diff options
-rw-r--r-- | doc/script_commands.txt | 19 | ||||
-rw-r--r-- | npc/instances/SealedShrine.txt | 902 |
2 files changed, 84 insertions, 837 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 7186fdb28..d87c66cf4 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -5904,10 +5904,11 @@ This command will create a chat room, owned by the NPC object running this script and displayed above the NPC sprite. The maximum length of a chat room name is 60 letters. -The limit is the maximum number of people allowed to enter the chat room. If the -optional event and trigger parameters are given, the event label -("<NPC object name>::<label name>") will be invoked as if with a 'doevent' upon -the number of people in the chat room reaching the given triggering amount. +The limit is the maximum number of people allowed to enter the chat room. +The attached NPC is included in this count. If the optional event and trigger +parameters are given, the event label ("<NPC object name>::<label name>") +will be invoked as if with a 'doevent' upon the number of people in the chat +room reaching the given triggering amount. // The NPC will just show a box above its head that says "Hello World", clicking // it will do nothing, since the limit is zero. @@ -5915,18 +5916,18 @@ the number of people in the chat room reaching the given triggering amount. // The NPC will have a box above its head, it will say "Disco - Waiting Room" // and will have 8 waiting slots. Clicking this will enter the chat room, where -// the player will be able to wait until 8 people accumulate. Once this happens, -// it will cause the NPC "Bouncer" run the label "OnStart" +// the player will be able to wait until 7 players accumulate. Once this happens, +// it will cause the NPC "Bouncer" run the label "OnStart". waitingroom "Disco - Waiting Room",8,"Bouncer::OnStart",8; // The NPC will have a box above its head, it will say "Party - Waiting Room" // and will have 8 waiting slots. Clicking this will allow a player who has // 5000 zeny and lvl 50~99 to enter the chat room, where the player will be -// able to wait until 8 people accumulate. Once this happens, it will cause -// the NPC "Bouncer" run the label "OnStart" +// able to wait until 7 players accumulate. Once this happens, it will cause +// the NPC "Bouncer" run the label "OnStart". - waitingroom "Party - Waiting Room",5,"Bouncer::OnStart",8,5000,50,99; + waitingroom "Party - Waiting Room",8,"Bouncer::OnStart",8,5000,50,99; Creating a waiting room does not stop the execution of the script and it will continue to the next line. diff --git a/npc/instances/SealedShrine.txt b/npc/instances/SealedShrine.txt index 7525d7768..0c6c0e7f4 100644 --- a/npc/instances/SealedShrine.txt +++ b/npc/instances/SealedShrine.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.9 +//= 2.0 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -23,6 +23,7 @@ //= 1.8 Added 'instance_check_party' command to the script for proper checking if //= the invoking party meets the requirements to join the Memorial Dungeon. //= 1.9 Fixed broken else/if chaining. [Joseph] +//= 2.0 Some optimization. [Euphy] //============================================================ // Sealed Catacomb Entrance @@ -1055,7 +1056,6 @@ OnTouch: // To 2F Warp //============================================================ 1@cata,281,12,0 script ins_bapho_to_2f 45,1,1,{ - OnTouch: if (countitem(6002) > 0) { delitem 6002,countitem(6002); //Token_Of_Apostle @@ -1070,262 +1070,9 @@ OnTouch: } } -1@cata,86,214,0 script Gravestone#1F_1T 844,{ - if ('ins_baphomet == 1) { - getitem 6003,1; //Soul_Pendant - set 'ins_baphomet,2; - mes "A small object is shining under a leaning grave."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "I think this is the pendant..."; - close; - } - else { - mes "I can only feel gloom from this Gravestone."; - close; - } -} - -1@cata,86,214,0 script Gravestone#1F_1F 844,{ - mes "I can only feel gloom from this Gravestone."; - close; - end; -} - -1@cata,200,209,0 script Gravestone#1F_2T 844,{ - if ('ins_baphomet == 1) { - getitem 6003,1; //Soul_Pendant - set 'ins_baphomet,2; - mes "A small object is shining under a leaning grave."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "I think this is the pendant..."; - close; - } - else { - mes "I can only feel gloom from this Gravestone."; - close; - } -} - -1@cata,200,209,0 script Gravestone#1F_2F 844,{ - mes "I can only feel gloom from this Gravestone."; - close; -} - -1@cata,230,195,0 script Gravestone#1F_3T 844,{ - if ('ins_baphomet == 1) { - getitem 6003,1; //Soul_Pendant - set 'ins_baphomet,2; - mes "A small object is shining under a leaning grave."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "I think this is the pendant..."; - close; - } - else { - mes "I can only feel gloom from this Gravestone."; - close; - } -} - -1@cata,230,195,0 script Gravestone#1F_3F 844,{ - mes "I can only feel gloom from this Gravestone."; - close; -} - -1@cata,118,182,0 script Gravestone#1F_4T 844,{ - if ('ins_baphomet == 1) { - getitem 6003,1; //Soul_Pendant - set 'ins_baphomet,2; - mes "A small object is shining under a leaning grave."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "I think this is the pendant..."; - close; - } - else { - mes "I can only feel gloom from this Gravestone."; - close; - } -} - -1@cata,118,182,0 script Gravestone#1F_4F 844,{ - mes "I can only feel gloom from this Gravestone."; - close; -} - -1@cata,193,182,0 script Gravestone#1F_5T 844,{ - if ('ins_baphomet == 1) { - getitem 6003,1; //Soul_Pendant - set 'ins_baphomet,2; - mes "A small object is shining under a leaning grave."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "I think this is the pendant..."; - close; - } - else { - mes "I can only feel gloom from this Gravestone."; - close; - } -} - -1@cata,193,182,0 script Gravestone#1F_5F 844,{ - mes "I can only feel gloom from this Gravestone."; - close; -} - -1@cata,253,156,0 script Gravestone#1F_6T 844,{ - if ('ins_baphomet == 1) { - getitem 6003,1; //Soul_Pendant - set 'ins_baphomet,2; - mes "A small object is shining under a leaning grave."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "I think this is the pendant..."; - close; - } - else { - mes "I can only feel gloom from this Gravestone."; - close; - } -} - -1@cata,253,156,0 script Gravestone#1F_6F 844,{ - mes "I can only feel gloom from this Gravestone."; - close; -} - -1@cata,88,154,0 script Gravestone#1F_7T 844,{ - if ('ins_baphomet == 1) { - getitem 6003,1; //Soul_Pendant - set 'ins_baphomet,2; - mes "A small object is shining under a leaning grave."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "I think this is the pendant..."; - close; - } - else { - mes "I can only feel gloom from this Gravestone."; - close; - } -} - -1@cata,88,154,0 script Gravestone#1F_7F 844,{ - mes "I can only feel gloom from this Gravestone."; - close; -} - -1@cata,127,116,0 script Gravestone#1F_8T 844,{ - if ('ins_baphomet == 1) { - getitem 6003,1; //Soul_Pendant - set 'ins_baphomet,2; - mes "A small object is shining under a leaning grave."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "I think this is the pendant..."; - close; - } - else { - mes "I can only feel gloom from this Gravestone."; - close; - } -} - -1@cata,127,116,0 script Gravestone#1F_8F 844,{ - mes "I can only feel gloom from this Gravestone."; - close; -} - -1@cata,90,98,0 script Gravestone#1F_9T 844,{ - if ('ins_baphomet == 1) { - getitem 6003,1; //Soul_Pendant - set 'ins_baphomet,2; - mes "A small object is shining under a leaning grave."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "I think this is the pendant..."; - close; - } - else { - mes "I can only feel gloom from this Gravestone."; - close; - } -} - -1@cata,90,98,0 script Gravestone#1F_9F 844,{ - mes "I can only feel gloom from this Gravestone."; - close; - end; -} - -1@cata,188,84,0 script Gravestone#1F_10T 844,{ - if ('ins_baphomet == 1) { - getitem 6003,1; //Soul_Pendant - set 'ins_baphomet,2; - mes "A small object is shining under a leaning grave."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "I think this is the pendant..."; - close; - } - else { - mes "I can only feel gloom from this Gravestone."; - close; - } -} - -1@cata,188,84,0 script Gravestone#1F_10F 844,{ - mes "I can only feel gloom from this Gravestone."; - close; - end; -} - -1@cata,244,42,0 script Gravestone#1F_11T 844,{ - if ('ins_baphomet == 1) { - getitem 6003,1; //Soul_Pendant - set 'ins_baphomet,2; - mes "A small object is shining under a leaning grave."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "I think this is the pendant..."; - close; - } - else { - mes "I can only feel gloom from this Gravestone."; - close; - } -} - -1@cata,244,42,0 script Gravestone#1F_11F 844,{ - mes "I can only feel gloom from this Gravestone."; - close; -} - -1@cata,127,32,0 script Gravestone#1F_12T 844,{ - if ('ins_baphomet == 1) { - getitem 6003,1; //Soul_Pendant - set 'ins_baphomet,2; - mes "A small object is shining under a leaning grave."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "I think this is the pendant..."; - close; - } - else { - mes "I can only feel gloom from this Gravestone."; - close; - } -} - -1@cata,127,32,0 script Gravestone#1F_12F 844,{ - mes "I can only feel gloom from this Gravestone."; - close; -} - -1@cata,267,30,0 script Gravestone#1F_13T 844,{ +// Gravestones +//============================================================ +- script Gravestone#SS1 -1,{ if ('ins_baphomet == 1) { getitem 6003,1; //Soul_Pendant set 'ins_baphomet,2; @@ -1340,353 +1087,41 @@ OnTouch: close; } } +1@cata,86,214,0 duplicate(Gravestone#SS1) Gravestone#1F_1T 844 +1@cata,200,209,0 duplicate(Gravestone#SS1) Gravestone#1F_2T 844 +1@cata,230,195,0 duplicate(Gravestone#SS1) Gravestone#1F_3T 844 +1@cata,118,182,0 duplicate(Gravestone#SS1) Gravestone#1F_4T 844 +1@cata,193,182,0 duplicate(Gravestone#SS1) Gravestone#1F_5T 844 +1@cata,253,156,0 duplicate(Gravestone#SS1) Gravestone#1F_6T 844 +1@cata,88,154,0 duplicate(Gravestone#SS1) Gravestone#1F_7T 844 +1@cata,127,116,0 duplicate(Gravestone#SS1) Gravestone#1F_8T 844 +1@cata,90,98,0 duplicate(Gravestone#SS1) Gravestone#1F_9T 844 +1@cata,188,84,0 duplicate(Gravestone#SS1) Gravestone#1F_10T 844 +1@cata,244,42,0 duplicate(Gravestone#SS1) Gravestone#1F_11T 844 +1@cata,127,32,0 duplicate(Gravestone#SS1) Gravestone#1F_12T 844 +1@cata,267,30,0 duplicate(Gravestone#SS1) Gravestone#1F_13T 844 -1@cata,267,30,0 script Gravestone#1F_13F 844,{ +- script Gravestone#SS2 -1,{ mes "I can only feel gloom from this Gravestone."; close; } - -1@cata,267,210,0 script Bobbing Torch#1 844,{ - set .@party_id,getcharid(1); - if (getpartyleader(.@party_id,2) == getcharid(0)) { - if (('ins_baphomet == 3) && (countitem(6001) < 11)) { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me."; - next; - mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch."; - next; - specialeffect2 EF_HOLYHIT; - getitem 6001,1; //Essence_Of_Fire - mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch."; - disablenpc instance_npcname("Bobbing Torch#1", instance_id()); - close; - } - else if (('ins_baphomet == 3) && (countitem(6001) > 10)) { - mes "You have 10 Essence of Fire already, so you don't need to collect any more."; - close; - } - else { - mes "You don't need to collect Essence of Fire anymore."; - close; - } - } - else { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.."; - next; - mes "[Unknown Voice]"; - mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands."; - specialeffect2 EF_FIRESPLASHHIT; - percentheal -50,0; - close; - } -} - -1@cata,85,182,0 script Bobbing Torch#2 844,{ - set .@party_id,getcharid(1); - if (getpartyleader(.@party_id,2) == getcharid(0)) { - if (('ins_baphomet == 3) && (countitem(6001) < 11)) { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me."; - next; - mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch."; - next; - specialeffect2 EF_HOLYHIT; - getitem 6001,1; //Essence_Of_Fire - mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch."; - disablenpc instance_npcname("Bobbing Torch#2", instance_id()); - close; - } - else if (('ins_baphomet == 3) && (countitem(6001) > 10)) { - mes "You have 10 Essence of Fire already, so you don't need to collect any more."; - close; - } - else { - mes "You don't need to collect Essence of Fire anymore."; - close; - } - } - else { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.."; - next; - mes "[Unknown Voice]"; - mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands."; - specialeffect2 EF_FIRESPLASHHIT; - percentheal -50,0; - close; - } -} - -1@cata,267,154,0 script Bobbing Torch#3 844,{ - set .@party_id,getcharid(1); - if (getpartyleader(.@party_id,2) == getcharid(0)) { - if (('ins_baphomet == 3) && (countitem(6001) < 11)) { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me."; - next; - mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch."; - next; - specialeffect2 EF_HOLYHIT; - getitem 6001,1; //Essence_Of_Fire - mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch."; - disablenpc instance_npcname("Bobbing Torch#3", instance_id()); - close; - } - else if (('ins_baphomet == 3) && (countitem(6001) > 10)) { - mes "You have 10 Essence of Fire already, so you don't need to collect any more."; - close; - } - else { - mes "You don't need to collect Essence of Fire anymore."; - close; - } - } - else { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.."; - next; - mes "[Unknown Voice]"; - mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands."; - specialeffect2 EF_FIRESPLASHHIT; - percentheal -50,0; - close; - } -} - -1@cata,157,139,0 script Bobbing Torch#4 844,{ - set .@party_id,getcharid(1); - if (getpartyleader(.@party_id,2) == getcharid(0)) { - if (('ins_baphomet == 3) && (countitem(6001) < 11)) { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me."; - next; - mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch."; - next; - specialeffect2 EF_HOLYHIT; - getitem 6001,1; //Essence_Of_Fire - mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch."; - disablenpc instance_npcname("Bobbing Torch#4", instance_id()); - close; - } - else if (('ins_baphomet == 3) && (countitem(6001) > 10)) { - mes "You have 10 Essence of Fire already, so you don't need to collect any more."; - close; - } - else { - mes "You don't need to collect Essence of Fire anymore."; - close; - } - } - else { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.."; - next; - mes "[Unknown Voice]"; - mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands."; - specialeffect2 EF_FIRESPLASHHIT; - percentheal -50,0; - close; - } -} - -1@cata,193,138,0 script Bobbing Torch#5 844,{ - set .@party_id,getcharid(1); - if (getpartyleader(.@party_id,2) == getcharid(0)) { - if (('ins_baphomet == 3) && (countitem(6001) < 11)) { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me."; - next; - mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch."; - next; - specialeffect2 EF_HOLYHIT; - getitem 6001,1; //Essence_Of_Fire - mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch."; - disablenpc instance_npcname("Bobbing Torch#5", instance_id()); - close; - } - else if (('ins_baphomet == 3) && (countitem(6001) > 10)) { - mes "You have 10 Essence of Fire already, so you don't need to collect any more."; - close; - } - else { - mes "You don't need to collect Essence of Fire anymore."; - close; - } - } - else { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.."; - next; - mes "[Unknown Voice]"; - mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands."; - specialeffect2 EF_FIRESPLASHHIT; - percentheal -50,0; - close; - } -} - -1@cata,193,102,0 script Bobbing Torch#6 844,{ - set .@party_id,getcharid(1); - if (getpartyleader(.@party_id,2) == getcharid(0)) { - if (('ins_baphomet == 3) && (countitem(6001) < 11)) { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me."; - next; - mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch."; - next; - specialeffect2 EF_HOLYHIT; - getitem 6001,1; //Essence_Of_Fire - mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch."; - disablenpc instance_npcname("Bobbing Torch#6", instance_id()); - close; - } - else if (('ins_baphomet == 3) && (countitem(6001) > 10)) { - mes "You have 10 Essence of Fire already, so you don't need to collect any more."; - close; - } - else { - mes "You don't need to collect Essence of Fire anymore."; - close; - } - } - else { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.."; - next; - mes "[Unknown Voice]"; - mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands."; - specialeffect2 EF_FIRESPLASHHIT; - percentheal -50,0; - close; - } -} - -1@cata,157,102,0 script Bobbing Torch#7 844,{ - set .@party_id,getcharid(1); - if (getpartyleader(.@party_id,2) == getcharid(0)) { - if (('ins_baphomet == 3) && (countitem(6001) < 11)) { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me."; - next; - mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch."; - next; - specialeffect2 EF_HOLYHIT; - getitem 6001,1; //Essence_Of_Fire - mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch."; - disablenpc instance_npcname("Bobbing Torch#7", instance_id()); - close; - } - else if (('ins_baphomet == 3) && (countitem(6001) > 10)) { - mes "You have 10 Essence of Fire already, so you don't need to collect any more."; - close; - } - else { - mes "You don't need to collect Essence of Fire anymore."; - close; - } - } - else { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.."; - next; - mes "[Unknown Voice]"; - mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands."; - specialeffect2 EF_FIRESPLASHHIT; - percentheal -50,0; - close; - } -} - -1@cata,113,112,0 script Bobbing Torch#8 844,{ - set .@party_id,getcharid(1); - if (getpartyleader(.@party_id,2) == getcharid(0)) { - if (('ins_baphomet == 3) && (countitem(6001) < 11)) { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me."; - next; - mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch."; - next; - specialeffect2 EF_HOLYHIT; - getitem 6001,1; //Essence_Of_Fire - mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch."; - disablenpc instance_npcname("Bobbing Torch#8", instance_id()); - close; - } - else if (('ins_baphomet == 3) && (countitem(6001) > 10)) { - mes "You have 10 Essence of Fire already, so you don't need to collect any more."; - close; - } - else { - mes "You don't need to collect Essence of Fire anymore."; - close; - } - } - else { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.."; - next; - mes "[Unknown Voice]"; - mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands."; - specialeffect2 EF_FIRESPLASHHIT; - percentheal -50,0; - close; - } -} - -1@cata,253,56,0 script Bobbing Torch#9 844,{ - set .@party_id,getcharid(1); - if (getpartyleader(.@party_id,2) == getcharid(0)) { - if (('ins_baphomet == 3) && (countitem(6001) < 11)) { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me."; - next; - mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch."; - next; - specialeffect2 EF_HOLYHIT; - getitem 6001,1; //Essence_Of_Fire - mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch."; - disablenpc instance_npcname("Bobbing Torch#9", instance_id()); - close; - } - else if (('ins_baphomet == 3) && (countitem(6001) > 10)) { - mes "You have 10 Essence of Fire already, so you don't need to collect any more."; - close; - } - else { - mes "You don't need to collect Essence of Fire anymore."; - close; - } - } - else { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.."; - next; - mes "[Unknown Voice]"; - mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands."; - specialeffect2 EF_FIRESPLASHHIT; - percentheal -50,0; - close; - } -} - -1@cata,239,56,0 script Bobbing Torch#10 844,{ - set .@party_id,getcharid(1); - if (getpartyleader(.@party_id,2) == getcharid(0)) { - if (('ins_baphomet == 3) && (countitem(6001) < 11)) { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me."; - next; - mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch."; - next; - specialeffect2 EF_HOLYHIT; - getitem 6001,1; //Essence_Of_Fire - mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch."; - disablenpc instance_npcname("Bobbing Torch#10", instance_id()); - close; - } - else if (('ins_baphomet == 3) && (countitem(6001) > 10)) { - mes "You have 10 Essence of Fire already, so you don't need to collect any more."; - close; - } - else { - mes "You don't need to collect Essence of Fire anymore."; - close; - } - } - else { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.."; - next; - mes "[Unknown Voice]"; - mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands."; - specialeffect2 EF_FIRESPLASHHIT; - percentheal -50,0; - close; - } -} - -1@cata,71,42,0 script Bobbing Torch#11 844,{ +1@cata,86,214,0 duplicate(Gravestone#SS2) Gravestone#1F_1F 844 +1@cata,200,209,0 duplicate(Gravestone#SS2) Gravestone#1F_2F 844 +1@cata,230,195,0 duplicate(Gravestone#SS2) Gravestone#1F_3F 844 +1@cata,118,182,0 duplicate(Gravestone#SS2) Gravestone#1F_4F 844 +1@cata,193,182,0 duplicate(Gravestone#SS2) Gravestone#1F_5F 844 +1@cata,253,156,0 duplicate(Gravestone#SS2) Gravestone#1F_6F 844 +1@cata,88,154,0 duplicate(Gravestone#SS2) Gravestone#1F_7F 844 +1@cata,127,116,0 duplicate(Gravestone#SS2) Gravestone#1F_8F 844 +1@cata,90,98,0 duplicate(Gravestone#SS2) Gravestone#1F_9F 844 +1@cata,188,84,0 duplicate(Gravestone#SS2) Gravestone#1F_10F 844 +1@cata,244,42,0 duplicate(Gravestone#SS2) Gravestone#1F_11F 844 +1@cata,127,32,0 duplicate(Gravestone#SS2) Gravestone#1F_12F 844 +1@cata,267,30,0 duplicate(Gravestone#SS2) Gravestone#1F_13F 844 + +// Bobbing Torches +//============================================================ +- script Bobbing Torch#SS -1,{ set .@party_id,getcharid(1); if (getpartyleader(.@party_id,2) == getcharid(0)) { if (('ins_baphomet == 3) && (countitem(6001) < 11)) { @@ -1697,41 +1132,7 @@ OnTouch: specialeffect2 EF_HOLYHIT; getitem 6001,1; //Essence_Of_Fire mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch."; - disablenpc instance_npcname("Bobbing Torch#11", instance_id()); - close; - } - else if (('ins_baphomet == 3) && (countitem(6001) > 10)) { - mes "You have 10 Essence of Fire already, so you don't need to collect any more."; - close; - } - else { - mes "You don't need to collect Essence of Fire anymore."; - close; - } - } - else { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.."; - next; - mes "[Unknown Voice]"; - mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands."; - specialeffect2 EF_FIRESPLASHHIT; - percentheal -50,0; - close; - } -} - -1@cata,155,14,0 script Bobbing Torch#12 844,{ - set .@party_id,getcharid(1); - if (getpartyleader(.@party_id,2) == getcharid(0)) { - if (('ins_baphomet == 3) && (countitem(6001) < 11)) { - mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me."; - next; - mes "Its grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch."; - next; - specialeffect2 EF_HOLYHIT; - getitem 6001,1; //Essence_Of_Fire - mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch."; - disablenpc instance_npcname("Bobbing Torch#12", instance_id()); + disablenpc instance_npcname(strnpcinfo(0), instance_id()); close; } else if (('ins_baphomet == 3) && (countitem(6001) > 10)) { @@ -1753,6 +1154,18 @@ OnTouch: close; } } +1@cata,267,210,0 duplicate(Bobbing Torch#SS) Bobbing Torch#1 844 +1@cata,85,182,0 duplicate(Bobbing Torch#SS) Bobbing Torch#2 844 +1@cata,267,154,0 duplicate(Bobbing Torch#SS) Bobbing Torch#3 844 +1@cata,157,139,0 duplicate(Bobbing Torch#SS) Bobbing Torch#4 844 +1@cata,193,138,0 duplicate(Bobbing Torch#SS) Bobbing Torch#5 844 +1@cata,193,102,0 duplicate(Bobbing Torch#SS) Bobbing Torch#6 844 +1@cata,157,102,0 duplicate(Bobbing Torch#SS) Bobbing Torch#7 844 +1@cata,113,112,0 duplicate(Bobbing Torch#SS) Bobbing Torch#8 844 +1@cata,253,56,0 duplicate(Bobbing Torch#SS) Bobbing Torch#9 844 +1@cata,239,56,0 duplicate(Bobbing Torch#SS) Bobbing Torch#10 844 +1@cata,71,42,0 duplicate(Bobbing Torch#SS) Bobbing Torch#11 844 +1@cata,155,14,0 duplicate(Bobbing Torch#SS) Bobbing Torch#12 844 1@cata,1,1,0 script ins_baphomet_1f_timer -1,{ OnEnable: @@ -1896,200 +1309,39 @@ OnTouch: end; } -2@cata,79,81,0 script Magical Seal#0 844,{ - set .@seal_check,checkquest(3041,PLAYTIME); - if (.@seal_check == -1) { - specialeffect EF_LEXDIVINA; - disablenpc instance_npcname("Magical Seal#0", instance_id()); - areamobuseskill "2@cata",79,81,10,1929,686,1,0,0,26,0; - percentheal -50,0; - sc_start Eff_Stone,20000,0; - setquest 3041; - instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb"; - mes "I can feel the power of the altar came back by adding magical power."; - next; - mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; - close; - } - else if (.@seal_check == 0 || .@seal_check == 1) { - specialeffect2 EF_SILENCEATTACK; - percentheal -50,0; - sc_start Eff_Stone,30000,0; - mes "Your SP has not recovered yet. You lost your SP on the altar, but it seems the power of the seal has returned."; - close; - } - else if (.@seal_check == 2) { - erasequest 3041; - specialeffect EF_LEXDIVINA; - disablenpc instance_npcname("Magical Seal#0", instance_id()); - areamobuseskill "2@cata",79,81,10,1929,686,1,0,0,26,0; - percentheal -50,0; - sc_start Eff_Stone,20000,0; - setquest 3041; - instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb"; - mes "I can feel the power of the altar came back by adding magical power."; - next; - mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; - close; - } - end; -} - -2@cata,123,109,0 script Magical Seal#2 844,{ - set .@seal_check,checkquest(3041,PLAYTIME); - if (.@seal_check == -1) { - specialeffect EF_LEXDIVINA; - disablenpc instance_npcname("Magical Seal#2", instance_id()); - areamobuseskill "2@cata",123,109,10,1929,686,1,0,0,26,0; - percentheal -50,0; - sc_start Eff_Stone,20000,0; - setquest 3041; - instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb"; - mes "I can feel the power of the altar came back by adding magical power."; - next; - mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; - close; - } - else if (.@seal_check == 0 || .@seal_check == 1) { - specialeffect2 EF_SILENCEATTACK; - percentheal -50,0; - sc_start Eff_Stone,30000,0; - mes "Your SP has not recovered yet. You lost your SP on the altar, but it seems the power of the seal has returned."; - close; - } - else if (.@seal_check == 2) { - erasequest 3041; - specialeffect EF_LEXDIVINA; - disablenpc instance_npcname("Magical Seal#2", instance_id()); - areamobuseskill "2@cata",123,109,10,1929,686,1,0,0,26,0; - percentheal -50,0; - sc_start Eff_Stone,20000,0; - setquest 3041; - instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb"; - mes "I can feel the power of the altar came back by adding magical power."; - next; - mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; - close; - } - end; -} - -2@cata,123,22,0 script Magical Seal#4 844,{ - set .@seal_check,checkquest(3041,PLAYTIME); - if (.@seal_check == -1) { - specialeffect EF_LEXDIVINA; - disablenpc instance_npcname("Magical Seal#4", instance_id()); - areamobuseskill "2@cata",123,22,10,1929,686,1,0,0,26,0; - percentheal -50,0; - sc_start Eff_Stone,20000,0; - setquest 3041; - instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb"; - mes "I can feel the power of the altar came back by adding magical power."; - next; - mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; - close; - } - else if (.@seal_check == 0 || .@seal_check == 1) { - specialeffect2 EF_SILENCEATTACK; - percentheal -50,0; - sc_start Eff_Stone,30000,0; - mes "Your SP has not recovered yet. You lost your SP on the altar, but it seems the power of the seal has returned."; - close; - } - else if (.@seal_check == 2) { - erasequest 3041; - specialeffect EF_LEXDIVINA; - disablenpc instance_npcname("Magical Seal#4", instance_id()); - areamobuseskill "2@cata",123,22,10,1929,686,1,0,0,26,0; - percentheal -50,0; - sc_start Eff_Stone,20000,0; - setquest 3041; - instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb"; - mes "I can feel the power of the altar came back by adding magical power."; - next; - mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; - close; - } - end; -} - -2@cata,35,21,0 script Magical Seal#8 844,{ - set .@seal_check,checkquest(3041,PLAYTIME); - if (.@seal_check == -1) { - specialeffect EF_LEXDIVINA; - disablenpc instance_npcname("Magical Seal#8", instance_id()); - areamobuseskill "2@cata",35,21,10,1929,686,1,0,0,26,0; - percentheal -50,0; - sc_start Eff_Stone,20000,0; - setquest 3041; - instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb"; - mes "I can feel the power of the altar came back by adding magical power."; - next; - mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; - close; - } - else if (.@seal_check == 0 || .@seal_check == 1) { - specialeffect2 EF_SILENCEATTACK; - percentheal -50,0; - sc_start Eff_Stone,30000,0; - mes "Your SP has not recovered yet. You lost your SP on the altar, but it seems the power of the seal has returned."; - close; - } - else if (.@seal_check == 2) { - erasequest 3041; - specialeffect EF_LEXDIVINA; - disablenpc instance_npcname("Magical Seal#8", instance_id()); - areamobuseskill "2@cata",35,21,10,1929,686,1,0,0,26,0; - percentheal -50,0; - sc_start Eff_Stone,20000,0; - setquest 3041; - instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb"; - mes "I can feel the power of the altar came back by adding magical power."; - next; - mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; - close; - } - end; -} - -2@cata,35,109,0 script Magical Seal#10 844,{ +// Magical Seals +//============================================================ +- script Magical Seal#SS -1,{ set .@seal_check,checkquest(3041,PLAYTIME); - if (.@seal_check == -1) { - specialeffect EF_LEXDIVINA; - disablenpc instance_npcname("Magical Seal#10", instance_id()); - areamobuseskill "2@cata",35,109,10,1929,686,1,0,0,26,0; - percentheal -50,0; - sc_start Eff_Stone,20000,0; - setquest 3041; - instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb"; - mes "I can feel the power of the altar came back by adding magical power."; - next; - mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; - close; - } - else if (.@seal_check == 0 || .@seal_check == 1) { + if (.@seal_check == 0 || .@seal_check == 1) { specialeffect2 EF_SILENCEATTACK; percentheal -50,0; sc_start Eff_Stone,30000,0; mes "Your SP has not recovered yet. You lost your SP on the altar, but it seems the power of the seal has returned."; close; } - else if (.@seal_check == 2) { - erasequest 3041; - specialeffect EF_LEXDIVINA; - disablenpc instance_npcname("Magical Seal#10", instance_id()); - areamobuseskill "2@cata",35,109,10,1929,686,1,0,0,26,0; - percentheal -50,0; - sc_start Eff_Stone,20000,0; - setquest 3041; - instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb"; - mes "I can feel the power of the altar came back by adding magical power."; - next; - mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; - close; - } - end; + if (.@seal_check == 2) erasequest 3041; + specialeffect EF_LEXDIVINA; + disablenpc instance_npcname(strnpcinfo(0), instance_id()); + if (strnpcinfo(2) == "0") areamobuseskill "2@cata",79,81,10,1929,686,1,0,0,26,0; + else if (strnpcinfo(2) == "2") areamobuseskill "2@cata",123,109,10,1929,686,1,0,0,26,0; + else if (strnpcinfo(2) == "4") areamobuseskill "2@cata",123,22,10,1929,686,1,0,0,26,0; + else if (strnpcinfo(2) == "8") areamobuseskill "2@cata",35,21,10,1929,686,1,0,0,26,0; + else if (strnpcinfo(2) == "10") areamobuseskill "2@cata",35,109,10,1929,686,1,0,0,26,0; + percentheal -50,0; + sc_start Eff_Stone,20000,0; + setquest 3041; + instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb"; + mes "I can feel the power of the altar came back by adding magical power."; + next; + mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; + close; } +2@cata,79,81,0 duplicate(Magical Seal#SS) Magical Seal#0 844 +2@cata,123,109,0 duplicate(Magical Seal#SS) Magical Seal#2 844 +2@cata,123,22,0 duplicate(Magical Seal#SS) Magical Seal#4 844 +2@cata,35,21,0 duplicate(Magical Seal#SS) Magical Seal#8 844 +2@cata,35,109,0 duplicate(Magical Seal#SS) Magical Seal#10 844 2@cata,79,65,0 script The Main Altar#ss 844,{ set .@party_id,getcharid(1); @@ -2109,12 +1361,6 @@ OnTouch: disablenpc instance_npcname("The Main Altar#ss", instance_id()); close; } - else if (('ins_baphomet == 5) && (getpartyleader(.@party_id,2) != getcharid(0))) { - mes "An evil power, too terrible to describe, lies under the great altar radiating a violet color."; - next; - mes "Complicated Magical Rune letters blink rapidly, attempting to suppress the dreadful power within."; - close; - } else { mes "An evil power, too terrible to describe, lies under the great altar radiating a violet color."; next; |