diff options
-rw-r--r-- | npc/other/monster_race.txt | 907 |
1 files changed, 420 insertions, 487 deletions
diff --git a/npc/other/monster_race.txt b/npc/other/monster_race.txt index 2dc89052e..af54e7388 100644 --- a/npc/other/monster_race.txt +++ b/npc/other/monster_race.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 2.0 +//= 2.1 //===== Description: ========================================= //= [Official Conversion] //= - Hugel Monster Races (Single and Double) @@ -22,23 +22,19 @@ //= Fixed Medal Distributor (Dual Race) disappears accordingly. [Joseph] //= 1.9 Updated RE/Pre-RE EXP. [Euphy] //= 2.0 Added GM management NPC. [Euphy] +//= 2.1 Fixed prize in dual race and optimization. [Capuche] //============================================================ // Monster Race - Single Monster Race //============================================================ hugel,51,61,0 script #race_timer1-1 -1,{ -OnInit: OnEnable: enablenpc "#race_timer1-1"; +OnInit: $@mon_time_1_1 = 2; initnpctimer; end; -OnDisable: - disablenpc "#race_timer1-1"; - stopnpctimer; - end; - OnTimer10000: mapannounce "hugel","The Single Monster Race will soon begin. We hope to see many of you participate!",bc_map,"0x87ceeb"; end; @@ -68,78 +64,64 @@ OnTimer272000: OnTimer330000: mapannounce "hugel","The race is now starting. If you missed your chance to enter this race, please try again next time~!",bc_map,"0x87ceeb"; $@mon_time_1_1 = 0; - donpcevent "#race_timer1-1::OnDisable"; + disablenpc "#race_timer1-1"; stopnpctimer; end; } p_track01,58,0,0 script Race Progress Timer -1,{ OnEnable: - enablenpc "Race Progress Timer"; initnpctimer; - for (.@i = 1; .@i <= 6; ++.@i) - enablenpc "starting#"+.@i; - .@c = 1; - while (.@c <= 6) { - setd ".@line_"+.@c,rand(1,70); - if (getd(".@line_"+.@c) <= 10) { - setd "$@mr_1_luk"+.@c,getd(".@line_"+.@c); + enablenpc "Race Progress Timer"; + for (.@c = 1; .@c <= 6; ++.@c) { + .@line = rand(1,70); + enablenpc "starting#"+.@c; + enablenpc "Tire"+.@c+"#1"; + if (.@line <= 10) { + .@tired = rand(50,60); enablenpc "Luk"+.@c+"#5"; enablenpc "Luk"+.@c+"#6"; - setd "$@mr_1_tire"+.@c,rand(50,60); - enablenpc "Tire"+.@c+"#1"; - } else if (getd(".@line_"+.@c) <= 30) { - setd "$@mr_1_luk"+.@c,getd(".@line_"+.@c); + } else if (.@line <= 30) { + .@tired = rand(40,60); enablenpc "Luk"+.@c+"#5"; - set getd(".@tired"+.@c),rand(40,60); - setd "$@mr_1_tire"+.@c,getd(".@tired"+.@c); - enablenpc "Tire"+.@c+"#1"; - if (getd(".@tired"+.@c) >= 50) enablenpc "Tire"+.@c+"#2"; - } else if (getd(".@line_"+.@c) <= 40) { - setd "$@mr_1_luk"+.@c,getd(".@line_"+.@c); + if (.@tired >= 50) + enablenpc "Tire"+.@c+"#2"; + } else if (.@line <= 40) { + .@tired = rand(30,50); enablenpc "Luk"+.@c+"#1"; - set getd(".@tired"+.@c),rand(30,50); - setd "$@mr_1_tire"+.@c,getd(".@tired"+.@c); - enablenpc "Tire"+.@c+"#1"; enablenpc "Tire"+.@c+"#2"; - if (getd(".@tired"+.@c) < 40) enablenpc "Tire"+.@c+"#3"; - } else if (getd(".@line_"+.@c) <= 50) { - setd "$@mr_1_luk"+.@c,getd(".@line_"+.@c); + if (.@tired < 40) + enablenpc "Tire"+.@c+"#3"; + } else if (.@line <= 50) { + .@tired = rand(20,40); enablenpc "Luk"+.@c+"#1"; enablenpc "Luk"+.@c+"#2"; - set getd(".@tired"+.@c),rand(20,40); - setd "$@mr_1_tire"+.@c,getd(".@tired"+.@c); - for (.@i = 1; .@i <= 3; ++.@i) - enablenpc "Tire"+.@c+"#"+.@i; - if (getd(".@tired"+.@c) < 30) enablenpc "Tire"+.@c+"#4"; - } else if (getd(".@line_"+.@c)) <= 60 { - setd "$@mr_1_luk"+.@c,getd(".@line_"+.@c); + enablenpc "Tire"+.@c+"#2"; + enablenpc "Tire"+.@c+"#3"; + if (.@tired < 30) + enablenpc "Tire"+.@c+"#4"; + } else if (.@line <= 60) { + .@tired = rand(10,30); for (.@i = 1; .@i <= 3; ++.@i) enablenpc "Luk"+.@c+"#"+.@i; - set getd(".@tired"+.@c),rand(10,30); - setd "$@mr_1_tire"+.@c,getd(".@tired"+.@c); - for (.@i = 1; .@i <= 4; ++.@i) + for (.@i = 2; .@i <= 4; ++.@i) enablenpc "Tire"+.@c+"#"+.@i; - if (getd(".@tired"+.@c) < 20) enablenpc "Tire"+.@c+"#5"; - } else if (getd(".@line_"+.@c) <= 70) { - setd "$@mr_1_luk"+.@c,getd(".@line_"+.@c); + if (.@tired < 20) + enablenpc "Tire"+.@c+"#5"; + } else if (.@line <= 70) { + .@tired = rand(0,20); for (.@i = 1; .@i <= 4; ++.@i) enablenpc "Luk"+.@c+"#"+.@i; - set getd(".@tired"+.@c),rand(0,20); - setd "$@mr_1_tire"+.@c,getd(".@tired"+.@c); - for (.@i = 1; .@i <= 5; ++.@i) + for (.@i = 2; .@i <= 5; ++.@i) enablenpc "Tire"+.@c+"#"+.@i; - if (getd(".@tired"+.@c) < 10) enablenpc "Tire"+.@c+"#6"; + if (.@tired < 10) + enablenpc "Tire"+.@c+"#6"; } - ++.@c; + $@mr_1_luk[.@c] = .@line; + $@mr_1_tire[.@c] = .@tired; } end; -OnDisable: - disablenpc "Race Progress Timer"; - stopnpctimer; - end; - OnTimer1000: enablenpc "Ticket Helper#single"; end; @@ -170,14 +152,14 @@ OnTimer243000: OnTimer300000: mapannounce "p_track01","The Monster Race has already begun. Good luck to all the participants.",bc_map,"0xffb6c1"; - $@mon_time_1_1 = 0; $@monster_race = 0; disablenpc "Ticket Helper#single"; for (.@i = 1; .@i <= 6; ++.@i) - donpcevent "Runner No. "+.@i+"::OnEnable"; + donpcevent "Runner No. "+.@i+"#"+ .@i +"::OnEnable"; stopnpctimer; end; - + +OnDisable: OnInit: disablenpc "Race Progress Timer"; end; @@ -192,7 +174,7 @@ p_track01,73,22,1 script Ticket Helper#single 4_M_HUMAN_02,{ mes "then please select 1 out of"; mes "the 6 monsters from the list."; next; - if (!checkweight(908,200)) { + if (!checkweight(Spawn,200)) { mes "[Ticket Helper]"; mes "Wait, wait..."; mes "I can't give you"; @@ -201,12 +183,10 @@ p_track01,73,22,1 script Ticket Helper#single 4_M_HUMAN_02,{ mes "too many things..."; close; } - for (.@i = 1; .@i <= 6; ++.@i) - .@m$ += "Monster "+.@i+":"; - .@m = select ("Monster Status:"+.@m$) - 1; - if (!.@m) { + .@m = select ("Monster Status", "Monster 1", "Monster 2", "Monster 3", "Monster 4", "Monster 5", "Monster 6") - 1; + if (.@m == 0) { for (.@i = 1; .@i <= 6; ++.@i) - mes "Monster "+.@i+" [^CC6600Luck^000000: " + getd("$@mr_1_luk"+.@i) + "] [^EE0000HP^000000: " + getd("$@mr_1_tire"+.@i) + "]"; + mes "Monster "+.@i+" [^CC6600Luck^000000: " + $@mr_1_luk[.@i] + "] [^EE0000HP^000000: " + $@mr_1_tire[.@i] + "]"; close; } else { if ($@mon_time_1_1 == 1) { @@ -242,14 +222,17 @@ OnInit: end; } -- script Runner#main -1,{ - function WN; +- script Runner_main -1,{ + function F_Num; + function F_Ord; + end; + OnEnable: emotion e_gasp; enablenpc strnpcinfo(0); getmapxy(.@m$,.@x,.@y,1); - setarray .@mob[1], 1725,1726,1727,1728,1730,1729; - monster "p_track01",58,.@y,"The "+WN(1)+" Racer",.@mob[WN(0)],1,strnpcinfo(0)+"::OnMyMobDead"; + setarray .@mob[1], R_PORING,R_LUNATIC,R_SAVAGE_BABE,R_DESERT_WOLF_B,R_DEVIRUCHI,R_BAPHOMET_; + monster "p_track01",58,.@y,"The "+ F_Ord() +" Racer", .@mob[F_Num()],1,strnpcinfo(0)+"::OnMyMobDead"; end; OnDisable: @@ -258,58 +241,55 @@ OnDisable: end; OnTouchNPC: - initnpctimer; - .@n = WN(0); + .@n = F_Num(); $@monster_race = .@n; for (.@i = 1; .@i <= 6; ++.@i) { if (.@n == .@i) continue; - donpcevent "Runner No. "+.@i+"::OnDisable"; + donpcevent "Runner No. "+.@i+"#"+.@i+"::OnDisable"; } - end; - -OnTimer1000: + sleep 1000; mapannounce "p_track01","We have a winner...!",bc_map,"0x33FF66"; - end; - -OnTimer2000: - mapannounce "p_track01","Monster "+WN(0)+" is the winner of this race!",bc_map,"0x33FF66"; - end; - -OnTimer6000: - mapannounce "p_track01","If you wagered on Monster "+WN(0)+" in this race, talk to the Medal Distributor to receive your prize!",bc_map,"0x33FF66"; - end; - -OnTimer8000: + sleep 1000; + mapannounce "p_track01","Monster "+.@n+" is the winner of this race!",bc_map,"0x33FF66"; + sleep 4000; + mapannounce "p_track01","If you wagered on Monster "+.@n+" in this race, talk to the Medal Distributor to receive your prize!",bc_map,"0x33FF66"; + sleep 2000; mapannounce "p_track01","Please remember that we can distribute Prize Medals for only 5 minutes after each race.",bc_map,"0x33FF66"; - end; - -OnTimer9000: + sleep 1000; donpcevent "Medal Distributor#single::OnEnable"; donpcevent strnpcinfo(0)+"::OnDisable"; killmonster "p_track01",strnpcinfo(0)+"::OnMyMobDead"; - stopnpctimer; end; - - function WN { - .@n = charat(strnpcinfo(0),getstrlen(strnpcinfo(0))-1); - if (!getarg(0)) return .@n; - return ((.@n <= 3)?((.@n == 1)?"1st":((.@n == 2)?"2nd":"3rd")):.@n+"th"); + + function F_Num { + return atoi(strnpcinfo(2)); + } + + function F_Ord { + .@n = F_Num(); + if (.@n == 1) + return "1st"; + if (.@n == 2) + return "2nd"; + if (.@n == 3) + return "3rd"; + return .@n + "th"; } - + OnInit: - if (compare(strnpcinfo(0),"main")) end; - disablenpc strnpcinfo(0); + if (strnpcinfo(2) != "" ) + disablenpc strnpcinfo(0); end; } -p_track01,30,38,0 duplicate(Runner#main) Runner No. 1 -1,1,0 -p_track01,30,36,0 duplicate(Runner#main) Runner No. 2 -1,1,0 -p_track01,30,34,0 duplicate(Runner#main) Runner No. 3 -1,1,0 -p_track01,30,32,0 duplicate(Runner#main) Runner No. 4 -1,1,0 -p_track01,30,30,0 duplicate(Runner#main) Runner No. 5 -1,1,0 -p_track01,30,28,0 duplicate(Runner#main) Runner No. 6 -1,1,0 +p_track01,30,38,0 duplicate(Runner_main) Runner No. 1#1 -1,1,0 +p_track01,30,36,0 duplicate(Runner_main) Runner No. 2#2 -1,1,0 +p_track01,30,34,0 duplicate(Runner_main) Runner No. 3#3 -1,1,0 +p_track01,30,32,0 duplicate(Runner_main) Runner No. 4#4 -1,1,0 +p_track01,30,30,0 duplicate(Runner_main) Runner No. 5#5 -1,1,0 +p_track01,30,28,0 duplicate(Runner_main) Runner No. 6#6 -1,1,0 p_track01,67,45,5 script Medal Distributor#single 4_F_RACING,{ - if (!checkweight(908,200)) { + if (!checkweight(Spawn,200)) { mes "[Medal Distributor]"; mes "I'm sorry, but I can't"; mes "reward you with any medals"; @@ -317,8 +297,7 @@ p_track01,67,45,5 script Medal Distributor#single 4_F_RACING,{ mes "available in your Inventory."; close; } - .@insa = rand(1,1000); - if (countitem(7514)) { + if (countitem(Monster_Ticket)) { // 7514 mes "[Medal Distributor]"; mes "Hello there~"; mes "If you've wagered on the"; @@ -360,6 +339,7 @@ p_track01,67,45,5 script Medal Distributor#single 4_F_RACING,{ next; input .@input$; if (.@input$ == strcharinfo(0)) { + .@insa = rand(1,1000); mes "[Medal Distributor]"; mes "Ah, "+strcharinfo(0)+"."; mes "You can exchange this"; @@ -435,8 +415,8 @@ p_track01,67,45,5 script Medal Distributor#single 4_F_RACING,{ close; OnEnable: - emotion e_gasp; enablenpc "Medal Distributor#single"; + emotion e_gasp; initnpctimer; end; @@ -479,36 +459,25 @@ OnTimer249000: OnTimer252000: mapannounce "p_track01","We hope that you enjoyed the Monster Race arena. Come back again soon~",bc_map,"0xFFFF00"; for (.@i = 1; .@i <= 6; ++.@i) { - donpcevent "starting#"+.@i+"::OnDisable"; - setd "$@mr_1_luk"+.@i,0; - setd "$@mr_1_tire"+.@i,0; - } - .@c = 1; - while (.@c <= 6) { - for (.@i = 1; .@i <= 6; ++.@i) { - disablenpc "Tire"+.@c+"#"+.@i; - disablenpc "Luk"+.@c+"#"+.@i; + for (.@j = 2; .@j <= 6; ++.@j) { + disablenpc "Tire"+.@j+"#"+.@i; + disablenpc "Luk"+.@j+"#"+.@i; } - ++.@c; + enablenpc "Luk1#"+.@i; + enablenpc "Tire1#"+.@i; + $@mr_1_luk[.@i] = 0; + $@mr_1_tire[.@i] = 0; } end; OnTimer300000: donpcevent "#race_timer1-1::OnEnable"; - $@mon_time_1_1 = 2; $@monster_race = 0; mapwarp "p_track01","hugel",63,73; end; -OnTimer306000: - donpcevent "Race Progress Timer::OnEnable"; - end; - OnTimer342000: - disablenpc "Medal Distributor#single"; stopnpctimer; - end; - OnInit: disablenpc "Medal Distributor#single"; end; @@ -626,7 +595,7 @@ hugel,58,72,6 script Eckar Ellebird#single 4_M_NFMAN,{ mes "in the Monster Race Arena~"; close; } - if (!checkweight(908,700)) { + if (!checkweight(Spawn,700)) { mes "[Eckar Ellebird]"; mes "Oh, wow. You're carrying"; mes "an awful lot of stuff... Yeah,"; @@ -642,7 +611,7 @@ hugel,58,72,6 script Eckar Ellebird#single 4_M_NFMAN,{ mes "2,000 zeny entrance fee. "; close; } - if (countitem(7514)) { + if (countitem(Monster_Ticket)) { mes "[Eckar Ellebird]"; mes "Hm? What are you doing"; mes "with an expired Racing Ticket?"; @@ -651,6 +620,14 @@ hugel,58,72,6 script Eckar Ellebird#single 4_M_NFMAN,{ delitem 7514,1; //Monster_Ticket next; if ($@mon_time_1_1 == 1) { + if (Zeny < 2000) { + mes "[Eckar Ellebird]"; + mes "I'm sorry, but you"; + mes "don't have enough"; + mes "money to pay the"; + mes "2,000 zeny entrance fee. "; + close; + } mes "[Eckar Ellebird]"; mes "Alright, I think you"; mes "should be all set. I hope"; @@ -662,38 +639,37 @@ hugel,58,72,6 script Eckar Ellebird#single 4_M_NFMAN,{ close2; warp "p_track01",75,41; end; - } else if ($@mon_time_1_1 == 2) { - mes "[Eckar Ellebird]"; - mes "We're still finishing our"; - mes "preparations for the next"; - mes "Single Monster Race, so"; - mes "we ask that you please"; - mes "wait a little while longer."; - close; } - } else { - if ($@mon_time_1_1 == 1) { + } else if ($@mon_time_1_1 == 1) { + if (Zeny < 2000) { mes "[Eckar Ellebird]"; - mes "Thanks, I hope that"; - mes "you enjoy this race."; - mes "Let me guide you now"; - mes "to the Monster Race Arena."; - Zeny -= 2000; - monster_race_1 = 0; - close2; - warp "p_track01",75,41; - end; - } else if ($@mon_time_1_1 == 2) { - mes "[Eckar Ellebird]"; - mes "We're still finishing our"; - mes "preparations for the next"; - mes "Single Monster Race, so"; - mes "we ask that you please"; - mes "wait a little while longer..."; + mes "I'm sorry, but you"; + mes "don't have enough"; + mes "money to pay the"; + mes "2,000 zeny entrance fee. "; close; } + mes "[Eckar Ellebird]"; + mes "Thanks, I hope that"; + mes "you enjoy this race."; + mes "Let me guide you now"; + mes "to the Monster Race Arena."; + Zeny -= 2000; + monster_race_1 = 0; + close2; + warp "p_track01",75,41; + end; + } + if ($@mon_time_1_1 == 2) { + mes "[Eckar Ellebird]"; + mes "We're still finishing our"; + mes "preparations for the next"; + mes "Single Monster Race, so"; + mes "we ask that you please"; + mes "wait a little while longer..."; + close; } - if (!.@monster_race) { + if (!$@monster_race) { mes "[Eckar Ellebird]"; mes "Right now, a Monster Race"; mes "is in progress. It's too late to place a wager, but if you'd like"; @@ -842,15 +818,6 @@ p_track01,39,49,3 script Game Guide#single 4_F_RACING,{ } - script starting_1 -1,{ -OnDisable: - for(.@i = 1; .@i<7; ++.@i) - enablenpc "Luk1#"+.@i; - for(.@i = 1; .@i<7; ++.@i) - enablenpc "Tire1#"+.@i; - setd "$@mr_1_luk"+strnpcinfo(2),0; - setd "$@mr_1_tire"+strnpcinfo(2),0; - end; - OnTouchNPC: .@start = rand(1,100); if (.@start < 11) .@speed = 60; @@ -865,11 +832,10 @@ OnTouchNPC: else .@speed = 150; sc_start SC_WALKSPEED,5000,.@speed; end; - + OnInit: disablenpc strnpcinfo(0); end; - } - script Luk_1 -1,{ @@ -882,7 +848,7 @@ OnTouchNPC: else .@speed = 150; sc_start SC_WALKSPEED,10000,.@speed; end; - + OnInit: disablenpc strnpcinfo(0); end; @@ -897,7 +863,7 @@ OnTouchNPC: else if (.@start < 91) .@time = 4000; if (.@time) sc_start SC_STUN,.@time,0; end; - + OnInit: disablenpc strnpcinfo(0); end; @@ -912,7 +878,7 @@ OnTouchNPC: else if (.@start < 91) .@time = 4000; if (.@time) sc_start SC_SLEEP,.@time,0; end; - + OnInit: disablenpc strnpcinfo(0); end; @@ -1005,15 +971,11 @@ p_track01,47,28,0 duplicate(Tire_1) Tire6#6 -1,0,0 hugel,47,56,0 script #race_timer2-1 -1,{ OnEnable: enablenpc "#race_timer2-1"; +OnInit: $@mon_time_2_1 = 2; initnpctimer; end; -OnDisable: - disablenpc "#race_timer2-1"; - stopnpctimer; - end; - OnTimer10000: mapannounce "hugel","The Dual Monster Race will soon begin. We hope to see many of you participate!",bc_map,"0xffb6c1"; end; @@ -1022,8 +984,8 @@ OnTimer30000: mapannounce "hugel","The Dual Monster Race Arena has just opened.",bc_map,"0xffb6c1"; $@mon_time_2_1 = 1; donpcevent "#race_timer2-2::OnEnable"; - enablenpc "Ticket Helper#2"; donpcevent "TrapGlobal#race02::OnEnable"; + enablenpc "Ticket Helper#2"; end; OnTimer90000: @@ -1045,15 +1007,9 @@ OnTimer272000: OnTimer330000: mapannounce "hugel","The race is now starting. If you missed your chance to enter this race, please try again next time~!",bc_map,"0xffb6c1"; $@mon_time_2_1 = 0; - donpcevent "#race_timer2-1::OnDisable"; + disablenpc "#race_timer2-1"; stopnpctimer; end; - -OnInit: - enablenpc "#race_timer2-1"; - $@mon_time_2_1 = 2; - initnpctimer; - end; } p_track02,42,23,0 script #race_timer2-2 -1,{ @@ -1063,11 +1019,6 @@ OnEnable: initnpctimer; end; -OnDisable: - disablenpc "#race_timer2-2"; - stopnpctimer; - end; - OnTimer5000: mapannounce "p_track02","Welcome to the Monster Race Arena.",bc_map,"0x87ceeb"; end; @@ -1095,8 +1046,6 @@ OnTimer242000: OnTimer300000: mapannounce "p_track02","The Monster Race is starting now. Good luck, everybody!",bc_map,"0x87ceeb"; $@mon_time_2_2 = 1; - $@mon_race_2_1 = 0; - $@mon_race_2_2 = 0; disablenpc "Ticket Helper#2"; donpcevent "#poring1::OnEnable"; donpcevent "#lunatic1::OnEnable"; @@ -1105,8 +1054,9 @@ OnTimer300000: donpcevent "#deviruchi1::OnEnable"; donpcevent "#baphomet1::OnEnable"; stopnpctimer; + disablenpc "#race_timer2-2"; end; - + OnInit: disablenpc "#race_timer2-2"; $@mon_time_2_2 = 0; @@ -1114,20 +1064,11 @@ OnInit: } p_track02,80,43,0 script #race_timer2-3 -1,{ -OnInit: - disablenpc "#race_timer2-3"; - end; - OnEnable: enablenpc "#race_timer2-3"; initnpctimer; end; -OnDisable: - disablenpc "#race_timer2-3"; - stopnpctimer; - end; - OnTimer3000: mapannounce "p_track02","The Monster Race is finished! Congratulations to all the winners!",bc_map,"0xFFFF00"; end; @@ -1172,10 +1113,11 @@ OnTimer300000: mapwarp "p_track02","hugel",63,73; disablenpc "Medal Distributor#medal"; donpcevent "#race_timer2-1::OnEnable"; + stopnpctimer; +OnInit: $@mon_race_2_1 = 0; $@mon_race_2_2 = 0; - donpcevent "#race_timer2-3::OnDisable"; - stopnpctimer; + disablenpc "#race_timer2-3"; end; } @@ -1248,7 +1190,7 @@ hugel,62,69,1 script Eckar Erenes#double 4_M_NFMAN,{ mes "in the Monster Race Arena~"; close; } - if (!checkweight(909,700)) { + if (!checkweight(Jellopy,700)) { mes "[Eckar Erenes]"; mes "Hmm... You're toting"; mes "too many things with you"; @@ -1320,7 +1262,7 @@ hugel,62,69,1 script Eckar Erenes#double 4_M_NFMAN,{ close; } } - if (!$@mon_time_2_1 || !$@mon_time_2_2) { + if (!$@mon_time_2_2) { mes "[Eckar Erenes]"; mes "Right now, a Monster Race"; mes "is in progress. It's too late to place a wager, but if you'd like"; @@ -1372,7 +1314,7 @@ OnDisable: } p_track02,73,22,1 script Ticket Helper#2 4_M_HUMAN_02,{ - if (!checkweight(908,200)) { + if (!checkweight(Spawn,200)) { mes "[Ticket Helper]"; mes "Welcome to the"; mes "Monster Race Arena."; @@ -1401,7 +1343,7 @@ p_track02,73,22,1 script Ticket Helper#2 4_M_HUMAN_02,{ switch(select("Check Monster Status:Wager on Race:Monster Race?:Cancel")) { case 1: for (.@i = 1; .@i <= 6; ++.@i) - mes "Monster "+.@i+" [^CC6600Luck^000000: " + getd("$@mon_r02_Luk"+.@i) + "] [^EE0000HP^000000: " + getd("$@mon_r02_tire"+.@i) + "]"; + mes "Monster "+.@i+" [^CC6600Luck^000000: " + $@mon_r02_luk[.@i] + "] [^EE0000HP^000000: " + $@mon_r02_tire[.@i] + "]"; close; case 2: mes "[Ticket Helper]"; @@ -1418,25 +1360,26 @@ p_track02,73,22,1 script Ticket Helper#2 4_M_HUMAN_02,{ mes "of the monsters that"; mes "will win this race."; next; - while (1) { - .@m$ = ""; + while (true) { + .@list$ = ""; for (.@i = 1; .@i <= 6; ++.@i) - .@m$ += ((.@i != .@m1)?"Monster "+.@i:"")+":"; - .@m = select (.@m$); + .@list$ += (.@i != .@m1 ? "Monster " + .@i:"") + ":"; + .@m = select (.@list$); switch (.@m) { - case 1: setarray .@w$, "a friendly","Poring type monster"; break; - case 2: setarray .@w$, "an adorable","Lunatic type monster"; break; - case 3: setarray .@w$, "a darling","Savage Babe monster"; break; - case 4: setarray .@w$, "a gentle baby","Desert Wolf monster"; break; - case 5: setarray .@w$, "a small, yet","demonic, Deviruchi"; break; - case 6: setarray .@w$, "a naughty","Baphomet Jr. monster"; break; + case 1: setarray .@string$, "a friendly","Poring type monster"; break; + case 2: setarray .@string$, "an adorable","Lunatic type monster"; break; + case 3: setarray .@string$, "a darling","Savage Babe monster"; break; + case 4: setarray .@string$, "a gentle baby","Desert Wolf monster"; break; + case 5: setarray .@string$, "a small, yet","demonic, Deviruchi"; break; + case 6: setarray .@string$, "a naughty","Baphomet Jr. monster"; break; } mes "[Ticket Helper]"; mes "You've chosen"; - mes "^0000FFMonster "+.@m+"^000000, "+.@w$[0]; - mes .@w$[1]+"."; + mes "^0000FFMonster "+.@m+"^000000, "+.@string$[0]; + mes .@string$[1]+"."; mes "Are you sure you want"; mes "to choose this monster?"; + next; if (select("Yes:No") == 2) { mes "[Ticket Helper]"; mes "You have canceled"; @@ -1446,7 +1389,6 @@ p_track02,73,22,1 script Ticket Helper#2 4_M_HUMAN_02,{ mes "checking the monsters first?"; close; } - next; if (!.@m1) { mes "[Ticket Helper]"; mes "Now, please make"; @@ -1456,28 +1398,27 @@ p_track02,73,22,1 script Ticket Helper#2 4_M_HUMAN_02,{ mes "1st or 2nd in this race."; next; .@m1 = .@m; - } else { - if (!$@mon_time_2_2) { - mes "[Ticket Helper]"; - mes "You've wagered on"; - mes "^0000FFMonster "+.@m1+"^000000 and ^0000FFMonster "+.@m+"^000000"; - mes "to win this race. Good luck!"; - mes "I really hope that the odds"; - mes "work out in your favor~"; - emotion e_kis; - monster_race_2_1 = .@m1; - monster_race_2_2 = .@m; - getitem 7514,1; //Monster_Ticket - close; - } else { - mes "[Ticket Helper]"; - mes "I'm very sorry, but a"; - mes "monster race is underway."; - mes "Please wait, and then place"; - mes "your wager for the next race."; - close; - } + continue; + } + if ($@mon_time_2_2 != 0) { + mes "[Ticket Helper]"; + mes "I'm very sorry, but a"; + mes "monster race is underway."; + mes "Please wait, and then place"; + mes "your wager for the next race."; + close; } + mes "[Ticket Helper]"; + mes "You've wagered on"; + mes "^0000FFMonster "+.@m1+"^000000 and ^0000FFMonster "+.@m+"^000000"; + mes "to win this race. Good luck!"; + mes "I really hope that the odds"; + mes "work out in your favor~"; + emotion e_kis; + monster_race_2_1 = .@m1; + monster_race_2_2 = .@m; + getitem Monster_Ticket,1; + close; } case 3: mes "[Ticket Helper]"; @@ -1535,7 +1476,7 @@ p_track02,73,22,1 script Ticket Helper#2 4_M_HUMAN_02,{ close; } } else { - if (countitem(7514)) { + if (countitem(Monster_Ticket)) { mes "[Ticket Helper]"; mes "You've wagered on"; mes "^0000FFMonster " + monster_race_2_1 + "^000000 and ^0000FFMonster " + monster_race_2_2 + "^000000"; @@ -1657,7 +1598,7 @@ p_track02,39,49,3 script Game Guide#double 4_F_RACING,{ } p_track02,67,45,5 script Medal Distributor#medal 4_F_RACING,{ - if (!checkweight(909,20)) { + if (!checkweight(Jellopy,20)) { mes "[Medal Distributor]"; mes "I'm sorry, but I can't"; mes "reward you with any medals"; @@ -1743,7 +1684,7 @@ p_track02,67,45,5 script Medal Distributor#medal 4_F_RACING,{ mes "you get lucky next time~"; close; } - + OnInit: disablenpc "Medal Distributor#medal"; end; @@ -1798,30 +1739,25 @@ p_track02,76,38,1 script Exit Guide#double 4_M_NFMAN,{ function MN; OnEnable: enablenpc strnpcinfo(0); - setarray .@n[1], 1725,1726,1727,1728,1730,1729; + setarray .@mob[1], R_PORING,R_LUNATIC,R_SAVAGE_BABE,R_DESERT_WOLF_B,R_DEVIRUCHI,R_BAPHOMET_; getmapxy(.@m$,.@x,.@y,1); - .@i = MN; - monster "p_track02",58,.@y,"Monster "+.@i,.@n[.@i],1,strnpcinfo(0)+"::OnMyMobDead"; - end; - -OnDisable: - killmonster "p_track02",strnpcinfo(0)+"::OnMyMobDead"; - disablenpc strnpcinfo(0); + .@num = MN(); + monster "p_track02",58,.@y,"Monster "+.@num,.@mob[.@num],1,strnpcinfo(0)+"::OnMyMobDead"; end; OnTouchNPC: - .@i = MN; + .@i = MN(); if (!$@mon_race_2_1) { emotion e_lv; specialeffect EF_MVP; mapannounce "p_track02","Monster "+.@i+" has reached the Finish Line!",bc_map,"0x66FFCC"; - $@mon_race_2_1 = 1; + $@mon_race_2_1 = .@i; donpcevent strnpcinfo(0)+"::OnDisable"; } else { emotion e_lv; specialeffect EF_MVP; mapannounce "p_track02","The race is over! Monster "+.@i+" has reached the Finish Line!",bc_map,"0x66FFCC"; - $@mon_race_2_2 = 1; + $@mon_race_2_2 = .@i; donpcevent "#poring1::OnDisable"; donpcevent "#lunatic1::OnDisable"; donpcevent "#savagebebe1::OnDisable"; @@ -1836,7 +1772,17 @@ OnTouchNPC: OnMyMobDead: end; - + +OnDisable: + killmonster "p_track02",strnpcinfo(0)+"::OnMyMobDead"; + disablenpc strnpcinfo(0); + end; + +OnInit: + if (strnpcinfo(2) != "main") + disablenpc strnpcinfo(0); + end; + function MN { setarray .@n$[1], "poring","lunatic","savagebebe","desertwolf","deviruchi","baphomet"; for (.@i = 1; .@i <= getarraysize(.@n$); ++.@i) { @@ -1846,10 +1792,6 @@ OnMyMobDead: return .@i; } -OnInit: - if (compare(strnpcinfo(0),"main")) end; - disablenpc strnpcinfo(0); - end; } p_track02,30,38,0 duplicate(mob1#main) #poring1 HIDDEN_WARP_NPC,0,0 p_track02,30,36,0 duplicate(mob1#main) #lunatic1 HIDDEN_WARP_NPC,0,0 @@ -1861,62 +1803,52 @@ p_track02,30,28,0 duplicate(mob1#main) #baphomet1 HIDDEN_WARP_NPC,0,0 p_track02,19,48,0 script TrapGlobal#race02 -1,{ OnEnable: enablenpc "TrapGlobal#race02"; - for (.@i = 1; .@i <= 6; ++.@i) - enablenpc "starting#race02_"+.@i; - .@c = 1; - while (.@c <= 6) { - setd ".@line_"+.@c,rand(1,70); - if (getd(".@line_"+.@c) <= 10) { - setd "$@mon_r02_luk"+.@c,getd(".@line_"+.@c); + for (.@c = 1; .@c <= 6; ++.@c) { + .@line = rand(1,70); + enablenpc "starting#race02_"+.@c; + enablenpc "Tire#race02_"+.@c+"_1"; + if (.@line <= 10) { + .@tired = rand(50,60); enablenpc "Luk#race02_"+.@c+"_5"; enablenpc "Luk#race02_"+.@c+"_6"; - setd ".@tired_"+.@c,rand(50,60); - setd "$@mon_r02_tire"+.@c,getd(".@tired_"+.@c); - enablenpc "Tire#race02_"+.@c+"_1"; - } else if (getd(".@line_"+.@c) <= 30) { - setd "$@mon_r02_luk"+.@c,getd(".@line_"+.@c); + } else if (.@line <= 30) { + .@tired = rand(40,60); enablenpc "Luk#race02_"+.@c+"_5"; - setd ".@tired_"+.@c,rand(40,60); - setd "$@mon_r02_tire"+.@c,getd(".@tired_"+.@c); - enablenpc "Tire#race02_"+.@c+"_1"; - if (getd(".@tired_"+.@c) < 50) enablenpc "Tire#race02_"+.@c+"_2"; - } else if (getd(".@line_"+.@c) <= 40) { - setd "$@mon_r02_luk"+.@c,getd(".@line_"+.@c); + if (.@tired < 50) + enablenpc "Tire#race02_"+.@c+"_2"; + } else if (.@line <= 40) { + .@tired = rand(30,50); enablenpc "Luk#race02_"+.@c+"_1"; - setd ".@tired_"+.@c,rand(30,50); - setd "$@mon_r02_tire"+.@c,getd(".@tired_"+.@c); - enablenpc "Tire#race02_"+.@c+"_1"; enablenpc "Tire#race02_"+.@c+"_2"; - if (getd(".@tired_"+.@c) < 40) enablenpc "Tire#race02_"+.@c+"_3"; - } else if (getd(".@line_"+.@c) <= 50) { - setd "$@mon_r02_luk"+.@c,getd(".@line_"+.@c); + if (.@tired < 40) + enablenpc "Tire#race02_"+.@c+"_3"; + } else if (.@line <= 50) { + .@tired = rand(20,40); enablenpc "Luk#race02_"+.@c+"_1"; enablenpc "Luk#race02_"+.@c+"_2"; - setd ".@tired_"+.@c,rand(20,40); - setd "$@mon_r02_tire"+.@c,getd(".@tired_"+.@c); - for (.@i = 1; .@i <= 3; ++.@i) - enablenpc "Tire#race02_"+.@c+"_"+.@i; - if (getd(".@tired_"+.@c) < 30) enablenpc "Tire#race02_"+.@c+"_4"; - } else if (getd(".@line_"+.@c) <= 60) { - setd "$@mon_r02_luk"+.@c,getd(".@line_"+.@c); + enablenpc "Tire#race02_"+.@c+"_2"; + enablenpc "Tire#race02_"+.@c+"_3"; + if (.@tired < 30) + enablenpc "Tire#race02_"+.@c+"_4"; + } else if (.@line <= 60) { + .@tired = rand(10,30); for (.@i = 1; .@i <= 3; ++.@i) enablenpc "Luk#race02_"+.@c+"_"+.@i; - setd ".@tired_"+.@c,rand(10,30); - setd "$@mon_r02_tire"+.@c,getd(".@tired_"+.@c); - for (.@i = 1; .@i <= 4; ++.@i) + for (.@i = 2; .@i <= 4; ++.@i) enablenpc "Tire#race02_"+.@c+"_"+.@i; - if (getd(".@tired_"+.@c) < 20) enablenpc "Tire#race02_"+.@c+"_5"; - } else if (getd(".@line_"+.@c) <= 70) { - setd "$@mon_r02_luk"+.@c,getd(".@line_"+.@c); + if (.@tired < 20) + enablenpc "Tire#race02_"+.@c+"_5"; + } else if (.@line <= 70) { + .@tired = rand(0,20); for (.@i = 1; .@i <= 4; ++.@i) enablenpc "Luk#race02_"+.@c+"_"+.@i; - setd ".@tired_"+.@c,rand(0,20); - setd "$@mon_r02_tire"+.@c,getd(".@tired_"+.@c); - for (.@i = 1; .@i <= 5; ++.@i) + for (.@i = 2; .@i <= 5; ++.@i) enablenpc "Tire#race02_"+.@c+"_"+.@i; - if (getd(".@tired_"+.@c) < 10) enablenpc "Tire#race02_"+.@c+"_6"; + if (.@tired < 10) + enablenpc "Tire#race02_"+.@c+"_6"; } - ++.@c; + $@mon_r02_luk[.@c] = .@line; + $@mon_r02_tire[.@c] = .@tired; } end; @@ -1925,24 +1857,16 @@ OnDisable: for (.@i = 1; .@i <= 6; ++.@i) donpcevent "starting#race02_"+.@i+"::OnDisable"; end; - + OnInit: for (.@i = 1; .@i <= 6; ++.@i) { - setd "$@mon_r02_luk"+.@i,0; - setd "$@mon_r02_tire"+.@i,0; + $@mon_r02_luk[.@i] = 0; + $@mon_r02_tire[.@i] = 0; } end; } - script starting_2 -1,{ -OnDisable: - disablenpc strnpcinfo(0); - for(.@i = 1; .@i<7; ++.@i) - disablenpc "Luk#"+strnpcinfo(2)+"_"+.@i; - for(.@i = 1; .@i<7; ++.@i) - disablenpc "Tire#"+strnpcinfo(2)+"_"+.@i; - end; - OnTouchNPC: .@start = rand(1,100); if (.@start < 11) .@speed = 60; @@ -1957,7 +1881,15 @@ OnTouchNPC: else .@speed = 150; sc_start SC_WALKSPEED,5000,.@speed; end; - + +OnDisable: + for(.@i = 1; .@i < 7; ++.@i) { + disablenpc "Luk#"+strnpcinfo(2)+"_"+.@i; + disablenpc "Tire#"+strnpcinfo(2)+"_"+.@i; + } + disablenpc strnpcinfo(0); + end; + OnInit: disablenpc strnpcinfo(0); end; @@ -2081,7 +2013,7 @@ ein_in01,85,208,5 script Ei'felle#repay01 4_M_EINMAN2,{ mes "but so far, none of us have"; mes "been able to get any medals..."; next; - if (countitem(7515)) { + if (countitem(Marvelous_Medal)) { mes "["+ strcharinfo(0) +"]"; mes "Oh! Are you talking"; mes "about the medals that"; @@ -2117,7 +2049,7 @@ ein_in01,85,208,5 script Ei'felle#repay01 4_M_EINMAN2,{ mes "research. Still, I need more"; mes "and more of them everyday..."; next; - if (countitem(7515)) { + if (countitem(Marvelous_Medal)) { mes "[Ei'felle]"; mes "The other Blacksmith"; mes "Guildsmen are doing their"; @@ -2138,7 +2070,7 @@ ein_in01,85,208,5 script Ei'felle#repay01 4_M_EINMAN2,{ mes "you for your kindness..."; close; } - if (!checkweight(1201,1)) { + if (!checkweight(Knife,1)) { mes "[Ei'felle]"; mes "Goodness, you're carrying"; mes "so many things with you!"; @@ -2166,7 +2098,7 @@ ein_in01,85,208,5 script Ei'felle#repay01 4_M_EINMAN2,{ mes "as my way of repaying you?"; next; if (select("Accept:Wait for Further Development") == 1) { - callsub S_BonusReward,500,2319; + callsub S_BonusReward,500,Glittering_Clothes; end; } mes "[Ei'felle]"; @@ -2203,10 +2135,10 @@ ein_in01,85,208,5 script Ei'felle#repay01 4_M_EINMAN2,{ mes "you like your armor to have?"; next; switch(select("Fire Property:Earth Property:Wind Property:Water Property")) { - case 1: callsub S_BonusReward,1000,2345; end; - case 2: callsub S_BonusReward,1000,2351; end; - case 3: callsub S_BonusReward,1000,2349; end; - case 4: callsub S_BonusReward,1000,2347; end; + case 1: callsub S_BonusReward,1000,Flame_Sprits_Armor_; end; + case 2: callsub S_BonusReward,1000,Earth_Sprits_Armor_; end; + case 3: callsub S_BonusReward,1000,Wind_Sprits_Armor_; end; + case 4: callsub S_BonusReward,1000,Water_Sprits_Armor_; end; } case 2: mes "[Ei'felle]"; @@ -2231,7 +2163,7 @@ ein_in01,85,208,5 script Ei'felle#repay01 4_M_EINMAN2,{ break; } } - if (countitem(7515)) { + if (countitem(Marvelous_Medal)) { mes "[Ei'felle]"; mes "The other Blacksmith"; mes "Guildsmen are doing their"; @@ -2284,74 +2216,74 @@ ein_in01,85,208,5 script Ei'felle#repay01 4_M_EINMAN2,{ case 6: close; } } - setarray .@m$, "Dagger","One Handed Sword","Two Handed Sword","Axe","Mace","Bow","Staff","Book","Spear","Katar","Knuckle","Whip","Musical Instrument"; - .@m = select (implode(.@m$,":")) - 1; + setarray .@type$, "Dagger","One Handed Sword","Two Handed Sword","Axe","Mace","Bow","Staff","Book","Spear","Katar","Knuckle","Whip","Musical Instrument"; + .@m = select(implode(.@type$,":")) - 1; mes "[Ei'felle]"; mes "So you'd like to have a"; - mes .@m$[.@m]+"? Please choose"; + mes .@type$[.@m]+"? Please choose"; mes "which Level 4 Weapon"; mes "that you want me to create."; next; switch (.@m) { case 0: - setarray .@mw$, "Ginnungagap:Grimtooth:Dragon Killer:Mail Breaker:Bazerald:Sword Breaker:Ice Pick:Sucsamad:Kitchen Knife:Azoth:Exorciser:Assassin Dagger:Moonlight Dagger:Weeder Knife:Cursed Dagger:Dagger of Counter:Combat Knife:Fortune Sword"; - setarray .@mw, 13002,1237,13001,1225,1231,1224,1230,1236,1229,1235,1233,1232,1234,1227,1241,1242,1228,1223; + .@weapon$ = "Ginnungagap:Grimtooth:Dragon Killer:Mail Breaker:Bazerald:Sword Breaker:Ice Pick:Sucsamad:Kitchen Knife:Azoth:Exorciser:Assassin Dagger:Moonlight Dagger:Weeder Knife:Cursed Dagger:Dagger of Counter:Combat Knife:Fortune Sword"; + setarray .@weapon_id, 13002,1237,13001,1225,1231,1224,1230,1236,1229,1235,1233,1232,1234,1227,1241,1242,1228,1223; break; case 1: - setarray .@mw$, "Nagan:Immaterial Sword:Mysteltainn:Byeollungum:Star Dust Blade:Caesar's Sword:Ice Falchion:Excalibur:Edge:Cutlus:Solar Sword:Tirfing:Fireblend"; - setarray .@mw, 1130,1141,1138,1140,1148,1134,1131,1137,1132,1135,1136,1139,1133; + .@weapon$ = "Nagan:Immaterial Sword:Mysteltainn:Byeollungum:Star Dust Blade:Caesar's Sword:Ice Falchion:Excalibur:Edge:Cutlus:Solar Sword:Tirfing:Fireblend"; + setarray .@weapon_id, 1130,1141,1138,1140,1148,1134,1131,1137,1132,1135,1136,1139,1133; break; case 2: - setarray .@mw$, "Dragon Slayer:Masamune:Muramasa:Schweizersabel:Executioner:Zweihander:Katzbalger"; - setarray .@mw, 1166,1165,1164,1167,1169,1168,1170; + .@weapon$ = "Dragon Slayer:Masamune:Muramasa:Schweizersabel:Executioner:Zweihander:Katzbalger"; + setarray .@weapon_id, 1166,1165,1164,1167,1169,1168,1170; break; case 3: - setarray .@mw$, "Great Axe:Guillotine:Light Epsilon:Bloody Axe:Sabbath:Slaughter:Cleaver:Tomahawk"; - setarray .@mw, 1364,1369,1366,1363,1365,1367,1305,1368; + .@weapon$ = "Great Axe:Guillotine:Light Epsilon:Bloody Axe:Sabbath:Slaughter:Cleaver:Tomahawk"; + setarray .@weapon_id, 1364,1369,1366,1363,1365,1367,1305,1368; break; case 4: - setarray .@mw$, "Golden Mace:Grand Cross:Long Mace:Spike:Slash:Quadrille"; - setarray .@mw, 1524,1528,1525,1523,1526,1527; + .@weapon$ = "Golden Mace:Grand Cross:Long Mace:Spike:Slash:Quadrille"; + setarray .@weapon_id, 1524,1528,1525,1523,1526,1527; break; case 5: - setarray .@mw$, "Roguemaster's Bow:Dragon Wing:Rudra's Bow:Ballista"; - setarray .@mw, 1719,1724,1720,1722; + .@weapon$ = "Roguemaster's Bow:Dragon Wing:Rudra's Bow:Ballista"; + setarray .@weapon_id, 1719,1724,1720,1722; break; case 6: - setarray .@mw$, "Wing Staff:Wizardry Staff"; - setarray .@mw, 1616,1473; + .@weapon$ = "Wing Staff:Wizardry Staff"; + setarray .@weapon_id, 1616,1473; case 7: - setarray .@mw$, "Legacy of Dragon:Book of the Apocalypse:Girl's Diary:Hardcover Book"; - setarray .@mw, 1559,1557,1558,1561; + .@weapon$ = "Legacy of Dragon:Book of the Apocalypse:Girl's Diary:Hardcover Book"; + setarray .@weapon_id, 1559,1557,1558,1561; break; case 8: - setarray .@mw$, "Gae Bolg:Gelerdria:Gungnir:Skewer:Longinus's Spear:Brionac:Bill Guisarme:Zephyrus:Crescent Scythe:Tjungkuletti:Hellfire"; - setarray .@mw, 1474,1414,1413,1415,1469,1470,1467,1468,1466,1416,1471; + .@weapon$ = "Gae Bolg:Gelerdria:Gungnir:Skewer:Longinus's Spear:Brionac:Bill Guisarme:Zephyrus:Crescent Scythe:Tjungkuletti:Hellfire"; + setarray .@weapon_id, 1474,1414,1413,1415,1469,1470,1467,1468,1466,1416,1471; break; case 9: - setarray .@mw$, "Infiltrator:Bloody Roar:Unholy Touch"; - setarray .@mw, 1261,1265,1263; + .@weapon$ = "Infiltrator:Bloody Roar:Unholy Touch"; + setarray .@weapon_id, 1261,1265,1263; break; case 10: - setarray .@mw$, "Hatii Claw:Berserk:Kaiser Knuckle"; - setarray .@mw, 1815,1814,1813; + .@weapon$ = "Hatii Claw:Berserk:Kaiser Knuckle"; + setarray .@weapon_id, 1815,1814,1813; break; case 11: - setarray .@mw$, "Lariat:Rapture Rose:Blade Whip:Chemeti:Queen's Whip"; - setarray .@mw, 1962,1963,1969,1964,1970; + .@weapon$ = "Lariat:Rapture Rose:Blade Whip:Chemeti:Queen's Whip"; + setarray .@weapon_id, 1962,1963,1969,1964,1970; break; case 12: - setarray .@mw$, "Oriental Lute:Electric Guitar"; - setarray .@mw, 1918,1913; + .@weapon$ = "Oriental Lute:Electric Guitar"; + setarray .@weapon_id, 1918,1913; break; } - .@j = select (.@mw$+":Cancel") - 1; - explode(.@mw$,.@mw$,":"); - if (.@j == getarraysize(.@mw$)) close; - callsub S_BonusReward,1500,.@mw[.@j]; + .@choice = select (.@weapon$+":Cancel") - 1; + if (.@choice == getarraysize(.@weapon_id)) + close; + callsub S_BonusReward,1500,.@weapon_id[.@choice]; end; } - + S_Reward: if (select("Sure:No") == 2) { mes "[Ei'felle]"; @@ -2580,8 +2512,8 @@ S_Reward: mes "advance my research,"; mes "and I promise to repay"; mes "you as soon as I can!"; - .@medals = countitem(7515); - delitem 7515,.@medals; //Marvelous_Medal + .@medals = countitem(Marvelous_Medal); + delitem Marvelous_Medal,.@medals; ein_medal01 += .@medals; close; case 2: @@ -2592,7 +2524,7 @@ S_Reward: mes "Please don't enter any"; mes "number greater than 100."; next; - while(1) { + while (true) { input .@input; if (!.@input) { mes "[Ei'felle]"; @@ -2612,7 +2544,7 @@ S_Reward: next; } else break; } - if (countitem(7515) < .@input) { + if (countitem(Marvelous_Medal) < .@input) { mes "[Ei'felle]"; mes "I'm sorry, but I don't"; mes "think you have that many"; @@ -2621,18 +2553,17 @@ S_Reward: mes "medals that you actually have."; emotion e_heh; close; - } else { - mes "[Ei'felle]"; - mes "Th-thank you!"; - mes "Thank you so much!"; - mes "Your help will greatly"; - mes "advance my research,"; - mes "and I promise to repay"; - mes "you as soon as I can!"; - delitem 7515,.@input; //Marvelous_Medal - ein_medal01 += .@input; - close; } + mes "[Ei'felle]"; + mes "Th-thank you!"; + mes "Thank you so much!"; + mes "Your help will greatly"; + mes "advance my research,"; + mes "and I promise to repay"; + mes "you as soon as I can!"; + delitem Marvelous_Medal,.@input; + ein_medal01 += .@input; + close; case 3: mes "[Ei'felle]"; mes "Oh, alright..."; @@ -2661,25 +2592,26 @@ S_Reward: S_BonusReward: mes "[Ei'felle]"; - if (getarg(1) == 2319) { + .@arg1 = getarg(1); + if (.@arg1 == 2319) { mes "Do you really want"; - mes "this "+getitemname(getarg(1))+"?"; + mes "this "+getitemname(.@arg1)+"?"; mes "You may want to forego this"; mes "reward in favor of getting"; mes "something better later..."; - } else if ((getarg(1) == 2345) || (getarg(1) == 2347) || (getarg(1) == 2349) || (getarg(1) == 2351)) { + } else if (.@arg1 == 2345 || .@arg1 == 2347 || .@arg1 == 2349 || .@arg1 == 2351) { mes "Are you sure that you want"; mes "to accept this set of slotted"; - if (getarg(1) == 2345) mes "Fire property Armor? If you do,"; - else if (getarg(1) == 2351) mes "Earth property Armor? If you do,"; - else if (getarg(1) == 2349) mes "Wind property Armor? If you do,"; - else if (getarg(1) == 2347) mes "Water property Armor? If you do,"; + if (.@arg1 == 2345) mes "Fire property Armor? If you do,"; + else if (.@arg1 == 2351) mes "Earth property Armor? If you do,"; + else if (.@arg1 == 2349) mes "Wind property Armor? If you do,"; + else if (.@arg1 == 2347) mes "Water property Armor? If you do,"; mes "I'll need more medals from you"; mes "to make further advancements"; mes "in my manufacturing research."; } else { mes "So you wish to have a"; - mes getitemname(getarg(1))+"? If you choose"; + mes getitemname(.@arg1)+"? If you choose"; mes "to have this Level 4 Weapon,"; mes "I'll need to melt many of the"; mes "medals that you've donated"; @@ -2694,7 +2626,7 @@ S_BonusReward: mes "me a reward later?"; next; mes "[Ei'felle]"; - if (!getiteminfo(getarg(1),13)) { //use item level to determine if the item is armor (no weapon level) + if (!getiteminfo(.@arg1,13)) { //use item level to determine if the item is armor (no weapon level) mes "Of course, of course."; mes "Remember, if you donate"; mes "more medals to me, then"; @@ -2708,20 +2640,19 @@ S_BonusReward: close; } mes "[Ei'felle]"; - if (getarg(1) == 2319) { + if (.@arg1 == 2319) { mes "Here you are, I trust that"; - mes "this "+getitemname(getarg(1))+" will"; + mes "this "+getitemname(.@arg1)+" will"; mes "serve you well. Thank you"; mes "for your help, and I hope that"; mes "you'll continue to donate your"; mes "medals for my metal research~"; - } - else if ((getarg(1) == 2345) || (getarg(1) == 2347) || (getarg(1) == 2349) || (getarg(1) == 2351)) { + } else if (.@arg1 == 2345 || .@arg1 == 2347 || .@arg1 == 2349 || .@arg1 == 2351) { mes "Great choice! I'm sure"; - if (getarg(1) == 2345) mes "that this set of slotted Fire"; - else if (getarg(1) == 2351) mes "that this set of slotted Earth"; - else if (getarg(1) == 2349) mes "that this set of slotted Wind"; - else if (getarg(1) == 2347) mes "that this set of slotted Water"; + if (.@arg1 == 2345) mes "that this set of slotted Fire"; + else if (.@arg1 == 2351) mes "that this set of slotted Earth"; + else if (.@arg1 == 2349) mes "that this set of slotted Wind"; + else if (.@arg1 == 2347) mes "that this set of slotted Water"; mes "property Armor will serve you"; mes "well. Thank you for your help,"; mes "and if you get more medals,"; @@ -2735,12 +2666,12 @@ S_BonusReward: mes "appreciate your continued help~"; } ein_medal01 -= getarg(0); - getitem getarg(1),1; + getitem .@arg1,1; close; } - + hugel,71,83,4 script Wayne 4_M_HUMERCHANT,{ - if (!checkweight(1201,1)) { + if (!checkweight(Knife,1)) { mes "[Wayne]"; mes "Hold on a second..."; mes "If you want to exchange"; @@ -2781,7 +2712,7 @@ hugel,71,83,4 script Wayne 4_M_HUMERCHANT,{ mes "all your effort, you know?"; close; } - if (!checkweight(909,550)) { + if (!checkweight(Jellopy,550)) { mes "[Wayne]"; mes "Hold on a second..."; mes "If you want to exchange"; @@ -2789,80 +2720,80 @@ hugel,71,83,4 script Wayne 4_M_HUMERCHANT,{ mes "you'd better free up more space"; mes "in your Inventory first. Why don't you use your Kafra Storage?"; close; - } else { - mes "[Wayne]"; - mes "Now, how many Prize Medals"; - mes "would you like to exchange?"; - mes "It doesn't take a genius to"; - mes "figure out that you can get"; - mes "more valuable items by trading"; - mes "more Prize Medals at a time."; - next; - setarray .@pm, 1,3,7,8,16,25,42,59; - for (.@i = 0; .@i < getarraysize(.@pm); ++.@i) - .@m$ += .@pm[.@i] + " Prize medal:"; - .@m = select (.@m$) - 1; - switch (.@m) { - case 0: - setarray .@mr$, "2 Hinale Leaflets:2 Aloe Leaflets:1 Mastela Fruit:5 Witch Starsands:4 Condensed Red Potions"; - setarray .@mr, 520,2,521,2,522,1,1061,5,545,4; - break; - case 1: - setarray .@mr$, "1 Royal Jelly:6 Holy Waters"; - setarray .@mr, 526,1,523,6; - break; - case 2: - setarray .@mr$, "1 Cookie Bag:1 First Aid Kit"; - setarray .@mr, 12130,1,12110,1; - break; - case 3: - .@mr$ = "1 Gift Box"; - setarray .@mr, 644,1; - break; - case 4: - .@mr$ = "1 Old Blue Box"; - setarray .@mr, 603,1; - break; - case 5: - .@mr$ = "1 Taming Gift Set"; - setarray .@mr, 12105,1; - break; - case 6: - .@mr$ = "1 Old Purple Box"; - setarray .@mr, 617,1; - break; - case 7: - .@mr$ = "1 Poring Box"; - setarray .@mr, 12109,1; - break; - } - mes "[Wayne]"; - mes "Now, please choose"; - mes "which of the following item"; - mes "sets that you'd like to receive"; - mes "in exchange for "+.@pm[.@m]+" Prize Medal."+((getarraysize(.@mr)<3)?" Well, we have only 1 set, but...":""); - next; - .@m2 = select (.@mr$) - 1; - if (countitem(7515) < .@pm[.@m]) { - mes "[Wayne]"; - mes "Hey, you don't have"; - mes "enough Prize Medals with"; - mes "you. Go and get some more"; - mes "if you want to exchange"; - mes "them with me for anything."; - close; - } + } + mes "[Wayne]"; + mes "Now, how many Prize Medals"; + mes "would you like to exchange?"; + mes "It doesn't take a genius to"; + mes "figure out that you can get"; + mes "more valuable items by trading"; + mes "more Prize Medals at a time."; + next; + setarray .@pm, 1,3,7,8,16,25,42,59; + .@list$ = ""; + for (.@i = 0; .@i < getarraysize(.@pm); ++.@i) + .@list$ += .@pm[.@i] + " Prize medal:"; + .@m = select(.@list$) - 1; + switch (.@m) { + case 0: + .@items$ = "2 Hinale Leaflets:2 Aloe Leaflets:1 Mastela Fruit:5 Witch Starsands:4 Condensed Red Potions"; + setarray .@item_array, 520,2,521,2,522,1,1061,5,545,4; + break; + case 1: + .@items$ = "1 Royal Jelly:6 Holy Waters"; + setarray .@item_array, 526,1,523,6; + break; + case 2: + .@items$ = "1 Cookie Bag:1 First Aid Kit"; + setarray .@item_array, 12130,1,12110,1; + break; + case 3: + .@items$ = "1 Gift Box"; + setarray .@item_array, 644,1; + break; + case 4: + .@items$ = "1 Old Blue Box"; + setarray .@item_array, 603,1; + break; + case 5: + .@items$ = "1 Taming Gift Set"; + setarray .@item_array, 12105,1; + break; + case 6: + .@items$ = "1 Old Purple Box"; + setarray .@item_array, 617,1; + break; + case 7: + .@items$ = "1 Poring Box"; + setarray .@item_array, 12109,1; + break; + } + mes "[Wayne]"; + mes "Now, please choose"; + mes "which of the following item"; + mes "sets that you'd like to receive"; + mes "in exchange for "+.@pm[.@m]+" Prize Medal."+((getarraysize(.@item_array)<3)?" Well, we have only 1 set, but...":""); + next; + .@m2 = select(.@items$) - 1; + if (countitem(Marvelous_Medal) < .@pm[.@m]) { mes "[Wayne]"; - mes "There you go~"; - mes "Thanks for using my"; - mes "service, and I hope that"; - mes "you come visit me again"; - mes "soon. Enjoy the monster"; - mes "races, fair adventurer~"; - delitem 7515,.@pm[.@m]; - getitem .@mr[.@m2*2],.@mr[((.@m2*2)+1)]; + mes "Hey, you don't have"; + mes "enough Prize Medals with"; + mes "you. Go and get some more"; + mes "if you want to exchange"; + mes "them with me for anything."; close; } + mes "[Wayne]"; + mes "There you go~"; + mes "Thanks for using my"; + mes "service, and I hope that"; + mes "you come visit me again"; + mes "soon. Enjoy the monster"; + mes "races, fair adventurer~"; + delitem Marvelous_Medal,.@pm[.@m]; + getitem .@item_array[.@m2*2], .@item_array[.@m2*2+1]; + close; } // Monster Race Affiliated NPCs @@ -3083,35 +3014,37 @@ hugel,5,5,3 script Monster Race Manager 4_M_LGTGUARD,{ mes "[Monster Race Manager]"; mes "Error."; close; - } else if (.@i == -1) { + } + if (.@i == -1) { mes "[Monster Race Manager]"; mes "Incorrect password."; close; - } else if (.@i == 0) { + } + if (.@i == 0) { + close; + } + mes "[Monster Race Manager]"; + switch(.@select) { + case 1: + mes "The Single Monster"; + mes "Race Entry NPC is ON."; + donpcevent "Eckar Ellebird#single::OnEnable"; + close; + case 2: + mes "The Dual Monster"; + mes "Race Entry NPC is ON."; + donpcevent "Eckar Erenes#double::OnEnable"; + close; + case 3: + mes "The Single Monster"; + mes "Race Entry NPC is OFF."; + donpcevent "Eckar Ellebird#single::OnDisable"; + close; + case 4: + mes "The Dual Monster"; + mes "Race Entry NPC is OFF."; + donpcevent "Eckar Erenes#double::OnDisable"; close; - } else { - mes "[Monster Race Manager]"; - switch(.@select) { - case 1: - mes "The Single Monster"; - mes "Race Entry NPC is ON."; - donpcevent "Eckar Ellebird#single::OnEnable"; - close; - case 2: - mes "The Dual Monster"; - mes "Race Entry NPC is ON."; - donpcevent "Eckar Erenes#double::OnEnable"; - close; - case 3: - mes "The Single Monster"; - mes "Race Entry NPC is OFF."; - donpcevent "Eckar Ellebird#single::OnDisable"; - close; - case 4: - mes "The Dual Monster"; - mes "Race Entry NPC is OFF."; - donpcevent "Eckar Erenes#double::OnDisable"; - close; - } } + close; } |