL,10,300,NULL,3,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,0,330,' bonus bSpeedAddRate,25; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5309,'Wool_Mask','Wool_Mask',5,NULL,10,200,NULL,1,NULL,0,0xFFFFFFFF,7,0,769,NULL,0,0,331,' skill 220,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5310,'Shining_Electric_Bulb_Hairband','Shining_Electric_Bulb_Hairband',5,NULL,10,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,332,' bonus2 bSubEle,Ele_Dark,10; skill 10,1; ',NULL,NULL); @@ -2049,14 +2083,14 @@ REPLACE INTO `item_db` VALUES (5313,'Diadem','Diadem',5,NULL,10,100,NULL,3,NULL, REPLACE INTO `item_db` VALUES (5314,'Hockey_Mask','Hockey_Mask',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,50,0,336,' bonus2 bAddRace,RC_DemiHuman,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5315,'Observer','Observer',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,35,0,337,' skill 93,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5316,'Umbrella_Hat','Umbrella_Hat',5,NULL,10,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,0,338,' bonus2 bSubEle,Ele_Water,3; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5317,'Fisherman\'s_Hat','Fisherman\'s_Hat',5,NULL,10,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,0,339,' bonus4 bAutoSpell,86,3,500,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5317,'Fisherman\'s_Hat','Fisherman\'s_Hat',5,NULL,10,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,0,339,' bonus3 bAutoSpell,86,3,500; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5318,'Poring_Party_Hat','Poring_Party_Hat',5,NULL,10,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,340,' bonus bAllStats,3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5319,'Hello_Mother_Hat','Hello_Mother_Hat',5,NULL,10,200,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,341,' bonus bLuk,3; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5320,'Champion_Wreath','Champion_Wreath',5,NULL,10,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,342,' bonus bAllStats,2; bonus4 bAutoSpellWhenHit,28,1,50,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5320,'Champion_Wreath','Champion_Wreath',5,NULL,10,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,342,' bonus bAllStats,2; bonus3 bAutoSpellWhenHit,28,1,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5321,'Indonesian_Bandana','Indonesian_Bandana',5,NULL,10,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,343,' bonus2 bAddMonsterDropItem,518,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5322,'Scarf','Scarf',5,NULL,10,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,24,0,344,' bonus bFlee,5; bonus bMdef,2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5800,'Blush_Of_Groom','Blush',5,NULL,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,125,' bonus2 bSubRace,RC_DemiHuman,3; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5801,'Ribbon_Of_Bride','Red Tailed Ribbon',5,NULL,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,167,' bonus bAllStats,2; bonus2 bSubRace,RC_DemiHuman,10; if (getskilllv(29) == 10) { bonus4 bAutoSpellWhenHit,28,10,20,0; } else { bonus4 bAutoSpellWhenHit,28,5,20,0; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5801,'Ribbon_Of_Bride','Red Tailed Ribbon',5,NULL,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,167,' bonus bAllStats,2; bonus2 bSubRace,RC_DemiHuman,10; if (getskilllv(29) == 10) { bonus3 bAutoSpellWhenHit,28,10,20; } else { bonus3 bAutoSpellWhenHit,28,5,20; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (5802,'Upgrade_Elephant_Hat','Upgraded Elephant Hat',5,NULL,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,215,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5803,'Love_Flower_Hat','Love_Flower_Hat',5,NULL,10,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,5,' bonus2 bAddMonsterDropItem,608,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5804,'Pirate_Eye_Bandage','Pirate_Eye_Bandage',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,13,NULL,NULL,NULL); @@ -2719,9 +2753,9 @@ REPLACE INTO `item_db` VALUES (7748,'Sweet_Bean','Sweet Beans',3,25,NULL,10,NULL REPLACE INTO `item_db` VALUES (7749,'Sweet_Banana','Sweet Bananas',3,25,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (7750,'Macapuno','Macapuno',3,25,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (7751,'High_Priest_Cast_Armor','High_Priest_Cast_Armor',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7752,'Human_Skull','Human_Skull',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7753,'Miners_Tool','Miners_Tool',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7754,'Broken_Crown','Broken_Crown',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (7752,'Human_Skull','Human Skull',3,NULL,150,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (7753,'Miners_Tool','Miners Tool',3,NULL,180,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (7754,'Broken_Crown','Broken Crown',3,NULL,666,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (7755,'Unknown_Item','Unknown_Item',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (7756,'Sealed_Book','Sealed_Book',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (7757,'Mithril','Mithril',3,NULL,10,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -2901,7 +2935,7 @@ REPLACE INTO `item_db` VALUES (12014,'Imma_Arrow_Container','Immaterial Arrow Qu REPLACE INTO `item_db` VALUES (12015,'Rusty_Arrow_Container','Rusty Arrow Quiver',2,NULL,1,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' getitem 1762,500; ',NULL,NULL); # // Speed Potions REPLACE INTO `item_db` VALUES (12016,'Speed_Up_Potion','Speed Potion',0,NULL,1,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' specialeffect 507; sc_start SC_SpeedUp1,5000,0; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (12017,'Slow_Down_Potion','Slow Potion',0,NULL,1,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (12017,'Slow_Down_Potion','Slow Potion',0,NULL,1,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' sc_start SC_SlowDown,5000,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (12018,'Fire_Cracker','Firecracker',2,NULL,1,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' misceffect(256); ',NULL,NULL); REPLACE INTO `item_db` VALUES (12019,'Holy_Egg','Holy Egg',11,NULL,1,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' itemskill 54,2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (12020,'Water_Of_Darkness','Cursed Water',11,NULL,1,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' itemskill 492,8; ',NULL,NULL); @@ -3261,8 +3295,8 @@ REPLACE INTO `item_db` VALUES (13010,'Asura','Ashura',4,3000,NULL,600,50,NULL,1, REPLACE INTO `item_db` VALUES (13011,'Asura_','Ashura',4,3000,NULL,600,50,NULL,1,3,0x02000000,7,2,2,1,12,1,1,' bonus bMatkRate,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13012,'Murasame','Murasame',4,NULL,10,700,95,NULL,1,1,0x02000000,7,2,2,2,24,1,1,' bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13013,'Muraseme_','Murasame',4,NULL,10,700,95,NULL,1,2,0x02000000,7,2,2,2,24,1,1,' bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (13014,'Hakujin','Hakujin',4,NULL,10,800,120,NULL,1,0,0x02000000,7,2,2,3,42,1,1,' bonus4 bAutoSpell,28,1,10,0; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (13015,'Hakujin_','Hakujin',4,NULL,10,800,120,NULL,1,1,0x02000000,7,2,2,3,42,1,1,' bonus4 bAutoSpell,28,1,10,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13014,'Hakujin','Hakujin',4,NULL,10,800,120,NULL,1,0,0x02000000,7,2,2,3,42,1,1,' bonus3 bAutoSpell,28,1,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13015,'Hakujin_','Hakujin',4,NULL,10,800,120,NULL,1,1,0x02000000,7,2,2,3,42,1,1,' bonus3 bAutoSpell,28,1,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13016,'Poison_Knife_','Poison Knife',4,NULL,10,800,64,NULL,1,2,0x028F5EEE,7,2,2,3,65,1,1,' bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13017,'House_Auger_','Ice Pick',4,NULL,10,600,70,NULL,1,1,0x028F5EEE,7,2,2,4,36,1,1,' bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13018,'Sucsamad_','Sucsamad',4,NULL,10,800,140,NULL,1,1,0x028F5EEE,7,2,2,4,36,1,1,' bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0; ',NULL,NULL); @@ -3274,8 +3308,8 @@ REPLACE INTO `item_db` VALUES (13023,'Asura_C','Refined Ashura',4,NULL,NULL,0,12 REPLACE INTO `item_db` VALUES (13024,'Sword_Breaker_C','Refined Swordbreaker',4,NULL,NULL,0,105,NULL,1,0,0x028F5EEE,7,2,2,4,1,0,1,' bonus bBreakWeaponRate,500; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13025,'Mail_Breaker_C','Refined Mailbreaker',4,NULL,NULL,0,105,NULL,1,0,0x028F5EEE,7,2,2,4,1,0,1,' bonus bBreakArmorRate,500; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13026,'Moonlight_Sword_C','Refined Moonlight Dagger',4,NULL,NULL,0,85,NULL,1,0,0x028F5EEE,7,2,2,4,1,0,1,' bonus bMaxSPrate,10; bonus bSPDrainValue,3; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (13027,'Mes','Mes',4,NULL,10,500,120,NULL,1,3,0x020F5EEE,7,2,2,4,55,1,1,' bonus2 bAddEff,Eff_Bleeding,100; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (13028,'Tooth_Blade','Tooth Blade',4,NULL,10,700,130,NULL,1,0,0x020F5EEE,7,2,2,4,55,1,1,' if (getrefine() > 9) { bonus3 bAutoSpell,672,2,10; } bonus3 bAutoSpell,672,1,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13027,'Mes','Mes',4,NULL,10,500,120,NULL,1,3,0x028F5EEE,2,2,2,4,55,1,1,' bonus2 bAddEff,Eff_Bleeding,100; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13028,'Tooth_Blade','Tooth Blade',4,NULL,10,700,130,NULL,1,1,0x028F5EEE,2,2,2,4,55,1,1,' if(getrefine() >= 9){ bonus3 bAutoSpell,672,2,10; } else bonus3 bAutoSpell,672,1,10; ',NULL,NULL); # // Guns REPLACE INTO `item_db` VALUES (13100,'Six_Shooter','Six Shooter',4,4500,NULL,400,30,NULL,7,1,0x01000000,7,2,34,1,10,1,17,' bonus bHit,-10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13101,'Six_Shooter_','Six Shooter',4,4500,NULL,400,30,NULL,7,2,0x01000000,7,2,34,1,10,1,17,' bonus bHit,-10; ',NULL,NULL); @@ -3283,7 +3317,7 @@ REPLACE INTO `item_db` VALUES (13102,'Crimson_Bolt','Crimson Bolt',4,20000,NULL, REPLACE INTO `item_db` VALUES (13103,'Crimson_Bolt_','Crimson Bolt',4,20000,NULL,450,45,NULL,7,2,0x01000000,7,2,34,2,35,1,17,' bonus bHit,-10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13104,'The_Garrison','Garrison',4,48000,NULL,500,70,NULL,7,1,0x01000000,7,2,34,2,55,1,17,' bonus bHit,-10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13105,'The_Garrison_','Garrison',4,48000,NULL,500,70,NULL,7,2,0x01000000,7,2,34,2,55,1,17,' bonus bHit,-10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (13106,'Gold_Lux','Gold Lux',4,100000,NULL,500,20,NULL,7,0,0x01000000,7,2,34,3,12,1,17,' bonus bHit,-10; if(getskilllv(500)>0) bonus4 bAutoSpell,500,getskilllv(500),100,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13106,'Gold_Lux','Gold Lux',4,100000,NULL,500,20,NULL,7,0,0x01000000,7,2,34,3,12,1,17,' bonus bHit,-10; if(getskilllv(500)>0) bonus3 bAutoSpell,500,getskilllv(500),100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13107,'Western_Outlaw','Western Outlaw',4,NULL,10,580,68,NULL,7,2,0x01000000,7,2,34,3,10,1,17,' bonus bHit,readparam(bAgi)/6; bonus bAspdRate,readparam(bAgi)/6; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13150,'Branch','Branch',4,3000,NULL,500,50,NULL,9,3,0x01000000,7,2,34,1,1,1,18,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (13151,'The_Cyclone','Cyclone',4,17500,NULL,700,120,NULL,9,1,0x01000000,7,2,34,2,24,1,18,' bonus bHit,10; bonus bCritical,10; ',NULL,NULL); @@ -3291,18 +3325,18 @@ REPLACE INTO `item_db` VALUES (13152,'The_Cyclone_','Cyclone',4,17500,NULL,700,1 REPLACE INTO `item_db` VALUES (13153,'Dusk','Dusk',4,23500,NULL,750,150,NULL,9,1,0x01000000,7,2,34,2,56,1,18,' bonus bHit,10; bonus bCritical,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13154,'Rolling_Stone','Rolling Stone',4,12000,NULL,900,135,NULL,9,1,0x01000000,7,2,34,1,14,1,19,' bonus bSplashRange,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13155,'Black_Rose','Black Rose',4,32000,NULL,900,180,NULL,9,1,0x01000000,7,2,34,2,35,1,19,' bonus bSplashRange,1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (13156,'Gate_Keeper','Gate Keeper',4,56000,NULL,1000,210,NULL,9,0,0x01000000,7,2,34,2,24,1,19,' bonus bSplashRange,1; bonus4 bAutoSpell,520,6,50,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13156,'Gate_Keeper','Gate Keeper',4,56000,NULL,1000,210,NULL,9,0,0x01000000,7,2,34,2,24,1,19,' bonus bSplashRange,1; bonus3 bAutoSpell,520,6,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13157,'Drifter','Drifter',4,80000,NULL,2300,50,NULL,9,1,0x01000000,7,2,34,2,55,1,20,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (13158,'Butcher','Butcher',4,130000,NULL,2500,75,NULL,9,0,0x01000000,7,2,34,3,68,1,20,' bonus2 bCriticalAddRace,RC_Brute,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13159,'Butcher_','Butcher',4,130000,NULL,2500,75,NULL,9,1,0x01000000,7,2,34,3,68,1,20,' bonus2 bCriticalAddRace,RC_Brute,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13160,'Destroyer','Destroyer',4,110000,NULL,1200,220,NULL,9,0,0x01000000,7,2,34,2,52,1,21,' bonus bBreakArmorRate,200; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13161,'Destroyer_','Destroyer',4,110000,NULL,1200,220,NULL,9,1,0x01000000,7,2,34,2,52,1,21,' bonus bBreakArmorRate,200; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13162,'Inferno','Inferno',4,230000,NULL,1250,280,NULL,9,1,0x01000000,7,2,34,2,65,1,21,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13163,'Long_Barrel','Long Barrel',4,40000,NULL,1000,150,NULL,9,0,0x01000000,7,2,34,3,70,1,18,' bonus bCritical,20; bonus bAspdRate,-3; bonus4 bAutoSpell,512,5,20,1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (13164,'Long_Barrel_','Long Barrel',4,40000,NULL,1000,150,NULL,9,1,0x01000000,7,2,34,3,70,1,18,' bonus bCritical,20; bonus bAspdRate,-3; bonus4 bAutoSpell,512,5,20,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13163,'Long_Barrel','Long Barrel',4,40000,NULL,1000,150,NULL,9,0,0x01000000,7,2,34,3,70,1,18,' bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,512,5,20; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13164,'Long_Barrel_','Long Barrel',4,40000,NULL,1000,150,NULL,9,1,0x01000000,7,2,34,3,70,1,18,' bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,512,5,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13165,'Jungle_Carbine','Jungle Carbine',4,56000,NULL,700,170,NULL,9,0,0x01000000,7,2,34,3,70,1,18,' bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13166,'Jungle_Carbine_','Jungle Carbine',4,56000,NULL,700,170,NULL,9,1,0x01000000,7,2,34,3,70,1,18,' bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (13167,'Gate_KeeperDD','Gate Keeper-DD',4,NULL,10,1300,200,NULL,9,0,0x01000000,7,2,34,3,70,1,19,' bonus bSplashRange,1; bonus4 bAutoSpell,520,6,50,1; bonus bDef,getRefine(); bonus bDex,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13167,'Gate_KeeperDD','Gate Keeper-DD',4,NULL,10,1300,200,NULL,9,0,0x01000000,7,2,34,3,70,1,19,' bonus bSplashRange,1; bonus3 bAutoSpell,520,6,50; bonus bDef,getrefine(); bonus bDex,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13168,'Thunder_P','Thunder-P',4,76000,NULL,700,80,NULL,9,1,0x01000000,7,2,34,3,70,1,19,' bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13169,'Thunder_P_','Thunder-P',4,76000,NULL,700,80,NULL,9,2,0x01000000,7,2,34,3,70,1,19,' bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13170,'Lever_Action_Rifle','Lever Action Rifle',4,NULL,10,770,138,NULL,9,2,0x01000000,7,2,34,3,70,1,19,' bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; ',NULL,NULL); @@ -3330,14 +3364,14 @@ REPLACE INTO `item_db` VALUES (13259,'Kunai_of_Deadly_Poison','Kunai of Deadly P REPLACE INTO `item_db` VALUES (13300,'Huuma_Bird_Wing','Fuuma Shuriken Beneki',4,90000,NULL,3000,150,NULL,1,0,0x02000000,7,2,34,4,65,1,22,' bonus bAtkEle,Ele_Wind; bonus bAgi,-1; bonus bDex,-2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13301,'Huuma_Giant_Wheel','Fuuma Shuriken Daisharin',4,40000,NULL,2500,50,NULL,1,3,0x02000000,7,2,34,4,42,1,22,' bonus2 bAddEff,Eff_Bleeding,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13302,'Huuma_Giant_Wheel_','Fuuma Shuriken Daisharin',4,40000,NULL,2500,50,NULL,1,4,0x02000000,7,2,34,4,42,1,22,' bonus2 bAddEff,Eff_Bleeding,100; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (13303,'Huuma_Blaze','Fuuma Shuriken Rekka',4,78000,NULL,2300,185,NULL,1,0,0x02000000,7,2,34,4,55,1,22,' bonus bDex,-2; bonus bAtkEle,Ele_Fire; bonus4 bAutoSpell,17,5,30,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13303,'Huuma_Blaze','Fuuma Shuriken Rekka',4,78000,NULL,2300,185,NULL,1,0,0x02000000,7,2,34,4,55,1,22,' bonus bDex,-2; bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,17,5,30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13304,'Spirit_of_Kamaitachi','Spirit of Kamaitachi',4,NULL,10,1550,112,NULL,1,2,0x02000000,7,2,34,3,70,1,22,' bonus2 bSkillAtk,525,30; bonus bNoCastCancel,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13400,'Cutlas_','Cutlus',4,NULL,10,900,150,NULL,1,1,0x000654E2,7,2,2,4,40,1,2,' skill 5,5; bonus bStr,2; bonus bDef,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13401,'Excalibur_C','Refined Excalibur',4,NULL,NULL,0,199,NULL,1,0,0x000654E2,7,2,2,4,1,0,2,' bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13402,'Cutlas_C','Refined Cutlus',4,NULL,NULL,0,185,NULL,1,0,0x000654E2,7,2,2,4,1,0,2,' skill 5,5; bonus bStr,2; bonus bDef,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13403,'Solar_Sword_C','Refined Solar Sword',4,NULL,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,4,1,0,2,' bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13404,'Silver_Shotel','Silver Shotel',4,NULL,10,1500,130,NULL,1,1,0x000654E2,7,2,2,4,55,1,2,' bonus bCritical,50; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (13405,'Thin_Blade','Thin Blade',4,NULL,10,80,125,NULL,1,2,0x000654E2,7,2,2,4,55,1,2,' bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,100; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13405,'Thin_Blade','Thin Blade',4,NULL,10,800,125,NULL,1,2,0x000654E2,7,2,2,4,55,1,2,' bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,100; ',NULL,NULL); # // More Cash Shop Items REPLACE INTO `item_db` VALUES (13502,'Drooping_Kitty_Box','Refined_Drooping_Cat_Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' getitem 5279,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13503,'Magestic_Goat_Box','Refined_Majestic_Goat_Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' getitem 5280,1; ',NULL,NULL); diff --git a/sql-files/mob_db.sql b/sql-files/mob_db.sql index 600acd08e..2c0db07ab 100644 --- a/sql-files/mob_db.sql +++ b/sql-files/mob_db.sql @@ -217,9 +217,9 @@ REPLACE INTO `mob_db` VALUES (1144,'MARSE','Marse','Marse',31,5034,0,586,370,1,2 REPLACE INTO `mob_db` VALUES (1145,'MARTIN','Martin','Martin',18,1109,0,134,86,1,52,63,0,5,12,18,30,15,15,5,10,12,0,2,42,0x81,300,1480,480,480,0,0,0,0,0,0,0,0,1017,9000,1018,500,1251,10,2225,5,5009,1,10010,10,2224,15,0,0,0,0,4046,1); REPLACE INTO `mob_db` VALUES (1146,'MATYR','Matyr','Matyr',31,2585,0,967,407,1,134,160,0,0,1,47,38,5,64,5,10,12,1,2,27,0x3095,150,432,432,360,0,0,0,0,0,0,0,0,2618,10,528,5000,919,5500,537,400,757,100,514,200,0,0,0,0,0,0,4097,1); REPLACE INTO `mob_db` VALUES (1147,'MAYA','Maya','Maya',81,169000,0,42900,17875,1,1800,2070,60,25,95,97,76,95,82,105,10,12,2,4,82,0x37B5,100,864,1000,480,21450,10000,730,2000,603,3000,617,2000,10006,500,2615,200,2234,200,639,500,7020,10,985,3500,984,2500,0,0,0,0,4146,1); -REPLACE INTO `mob_db` VALUES (1148,'MEDUSA','Medusa','Medusa',79,16408,0,6876,4697,1,827,1100,28,18,1,74,50,57,77,69,10,12,1,6,40,0x3795,180,1720,1320,360,0,0,0,0,0,0,0,0,1048,5335,1965,250,702,200,2610,150,722,250,967,3500,1007,3,0,0,0,0,4124,1); +REPLACE INTO `mob_db` VALUES (1148,'MEDUSA','Medusa','Medusa',79,16408,0,6876,4697,1,827,1100,28,18,1,74,50,57,77,69,10,12,1,6,40,0x3795,180,1720,1320,360,0,0,0,0,0,0,0,0,1048,5335,1965,250,702,200,2610,150,722,250,967,3500,1007,3,1973,3,0,0,4124,1); REPLACE INTO `mob_db` VALUES (1149,'MINOROUS','Minorous','Minorous',52,7431,0,2750,1379,1,590,770,15,5,65,42,61,66,52,25,10,12,2,2,43,0x3095,200,1360,960,432,0,0,0,0,0,0,0,0,941,5335,756,196,1361,2,1005,10,516,1500,1301,200,568,300,0,0,0,0,4126,1); -REPLACE INTO `mob_db` VALUES (1150,'MOONLIGHT','Moonlight Flower','Moonlight Flower',67,150000,0,27500,14300,1,1200,1700,10,55,55,99,55,82,95,120,10,12,1,6,63,0x37B5,150,1276,576,288,13750,10000,1022,5000,504,1500,728,500,5008,1000,1234,100,1525,150,10008,500,638,650,985,2600,984,1900,0,0,0,0,4131,1); +REPLACE INTO `mob_db` VALUES (1150,'MOONLIGHT','Moonlight Flower','Moonlight Flower',67,150000,0,27500,14300,1,1200,1700,10,55,55,99,55,82,95,120,10,12,1,6,63,0x37B5,150,1276,576,288,13750,10000,1022,5000,504,1500,728,500,5008,1000,1234,100,1525,150,10008,500,638,650,985,2600,984,1900,1477,5,0,0,4131,1); REPLACE INTO `mob_db` VALUES (1151,'MYST','Myst','Myst',38,3745,0,1391,688,1,365,445,0,40,1,38,18,0,53,10,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,0,5005,2,1019,800,10005,10,756,65,757,97,605,20,514,35,0,0,0,0,4108,1); REPLACE INTO `mob_db` VALUES (1152,'ORC_SKELETON','Orc Skeleton','Orc Skeleton',28,2278,0,315,194,1,190,236,10,10,1,14,18,0,30,15,10,12,1,1,29,0x3885,200,2420,720,648,0,0,0,0,0,0,0,0,922,5500,932,3500,757,80,2299,2,1358,10,511,50,0,0,0,0,0,0,4085,1); REPLACE INTO `mob_db` VALUES (1153,'ORC_ZOMBIE','Orc Zombie','Orc Zombie',24,1568,0,196,120,1,151,184,5,10,1,12,24,0,24,5,10,12,1,1,29,0x3885,400,2852,1152,840,0,0,0,0,0,0,0,0,1043,5500,938,3000,714,1,0,0,0,0,0,0,0,0,0,0,0,0,4071,1); @@ -258,7 +258,7 @@ REPLACE INTO `mob_db` VALUES (1185,'WHISPER_','Whisper','Whisper',34,1796,0,537, REPLACE INTO `mob_db` VALUES (1186,'WHISPER_BOSS','Giant Whisper','Giant Whisper',34,5040,0,537,545,1,198,239,0,45,1,51,14,0,60,0,10,12,0,6,48,0x3795,250,2536,1536,672,0,0,0,0,0,0,0,0,1001,150,1059,5335,2282,1,2333,10,0,0,0,0,0,0,0,0,0,0,4303,1); REPLACE INTO `mob_db` VALUES (1187,'SWITCH','Switch','Switch',1,2,0,1,1,1,1,2,0,0,1,1,1,0,1,0,1,12,1,0,20,0x0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1188,'BON_GUN','Bongun','Bongun',32,3520,0,424,242,1,220,260,0,0,45,15,36,10,48,15,10,12,1,1,29,0x3095,200,1720,500,420,0,0,0,0,0,0,0,0,1094,5500,7014,40,618,60,5046,1,609,15,508,1000,508,1250,0,0,0,0,4212,1); -REPLACE INTO `mob_db` VALUES (1189,'ORC_ARCHER','Orc Archer','Orc Archer',49,7440,0,1729,1787,9,310,390,10,5,1,44,25,20,125,20,10,12,1,7,22,0x3095,300,1960,620,480,0,0,0,0,0,0,0,0,1063,4656,1753,1000,1756,2500,1755,2500,1716,2,507,1400,509,900,0,0,0,0,4256,1); +REPLACE INTO `mob_db` VALUES (1189,'ORC_ARCHER','Orc Archer','Orc Archer',49,7440,0,1729,1787,9,310,390,10,5,1,44,25,20,125,20,10,12,1,7,22,0x3095,300,1960,620,480,0,0,0,0,0,0,0,0,1063,4656,1753,1000,1756,2500,1755,2500,1716,2,507,1400,509,900,1734,3,0,0,4256,1); REPLACE INTO `mob_db` VALUES (1190,'ORC_LORD','Orc Lord','Orc Lord',74,783000,0,62205,8580,1,2700,3150,40,5,85,82,30,70,110,85,10,12,2,7,82,0x37B5,100,1248,500,360,31102,10000,968,5500,617,2000,0,0,1363,200,2601,500,5007,150,2627,1000,0,0,985,4268,984,3100,1371,5,0,0,4135,1); REPLACE INTO `mob_db` VALUES (1191,'MIMIC','Mimic','Mimic',51,6120,0,165,165,1,150,900,10,40,44,121,1,60,75,110,10,12,1,0,60,0x3095,100,972,500,288,0,0,0,0,0,0,0,0,617,5,603,45,1065,1200,611,3000,714,3,2626,1,757,270,0,0,0,0,4205,1); REPLACE INTO `mob_db` VALUES (1192,'WRAITH','Wraith','Wraith',53,10999,0,2199,1099,1,580,760,5,30,1,95,30,65,95,35,10,12,2,1,89,0x3695,300,1816,576,240,0,0,0,0,0,0,0,0,1059,5820,2206,10,2506,2,716,650,602,1300,2505,10,731,5,0,0,0,0,4190,1); @@ -286,7 +286,7 @@ REPLACE INTO `mob_db` VALUES (1213,'HIGH_ORC','High Orc','High Orc',52,6890,0,36 REPLACE INTO `mob_db` VALUES (1214,'CHOCO','Choco','Choco',43,4278,0,1265,1265,1,315,402,5,5,65,68,55,45,65,25,10,12,0,2,23,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,0,7011,5335,942,7000,985,53,513,5000,634,20,532,1000,607,25,0,0,0,0,4285,1); REPLACE INTO `mob_db` VALUES (1215,'STEM_WORM','Stem Worm','Stem Worm',40,6136,0,1452,939,2,290,375,5,10,1,30,26,15,79,35,10,12,1,3,24,0x3095,200,1500,500,1000,0,0,0,0,0,0,0,0,7012,5335,509,1800,1968,10,756,115,997,5,1454,20,608,45,0,0,0,0,4224,1); REPLACE INTO `mob_db` VALUES (1216,'PENOMENA','Penomena','Penomena',57,7256,0,2870,2200,7,415,565,5,50,1,5,35,15,136,30,10,12,1,5,25,0x3695,400,832,500,600,0,0,0,0,0,0,0,0,7013,4850,962,8000,938,7000,525,200,719,15,1258,1,716,550,0,0,0,0,4314,1); -REPLACE INTO `mob_db` VALUES (1219,'KNIGHT_OF_ABYSS','Knight of Abyss','Abysmal Knight',79,36140,0,8469,6268,1,1600,2150,55,50,66,68,64,25,135,50,10,12,2,7,87,0x3695,300,1500,500,1000,0,0,0,0,0,0,0,0,1064,5335,7023,5,2318,1,1410,25,1162,1,985,369,984,259,0,0,0,0,4140,1); +REPLACE INTO `mob_db` VALUES (1219,'KNIGHT_OF_ABYSS','Knight of Abyss','Abysmal Knight',79,36140,0,8469,6268,1,1600,2150,55,50,66,68,64,25,135,50,10,12,2,7,87,0x3695,300,1500,500,1000,0,0,0,0,0,0,0,0,1064,5335,7023,5,2318,1,1410,25,1162,1,985,369,984,259,1421,3,0,0,4140,1); REPLACE INTO `mob_db` VALUES (1220,'M_DESERT_WOLF','Desert Wolf','Desert Wolf',27,1716,0,388,242,1,169,208,0,10,1,27,45,15,56,10,10,12,1,2,23,0x3695,200,1120,420,288,0,0,0,0,0,0,0,0,1253,5,7030,5500,2311,1,517,1200,920,2000,756,53,0,0,0,0,0,0,4082,1); REPLACE INTO `mob_db` VALUES (1221,'M_SAVAGE','Savage','Savage',26,2092,0,357,226,1,146,177,10,5,1,26,54,10,37,10,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,0,1028,6000,514,150,702,3,2276,2,605,15,757,70,0,0,0,0,0,0,4078,1); REPLACE INTO `mob_db` VALUES (1222,'L_HIGH_ORC','High Orc','High Orc',52,6890,0,2128,1490,1,428,533,15,5,1,46,55,35,82,40,10,12,2,7,43,0x3695,200,1500,500,1000,0,0,0,0,0,0,0,0,7002,2500,1304,10,999,120,931,8000,912,1600,756,196,508,1100,0,0,0,0,4066,1); @@ -329,13 +329,13 @@ REPLACE INTO `mob_db` VALUES (1258,'GOBLIN_ARCHER','Goblin Archer','Goblin Arche REPLACE INTO `mob_db` VALUES (1259,'GRYPHON','Gryphon','Gryphon',72,27800,0,5896,4400,1,880,1260,35,35,68,95,78,65,115,75,10,12,2,2,84,0x37B5,100,704,504,432,0,0,0,0,0,0,0,0,7048,2500,7054,5335,7063,120,1452,1500,1417,1,984,185,996,150,0,0,0,0,4163,1); REPLACE INTO `mob_db` VALUES (1260,'DARK_FRAME','Dark Frame','Dark Frame',59,7500,0,3652,3271,1,960,1210,10,45,1,72,42,45,85,25,10,12,1,6,67,0x3795,200,920,720,200,0,0,0,0,0,0,0,0,7054,4656,734,1000,2505,30,0,0,0,0,1000,80,747,3,0,0,0,0,4170,1); REPLACE INTO `mob_db` VALUES (1261,'WILD_ROSE','Wild Rose','Wild Rose',38,2980,0,1113,688,1,315,360,0,15,65,85,15,35,65,80,10,12,0,2,24,0x83,100,964,864,288,0,0,0,0,0,0,0,0,7053,5335,748,50,5037,120,1767,3000,624,35,528,600,2244,2,0,0,0,0,4257,1); -REPLACE INTO `mob_db` VALUES (1262,'MUTANT_DRAGON','Mutant Dragon','Mutant Dragonoid',65,62600,0,4730,3536,4,2400,3400,15,20,75,47,30,68,45,35,10,12,2,9,43,0x37B5,250,1280,1080,240,0,0,0,0,0,0,0,0,7054,4850,1035,500,1036,500,930,500,1559,400,7296,1500,12040,10,0,0,0,0,4203,1); +REPLACE INTO `mob_db` VALUES (1262,'MUTANT_DRAGON','Mutant Dragon','Mutant Dragonoid',65,62600,0,4730,3536,4,2400,3400,15,20,75,47,30,68,45,35,10,12,2,9,43,0x37B5,250,1280,1080,240,0,0,0,0,0,0,0,0,7054,4850,1035,500,1036,500,930,500,1559,400,7296,1500,12040,10,2527,3,0,0,4203,1); REPLACE INTO `mob_db` VALUES (1263,'WIND_GHOST','Wind Ghost','Wind Ghost',51,4820,0,2424,1488,2,489,639,0,45,1,89,15,90,85,25,10,12,1,6,64,0x3795,150,1056,1056,336,0,0,0,0,0,0,0,0,912,4559,932,6000,7005,500,693,100,1611,8,996,100,1615,1,0,0,0,0,4264,1); REPLACE INTO `mob_db` VALUES (1264,'MERMAN','Merman','Merman',53,14690,0,4500,3000,2,482,964,10,35,72,45,46,35,60,55,10,12,1,7,61,0x3695,220,916,816,336,0,0,0,0,0,0,0,0,1054,1300,523,300,568,400,720,40,995,35,1460,3,756,203,0,0,0,0,4199,1); REPLACE INTO `mob_db` VALUES (1265,'COOKIE','Cookie','Cookie',25,950,0,310,188,1,130,145,0,25,1,35,20,53,37,90,10,12,0,7,60,0x1089,200,1036,936,240,0,0,0,0,0,0,0,0,538,1000,530,150,979,1,645,280,2402,30,12001,100,529,320,0,0,0,0,4293,1); REPLACE INTO `mob_db` VALUES (1266,'ASTER','Aster','Aster',18,1372,0,122,78,1,56,64,0,10,1,19,15,0,34,5,10,12,0,5,22,0x91,400,1264,864,216,0,0,0,0,0,0,0,0,938,500,7013,40,1052,1200,508,200,912,60,512,100,0,0,0,0,0,0,4247,1); REPLACE INTO `mob_db` VALUES (1267,'CARAT','Carat','Carat',51,5200,0,1926,1353,1,330,417,0,25,1,41,45,5,85,155,10,12,1,6,44,0x3795,200,1078,768,384,0,0,0,0,0,0,0,0,7054,3200,536,1000,2409,5,5003,1,0,0,0,0,509,1450,0,0,0,0,4288,1); -REPLACE INTO `mob_db` VALUES (1268,'BLOODY_KNIGHT','Bloody Knight','Bloody Knight',82,57870,0,10120,6820,3,2150,3030,60,50,88,75,70,77,125,55,10,12,2,0,87,0x3695,250,828,528,192,0,0,0,0,0,0,0,0,7054,4850,2229,45,2317,5,2106,65,1170,1,1417,2,985,433,0,0,0,0,4320,1); +REPLACE INTO `mob_db` VALUES (1268,'BLOODY_KNIGHT','Bloody Knight','Bloody Knight',82,57870,0,10120,6820,3,2150,3030,60,50,88,75,70,77,125,55,10,12,2,0,87,0x3695,250,828,528,192,0,0,0,0,0,0,0,0,7054,4850,2229,45,2317,5,2106,65,1170,1,1417,2,985,433,2125,3,0,0,4320,1); REPLACE INTO `mob_db` VALUES (1269,'CLOCK','Clock','Clock',60,11050,0,3410,2904,1,720,909,15,10,1,70,50,25,90,50,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,0,1095,5335,1019,800,509,1900,568,320,7026,30,7027,30,985,163,0,0,0,0,4299,1); REPLACE INTO `mob_db` VALUES (1270,'C_TOWER_MANAGER','Clock Tower Manager','Clock Tower Manager',63,18600,0,4378,2850,3,880,1180,35,30,1,75,20,64,75,60,10,12,2,0,80,0x91,200,1072,672,384,0,0,0,0,0,0,0,0,1095,5335,7054,5335,999,500,520,850,2109,1,7026,2000,7027,2000,0,0,0,0,4229,1); REPLACE INTO `mob_db` VALUES (1271,'ALLIGATOR','Alligator','Alligator',42,6962,0,1379,866,1,315,360,2,5,1,45,50,10,69,65,10,12,1,2,21,0x91,200,1100,900,480,0,0,0,0,0,0,0,0,912,1000,1099,600,7003,2000,608,50,0,0,0,0,756,129,0,0,0,0,4252,1); @@ -359,7 +359,7 @@ REPLACE INTO `mob_db` VALUES (1288,'EMPELIUM','Emperium','Emperium',90,68430,0,0 REPLACE INTO `mob_db` VALUES (1289,'MAYA_PUPLE','Maya Purple','Maya Purple',81,55479,0,10496,3893,2,1447,2000,68,48,95,90,80,95,90,119,10,12,2,4,82,0x37B5,100,1024,1000,480,0,0,0,0,0,0,0,0,7053,4413,757,250,756,300,969,100,984,150,10006,1,7481,2,0,0,0,0,4198,1); REPLACE INTO `mob_db` VALUES (1290,'SKELETON_GENERAL','Skeleton General','Skeleton General',73,17402,0,8170,3370,1,910,1089,25,25,90,25,40,20,77,25,10,12,1,1,29,0x3695,150,2276,576,432,0,0,0,0,0,0,0,0,7068,2550,756,160,508,800,1220,35,1219,80,1222,3,2274,1,0,0,0,0,4221,1); REPLACE INTO `mob_db` VALUES (1291,'WRAITH_DEAD','Wraith Dead','Wraith Dead',74,43021,0,10341,3618,2,1366,1626,25,30,5,99,55,75,115,45,10,12,2,1,89,0x3695,175,1816,576,240,0,0,0,0,0,0,0,0,1059,4413,2206,10,2506,8,716,700,732,5,603,100,568,300,0,0,0,0,4189,1); -REPLACE INTO `mob_db` VALUES (1292,'MINI_DEMON','Mini Demon','Mini Demon',68,32538,0,8396,3722,1,1073,1414,30,25,5,75,40,55,89,42,10,12,0,6,27,0x3795,150,1000,600,384,0,0,0,0,0,0,0,0,1038,4413,1039,450,2255,3,757,160,912,2500,1009,10,1410,3,0,0,0,0,4204,1); +REPLACE INTO `mob_db` VALUES (1292,'MINI_DEMON','Mini Demon','Mini Demon',68,32538,0,8396,3722,1,1073,1414,30,25,5,75,40,55,89,42,10,12,0,6,27,0x3795,150,1000,600,384,0,0,0,0,0,0,0,0,1038,4413,1039,450,2255,3,757,160,912,2500,1009,10,1410,3,1478,3,0,0,4204,1); REPLACE INTO `mob_db` VALUES (1293,'CREMY_FEAR','Creamy Fear','Creamy Fear',62,13387,0,7365,2691,2,666,829,45,30,5,40,16,15,68,55,10,12,0,4,24,0x3795,155,1136,720,840,0,0,0,0,0,0,0,0,924,4550,2333,10,518,550,602,200,1550,8,1611,8,522,50,0,0,0,0,4298,1); REPLACE INTO `mob_db` VALUES (1294,'KILLER_MANTIS','Killer Mantis','Killer Mantis',56,13183,0,6509,2366,1,764,927,35,20,5,26,24,5,75,40,10,12,1,4,22,0x3795,175,1528,660,432,0,0,0,0,0,0,0,0,1031,4550,943,2500,721,10,509,15,514,25,1262,1,2108,1,0,0,0,0,4301,1); REPLACE INTO `mob_db` VALUES (1295,'OWL_BARON','Owl Baron','Owl Baron',75,60746,0,10967,4811,2,1252,1610,65,25,25,25,80,95,95,55,10,12,2,6,60,0x37B5,175,1345,824,440,0,0,0,0,0,0,0,0,7071,3500,7063,2500,1716,2,1472,1,1402,25,693,100,5045,5,0,0,0,0,4238,1); @@ -438,13 +438,13 @@ REPLACE INTO `mob_db` VALUES (1367,'BLAZZER','Blazer','Blazer',43,8252,0,3173,18 REPLACE INTO `mob_db` VALUES (1368,'GEOGRAPHER','Geographer','Geographer',56,8071,0,2715,2000,3,467,621,28,26,1,66,47,60,68,44,10,12,1,3,62,0x84,2000,1308,1008,480,0,0,0,0,0,0,0,0,1032,6200,1033,5500,2253,30,2207,50,12002,100,0,0,0,0,0,0,0,0,4280,1); REPLACE INTO `mob_db` VALUES (1369,'GRAND_PECO','Grand Peco','Grand Peco',58,8054,0,2387,1361,2,444,565,37,30,1,66,66,50,71,51,10,12,2,2,43,0x1089,165,1460,960,432,0,0,0,0,0,0,0,0,7101,4850,522,300,992,1000,969,1,0,0,0,0,582,500,0,0,0,0,4161,1); REPLACE INTO `mob_db` VALUES (1370,'SUCCUBUS','Succubus','Succubus',85,16955,0,5357,4322,2,1268,1686,54,48,1,97,95,103,89,87,10,12,1,6,67,0x3795,155,1306,1056,288,0,0,0,0,0,0,0,0,522,1500,2407,3,2611,500,2613,150,5066,1,1472,1,505,1000,0,0,0,0,4218,1); -REPLACE INTO `mob_db` VALUES (1371,'FAKE_ANGEL','Fake Angel','False Angel',65,16845,0,3371,1949,2,513,682,50,35,1,64,57,70,61,88,10,12,0,8,66,0x3885,160,920,720,336,0,0,0,0,0,0,0,0,0,0,0,0,717,1000,715,1000,716,1000,12020,1000,0,0,0,0,0,0,4316,1); +REPLACE INTO `mob_db` VALUES (1371,'FAKE_ANGEL','Fake Angel','False Angel',65,16845,0,3371,1949,2,513,682,50,35,1,64,57,70,61,88,10,12,0,8,66,0x3885,160,920,720,336,0,0,0,0,0,0,0,0,0,0,0,0,717,1000,715,1000,716,1000,12020,1000,0,0,1974,3,0,0,4316,1); REPLACE INTO `mob_db` VALUES (1372,'GOAT','Goat','Goat',69,11077,0,3357,2015,1,457,608,44,25,1,58,66,62,67,43,10,12,1,2,63,0x1089,165,1380,1080,336,0,0,0,0,0,0,0,0,7106,4559,7107,2500,713,5000,507,500,510,1000,508,2500,511,5500,0,0,0,0,4150,1); REPLACE INTO `mob_db` VALUES (1373,'LORD_OF_DEATH','Lord of Death','Lord of the Dead',94,503383,0,131343,43345,3,2430,3232,77,73,1,99,120,109,100,106,10,12,2,6,67,0x37B5,180,1446,1296,360,65671,10000,607,5500,732,5000,617,5000,7108,5335,1417,5,1230,10,2621,2,7109,10,1306,1,1529,2,0,0,0,0,4276,1); REPLACE INTO `mob_db` VALUES (1374,'INCUBUS','Incubus','Incubus',75,17281,0,5254,4212,2,1408,1873,58,46,1,97,95,103,89,87,10,12,1,6,67,0x3795,165,850,600,336,0,0,0,0,0,0,0,0,522,1500,509,5500,5072,1,2621,1,2610,500,2613,150,509,2200,0,0,0,0,4269,1); REPLACE INTO `mob_db` VALUES (1375,'THE_PAPER','The Paper','The Paper',56,18557,0,2849,1998,1,845,1124,25,24,1,66,52,76,71,79,10,12,1,0,60,0x3885,170,1160,960,336,0,0,0,0,0,0,0,0,7111,4947,7112,3200,508,1800,511,2000,13009,5,0,0,0,0,0,0,0,0,4172,1); REPLACE INTO `mob_db` VALUES (1376,'HARPY','Harpy','Harpy',70,16599,0,3562,2133,1,926,1231,42,44,1,112,72,67,74,76,10,12,1,6,64,0x3985,155,972,672,470,0,0,0,0,0,0,0,0,7115,4850,7116,2500,508,1500,508,800,709,20,0,0,0,0,1820,3,0,0,4325,1); -REPLACE INTO `mob_db` VALUES (1377,'ELDER','Elder','Elder',64,21592,0,5650,3408,3,421,560,45,68,1,76,68,108,72,86,10,12,2,7,80,0x91,165,1552,1152,336,0,0,0,0,0,0,0,0,7099,4000,7117,1500,7118,1500,691,100,1473,1,616,1,7027,3000,0,0,0,0,4251,1); +REPLACE INTO `mob_db` VALUES (1377,'ELDER','Elder','Elder',64,21592,0,5650,3408,3,421,560,45,68,1,76,68,108,72,86,10,12,2,7,80,0x91,165,1552,1152,336,0,0,0,0,0,0,0,0,7099,4000,7117,1500,7118,1500,691,100,1473,1,616,1,7027,3000,1564,3,0,0,4251,1); REPLACE INTO `mob_db` VALUES (1378,'DEMON_PUNGUS','Demon Pungus','Demon Pungus',56,7259,0,3148,1817,1,360,479,48,31,1,83,55,59,63,34,10,12,0,6,65,0x3985,170,1260,960,672,0,0,0,0,0,0,0,0,7119,4074,7001,4559,715,3880,1061,5000,0,0,0,0,0,0,0,0,0,0,4173,1); REPLACE INTO `mob_db` VALUES (1379,'NIGHTMARE_TERROR','Nightmare Terror','Nightmare Terror',78,22605,0,6683,4359,1,757,1007,37,37,1,76,55,60,76,54,10,12,2,6,67,0x3985,165,1216,816,432,0,0,0,0,0,0,0,0,7120,4947,2626,1,2608,30,505,50,510,150,695,100,1261,1,0,0,0,0,4166,1); REPLACE INTO `mob_db` VALUES (1380,'DRILLER','Driller','Driller',52,7452,0,3215,1860,1,666,886,48,31,1,66,58,50,60,47,10,12,1,2,22,0x3885,165,1300,900,336,0,0,0,0,0,0,0,0,1012,7500,715,3880,716,3500,0,0,0,0,0,0,0,0,0,0,0,0,4180,1); @@ -457,7 +457,7 @@ REPLACE INTO `mob_db` VALUES (1386,'SLEEPER','Sleeper','Sleeper',67,8237,0,3603, REPLACE INTO `mob_db` VALUES (1387,'GIG','Gig','Gig',60,8409,0,3934,2039,1,360,479,60,28,1,61,80,53,59,46,10,12,0,2,43,0x3885,170,1264,864,576,0,0,0,0,0,0,0,0,7125,4365,904,5500,716,150,525,2500,994,850,0,0,0,0,0,0,0,0,4165,1); REPLACE INTO `mob_db` VALUES (1388,'ARCHANGELING','Archangeling','Arc Angeling',60,79523,0,4152,2173,1,669,890,54,58,1,65,80,74,65,105,10,12,1,8,66,0x37B5,180,1072,672,480,0,0,0,0,0,0,0,0,2255,5,610,1800,608,150,7291,1500,2254,5,2317,3,7294,1500,0,0,0,0,4241,1); REPLACE INTO `mob_db` VALUES (1389,'DRACULA','Dracula','Dracula',85,320096,0,120157,38870,3,1625,2890,45,76,1,95,90,87,85,100,10,12,2,6,87,0x37B5,145,1290,1140,576,60078,10000,607,5500,732,5000,522,5000,607,4700,1473,5,1722,5,2507,15,2621,4,1557,4,0,0,0,0,0,0,4134,1); -REPLACE INTO `mob_db` VALUES (1390,'VIOLY','Violy','Violy',75,18257,0,6353,3529,10,738,982,37,36,1,93,54,58,101,83,10,12,1,7,40,0x2085,170,1356,1056,540,0,0,0,0,0,0,0,0,1060,6305,12127,50,740,1200,2610,800,526,1400,12020,1000,1902,500,0,0,0,0,4209,1); +REPLACE INTO `mob_db` VALUES (1390,'VIOLY','Violy','Violy',75,18257,0,6353,3529,10,738,982,37,36,1,93,54,58,101,83,10,12,1,7,40,0x2085,170,1356,1056,540,0,0,0,0,0,0,0,0,1060,6305,12127,50,740,1200,2610,800,526,1400,12020,1000,1902,500,1919,3,0,0,4209,1); REPLACE INTO `mob_db` VALUES (1391,'GALAPAGO','Galapago','Galapago',61,9145,0,3204,1966,1,457,608,33,33,1,56,56,45,66,57,10,12,0,2,22,0x108B,165,1430,1080,1080,0,0,0,0,0,0,0,0,7053,5335,610,100,508,3500,606,100,605,100,5111,1,582,1000,0,0,0,0,4152,1); REPLACE INTO `mob_db` VALUES (1392,'ROTAR_ZAIRO','Rotar Zairo','Rotar Zairo',25,1209,0,351,215,10,109,137,4,34,1,62,45,26,55,5,10,12,2,0,44,0x2085,155,2416,2016,432,0,0,0,0,0,0,0,0,7126,500,2312,1,7053,1000,999,450,984,1,912,2500,910,5500,0,0,0,0,4192,1); REPLACE INTO `mob_db` VALUES (1393,'G_MUMMY','Mummy','Mummy',37,5176,0,0,0,1,305,360,0,10,28,19,32,0,63,20,10,12,1,1,49,0x3885,300,1772,72,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); @@ -473,7 +473,7 @@ REPLACE INTO `mob_db` VALUES (1402,'POISON_TOAD','Poison Toad','Poison Toad',46, REPLACE INTO `mob_db` VALUES (1403,'ANTIQUE_FIRELOCK','Antique Firelock','Firelock Soldier',47,3852,0,1293,1003,10,289,336,10,10,15,35,29,15,120,42,10,12,1,1,49,0x2085,170,1084,2304,576,0,0,0,0,0,0,0,0,998,5500,2285,1,7126,1400,508,40,549,350,525,250,13152,5,0,0,0,0,4160,1); REPLACE INTO `mob_db` VALUES (1404,'MIYABI_NINGYO','Miyabi Ningyo','Miyabi Doll',33,6300,0,795,453,1,250,305,1,20,1,52,15,10,62,15,10,12,1,6,27,0x191,250,1938,2112,768,0,0,0,0,0,0,0,0,7152,5335,7153,2500,509,1550,1000,1250,12127,10,13014,5,1904,2,0,0,0,0,4208,1); REPLACE INTO `mob_db` VALUES (1405,'TENGU','Tengu','Tengu',65,16940,0,4207,2843,2,660,980,12,82,90,42,69,45,78,80,10,12,2,6,42,0x3985,200,1439,1920,672,0,0,0,0,0,0,0,0,7159,3500,7158,5500,13301,5,522,150,13302,5,12128,20,687,100,0,0,0,0,4282,1); -REPLACE INTO `mob_db` VALUES (1406,'KAPHA','Kapha','Kapha',41,7892,0,2278,1552,3,399,719,20,38,1,51,49,22,73,45,10,12,1,5,21,0x3885,165,2012,1728,672,0,0,0,0,0,0,0,0,7149,6500,7053,3500,520,1500,521,2300,708,2,1915,10,13008,5,0,0,0,0,4287,1); +REPLACE INTO `mob_db` VALUES (1406,'KAPHA','Kapha','Kapha',41,7892,0,2278,1552,3,399,719,20,38,1,51,49,22,73,45,10,12,1,5,21,0x3885,165,2012,1728,672,0,0,0,0,0,0,0,0,7149,6500,7053,3500,520,1500,521,2300,708,2,1915,10,13008,5,13304,3,0,0,4287,1); # //1407,DOKEBI_,Dokebi,Dokebi,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 REPLACE INTO `mob_db` VALUES (1408,'BLOOD_BUTTERFLY','Bloody Butterfly','Bloody Butterfly',55,8082,0,2119,1562,3,121,342,5,23,1,59,14,55,68,15,10,12,1,4,44,0x318D,145,472,576,288,0,0,0,0,0,0,0,0,7163,4608,7168,2500,602,1200,924,5500,1802,3,1962,1,0,0,0,0,0,0,4327,1); REPLACE INTO `mob_db` VALUES (1409,'RICE_CAKE_BOY','Rice Cake Boy','Dumpling Child',27,2098,0,231,149,1,112,134,5,12,1,22,29,5,41,10,10,12,0,7,20,0x91,160,647,768,420,0,0,0,0,0,0,0,0,7150,3200,7151,2500,2262,1,7192,5000,553,1000,7187,3000,0,0,0,0,0,0,4154,1); @@ -575,7 +575,7 @@ REPLACE INTO `mob_db` VALUES (1502,'PORING_V','Pori Pori','Bring it on!',99,9500 REPLACE INTO `mob_db` VALUES (1503,'GIBBET','Gibbet','Gibbet',58,6841,0,4011,1824,1,418,656,28,31,0,42,42,27,46,28,10,12,2,6,27,0x3985,180,917,1584,576,0,0,0,0,0,0,0,0,7212,1800,7218,5335,7222,4074,724,300,716,100,604,10,0,0,0,0,0,0,4278,1); REPLACE INTO `mob_db` VALUES (1504,'DULLAHAN','Dullahan','Dullahan',62,12437,0,4517,2963,2,647,1065,47,38,0,30,5,45,62,22,10,12,1,1,49,0x3885,155,847,1152,480,0,0,0,0,0,0,0,0,7209,3200,7210,4850,0,0,2505,13,2506,1,0,0,0,0,0,0,0,0,4176,1); REPLACE INTO `mob_db` VALUES (1505,'LOLI_RURI','Loli Ruri','Loli Ruri',71,23470,0,6641,4314,2,1476,2317,39,44,0,66,54,74,81,43,10,12,2,6,87,0x3985,125,747,1632,576,0,0,0,0,0,0,0,0,7206,800,7219,3000,7214,5044,985,100,7019,1,0,0,0,0,0,0,0,0,4191,1); -REPLACE INTO `mob_db` VALUES (1506,'DISGUISE','Disguise','Disguise',55,7543,0,2815,1919,2,279,546,18,29,0,72,45,35,48,65,10,12,1,6,82,0x3985,147,516,768,384,0,0,0,0,0,0,0,0,7216,4850,7221,3686,2502,50,518,100,2508,50,2504,2,0,0,0,0,0,0,4181,1); +REPLACE INTO `mob_db` VALUES (1506,'DISGUISE','Disguise','Disguise',55,7543,0,2815,1919,2,279,546,18,29,0,72,45,35,48,65,10,12,1,6,82,0x3985,147,516,768,384,0,0,0,0,0,0,0,0,7216,4850,7221,3686,2502,50,518,100,2508,50,2504,2,0,0,2529,2,0,0,4181,1); REPLACE INTO `mob_db` VALUES (1507,'BLOODY_MURDERER','Bloody Murderer','Bloody Murderer',72,27521,0,9742,3559,2,864,1081,37,41,0,30,90,15,52,12,10,12,2,7,67,0x3885,175,914,1344,384,0,0,0,0,0,0,0,0,7207,4171,7223,1000,7208,2000,2288,50,984,100,1229,3,13002,1,0,0,0,0,4214,1); REPLACE INTO `mob_db` VALUES (1508,'QUVE','Quve','Quve',40,4559,0,414,306,1,299,469,12,12,0,61,24,19,37,24,10,12,0,1,29,0x3885,150,912,1248,576,0,0,0,0,0,0,0,0,7205,3200,7220,5723,601,1000,7154,100,756,10,0,0,0,0,0,0,0,0,4294,1); REPLACE INTO `mob_db` VALUES (1509,'LUDE','Lude','Lude',36,3214,0,392,247,2,287,451,14,10,0,59,21,18,36,21,10,12,0,1,29,0x3885,150,890,960,480,0,0,0,0,0,0,0,0,7225,3200,7220,5723,1059,1000,2282,10,757,10,12001,100,0,0,0,0,0,0,4193,1); @@ -773,7 +773,7 @@ REPLACE INTO `mob_db` VALUES (1689,'G_BACSOJIN','Bacsojin','White Lady',85,25322 REPLACE INTO `mob_db` VALUES (1690,'G_SPRING_RABBIT','Spring Rabbit','Spring Rabbit',12,15,0,0,0,1,0,0,100,99,1,1,1,1,1,1,10,12,1,2,42,0xC3,160,1120,552,511,0,0,0,0,0,0,0,0,7303,9000,7303,500,7303,10,7303,10,7303,10,7303,10,7303,10,7303,10,0,0,0,0); REPLACE INTO `mob_db` VALUES (1691,'G_KRABEN','Kraben','Kraben',70,10880,0,0,0,1,125,765,5,42,50,155,1,66,112,60,10,12,1,0,48,0x3885,100,1152,1536,576,0,0,0,0,0,0,0,0,521,1,521,1,521,1,521,1,521,1,521,1,521,1,0,0,0,0,0,0); # // Thanatos Tower & Abyss -REPLACE INTO `mob_db` VALUES (1692,'BREEZE','Breeze','Breeze',56,5099,0,2390,1340,2,94,215,7,32,1,96,6,38,91,45,10,12,1,0,64,0x3885,100,140,384,504,0,0,0,0,0,0,0,0,945,500,706,10,2270,10,511,100,604,10,2269,10,996,10,0,0,0,0,4390,1); +REPLACE INTO `mob_db` VALUES (1692,'BREEZE','Breeze','Breeze',56,5099,0,2390,1340,2,94,215,7,32,1,96,6,38,91,45,10,12,1,0,64,0x3885,100,140,384,504,0,0,0,0,0,0,0,0,945,500,706,10,2270,10,511,100,604,10,2269,10,996,10,1733,3,0,0,4390,1); REPLACE INTO `mob_db` VALUES (1693,'PLASMA_Y','Plasma','Plasma',56,8400,0,2200,2100,3,400,900,0,40,1,30,10,83,105,45,10,12,0,0,88,0x3885,100,608,1440,576,0,0,0,0,0,0,0,0,911,100,644,10,731,2,715,100,969,1,0,0,0,0,0,0,0,0,4389,1); REPLACE INTO `mob_db` VALUES (1694,'PLASMA_R','Plasma','Plasma',43,5700,0,2000,1000,3,300,700,0,30,1,30,5,56,90,30,10,12,0,0,83,0x3885,150,608,1440,576,0,0,0,0,0,0,0,0,911,100,644,10,731,2,716,100,990,45,0,0,0,0,0,0,0,0,4389,1); REPLACE INTO `mob_db` VALUES (1695,'PLASMA_G','Plasma','Plasma',47,7600,0,2000,1000,3,300,700,0,30,1,30,5,61,90,30,10,12,0,0,82,0x3885,150,608,1440,576,0,0,0,0,0,0,0,0,911,100,644,10,731,2,717,100,993,40,0,0,0,0,0,0,0,0,4389,1); @@ -794,7 +794,7 @@ REPLACE INTO `mob_db` VALUES (1709,'G_THA_ODIUM','Thanatos Odium','Odium of Than REPLACE INTO `mob_db` VALUES (1710,'G_THA_DESPERO','Thanatos Despero','Despero of Thanatos',88,86666,0,10000,5000,2,2182,3082,38,39,100,167,79,92,151,120,10,12,2,1,88,0x33B5,150,160,528,360,0,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1711,'G_THA_MAERO','Thanatos Maero','Maero of Thanatos',83,62000,0,10000,5000,2,2022,2288,29,72,100,176,30,200,122,29,10,12,1,1,88,0x33B5,150,160,480,360,0,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1712,'G_THA_DOLOR','Thanatos Dolor','Dolor of Thanatos',83,59922,0,10000,5000,2,1392,2092,21,80,100,76,29,206,139,44,10,12,0,1,88,0x33B5,150,160,672,480,0,0,0,0,0,0,0,0,7054,1000,731,500,732,100,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1713,'ACIDUS','Acidus','Acidus',80,51112,0,28043,8023,2,1289,2109,29,69,1,71,55,135,103,69,10,12,2,9,46,0x3095,170,168,1008,300,0,0,0,0,0,0,0,0,582,5100,1035,4000,7444,5,1036,3589,7448,800,714,5,2114,50,0,0,0,0,4378,1); +REPLACE INTO `mob_db` VALUES (1713,'ACIDUS','Acidus','Acidus',80,51112,0,28043,8023,2,1289,2109,29,69,1,71,55,135,103,69,10,12,2,9,46,0x3095,170,168,1008,300,0,0,0,0,0,0,0,0,582,5100,1035,4000,7444,5,1036,3589,7448,800,714,5,2114,50,1269,3,0,0,4378,1); REPLACE INTO `mob_db` VALUES (1714,'FERUS','Ferus','Ferus',70,29218,0,8093,3952,2,1056,1496,14,45,1,78,45,72,81,73,10,12,2,9,43,0x3095,100,108,576,432,0,0,0,0,0,0,0,0,578,2200,1035,1000,7123,1000,1036,2000,7447,800,994,20,5122,50,0,0,0,0,4380,1); REPLACE INTO `mob_db` VALUES (1715,'NOVUS','Novus','Novus',42,5430,0,1320,1002,1,284,384,20,28,1,56,43,45,124,43,10,12,0,9,20,0x3885,110,151,288,360,0,0,0,0,0,0,0,0,511,3000,7053,1035,0,0,1036,589,0,0,0,0,0,0,0,0,0,0,4383,1); REPLACE INTO `mob_db` VALUES (1716,'ACIDUS_','Acidus','Acidus',76,39111,0,14392,4203,2,1180,2000,21,47,1,78,31,93,88,52,10,12,2,9,44,0x3095,180,168,768,360,0,0,0,0,0,0,0,0,505,150,1035,4000,510,150,1036,3589,7446,800,996,20,7446,100,0,0,0,0,4379,1); @@ -817,9 +817,9 @@ REPLACE INTO `mob_db` VALUES (1732,'G_TREASURE_BOX','Treasure Chest','Treasure C # // Kiel Dungeon monsters REPLACE INTO `mob_db` VALUES (1733,'KIEL','Kiel','Kiehl',90,523000,0,36500,23405,3,1682,3311,28,32,100,112,76,89,156,102,10,12,1,0,47,0x37B5,140,1152,576,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1734,'KIEL_','Kiel D-01','Kiel D-01',90,1523000,0,2356200,512602,3,3280,6560,28,32,100,130,30,160,199,180,10,12,1,0,47,0x37B5,130,1152,576,432,1178100,10000,617,5500,603,5000,616,2000,7513,3000,617,3000,2651,1000,2319,1000,1618,500,1242,500,2650,1000,0,0,0,0,4403,1); -REPLACE INTO `mob_db` VALUES (1735,'ALICEL','Alicel','Alicel',75,37520,0,8890,5420,2,1800,2770,30,30,50,58,50,51,92,40,10,12,1,6,60,0x318D,250,1080,480,504,0,0,0,0,0,0,0,0,7512,2000,7507,3000,999,200,7317,500,1812,5,985,10,2517,20,0,0,0,0,4401,1); -REPLACE INTO `mob_db` VALUES (1736,'ALIOT','Aliot','Aliot',75,48290,0,13020,4006,2,950,2470,35,15,50,32,87,12,68,19,10,12,1,6,60,0x318D,200,1296,432,360,0,0,0,0,0,0,0,0,7512,2000,7507,3000,2516,10,7317,500,1408,10,985,10,2102,2,0,0,0,0,4402,1); -REPLACE INTO `mob_db` VALUES (1737,'ALIZA','Aliza','Aliza',69,19000,0,6583,3400,1,750,1100,8,5,74,74,52,35,110,140,10,12,1,7,60,0x91,220,1440,576,600,0,0,0,0,0,0,0,0,7054,4000,2518,10,2626,10,7047,5,12128,50,661,1,2233,3,0,0,0,0,4400,1); +REPLACE INTO `mob_db` VALUES (1735,'ALICEL','Alicel','Alicel',75,37520,0,8890,5420,2,1800,2770,30,30,50,58,50,51,92,40,10,12,1,6,60,0x318D,250,1080,480,504,0,0,0,0,0,0,0,0,7512,2000,7507,3000,999,200,7317,500,1812,5,985,10,2517,20,1270,3,0,0,4401,1); +REPLACE INTO `mob_db` VALUES (1736,'ALIOT','Aliot','Aliot',75,48290,0,13020,4006,2,950,2470,35,15,50,32,87,12,68,19,10,12,1,6,60,0x318D,200,1296,432,360,0,0,0,0,0,0,0,0,7512,2000,7507,3000,2516,10,7317,500,1408,10,985,10,2102,2,13405,3,0,0,4402,1); +REPLACE INTO `mob_db` VALUES (1737,'ALIZA','Aliza','Aliza',69,19000,0,6583,3400,1,750,1100,8,5,74,74,52,35,110,140,10,12,1,7,60,0x91,220,1440,576,600,0,0,0,0,0,0,0,0,7054,4000,2518,10,2626,10,7047,5,12128,50,661,1,2233,3,2123,2,0,0,4400,1); REPLACE INTO `mob_db` VALUES (1738,'CONSTANT','Constant','Constant',55,10000,0,3230,116,1,460,580,12,12,50,28,26,47,66,14,10,12,0,0,67,0x3885,150,720,360,360,0,0,0,0,0,0,0,0,7512,100,7507,1500,7325,10,999,10,757,10,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1739,'G_ALICEL','Alicel','Alicel',75,37520,0,0,0,2,1600,2570,30,30,50,60,50,51,92,40,10,12,1,6,60,0x318D,150,1080,480,504,0,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1740,'G_ALIOT','Aliot','Aliot',75,43290,0,0,0,2,950,2070,35,15,50,32,87,12,68,19,10,12,1,6,60,0x318D,150,1296,432,360,0,0,0,0,0,0,0,0,7507,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); @@ -835,9 +835,9 @@ REPLACE INTO `mob_db` VALUES (1749,'G_MEDUSA','Medusa','Medusa',79,22408,0,0,0,1 REPLACE INTO `mob_db` VALUES (1750,'G_RED_PLANT','Red Plant','Red Plant',1,100,0,0,0,1,100,200,100,99,0,0,0,0,0,100,7,12,0,3,22,0x40,2000,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); # // Odin monsters REPLACE INTO `mob_db` VALUES (1751,'RANDGRIS','Valkyrie Randgris','Valkyrie Randgris',99,3567200,0,2854900,3114520,3,5560,9980,25,42,100,120,30,120,220,210,10,12,2,8,86,0x37B5,100,576,576,480,1427450,10000,617,5500,603,5000,616,2000,7510,5000,2357,800,2524,1500,2421,1500,2229,2500,7024,2500,0,0,0,0,0,0,4407,1); -REPLACE INTO `mob_db` VALUES (1752,'SKOGUL','Skogul','Skogul',70,87544,0,27620,10,2,1110,1930,20,15,1,69,70,50,67,52,10,12,1,6,67,0x3395,190,720,384,480,0,0,0,0,0,0,0,0,7511,3500,7054,1000,716,1000,739,500,2609,100,757,500,0,0,0,0,0,0,4404,1); +REPLACE INTO `mob_db` VALUES (1752,'SKOGUL','Skogul','Skogul',70,87544,0,27620,10,2,1110,1930,20,15,1,69,70,50,67,52,10,12,1,6,67,0x3395,190,720,384,480,0,0,0,0,0,0,0,0,7511,3500,7054,1000,716,1000,739,500,2609,100,757,500,0,0,1271,3,0,0,4404,1); REPLACE INTO `mob_db` VALUES (1753,'FRUS','Frus','Frus',69,83422,0,20620,10,2,1110,1780,20,15,1,69,60,50,76,52,10,12,1,6,67,0x3395,150,480,576,432,0,0,0,0,0,0,0,0,7511,3500,7054,1000,716,1000,2622,3,2308,10,757,500,0,0,0,0,0,0,4405,1); -REPLACE INTO `mob_db` VALUES (1754,'SKEGGIOLD','Skeggiold','Skeggiold',81,295200,0,91100,10,1,1400,2020,12,24,80,100,50,72,90,50,10,12,0,8,46,0x37B5,250,672,780,480,0,0,0,0,0,0,0,0,7511,6000,2254,1,7063,1000,608,20,7511,1000,2322,100,2353,100,0,0,0,0,4406,1); +REPLACE INTO `mob_db` VALUES (1754,'SKEGGIOLD','Skeggiold','Skeggiold',81,295200,0,91100,10,1,1400,2020,12,24,80,100,50,72,90,50,10,12,0,8,46,0x37B5,250,672,780,480,0,0,0,0,0,0,0,0,7511,6000,2254,1,7063,1000,608,20,7511,1000,2322,100,2353,100,2001,3,0,0,4406,1); REPLACE INTO `mob_db` VALUES (1755,'SKEGGIOLD_','Skeggiold','Skeggiold',83,315200,0,99200,10,1,1600,2050,15,24,80,120,60,85,98,80,10,12,0,8,46,0x37B5,250,672,780,480,0,0,0,0,0,0,0,0,7511,6000,2254,1,7063,1000,610,20,7511,1000,2322,100,2353,100,0,0,0,0,4406,1); REPLACE INTO `mob_db` VALUES (1756,'G_HYDRO','Hydro','Hydrolancer',89,308230,0,0,0,3,2554,3910,52,62,1,96,110,86,94,32,10,12,2,9,47,0x39A5,160,140,672,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1757,'G_ACIDUS','Acidus','Acidus',80,51112,0,0,0,2,1289,2109,39,69,1,71,55,135,103,69,10,12,2,9,46,0x3885,170,168,1008,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); @@ -852,24 +852,24 @@ REPLACE INTO `mob_db` VALUES (1765,'G_RANDGRIS','Valkyrie','Valkyrie',99,1567200 REPLACE INTO `mob_db` VALUES (1766,'EM_ANGELING','Angeling','Angeling',99,128430,0,0,0,1,60,71,40,50,1,17,80,80,126,20,10,12,0,8,66,0x4B5,300,1288,288,384,0,0,909,5000,909,5000,741,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1767,'EM_DEVILING','Deviling','Deviling',99,128430,0,0,0,1,60,71,40,50,1,17,80,80,126,20,10,12,0,8,66,0x4B5,300,1288,288,384,0,0,909,5000,909,5000,741,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); # // Rachel / Ice Dungeon monsters -REPLACE INTO `mob_db` VALUES (1768,'GLOOMUNDERNIGHT','Gloom Under Night','Gloom Under Night',89,2298000,0,962175,276445,3,5880,9516,10,20,100,115,98,78,111,50,10,12,2,0,68,0x37B5,200,1344,2880,576,481087,10000,607,5500,617,5000,617,5000,7566,7000,7023,4000,7022,2000,616,5000,2513,1000,0,0,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1768,'GLOOMUNDERNIGHT','Gloom Under Night','Gloom Under Night',89,2298000,0,962175,276445,3,5880,9516,10,20,100,115,98,78,111,50,10,12,2,0,68,0x37B5,200,1344,2880,576,481087,10000,607,5500,617,5000,617,5000,7566,7000,7023,4000,7022,2000,616,5000,2513,1000,0,0,0,0,1377,5,0,0,0,0); REPLACE INTO `mob_db` VALUES (1769,'AGAV','Agav','Agav',73,29620,0,9780,6622,1,103,1109,15,35,1,32,27,132,69,15,10,12,1,7,80,0x3295,300,768,360,360,0,0,0,0,0,0,0,0,7567,2500,2422,2,7563,4000,2109,1,12183,50,7563,100,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1770,'ECHIO','Echio','Echio',69,34900,0,13560,4300,1,750,1800,33,11,74,74,52,35,59,56,10,12,1,7,80,0x3295,250,768,360,360,0,0,0,0,0,0,0,0,7567,2500,608,10,7563,4000,5172,50,12183,20,7563,100,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1771,'VANBERK','Vanberk','Vanberk',59,9988,0,4203,901,1,230,660,24,6,69,66,39,29,51,41,10,12,1,7,80,0x3885,250,768,360,360,0,0,0,0,0,0,0,0,7568,2500,526,10,7563,1000,5172,10,0,0,7563,100,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1770,'ECHIO','Echio','Echio',69,34900,0,13560,4300,1,750,1800,33,11,74,74,52,35,59,56,10,12,1,7,80,0x3295,250,768,360,360,0,0,0,0,0,0,0,0,7567,2500,608,10,7563,4000,5172,50,12183,20,7563,100,0,0,2366,2,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1771,'VANBERK','Vanberk','Vanberk',59,9988,0,4203,901,1,230,660,24,6,69,66,39,29,51,41,10,12,1,7,80,0x3885,250,768,360,360,0,0,0,0,0,0,0,0,7568,2500,526,10,7563,1000,5172,10,0,0,7563,100,0,0,13027,3,0,0,0,0); REPLACE INTO `mob_db` VALUES (1772,'ISILLA','Isilla','Isilla',62,8297,0,3001,3001,1,89,733,11,19,1,28,12,97,57,12,10,12,1,7,80,0x3885,300,768,360,432,0,0,0,0,0,0,0,0,7568,2500,2422,1,7563,1000,2610,10,2601,1,7563,100,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1773,'HODREMLIN','Hodremlin','Hodremlin',61,12180,0,6782,2022,1,845,1678,29,25,80,41,81,56,62,11,10,12,1,6,67,0x3985,140,960,528,432,0,0,0,0,0,0,0,0,587,1000,7340,1000,2406,2,938,1000,7563,1000,1061,2000,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1774,'SEEKER','Seeker','Seeker',65,10090,0,5671,4278,6,723,852,17,30,60,52,34,143,107,27,10,12,0,0,64,0x3295,190,576,432,300,0,0,0,0,0,0,0,0,587,1000,7340,1000,985,20,1061,4000,7563,1000,0,0,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1773,'HODREMLIN','Hodremlin','Hodremlin',61,12180,0,6782,2022,1,845,1678,29,25,80,41,81,56,62,11,10,12,1,6,67,0x3985,140,960,528,432,0,0,0,0,0,0,0,0,587,1000,7340,1000,2406,2,938,1000,7563,1000,1061,2000,0,0,2426,2,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1774,'SEEKER','Seeker','Seeker',65,10090,0,5671,4278,6,723,852,17,30,60,52,34,143,107,27,10,12,0,0,64,0x3295,190,576,432,300,0,0,0,0,0,0,0,0,587,1000,7340,1000,985,20,1061,4000,7563,1000,0,0,0,0,1375,3,0,0,0,0); REPLACE INTO `mob_db` VALUES (1775,'SNOWIER','Snowier','Snowier',60,19230,0,5882,2699,2,770,1347,22,12,73,46,72,15,52,25,10,12,2,0,41,0x3885,220,936,1020,420,0,0,0,0,0,0,0,0,7561,3000,7066,1000,757,100,510,50,509,500,1819,3,991,100,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1776,'SIROMA','Siroma','Siroma',42,6800,0,2230,1005,1,220,440,12,8,33,23,52,11,40,19,10,12,0,0,61,0x83,180,432,648,240,0,0,0,0,0,0,0,0,7561,1000,7066,500,510,10,0,0,0,0,0,0,991,20,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1777,'ICE_TITAN','Ice Titan','Ice Titan',60,38200,0,13872,7928,1,1090,1570,71,15,99,34,88,10,79,29,10,12,2,0,61,0x3885,250,861,660,144,0,0,0,0,0,0,0,0,7561,5000,7066,3000,749,100,984,10,985,30,0,0,995,100,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1778,'GAZETI','Gazeti','Gazeti',55,12300,0,5758,2075,10,512,612,65,25,1,12,20,60,101,5,10,12,1,6,21,0x3395,190,576,370,270,0,0,0,0,0,0,0,0,7561,3000,7066,3000,985,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1778,'GAZETI','Gazeti','Gazeti',55,12300,0,5758,2075,10,512,612,65,25,1,12,20,60,101,5,10,12,1,6,21,0x3395,190,576,370,270,0,0,0,0,0,0,0,0,7561,3000,7066,3000,985,20,0,0,0,0,0,0,0,0,1731,3,0,0,0,0); REPLACE INTO `mob_db` VALUES (1779,'KTULLANUX','Ktullanux','Ktullanux',98,4417000,0,2720050,1120020,3,1680,10360,40,42,85,126,82,125,177,112,10,12,2,2,81,0x37B5,400,432,840,216,1360025,10000,607,5500,617,5000,617,5000,7562,9000,616,3000,2509,5000,2111,5000,617,5000,607,5000,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1780,'MUSCIPULAR','Muscipular','Muscipular',57,4332,0,1706,1706,3,521,726,12,12,1,53,39,25,92,51,10,12,1,3,22,0x84,2000,672,648,360,0,0,0,0,0,0,0,0,7565,3000,1032,3000,629,2,1033,2000,905,1000,631,3,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1781,'DROSERA','Drosera','Drosera',46,7221,0,2612,1022,7,389,589,10,13,1,30,27,17,76,41,10,12,1,3,22,0x84,2000,864,576,336,0,0,0,0,0,0,0,0,7565,3000,938,3000,1032,3000,1033,2000,621,3,905,1000,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1782,'ROWEEN','Roween','Roween',31,5716,0,1669,1266,1,298,377,0,7,51,39,48,18,67,19,10,12,1,2,24,0x108B,200,412,840,300,0,0,0,0,0,0,0,0,7564,3000,919,3000,992,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1783,'GALION','Galion','Galion',44,32240,0,10020,3368,1,336,441,11,12,51,52,59,25,72,32,10,12,1,2,44,0x11AB,150,864,624,360,0,0,0,0,0,0,0,0,7564,3000,919,3000,996,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1782,'ROWEEN','Roween','Roween',31,5716,0,1669,1266,1,298,377,0,7,51,39,48,18,67,19,10,12,1,2,24,0x108B,200,412,840,300,0,0,0,0,0,0,0,0,7564,3000,919,3000,992,50,0,0,0,0,0,0,0,0,1822,3,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1783,'GALION','Galion','Galion',44,32240,0,10020,3368,1,336,441,11,12,51,52,59,25,72,32,10,12,1,2,44,0x11AB,150,864,624,360,0,0,0,0,0,0,0,0,7564,3000,919,3000,996,10,0,0,0,0,0,0,0,0,2531,2,0,0,0,0); REPLACE INTO `mob_db` VALUES (1784,'STAPO','Stapo','Stapo',23,666,0,332,221,1,135,370,90,5,12,11,15,12,23,1,10,12,0,0,42,0x83,300,936,792,432,0,0,0,0,0,0,0,0,909,1000,7312,1000,512,1000,7126,100,993,10,0,0,0,0,1821,3,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1785,'ATROCE','Atroce','Atroce',82,1008420,0,295550,118895,2,2526,3646,25,25,100,87,56,49,89,72,10,12,2,2,67,0x37B5,150,576,600,240,147775,10000,607,5500,617,5000,617,5000,7563,7000,608,1000,2621,1000,617,5000,607,5000,5123,100,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1785,'ATROCE','Atroce','Atroce',82,1008420,0,295550,118895,2,2526,3646,25,25,100,87,56,49,89,72,10,12,2,2,67,0x37B5,150,576,600,240,147775,10000,607,5500,617,5000,617,5000,7563,7000,608,1000,2621,1000,617,5000,607,5000,5123,100,0,0,1175,5,0,0,0,0); REPLACE INTO `mob_db` VALUES (1786,'G_AGAV','Agav','Agav',73,25620,0,0,0,1,103,909,15,35,1,32,27,132,69,15,10,12,1,7,40,0x3295,300,768,360,360,0,0,0,0,0,0,0,0,7567,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1787,'G_ECHIO','Echio','Echio',69,36900,0,0,0,1,750,1500,33,11,74,74,52,35,59,56,10,12,1,7,40,0x3295,250,768,360,360,0,0,0,0,0,0,0,0,7567,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1788,'G_ICE_TITAN','Ice Titan','Ice Titan',60,32900,0,0,0,1,1090,1570,71,15,99,34,88,10,79,29,10,12,2,0,61,0x3295,250,861,660,144,0,0,0,0,0,0,0,0,7561,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); @@ -901,29 +901,29 @@ REPLACE INTO `mob_db` VALUES (1813,'EVENT_HYDRO','Hydro','Hydrolancer',99,588000 REPLACE INTO `mob_db` VALUES (1814,'EVENT_MOON','Moonlight Flower','Moonlight Flower',80,30000,0,30000,30000,1,500,800,50,50,1,35,45,112,69,93,10,12,1,2,63,0x37B5,150,1276,576,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1815,'EVENT_RICECAKE','Rice Cake','Rice Cake',12,20,0,0,0,1,1,2,100,99,1,1,1,1,1,1,0,0,1,0,20,0x40,2000,1320,0,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1816,'EVENT_GOURD','Gourd','Gourd',12,1000,0,0,0,1,1,2,100,99,1,1,1,1,1,1,0,0,1,0,20,0x40,2000,96,96,96,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1829,'SWORD_GUADIAN','Sword Guardian','Sword Master',86,152533,0,155013,122604,2,7590,9140,60,33,1,40,54,65,125,65,14,16,2,7,80,0x37B5,170,140,384,288,0,0,0,0,0,0,0,0,7069,3000,1370,30,1163,50,1168,1,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1830,'BOW_GUARDIAN','Bow Guardian','Bow Master',80,80404,0,50149,23006,12,1840,2520,40,62,1,80,33,90,165,55,14,16,2,7,80,0x37B5,170,76,384,288,0,0,0,0,0,0,0,0,7069,3000,1723,30,1701,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1831,'SALAMANDER','Salamander','Salamander',91,97934,0,72000,55000,2,7590,10860,65,50,1,55,44,45,180,25,10,12,2,0,63,0x37B5,160,140,384,288,0,0,0,0,0,0,0,0,7097,3000,994,30,716,100,2680,1,1370,5,2621,1,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1829,'SWORD_GUADIAN','Sword Guardian','Sword Master',86,152533,0,155013,122604,2,7590,9140,60,33,1,40,54,65,125,65,14,16,2,7,80,0x37B5,170,140,384,288,0,0,0,0,0,0,0,0,7069,3000,1370,30,1163,50,1168,1,0,0,0,0,2122,3,1422,5,1176,5,0,0); +REPLACE INTO `mob_db` VALUES (1830,'BOW_GUARDIAN','Bow Guardian','Bow Master',80,80404,0,50149,23006,12,1840,2520,40,62,1,80,33,90,165,55,14,16,2,7,80,0x37B5,170,76,384,288,0,0,0,0,0,0,0,0,7069,3000,1723,30,1701,50,0,0,0,0,0,0,0,0,2367,3,2701,1,0,0); +REPLACE INTO `mob_db` VALUES (1831,'SALAMANDER','Salamander','Salamander',91,97934,0,72000,55000,2,7590,10860,65,50,1,55,44,45,180,25,10,12,2,0,63,0x37B5,160,140,384,288,0,0,0,0,0,0,0,0,7097,3000,994,30,716,100,2680,1,1370,5,2621,1,0,0,1920,3,2364,2,0,0); REPLACE INTO `mob_db` VALUES (1832,'IFRIT','Ifrit','Ifrit',99,7700000,0,3154321,3114520,3,13530,17000,40,50,1,180,25,190,199,50,10,12,2,0,83,0x37B5,130,212,384,360,1577160,10000,603,5500,617,5000,616,2000,994,10000,2677,3000,2678,100,2679,100,1471,2000,1133,2000,1473,2000,2345,100,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1833,'KASA','Kasa','Kasa',85,80375,0,49000,38000,2,3030,3500,23,70,1,110,31,250,140,30,10,12,2,0,63,0x37B5,150,800,600,288,0,0,0,0,0,0,0,0,7097,3000,7122,2500,994,30,2680,1,2344,10,2622,1,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1833,'KASA','Kasa','Kasa',85,80375,0,49000,38000,2,3030,3500,23,70,1,110,31,250,140,30,10,12,2,0,63,0x37B5,150,800,600,288,0,0,0,0,0,0,0,0,7097,3000,7122,2500,994,30,2680,1,2344,10,2622,1,0,0,1730,3,1626,3,0,0); REPLACE INTO `mob_db` VALUES (1834,'G_SALAMANDER','Salamander','Salamander',91,97934,0,0,0,2,7590,10860,65,50,1,55,44,45,180,25,10,12,2,0,63,0x37B5,160,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1835,'G_KASA','Kasa','Kasa',85,80375,0,0,0,2,3030,3500,23,70,1,110,31,250,140,30,10,12,2,0,63,0x37B5,150,800,600,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1836,'MAGMARING','Magmaring','Magmaring',40,5300,0,2110,1910,1,550,700,25,24,1,60,30,10,60,17,10,12,0,0,43,0x83,300,1472,384,288,0,0,0,0,0,0,0,0,7097,3000,757,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1837,'IMP','Imp','Fire Imp',76,46430,0,25200,11077,1,1059,1509,27,50,1,76,30,180,99,10,10,12,0,6,63,0x3395,150,824,432,360,0,0,0,0,0,0,0,0,7122,3000,13303,3,7098,2500,7097,3000,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1838,'KNOCKER','Knocker','Knocker',50,7755,0,2202,4023,1,889,990,28,50,1,44,50,62,65,60,10,12,0,6,22,0x191,200,1548,384,288,0,0,0,0,0,0,0,0,997,30,1003,150,1040,5500,2286,1,2208,10,1001,100,5009,2,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1839,'BYORGUE','Byorgue','Byorgue',86,38133,0,19000,9500,2,1340,2590,20,13,1,80,12,30,70,10,14,16,1,7,20,0x37B5,170,800,600,360,0,0,0,0,0,0,0,0,2275,20,5096,3,1232,20,12087,500,603,40,2331,10,7110,4365,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1837,'IMP','Imp','Fire Imp',76,46430,0,25200,11077,1,1059,1509,27,50,1,76,30,180,99,10,10,12,0,6,63,0x3395,150,824,432,360,0,0,0,0,0,0,0,0,7122,3000,13303,3,7098,2500,7097,3000,0,0,0,0,0,0,1972,3,1376,3,0,0); +REPLACE INTO `mob_db` VALUES (1838,'KNOCKER','Knocker','Knocker',50,7755,0,2202,4023,1,889,990,28,50,1,44,50,62,65,60,10,12,0,6,22,0x191,200,1548,384,288,0,0,0,0,0,0,0,0,997,30,1003,150,1040,5500,2286,1,2208,10,1001,100,5009,2,2124,2,1732,3,0,0); +REPLACE INTO `mob_db` VALUES (1839,'BYORGUE','Byorgue','Byorgue',86,38133,0,19000,9500,2,1340,2590,20,13,1,80,12,30,70,10,14,16,1,7,20,0x37B5,170,800,600,360,0,0,0,0,0,0,0,0,2275,20,5096,3,1232,20,12087,500,603,40,2331,10,7110,4365,13027,5,2530,3,0,0); REPLACE INTO `mob_db` VALUES (1840,'GOLDEN_SAVAGE','Golden Savage','Golden Savage',99,500,0,1,1,1,500,700,100,99,0,1,1,50,120,1,10,12,2,2,42,0xF1,150,1960,960,384,0,0,0,0,0,0,0,0,610,3000,7444,100,616,5,969,500,714,100,5159,1,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1864,'ZOMBIE_SLAUGHTER','Zombie Slaughter','Zombie Slaughter',77,43000,0,12000,8500,1,1055,1655,35,45,1,30,50,1,75,35,10,12,1,1,69,0x3695,200,676,648,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1865,'RAGGED_ZOMBIE','Ragged Zombie','Ragged Zombie',75,25000,0,8500,5500,9,1200,1500,25,35,1,77,25,10,101,50,10,12,1,1,69,0x3695,150,1960,576,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1866,'HELL_POODLE','Hell Poodle','Hell Poodle',71,9000,0,4000,3000,1,400,600,35,20,5,26,14,5,39,10,10,12,0,6,27,0x3795,140,824,432,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1867,'BANSHEE','Banshee','Banshee',81,35111,0,15012,12000,1,1666,2609,30,55,30,74,1,120,75,1,10,12,1,6,47,0x3795,150,576,504,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1864,'ZOMBIE_SLAUGHTER','Zombie Slaughter','Zombie Slaughter',77,43000,0,12000,8500,1,1055,1655,35,45,1,30,50,1,75,35,10,12,1,1,69,0x3695,200,676,648,432,0,0,0,0,0,0,0,0,938,3000,934,1000,7752,1000,7753,1000,13404,3,0,0,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1865,'RAGGED_ZOMBIE','Ragged Zombie','Ragged Zombie',75,25000,0,8500,5500,9,1200,1500,25,35,1,77,25,10,101,50,10,12,1,1,69,0x3695,150,1960,576,420,0,0,0,0,0,0,0,0,932,3000,934,1000,7752,1000,13107,3,2424,2,2703,1,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1866,'HELL_POODLE','Hell Poodle','Hell Poodle',71,9000,0,4000,3000,1,400,600,35,20,5,26,14,5,39,10,10,12,0,6,27,0x3795,140,824,432,360,0,0,0,0,0,0,0,0,932,3000,919,3000,528,1000,537,400,628,10,13028,3,1268,3,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1867,'BANSHEE','Banshee','Banshee',81,35111,0,15012,12000,1,1666,2609,30,55,30,74,1,120,75,1,10,12,1,6,47,0x3795,150,576,504,504,0,0,0,0,0,0,0,0,1059,3000,934,1000,7054,1000,13027,3,2365,2,2528,2,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1868,'G_BANSHEE','Banshee','Banshee',81,35111,0,0,0,1,1666,2609,30,55,30,74,1,120,75,1,10,12,1,6,47,0x3795,150,576,504,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1869,'FLAME_SKULL','Flame Skull','Flame Skull',60,10800,0,3000,2600,1,100,1200,20,40,50,100,30,40,140,110,10,12,0,6,68,0x3195,150,972,648,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1870,'NECROMANCER','Necromancer','Necromancer',88,98000,0,45000,35000,1,3500,4000,0,30,1,50,1,190,166,10,10,12,1,1,89,0x37B5,150,1816,1320,420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1871,'FALLINGBISHOP','Falling Bishop','Falling Bishop',80,3333333,0,3333333,3333333,1,3220,5040,50,0,1,80,15,126,120,20,10,12,1,6,47,0x37B5,150,432,1152,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1869,'FLAME_SKULL','Flame Skull','Flame Skull',60,10800,0,3000,2600,1,100,1200,20,40,50,100,30,40,140,110,10,12,0,6,68,0x3195,150,972,648,432,0,0,0,0,0,0,0,0,957,3000,7005,1000,990,10,13170,3,2425,2,0,0,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1870,'NECROMANCER','Necromancer','Necromancer',88,98000,0,45000,35000,1,3500,4000,0,30,1,50,1,190,166,10,10,12,1,1,89,0x37B5,150,1816,1320,420,0,0,0,0,0,0,0,0,932,3000,7005,1000,7752,1000,7099,1000,2609,10,1624,3,2532,2,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1871,'FALLINGBISHOP','Falling Bishop','Falling Bishop',80,3333333,0,3333333,3333333,1,3220,5040,50,0,1,80,15,126,120,20,10,12,1,6,47,0x37B5,150,432,1152,360,1666666,10000,607,5500,617,5000,617,5000,523,3000,985,1000,1614,10,1615,10,1420,5,1422,5,2677,2,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1872,'BEELZEBUB_FLY','Beelzebub Fly','Hell Fly',66,500000,0,0,0,1,1200,2000,25,15,33,105,60,15,72,30,10,12,0,4,84,0x37B5,100,676,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1873,'BEELZEBUB','Beelzebub','Beelzebub',98,6666666,0,0,0,1,4100,4960,40,35,6,110,200,250,120,66,10,12,0,6,88,0x37B5,100,100,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1874,'BEELZEBUB_','Beelzebub','Beelzebub',98,6666666,0,6666666,6666666,2,10000,13410,40,40,6,110,200,250,166,66,10,12,2,6,88,0x37B5,100,212,504,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1874,'BEELZEBUB_','Beelzebub','Beelzebub',98,6666666,0,6666666,6666666,2,10000,13410,40,40,6,110,200,250,166,66,10,12,2,6,88,0x37B5,100,212,504,432,3333333,10000,607,5500,617,5000,617,5000,7754,3000,985,2000,742,2000,1565,9,2000,9,2423,6,2702,3,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1875,'TRISTAN_3RD','Tristan 3RD','Tristan III',80,43000,0,1,1,2,1366,1626,25,30,5,10,10,69,70,1,10,12,1,1,89,0x3695,175,1816,1152,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); # //Moscovia monsters (with sense info) REPLACE INTO `mob_db` VALUES (1880,'WOOD_GOBLIN','Wood Goblin','Leshij',42,6982,0,2200,0,1,10,150,0,5,1,10,48,43,10,30,10,12,1,3,62,0x81,100,288,288,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); 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