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-rw-r--r--npc/Changelog.txt3
-rw-r--r--npc/quests/quests_nameless.txt5
-rw-r--r--npc/quests/seals/brisingamen_seal.txt9
-rw-r--r--npc/quests/seals/mjolnir_seal.txt29
4 files changed, 26 insertions, 20 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index b60fdea48..72fc730fe 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,5 +1,8 @@
Date Added
======
+2008/10/16
+ * Rev. 13295 Corrected typo in Nameless Monestary quest. (bugreport:2352) [L0ne_W0lf]
+ * Swapped baseclass for basejob and fixed server-wide announce in god item quests. (bugreport:2349)
2008/10/12
* Rev. 13289 Reverted donpcevent change to wizard quest. Moved a percentheal, which should fix bugreport:2311. [L0ne_W0lf]
* Changed An nonexistent variable in Refine NPC. (bugreport:2340) [Samuray22]
diff --git a/npc/quests/quests_nameless.txt b/npc/quests/quests_nameless.txt
index a1411da36..30de9076e 100644
--- a/npc/quests/quests_nameless.txt
+++ b/npc/quests/quests_nameless.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.6
+//= 1.7
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -52,6 +52,7 @@
//= Added Quest: Z-Gang Quest
//= Added Quest: Unlucky Emerald
//= Added Quest: Rogue Guild Investigation
+//= 1.7 Fixed a typo in monestary quest. [L0ne_W0lf]
//============================================================
// Nameless Island and Cursed Monestary Access Quest
@@ -1953,7 +1954,7 @@ abbey02,224,70,0 script Book#Aru 111,{
mes "of old, moldy books.^000000";
close;
}
- else if (aru_mons == 21) {
+ else if (aru_monas == 21) {
mes "^3355FFThere's a book stained";
mes "with blood amongst all";
mes "these old, moldy books.^000000";
diff --git a/npc/quests/seals/brisingamen_seal.txt b/npc/quests/seals/brisingamen_seal.txt
index bf6306eac..ed014dd64 100644
--- a/npc/quests/seals/brisingamen_seal.txt
+++ b/npc/quests/seals/brisingamen_seal.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= SinSloth
//===== Current Version: =====================================
-//= 1.4
+//= 1.5
//===== Compatible With: =====================================
//= eAthena
//===== Description: =========================================
@@ -16,6 +16,7 @@
//= 1.3 Minor Touchups to quest. [L0ne_W0lf]
//= 1.3a Changed some " + name +" to strcharinfo(0) [Samuray22]
//= 1.4 Replaced effect numerics with constants. [Samuray22]
+//= 1.5 Corrected serverwide announcement. [L0ne_W0lf]
//============================================================
prt_fild08,175,374,3 script Bard#brising 51,{
@@ -903,9 +904,9 @@ yuno_in04,47,113,1 script Studying Scholar#1 749,{
if ($God1 == 100 && $God2 == 100 && $God3 == 100 && $God4 == 100) {
announce "Four seals have been released at the same time with the seal of [Brisingamen].",bc_all;
}
- }
- else {
- announce "The 3rd seal of [Brisingamen] has been released.",bc_all;
+ else {
+ announce "The 3rd seal of [Brisingamen] has been released.",bc_all;
+ }
}
}
close;
diff --git a/npc/quests/seals/mjolnir_seal.txt b/npc/quests/seals/mjolnir_seal.txt
index b129585a6..7313551e8 100644
--- a/npc/quests/seals/mjolnir_seal.txt
+++ b/npc/quests/seals/mjolnir_seal.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= SinSloth
//===== Current Version: =====================================
-//= 1.4
+//= 1.5
//===== Compatible With: =====================================
//= eAthena
//===== Description: =========================================
@@ -15,6 +15,7 @@
//= 1.2 Updated several aspects of the script. [L0ne_W0lf]
//= 1.3 Minor Touchups to quest. [L0ne_W0lf]
//= 1.4 Optimizing refine method and wrong close2. [Zephyrus]
+//= 1.5 Fixed Trans classes being assigned random reward. [L0ne_W0lf]
//============================================================
prontera,124,297,3 script Tialfi 706,{
@@ -39,43 +40,43 @@ prontera,124,297,3 script Tialfi 706,{
if (god_mjo_0 == 10) {
if ((countitem(756) > 49) && (countitem(757) > 49)) {
set .@gift,0;
- if (BaseClass == Job_Knight) {
+ if (BaseJob == Job_Knight) {
set .@gift,1;
}
- else if (BaseClass == Job_Priest) {
+ else if (BaseJob == Job_Priest) {
set .@gift,2;
}
- else if (BaseClass == Job_Wizard){
+ else if (BaseJob == Job_Wizard){
set .@gift,3;
}
- else if (BaseClass == Job_Blacksmith){
+ else if (BaseJob == Job_Blacksmith){
set .@gift,4;
}
- else if (BaseClass == Job_hunter){
+ else if (BaseJob == Job_hunter){
set .@gift,5;
}
- else if (BaseClass == Job_Assassin){
+ else if (BaseJob == Job_Assassin){
set .@gift,6;
}
- else if(BaseClass == Job_Crusader){
+ else if(BaseJob == Job_Crusader){
set .@gift,7;
}
- else if (BaseClass == Job_Monk){
+ else if (BaseJob == Job_Monk){
set .@gift,8;
}
- else if (BaseClass == Job_Sage){
+ else if (BaseJob == Job_Sage){
set .@gift,9;
}
- else if (BaseClass == Job_Alchemist){
+ else if (BaseJob == Job_Alchemist){
set .@gift,10;
}
- else if (BaseClass == Job_Rogue){
+ else if (BaseJob == Job_Rogue){
set .@gift,11;
}
- else if (BaseClass == Job_Bard){
+ else if (BaseJob == Job_Bard){
set .@gift,12;
}
- else if(BaseClass == Job_Hunter){
+ else if(BaseJob == Job_Hunter){
set .@gift,13;
}
else {